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VGLBitmapAllocateBits(3), VGLBitmapCopy(3), VGLBitmapCreate(3), VGLBitmapDestroy(3), VGLBitmapPutChar(3), VGLBitmapString(3), VGLBlankDisplay(3), VGLBox(3), VGLCheckSwitch(3), VGLClear(3), VGLEllipse(3), VGLEnd(3), VGLFilledBox(3), VGLFilledEllipse(3), VGLGetXY(3), VGLInit(3), VGLLine(3), VGLKeyboardInit(3), VGLKeyboardEnd(3), VGLKeyboardGetCh(3), VGLMouseInit(3), VGLMouseMode(3), VGLMouseSetImage(3), VGLMouseSetStdImage(3), VGLMouseStatus(3), VGLPanScreen(3), VGLSetBorder(3), VGLSetPalette(3), VGLSetPaletteIndex(3), VGLSetVScreenSize(3), VGLSetXY(3), VGLTextSetFontFile(3)
Video Graphics Library functions
pbm(5)
portable bitmap file format
ALLEGRO_BITMAP(3)
Allegro 5 API
ALLEGRO_BITMAP_WRAP(3)
Allegro 5 API
BITMAP(3)
Stores the contents of a bitmap. Allegro game programming library
CombShape(3), Shape_CombineBitmap(3), Shape_CombineRectangles(3), Shape_CombineRectanglesOrdered(3), Shape_CombineRegion(3), Shape_CombineWindow(3), Shape_MoveShape(3)
apply a shaping to a window
ImageByteOrder(3), BitmapBitOrder(3), BitmapPad(3), BitmapUnit(3), DisplayHeight(3), DisplayHeightMM(3), DisplayWidth(3), DisplayWidthMM(3), XListPixmapFormats(3), XPixmapFormatValues(3)
image format functions and macros
ImageMagick(1)
a free software suite for the creation, modification and display of bitmap images
MrmFetchBitmapLiteral(3)
Fetches a bitmap literal from a hierarchy "MrmFetchBitmapLiteral" "uil functions" "MrmFetchBitmapLiteral"
Tk_AllocBitmapFromObj.tk86(3), Tk_AllocBitmapFromObj(3), Tk_GetBitmap(3), Tk_GetBitmapFromObj(3), Tk_DefineBitmap(3), Tk_NameOfBitmap(3), Tk_SizeOfBitmap(3), Tk_FreeBitmapFromObj(3), Tk_FreeBitmap(3)
maintain database of single-plane pixmaps
Tk_CanvasPsBitmap.tk86(3), Tk_CanvasPsY(3), Tk_CanvasPsBitmap(3), Tk_CanvasPsColor(3), Tk_CanvasPsFont(3), Tk_CanvasPsPath(3), Tk_CanvasPsStipple(3)
utility procedures for generating Postscript for canvases
XReadBitmapFile(3), XReadBitmapFileData(3), XWriteBitmapFile(3), XCreatePixmapFromBitmapData(3), XCreateBitmapFromData(3)
manipulate bitmaps
XmtConvertStringToBitmap(3), XmtConvertStringTo<Type>(3)
``new style'' Xt resource converters for various types
XmtGetBitmap(3), XmtGetBitmap()(3), XmtGetPixmap()(3)
find and return the named bitmap or pixmap
XmtLayoutPixmap(3)
an XmtLayout gadget that displays a pixmap or a bitmap
XmtLookupPixmap(3), XmtLookupPixmap()(3), XmtLookupSimplePixmap()(3), XmtLookupWidgetPixmap()(3), XmtLookupBitmap()(3), XmtLookupBitmask()(3)
get a named pixmap or bitmap from the Xmt image cache
XmtRegisterBitmapConverter(3), XmtRegister<Type>Converter(3)
register resource converters for various types
XmtRegisterImage(3), XmtRegisterImage()(3), XmtRegisterXbmData()(3)
register pixmap and bitmap data in the Xmt pixmap cache
XmtReleasePixmap(3), XmtReleasePixmap()(3)
release a pixmap or bitmap from the Xmt image cache
a2png(1)
convert ASCII text to PNG bitmap image
acquire_bitmap(3)
Locks the bitmap before drawing onto it. Allegro game programming library
acquire_screen(3)
Shortcut of acquire_bitmap(screen); Allegro game programming library
add_clip_rect(3)
Intersects a bitmap's clipping rectangle with the given area. Allegro game programming library
adfbitmap(1)
show or enforce rebuilding block allocation bitmap
al_add_new_bitmap_flag(3)
Allegro 5 API
al_backup_dirty_bitmap(3)
Allegro 5 API
al_backup_dirty_bitmaps(3)
