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- VGLBitmapAllocateBits(3), VGLBitmapCopy(3), VGLBitmapCreate(3), VGLBitmapDestroy(3), VGLBitmapPutChar(3), VGLBitmapString(3), VGLBlankDisplay(3), VGLBox(3), VGLCheckSwitch(3), VGLClear(3), VGLEllipse(3), VGLEnd(3), VGLFilledBox(3), VGLFilledEllipse(3), VGLGetXY(3), VGLInit(3), VGLLine(3), VGLKeyboardInit(3), VGLKeyboardEnd(3), VGLKeyboardGetCh(3), VGLMouseInit(3), VGLMouseMode(3), VGLMouseSetImage(3), VGLMouseSetStdImage(3), VGLMouseStatus(3), VGLPanScreen(3), VGLSetBorder(3), VGLSetPalette(3), VGLSetPaletteIndex(3), VGLSetVScreenSize(3), VGLSetXY(3), VGLTextSetFontFile(3)
- Video Graphics Library functions
- acpi_video(4)
- ACPI Video Extensions driver
- conscontrol(8)
- control physical system video console devices
- kbdcontrol(1)
- system video console keyboard control/configuration utility
- kbdmap(1), vidfont(1)
- system video console keyboard map/font dialog utilities
- vga(4)
- generic video card interface
- vidcontrol(1)
- system video console control and configuration utility
- vt(4)
- virtual terminal system video console driver
- vtfontcvt(8)
- convert font files for use by the video console
- AG_InitVideoSDL(3)
- agar SDL video initialization
- ALLEGRO_VIDEO_EVENT_TYPE(3)
- Allegro 5 API
- ALLEGRO_VIDEO_POSITION_TYPE(3)
- Allegro 5 API
- GFX_MODE(3)
- Stores video mode information. Allegro game programming library
- SDL_CreateYUVOverlay(3)
- Create a YUV video overlay
- SDL_FreeYUVOverlay(3)
- Free a YUV video overlay
- SDL_GetVideoInfo(3)
- returns a pointer to information about the video hardware
- SDL_GetVideoSurface(3)
- returns a pointer to the current display surface
- SDL_ListModes(3)
- Returns a pointer to an array of available screen dimensions for the given format and video flags
- SDL_Overlay(3)
- YUV video overlay
- SDL_SetVideoMode(3)
- Set up a video mode with the specified width, height and bits-per-pixel
- SDL_VideoDriverName(3)
- Obtain the name of the video driver
- SDL_VideoInfo(3)
- Video Target information
- SDL_VideoModeOK(3)
- Check to see if a particular video mode is supported
- SDLmm_Display(3), SDLmm::Display(3)
- The video frame buffer surface
- SDLmm_VideoInfo(3), SDLmm::VideoInfo(3)
- Video target information
- SDLmm_todo(3), todo(3)
- Todo List "Class SDLmm::SRect " 1c Extend the class with useful utility functions in regards to rectangles like intersections. "Class SDLmm::Surface " 1c Implement a better constructor scheme, where the first argument is a dummy class which specified what to do. This would allow a construct where a surface can be loaded from an image file without first having to create an unitialized object. "Class SDLmm::VideoInfo " 1c Build a status function allowing for easier access to the flags. This can be done using a bitfield which would allow for checking for multiple features at once
- Xv(3)
- X Window System video extension
- XvGetStill(3)
- capture a single frame of video from a drawable
- XvGetVideo(3)
- capture video from a drawable
- XvListImageFormats(3)
- return list of image formats supported by a video port
- XvPutStill(3)
- write a single frame of video to a drawable
- XvPutVideo(3)
- write video into a drawable
- XvQueryPortAttributes(3)
- return list of attributes of a video port
- XvSelectVideoNotify(3)
- enable or disable VideoNotify events
- XvSetPortAttribute(3)
- sets an attribute of a video port
- XvStopVideo(3)
- stop active video
- XvUngrabPort(3)
- release port grabbed for video operation
- XvVideoNotify(3)
- event generated for video processing
- aaxine(1)
- an ASCII art video player
- al_close_video(3)
- Allegro 5 API
- al_get_allegro_video_version(3)
- Allegro 5 API
- al_get_d3d_video_texture(3)
- Allegro 5 API
- al_get_num_video_adapters(3)
- Allegro 5 API
- al_get_video_audio_rate(3)
- Allegro 5 API
- al_get_video_event_source(3)
- Allegro 5 API
- al_get_video_fps(3)
- Allegro 5 API
- al_get_video_frame(3)
- Allegro 5 API
- al_get_video_position(3)
- Allegro 5 API
- al_get_video_scaled_height(3)
- Allegro 5 API
- al_get_video_scaled_width(3)
- Allegro 5 API
- al_identify_video(3)
- Allegro 5 API
- al_identify_video_f(3)
- Allegro 5 API
- al_init_video_addon(3)
- Allegro 5 API
- al_is_video_addon_initialized(3)
- Allegro 5 API
- al_is_video_playing(3)
- Allegro 5 API
- al_open_video(3)
- Allegro 5 API
- al_seek_video(3)
- Allegro 5 API
