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"glColor3b(3), glColor3d(3), glColor3f(3), glColor3i(3), glColor3s(3), glColor3ub(3), glColor3ui(3), glColor3us(3), glColor4b(3), glColor4d(3), glColor4f(3), glColor4i(3), glColor4s(3), glColor4ub(3), glColor4ui(3), glColor4us(3), glColor3bv(3), glColor3dv(3), glColor3fv(3), glColor3iv(3), glColor3sv(3), glColor3ubv(3), glColor3uiv(3), glColor3usv(3), glColor4bv(3), glColor4dv(3), glColor4fv(3), glColor4iv(3), glColor4sv(3), glColor4ubv(3), glColor4uiv(3), glColor4usv(3)
set the current color
"glNormal3b(3), glNormal3d(3), glNormal3f(3), glNormal3i(3), glNormal3s(3), glNormal3bv(3), glNormal3dv(3), glNormal3fv(3), glNormal3iv(3), glNormal3sv(3)
set the current normal vector delim $$
"glRasterPos2d(3), glRasterPos2f(3), glRasterPos2i(3), glRasterPos2s(3), glRasterPos3d(3), glRasterPos3f(3), glRasterPos3i(3), glRasterPos3s(3), glRasterPos4d(3), glRasterPos4f(3), glRasterPos4i(3), glRasterPos4s(3), glRasterPos2dv(3), glRasterPos2fv(3), glRasterPos2iv(3), glRasterPos2sv(3), glRasterPos3dv(3), glRasterPos3fv(3), glRasterPos3iv(3), glRasterPos3sv(3), glRasterPos4dv(3), glRasterPos4fv(3), glRasterPos4iv(3), glRasterPos4sv(3)
specify the raster position for pixel operations
"glTexCoord1d(3), glTexCoord1f(3), glTexCoord1i(3), glTexCoord1s(3), glTexCoord2d(3), glTexCoord2f(3), glTexCoord2i(3), glTexCoord2s(3), glTexCoord3d(3), glTexCoord3f(3), glTexCoord3i(3), glTexCoord3s(3), glTexCoord4d(3), glTexCoord4f(3), glTexCoord4i(3), glTexCoord4s(3), glTexCoord1dv(3), glTexCoord1fv(3), glTexCoord1iv(3), glTexCoord1sv(3), glTexCoord2dv(3), glTexCoord2fv(3), glTexCoord2iv(3), glTexCoord2sv(3), glTexCoord3dv(3), glTexCoord3fv(3), glTexCoord3iv(3), glTexCoord3sv(3), glTexCoord4dv(3), glTexCoord4fv(3), glTexCoord4iv(3), glTexCoord4sv(3)
set the current texture coordinates
"glVertex2d(3), glVertex2f(3), glVertex2i(3), glVertex2s(3), glVertex3d(3), glVertex3f(3), glVertex3i(3), glVertex3s(3), glVertex4d(3), glVertex4f(3), glVertex4i(3), glVertex4s(3), glVertex2dv(3), glVertex2fv(3), glVertex2iv(3), glVertex2sv(3), glVertex3dv(3), glVertex3fv(3), glVertex3iv(3), glVertex3sv(3), glVertex4dv(3), glVertex4fv(3), glVertex4iv(3), glVertex4sv(3)
specify a vertex
3ddesk(1)
activates 3D-Desktop, a 3D desktop switcher
3ddeskd(1)
starts the daemon for 3D-Desktop, a 3D desktop switcher
3dpong(6)
three dimensional Pong clone
3dsdump(1)
Displays information about the internal structure of a 3DS file
LDView(1)
3D viewer for LDraw models
SG(3)
Agar-SG 3D scene graph
Tk_3DBorderColor.tk86(3), Tk_Alloc3DBorderFromObj(3), Tk_Get3DBorder(3), Tk_Get3DBorderFromObj(3), Tk_Draw3DRectangle(3), Tk_Fill3DRectangle(3), Tk_Draw3DPolygon(3), Tk_Fill3DPolygon(3), Tk_3DVerticalBevel(3), Tk_3DHorizontalBevel(3), Tk_SetBackgroundFromBorder(3), Tk_NameOf3DBorder(3), Tk_3DBorderColor(3), Tk_3DBorderGC(3), Tk_Free3DBorderFromObj(3), Tk_Free3DBorder(3)
draw borders with three-dimensional appearance
V3D(3)
Fixed point vertex structure used by 3d functions. Allegro game programming library
V3D_f(3)
Floating point vertex structure used by 3d functions. Allegro game programming library
ZBUFFER(3)
Stores 3d zbuffer information. Allegro game programming library
add_3dmesh(3), add_3dmesh (3)
Load/build a mesh and attach to a model
akpop3d(8)
small and secure POP3 daemon
al_get_d3d_device(3)
Allegro 5 API
al_get_d3d_system_texture(3)
Allegro 5 API
al_get_d3d_texture_position(3)
Allegro 5 API
al_get_d3d_texture_size(3)
Allegro 5 API
al_get_d3d_video_texture(3)
Allegro 5 API
al_have_d3d_non_pow2_texture_support(3)
Allegro 5 API
al_have_d3d_non_square_texture_support(3)
Allegro 5 API
al_is_d3d_device_lost(3)
Allegro 5 API
al_rotate_transform_3d(3)
Allegro 5 API
al_scale_transform_3d(3)
Allegro 5 API
al_set_d3d_device_release_callback(3)
Allegro 5 API
al_set_d3d_device_restore_callback(3)
Allegro 5 API
al_transform_coordinates_3d(3)
Allegro 5 API
al_transform_coordinates_3d_projective(3)
Allegro 5 API
