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- MPI_File_preallocate(3)
- Preallocates storage space for a file
- MrmOpenHierarchy(3)
- Allocates a hierarchy ID and opens all the UID files in the hierarchy "MrmOpenHierarchy" "uil functions" "MrmOpenHierarchy"
- MrmOpenHierarchyFromBuffer(3)
- Allocates a hierarchy ID and opens a buffer containing a memory image of a UID file "MrmOpenHierarchyFrom%Buffer" "uil functions" "MrmOpenHierarchyFrom%Buffer"
- MrmOpenHierarchyPerDisplay(3)
- Allocates a hierarchy ID and opens all the UID files in the hierarchy "MrmOpenHierarchyPer%Display" "uil functions" "MrmOpenHierarchyPer%Display"
- XdbeAllocateBackBufferName(3)
- allocates a DBE buffer
- XkbAllocControls(3)
- Allocates an XkbControlsRec structure in the XkbDescRec
- XkbAllocIndicatorMaps(3)
- Allocates, directly, the indicators member of the keyboard description record
- XmAddProtocols(3)
- A VendorShell function that adds the protocols to the protocol manager and allocates the internal tables "XmAddProtocols" "VendorShell functions" "XmAddProtocols" "protocols"
- XmAddWMProtocols(3)
- A VendorShell convenience interface that adds the protocols to the protocol manager and allocates the internal tables "XmAddWMProtocol%s" "VendorShell functions" "XmAddWMProtocol%s" "protocols"
- XmRemoveProtocols(3)
- A VendorShell function that removes the protocols from the protocol manager and deallocates the internal tables "XmRemoveProtocols" "VendorShell functions" "XmRemoveProtocols" "protocols"
- XmRemoveWMProtocols(3)
- A VendorShell convenience interface that removes the protocols from the protocol manager and deallocates the internal tables "XmRemoveWMProtocols" "VendorShell functions" "XmRemoveWMProtocols" "protocols"
- XmStringFree(3)
- A compound string function that conditionally deallocates memory "XmStringFree" "compound string functions" "XmStringFree"
- allocate_voice(3)
- Allocates a sound card voice for a sample. Allegro game programming library
- allocrdsins(3)
- allocates memory for an instance man1/alc_origin.1
- allocrdsrec(3)
- allocates memory for a rectangle man1/alc_origin.1
- allocrdsrecwin(3)
- allocates a structure used to know windows which contains a rectangle. man1/alc_origin.1
- allocrdswin(3)
- allocates window's table man1/alc_origin.1
- allocrdswindow(3)
- allocates a window structure man1/alc_origin.1
- allocrdswinrec(3)
- allocates a structure used to create a list of tables of rectangles. man1/alc_origin.1
- cpg_zcb_alloc(3)
- Allocates a zero copy buffer
- create_scene(3)
- Allocates memory for a 3d scene. Allegro game programming library
- destroy_scene(3)
- Deallocates the memory used by a scene. Allegro game programming library
- elpa_autotune_deallocate(3)
- Deallocates an ELPA autotuning instance