Allegro 5 API
al_clone_bitmap(3)
Allegro 5 API
al_convert_bitmap(3)
Allegro 5 API
al_convert_memory_bitmaps(3)
Allegro 5 API
al_create_bitmap(3)
Allegro 5 API
al_create_sub_bitmap(3)
Allegro 5 API
al_destroy_bitmap(3)
Allegro 5 API
al_draw_bitmap(3)
Allegro 5 API
al_draw_bitmap_region(3)
Allegro 5 API
al_draw_rotated_bitmap(3)
Allegro 5 API
al_draw_scaled_bitmap(3)
Allegro 5 API
al_draw_scaled_rotated_bitmap(3)
Allegro 5 API
al_draw_tinted_bitmap(3)
Allegro 5 API
al_draw_tinted_bitmap_region(3)
Allegro 5 API
al_draw_tinted_rotated_bitmap(3)
Allegro 5 API
al_draw_tinted_scaled_bitmap(3)
Allegro 5 API
al_draw_tinted_scaled_rotated_bitmap(3)
Allegro 5 API
al_draw_tinted_scaled_rotated_bitmap_region(3)
Allegro 5 API
al_get_bitmap_blend_color(3)
Allegro 5 API
al_get_bitmap_blender(3)
Allegro 5 API
al_get_bitmap_depth(3)
Allegro 5 API
al_get_bitmap_flags(3)
Allegro 5 API
al_get_bitmap_format(3)
Allegro 5 API
al_get_bitmap_height(3)
Allegro 5 API
al_get_bitmap_samples(3)
Allegro 5 API
al_get_bitmap_width(3)
Allegro 5 API
al_get_bitmap_x(3)
Allegro 5 API
al_get_bitmap_y(3)
Allegro 5 API
al_get_new_bitmap_depth(3)
Allegro 5 API
al_get_new_bitmap_flags(3)
Allegro 5 API
al_get_new_bitmap_format(3)
Allegro 5 API
al_get_new_bitmap_samples(3)
Allegro 5 API
al_get_new_bitmap_wrap(3)
Allegro 5 API
al_get_parent_bitmap(3)
Allegro 5 API
al_get_separate_bitmap_blender(3)
Allegro 5 API
al_get_target_bitmap(3)
Allegro 5 API
al_grab_font_from_bitmap(3)
Allegro 5 API
al_hold_bitmap_drawing(3)
Allegro 5 API
al_identify_bitmap(3)
Allegro 5 API
al_identify_bitmap_f(3)
Allegro 5 API
al_is_bitmap_drawing_held(3)
Allegro 5 API
al_is_bitmap_locked(3)
Allegro 5 API
al_is_compatible_bitmap(3)
Allegro 5 API
al_is_sub_bitmap(3)
Allegro 5 API
al_load_bitmap(3)
Allegro 5 API
al_load_bitmap_f(3)
Allegro 5 API
al_load_bitmap_flags(3)
Allegro 5 API
al_load_bitmap_flags_f(3)
Allegro 5 API
al_load_bitmap_font(3)
Allegro 5 API
al_load_bitmap_font_flags(3)
Allegro 5 API
al_lock_bitmap(3)
Allegro 5 API
al_lock_bitmap_blocked(3)
Allegro 5 API
al_lock_bitmap_region(3)
Allegro 5 API
al_lock_bitmap_region_blocked(3)
Allegro 5 API
al_register_bitmap_identifier(3)
Allegro 5 API
al_register_bitmap_loader(3)
Allegro 5 API
al_register_bitmap_loader_f(3)
Allegro 5 API
al_register_bitmap_saver(3)
Allegro 5 API
al_register_bitmap_saver_f(3)
Allegro 5 API
al_reparent_bitmap(3)
Allegro 5 API
al_reset_bitmap_blender(3)
Allegro 5 API
al_save_bitmap(3)
Allegro 5 API
al_save_bitmap_f(3)
Allegro 5 API
al_set_bitmap_blend_color(3)
Allegro 5 API
al_set_bitmap_blender(3)
Allegro 5 API
al_set_new_bitmap_depth(3)
Allegro 5 API
al_set_new_bitmap_flags(3)
Allegro 5 API
al_set_new_bitmap_format(3)
Allegro 5 API
al_set_new_bitmap_samples(3)
Allegro 5 API
al_set_new_bitmap_wrap(3)
Allegro 5 API
al_set_separate_bitmap_blender(3)
Allegro 5 API
al_set_target_bitmap(3)
Allegro 5 API
al_unlock_bitmap(3)
Allegro 5 API
autotrace(1)
converts bitmap image data into vector graphics
bdftopcf(1)
convert X font from Bitmap Distribution Format to Portable Compiled Format
biosfont(4)
retrieve font bitmaps from BIOS memory
bitmap(1), bmtoa(1), atobm(1)
bitmap editor and converter utilities for the X Window System
bitmap(n)
Define a new bitmap from a Tcl script
bitmap(n)
Images that display two colors
bitmap2pp(1)
Bitmap to PDF/PS converter
bitmap_color_depth(3)
Returns the color depth of the specified bitmap. Allegro game programming library
