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- DPGEN_DFF(3)
- Dynamic Flip-Flop Macro-Generator
- DPGEN_DFFT(3)
- Dynamic Flip-Flop with Scan-Path Macro-Generator
- DPGEN_SFF(3)
- Static Flip-Flop Macro-Generator
- DPGEN_SFFT(3)
- Static Flip-Flop with Scan-Path Macro-Generator
- SDL_Flip(3)
- Swaps screen buffers
- al_flip_display(3)
- Allegro 5 API
- blind-flip(1)
- Mirror a video vertically
- convert(1)
- convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more
- draw_sprite_ex(3)
- Draws a optionally flipped/blended/tinted sprite on the bitmap. Allegro game programming library
- draw_sprite_v_flip(3), draw_sprite_h_flip(3), draw_sprite_vh_flip(3)
- Draws the sprite transformed to the destination bitmap. Allegro game programming library
- exflip(3)
- Comparison of double buffering and page flipping. Allegro game programming library
- extrans2(3)
- Drawing flipped, translucent and tinted sprites. Allegro game programming library
- fits-flip-endian(1)
- Endian swapping of FITS binary tables
- flipdiff(1)
- exchange the order of two incremental patches
- flipflop(6)
- draws a grid of 3D squares that change positions
- flipscreen3d(6)
- rotates an image of the screen through 3 dimensions
- fliptext(6)
- draws pages of text whose lines transparently flip around
- gl_enablepageflipping(3)
- enables automatic page flipping
- ldns_buffer_flip(3), ldns_buffer_rewind(3), ldns_buffer_position(3), ldns_buffer_set_position(3), ldns_buffer_skip(3)
- buffer positioning