- al_set_video_playing(3)
- Allegro 5 API
- al_shutdown_video_addon(3)
- Allegro 5 API
- al_start_video(3)
- Allegro 5 API
- al_start_video_with_voice(3)
- Allegro 5 API
- alevtd(1)
- webserver for videotext pages
- amdgpu(4x)
- AMD RADEON GPU video driver
- analyze-pv-structure(1)
- Analyzes the location of metadata in a variety of RAW, jpeg and video files
- ati(4x)
- ATI video wrapper driver for XLibre
- audio_listener(3), audio_listener (3)
- Bind the current device listener to a positioner video object
- audio_position(3), audio_position (3)
- Bind an audio source to a positioner video object
- beetsconfig(5)
- beets configuration file Beets has an extensive configuration system that lets you customize nearly every aspect of its operation. To configure beets, you create a file called config.yaml. The location of the file depends on your platform (type beet config -p to see the path on your system): 0.0 (bu 2 On Unix-like OSes, write ~/.config/beets/config.yaml. (bu 2 On Windows, use %APPDATA%ebeetseconfig.yaml. This is usually in a directory like C:eUserseYoueAppDataeRoaming. (bu 2 On OS X, you can use either the Unix location or ~/Library/Application Support/beets/config.yaml. You can launch your text editor to create or update your configuration by typing beet config -e. (See the %config command for details.) It is also possible to customize the location of the configuration file and even use multiple layers of configuration. See %Configuration Location, below. The config file uses X'tty: link https://yaml.org/'%YAMLX'tty: link' syntax. You can use the full power of YAML, but most configuration options are simple key/value pairs. This means your config file will look like this: 0.0 3.5 C option: value another_option: foo bigger_option: key: value foo: bar P In YAML, you will need to use spaces (not tabs!) to indent some lines. If you have questions about more sophisticated syntax, take a look at the X'tty: link https://yaml.org/'%YAMLX'tty: link' documentation. The rest of this page enumerates the dizzying litany of configuration options available in beets. You might also want to see an %example. 0.0 (bu 2 %Global Options 2.0 (bu 2 %library (bu 2 %directory (bu 2 %plugins (bu 2 %include (bu 2 %pluginpath (bu 2 %ignore (bu 2 %ignore_hidden (bu 2 %replace (bu 2 %path_sep_replace (bu 2 %asciify_paths (bu 2 %art_filename (bu 2 %threaded (bu 2 %format_item (bu 2 %format_album (bu 2 %sort_item (bu 2 %sort_album (bu 2 %sort_case_insensitive (bu 2 %original_date (bu 2 %overwrite_null (bu 2 %artist_credit (bu 2 %per_disc_numbering (bu 2 %aunique (bu 2 %sunique (bu 2 %terminal_encoding (bu 2 %clutter (bu 2 %max_filename_length (bu 2 %id3v23 (bu 2 %va_name (bu 2 %UI Options 2.0 (bu 2 %color (bu 2 %colors (bu 2 %terminal_width (bu 2 %length_diff_thresh (bu 2 %import (bu 2 %Importer Options 2.0 (bu 2 %write (bu 2 %copy (bu 2 %move (bu 2 %link (bu 2 %hardlink (bu 2 %reflink (bu 2 %resume (bu 2 %incremental (bu 2 %incremental_skip_later (bu 2 %from_scratch (bu 2 %quiet (bu 2 %quiet_fallback (bu 2 %none_rec_action (bu 2 %timid (bu 2 %log (bu 2 %default_action (bu 2 %languages (bu 2 %ignored_alias_types (bu 2 %detail (bu 2 %group_albums (bu 2 %autotag (bu 2 %duplicate_keys (bu 2 %duplicate_action (bu 2 %duplicate_verbose_prompt (bu 2 %bell (bu 2 %set_fields (bu 2 %singleton_album_disambig (bu 2 %Autotagger Matching Options 2.0 (bu 2 %max_rec (bu 2 %preferred (bu 2 %ignored (bu 2 %required (bu 2 %ignored_media (bu 2 %ignore_data_tracks (bu 2 %ignore_video_tracks (bu 2 %Path Format Configuration (bu 2 %Configuration Location 2.0 (bu 2 %Environment Variable (bu 2 %Command-Line Option (bu 2 %Default Location (bu 2 %Example
- bino(1), Bino(1)
- a 3D video player with multi-display support
- blind(7)
- Collection of command line video editing utilities
- blind-arithm(1)
- Perform simple arithmetic on a video
- blind-compress(1)
- Compress a video for network transmission
- blind-concat(1)
- Concatenate videos
- blind-decompress(1)
- Decompress a video compressed by blind-compress(1)
- blind-dissolve(1)
- Fade a video by chaning it's alpha channel
- blind-extend(1)
- Add margins to a video
- blind-flip(1)
- Mirror a video vertically
- blind-flop(1)
- Mirror a video horizontally
- blind-from-text(1)
- Convert text to a video
- blind-from-video(1)
- Converts a regular, cooked video to a blind video
- blind-gauss-blur(1)