bitmap_mask_color(3)
Returns the mask color of the specified bitmap. Allegro game programming library
blit(3)
Copies a rectangular area from one bitmap to another. Allegro game programming library
blitspin(6)
rotate a bitmap in an interesting way
breduce(1)
read a portable bitmap and reduce it to 1/N
ck_bitmap_base(3)
determine the size of a bit array in bytes
ck_bitmap_bits(3)
return number of addressable bits in bitmap
ck_bitmap_bts(3)
set the bit at the specified index and fetch its original value
ck_bitmap_buffer(3)
returns pointer to bit array
ck_bitmap_clear(3)
reset all bits
ck_bitmap_init(3)
initialize a bitmap
ck_bitmap_iterator_init(3)
initialize bitmap iterator
ck_bitmap_next(3)
iterate to the next set bit in bitmap
ck_bitmap_reset(3)
resets the bit at the specified index
ck_bitmap_set(3)
set the bit at the specified index
ck_bitmap_size(3)
returns necessary number of bytes for bitmap
ck_bitmap_test(3)
determine if the bit at the specified index is set
ck_bitmap_union(3)
generates union of two bitmaps
clear_bitmap(3)
Clears the bitmap to color 0. Allegro game programming library
clear_to_color(3)
Clears the bitmap to the specified color. Allegro game programming library
create_bitmap(3)
Creates a memory bitmap. Allegro game programming library
create_bitmap_ex(3)
Creates a memory bitmap specifying color depth. Allegro game programming library
create_bmp_for_circ_in_circ(1)
bitmap generator for circular conductor inside circular conductor (part of atlc)
create_bmp_for_circ_in_rect(1)
bitmap generator for a circular conductor inside a rectangular conductor (part of atlc)
create_bmp_for_microstrip_coupler(1)
bitmap generator for microstrip coupler (part of atlc)
create_bmp_for_rect_cen_in_rect(1)
bitmap generator for rectangular conductor inside rectangular conductor (part of atlc)
create_bmp_for_rect_in_rect(1)
bitmap generator for rectangular conductor inside rectangular conductor (part of atlc)
create_bmp_for_stripline_coupler(1)
bitmap generator for coupler with thin striplines between two infinitely wide groundplanes (part of atlc)
create_bmp_for_symmetrical_stripline(1)
bitmap generator for thin conductor between two infinite groundplanes (part of atlc)
create_sub_bitmap(3)
Creates a memory sub bitmap. Allegro game programming library
create_system_bitmap(3)
Creates a system memory bitmap. Allegro game programming library
create_video_bitmap(3)
Creates a video memory bitmap. Allegro game programming library
create_zbuffer(3)
Creates a Z-buffer for a bitmap. Allegro game programming library
critcl_bitmap(n), critcl::bitmap(n)
CriTcl - Wrap Support - Bitset en- and decoding
d_bitmap_proc(3)
Dialog procedure drawing a bitmap. Allegro game programming library
d_icon_proc(3)
Dialog procedure implementing a bitmap button. Allegro game programming library
dcmp2pgm(1)
Read DICOM image and presentation state and render bitmap
decode_modifiers(3), decode_modifiers (3)
Convert a modifier-bitmap to a textual representation
destroy_bitmap(3)
Destroys any type of created bitmap. Allegro game programming library
draw_sprite(3)
Draws a copy of the sprite onto the destination bitmap. Allegro game programming library
draw_sprite_ex(3)
Draws a optionally flipped/blended/tinted sprite on the bitmap. Allegro game programming library
draw_sprite_v_flip(3), draw_sprite_h_flip(3), draw_sprite_vh_flip(3)
