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HGAME(4) Kernel Interfaces Manual HGAME(4) NAME hgame -- generic HID gamepad, joystick, and controller evdev driver SYNOPSIS device hgame device hid device hidbus device hidmap device evdev In sysctl.conf(5): dev.hgame.X.debug In loader.conf(5): hw.hid.hgame.debug hgame_load DESCRIPTION The hgame driver supports generic game controllers that attach to the HID transport backend, and presents them to applications over the evdev inter- face. If the appropriate hardware is detected, the driver will be loaded automat- ically by devmatch(8). To load the driver manually at boot time, set the hgame_load variable to YES at the loader(8) prompt, or add it to loader.conf(5). To give user applications access to the game controllers, allow user access to the /dev/input/event* nodes with inclusion of user in the games group. HARDWARE The hgame driver supports HID gamepads, joysticks, and controllers such as: * 8bitdo USB Wireless Adapter 2 SYSCTL VARIABLES The following variable is available as both sysctl(8) variable and loader(8) tunable: dev.hgame.X.debug Debug output level, where 0 is debugging disabled and larger values increase debug message verbosity. Default is 0. It's default value is set with loader(8) tunable: hw.hid.hgame.debug FILES /dev/input/event* input event device (evdev) node SEE ALSO iichid(4), ps4dshock(4), usbhid(4), xb360gp(4), devfs.rules(5) HISTORY The hgame driver first appeared in FreeBSD 13.0. AUTHORS The hgame driver was written by Val Packett <val@packett.cool>. This manual page was written by Vladimir Kondratyev <wulf@FreeBSD.org>. FreeBSD ports 15.quarterly November 30, 2025 HGAME(4)
NAME | SYNOPSIS | DESCRIPTION | HARDWARE | SYSCTL VARIABLES | FILES | SEE ALSO | HISTORY | AUTHORS
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