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MPI_File_preallocate(3)
Preallocates storage space for a file
MrmOpenHierarchy(3)
Allocates a hierarchy ID and opens all the UID files in the hierarchy "MrmOpenHierarchy" "uil functions" "MrmOpenHierarchy"
MrmOpenHierarchyFromBuffer(3)
Allocates a hierarchy ID and opens a buffer containing a memory image of a UID file "MrmOpenHierarchyFrom%Buffer" "uil functions" "MrmOpenHierarchyFrom%Buffer"
MrmOpenHierarchyPerDisplay(3)
Allocates a hierarchy ID and opens all the UID files in the hierarchy "MrmOpenHierarchyPer%Display" "uil functions" "MrmOpenHierarchyPer%Display"
XdbeAllocateBackBufferName(3)
allocates a DBE buffer
XkbAllocControls(3)
Allocates an XkbControlsRec structure in the XkbDescRec
XkbAllocIndicatorMaps(3)
Allocates, directly, the indicators member of the keyboard description record
XmAddProtocols(3)
A VendorShell function that adds the protocols to the protocol manager and allocates the internal tables "XmAddProtocols" "VendorShell functions" "XmAddProtocols" "protocols"
XmAddWMProtocols(3)
A VendorShell convenience interface that adds the protocols to the protocol manager and allocates the internal tables "XmAddWMProtocol%s" "VendorShell functions" "XmAddWMProtocol%s" "protocols"
XmRemoveProtocols(3)
A VendorShell function that removes the protocols from the protocol manager and deallocates the internal tables "XmRemoveProtocols" "VendorShell functions" "XmRemoveProtocols" "protocols"
XmRemoveWMProtocols(3)
A VendorShell convenience interface that removes the protocols from the protocol manager and deallocates the internal tables "XmRemoveWMProtocols" "VendorShell functions" "XmRemoveWMProtocols" "protocols"
XmStringFree(3)
A compound string function that conditionally deallocates memory "XmStringFree" "compound string functions" "XmStringFree"
allocate_voice(3)
Allocates a sound card voice for a sample. Allegro game programming library
allocrdsins(3)
allocates memory for an instance man1/alc_origin.1
allocrdsrec(3)
allocates memory for a rectangle man1/alc_origin.1
allocrdsrecwin(3)
allocates a structure used to know windows which contains a rectangle. man1/alc_origin.1
allocrdswin(3)
allocates window's table man1/alc_origin.1
allocrdswindow(3)
allocates a window structure man1/alc_origin.1
allocrdswinrec(3)
allocates a structure used to create a list of tables of rectangles. man1/alc_origin.1
cpg_zcb_alloc(3)
Allocates a zero copy buffer
create_scene(3)
Allocates memory for a 3d scene. Allegro game programming library
destroy_scene(3)
Deallocates the memory used by a scene. Allegro game programming library
elpa_autotune_deallocate(3)
Deallocates an ELPA autotuning instance
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