al_translate_transform_3d(3)
Allegro 5 API
attrtag_model(3), attrtag_model (3)
Set 3d model rendering-specific flags
balls(l)
preprocessor for space-filling models in Raster3D molecular graphics package
bino(1), Bino(1)
a 3D video player with multi-display support
blender(1)
a full-featured 3D application
bouboule(6)
draws spinning 3D blobs
bouncingcow(6)
a happy cow on a trampoline in 3D. Moo
boxed(6)
draws a box full of 3D bouncing balls that explode
bubble3d(6)
3d rising bubbles
build_3dbox(3), build_3dbox (3)
Generate a 3D cube model
build_3dplane(3), build_3dplane (3)
Build a model comprised of a tesselated plane
build_pointcloud(3), build_pointcloud (3)
Create a 3D object that is comprised of a cloud of points
build_sphere(3), build_sphere (3)
Generate a 3D sphere or hemisphere model
cal3d_converter(1)
convert cal3d files from / to binary and XML (version 0.12.0)
camtag_model(3), camtag_model (3)
Define a camera for the 3D processing of a rendertarget
circuit(6)
animates a number of 3D electronic components
citra(6), Citra(6)
Nintendo 3DS Emulator/Debugger (SDL)
citra-qt(6), Citra-Qt(6)
Nintendo 3DS Emulator/Debugger (Qt)
clip3d(3)
Clips the polygon given in vtx using fixed point math. Allegro game programming library
clip3d_f(3)
Clips the polygon given in vtx using floating point math, Allegro game programming library
coolmail(1)
3D animated mail notificaion utility
courierpop3d(8)
The Courier POP3 server
create_scene(3)
Allocates memory for a 3d scene. Allegro game programming library
ctmconv(1)
file format converter for 3D models
ctmviewer(1)
3D viewer for models of various file formats
cubenetic(6)
cubist 3D undulating blob
cubestorm(6)
a series of 3D boxes that fill space
cubicgrid(6)
rotating 3D lattice seen from inside
dangerball(6)
a 3D ball that periodically extrudes spikes. Ouch!
dc3dd(1)
convert and copy a file
engine(6)
draws a 3D four-stroke engine
etruscanvenus(6)
Draws a 3d immersion of a Klein bottle that smoothly deforms between the Etruscan Venus surface, the Roman surface, the Boy surface surface, and the Ida surface
ex3d(3)
3d 'bouncy cubes' demo. Allegro game programming library
excamera(3)
Viewing a 3d world from an arbitrary camera position. Allegro game programming library
exscn3d(3)
Using the 3d scene functions. Allegro game programming library
exstars(3)
3d starfield and lightsourced spaceship. Allegro game programming library
finalize_3dmodel(3), finalize_3dmodel (3)
Mark a 3D model as finalized
flipflop(6)
draws a grid of 3D squares that change positions
flipscreen3d(6)
rotates an image of the screen through 3 dimensions
flyingtoasters(6)
3d space-age jet-powered flying toasters (and toast)
forward3d_model(3), forward3d_model (3)
Push the model along its view vector
gchem3d(1)
a small chemical viewer application
glblur(6)
3D radial blur texture fields
gleExtrusion(3)
Extrude arbitrary 2D contour along arbitrary 3D path
gleExtrusion(3gle)
Extrude arbitrary 2D contour along arbitrary 3D path
gleSuperExtrusion(3)
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations
gleSuperExtrusion(3gle)
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations
gleTwistExtrusion(3)
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local rotations (twists)
gleTwistExtrusion(3gle)
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local rotations (twists)
glknots(6)
generates some twisting 3d knot patterns
glplanet(6)
rotating 3d texture-mapped planet
glschool(6)
a 3D schooling simulation
gltext(6)
draws text spinning around in 3D
gmsh(1), Gmsh(1)
3D finite element mesh generator with built-in CAD engine and post-processor
gracer(6), GRacer(6)
3D Motor Sports Simulator
hilbert(6)
3D Hilbert fractal
juggler3d(6)
juggling man screen saver
label3d(l)
process a Raster3D scene containing labels
lavalite(6)
3D OpenGL simulation of a Lavalite
lib3ds-config(1)
script to get information about the installed version of lib3ds
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