Draws the sprite transformed to the destination bitmap. Allegro game programming library
exbitmap(3)
Loading and displaying PCX and BMP files. Allegro game programming library
exmem(3)
Drawing onto memory bitmaps and then blitting them to the screen. Allegro game programming library
expat(3)
Using patterned drawing modes and sub-bitmaps. Allegro game programming library
exscale(3)
Loading PCX files and bitmap stretching. Allegro game programming library
fcft_set_scaling_filter(3)
configures the filter to use when downscaling bitmap fonts
fli_bitmap(3)
Contains the current frame of the animation. Allegro game programming library
fonttosfnt(1)
Wrap a bitmap font in a sfnt (OpenType) wrapper
g32pbm(1)
convert a Group 3 fax file into a portable bitmap
generate_optimized_palette(3)
Generates an optimized palette for a bitmap. Allegro game programming library
get_clip_rect(3)
Returns the clipping rectangle of a bitmap. Allegro game programming library
get_clip_state(3)
Tells if clipping is on for a bitmap. Allegro game programming library
get_compiled_sprite(3)
Creates a compiled sprite using a bitmap as source. Allegro game programming library
get_rle_sprite(3)
Creates an RLE sprite using a bitmap as source. Allegro game programming library
getpixel(3)
Reads a pixel from a bitmap. Allegro game programming library
glBitmap(3), "glBitmap(3)
draw a bitmap
glXUseXFont(3), "glXUseXFont(3)
create bitmap display lists from an X font
gl_compileboxmask(3)
compress a masked bitmap
glutBitmapCharacter(3)
renders a bitmap character using OpenGL
glutBitmapWidth(3)
returns the width of a bitmap character, glutBitmapLength returns the length of a bitmap font string
grab_font_from_bitmap(3)
Grabs a font from a bitmap Allegro game programming library
gui_get_screen(3)
Returns the bitmap surface GUI routines draw to. Allegro game programming library
gui_set_screen(3)
Changes the bitmap surface GUI routines draw to. Allegro game programming library
hbf2gf(1)
convert a CJK bitmap font into subfonts usable by TeX and Omega
hline(3)
Draws a horizontal line onto the bitmap. Allegro game programming library
hwlocality_bitmap(3)
The bitmap API
img-bmp(n)
Img, Windows Bitmap Format (bmp)
img-xbm(n)
Img, X Windows Bitmap Format (xbm)
iperender(1)
Export Ipe document as bitmap or SVG
is_inside_bitmap(3)
Tells if a point is inside a bitmap. Allegro game programming library
is_linear_bitmap(3)
Tells if a bitmap is linear. Allegro game programming library
is_memory_bitmap(3)
Tells if a bitmap is a memory bitmap. Allegro game programming library
is_planar_bitmap(3)
Tells if a bitmap is a planar screen bitmap. Allegro game programming library
is_same_bitmap(3)
Tells if two bitmaps describe the same drawing surface. Allegro game programming library
is_screen_bitmap(3)
Tells if a bitmap is the screen bitmap or sub bitmap. Allegro game programming library
is_sub_bitmap(3)
Tells if a bitmap is a sub bitmap. Allegro game programming library
is_system_bitmap(3)
Tells if a bitmap is a system bitmap or sub bitmap. Allegro game programming library
is_video_bitmap(3)
Tells if a bitmap is a screen bitmap, video memory or sub bitmap. Allegro game programming library
iwidgets_extbutton(n), iwidgets::extbutton(n)
Extends the behavior of the Tk button by allowing a bitmap or image to coexist with text
jbgtopbm(1)
JBIG1 to portable bitmap file converter
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