- Apply Gaussian blur to a video
- blind-invert-luma(1)
- Invert the luminosity of a video
- blind-next-frame(1)
- Extracts the next frame from a video
- blind-read-head(1)
- Reads the head from a video
- blind-repeat(1)
- Repeat a video
- blind-reverse(1)
- Reverse a video
- blind-rewrite-head(1)
- Rewrite the head of a video
- blind-rotate-180(1)
- Rotate a video 180 degrees
- blind-rotate-270(1)
- Rotate a video 270 degrees clockwise
- blind-rotate-90(1)
- Rotate a video 90 degrees clockwise
- blind-set-alpha(1)
- Multiply the alpha channel of a video
- blind-set-luma(1)
- Multiply the luminosity of a video
- blind-set-saturation(1)
- Multiply the saturation of a video
- blind-single-colour(1)
- Generate a single-colour video
- blind-skip-pattern(1)
- Skips frames in a video according to pattern
- blind-split(1)
- Split a video, by frame, into multiple videos
- blind-stack(1)
- Overlay videos
- blind-to-text(1)
- Convert a video to text
- blind-to-video(1)
- Converts blind video to a regular video
- blind-translate(1)
- Perform framewise translation of a video
- blind-transpose(1)
- Transpose a video
- blind-write-head(1)
- Writes the head of a video
- burgerspace(6)
- A hamburger-smashing video game
- center_image(3), center_image (3)
- move a video object relative to an external reference object
- cine-encoder(1), CineEncoder(1)
- Video Encoder
- cosmosmash(6)
- a space rock shooting video game
- create_video_bitmap(3)
- Creates a video memory bitmap. Allegro game programming library
- cursor_setstorage(3), cursor_setstorage (3)
- Use the storage defined by one video object as an accelerated mouse cursor
- dc1394_multiview(1)
- display format0 camera video
- dc1394_vloopback(1)
- send format0 video to V4L vloopback device
- delete_image(3), delete_image (3)
- Delete a video object and associated resources
- dubdv(1)
- insert audio into a digital video stream
- dvconnect(1)
- receive or transmit raw DV using the video1394 device
- dvd-slideshow(1)
- Creates a slideshow movie in DVD video format from a list of pictures and effects
- encodedv(1)
- encode a series of images to a digital video stream
- exaccel(3)
- Using offscreen video memory to store source graphics for VBE/AF. Allegro game programming library
- exflame(3)
- How to write directly to video memory improving performance. Allegro game programming library
- exlights(3)
- One way to do colored lighting effects in a hicolor video mode. Allegro game programming library
- extract_mpeg2(1)
- extract MPEG video streams from a multiplexed stream
- ffmpeg-scaler(1)
- FFmpeg video scaling and pixel format converter
- ffmpegthumbnailer(1)
- fast and lightweight video thumbnailer
- fill_surface(3), fill_surface (3)
- Allocate a new video object and fill with a single colour
- flvdumper(1)
- Gnash FLash Video File Dumper
- flvmeta(1)
- manipulate or extract metadata in Adobe Flash Video files
- get_gfx_mode_list(3)
- Obtains a list of available video modes. Allegro game programming library
- gfx_capabilities(3)
- Bitfield describing video hardware capabilities. Allegro game programming library
- gtv(1)
- MPEG audio (MP3) and video (MPEG-1) player with GTK+ GUI
- guacenc(1)
- Guacamole video encoder
- harvid(1)
- video server
- image_access_storage(3), image_access_storage (3)
- Access the underlying backing store of a textured video object
- image_clip_on(3), image_clip_on (3)
- Control clipping for a video object
- image_loaded(3), image_loaded (3)
- Query the status of an asynchronous video object source
- image_state(3), image_state (3)
- Get a string representing the internal subtype of a video object
- image_texfilter(3), image_texfilter (3)
- Switch object video filtering mode
- image_tracetag(3), image_tracetag (3)
- Set or retrieve a tracing tag for the specified video object
- intel_bios_dumper(1)
- Save the Intel video BIOS contents to a file
- intel_vbt_decode(1)
- Intel Video BIOS Table parser
- is_video_bitmap(3)
- Tells if a bitmap is a screen bitmap, video memory or sub bitmap. Allegro game programming library
- kdenlive(1)
- An open source non-linear video editor
- launch_decode(3), launch_decode (3)
- Launch a video decoding frameserver
- lavplay(1)
- Playback and edit MJPEG video
- lavrec(1)
- Record MJPEG-video from a zoran/video4linux-device
- lavtrans(1)
- Convert MJPEG videos to other MJPEG video formats