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TWM(1)			     General Commands Manual			  TWM(1)

NAME
     twm - Tab Window Manager for the X Window System

SYNTAX
     twm [ options ]

DESCRIPTION
     Twm  is  a  window manager for the X Window System.  It provides titlebars,
     shaped windows, several forms of icon management, user-defined macro  func-
     tions,  click-to-type and pointer-driven keyboard focus, and user-specified
     key and pointer button bindings.

     This program is usually started by the user's session  manager  or  startup
     script.   When  used from xdm(1) or xinit(1) without a session manager, twm
     is frequently executed in the foreground as the last client.  When run this
     way, exiting twm causes the session to be terminated (i.e., logged out).

     By default, application windows are surrounded by a "frame" with a titlebar
     at the top and a special border around the window.  The  titlebar	contains
     the  window's  name,  a  rectangle that is lit when the window is receiving
     keyboard input, and function boxes known as "titlebuttons" at the left  and
     right edges of the titlebar.

     Pressing  pointer	Button1 (usually the left-most button unless it has been
     changed with xmodmap) on a titlebutton will invoke the function  associated
     with the button.  In the default interface, windows are iconified by click-
     ing  (pressing  and then immediately releasing) the left titlebutton (which
     looks like a Dot).  Conversely, windows are deiconified by clicking in  the
     associated  icon or entry in the icon manager (see description of the vari-
     able ShowIconManager and of the function f.showiconmgr).

     Windows are resized by pressing the right titlebutton  (which  resembles  a
     group  of	nested	squares),  dragging  the pointer over edge that is to be
     moved, and releasing the pointer when the outline of the window is the  de-
     sired size.  Similarly, windows are moved by pressing in the title or high-
     light  region,  dragging a window outline to the new location, and then re-
     leasing when the outline is in the desired position.  Just clicking in  the
     title or highlight region raises the window without moving it.

     When new windows are created, twm will honor any size and location informa-
     tion requested by the user (usually through -geometry command line argument
     or  resources  for  the individual applications).	Otherwise, an outline of
     the window's default size, its titlebar, and lines dividing the window into
     a 3x3 grid that track the pointer are displayed.  Clicking pointer  Button1
     will  position  the  window at the current position and give it the default
     size.  Pressing pointer Button2 (usually the  middle  pointer  button)  and
     dragging  the  outline  will give the window its current position but allow
     the sides to be resized as described above.  Clicking pointer Button3 (usu-
     ally the right pointer button) will give the window  its  current	position
     but attempt to make it long enough to touch the bottom the screen.

OPTIONS
     Twm  accepts  several command line options, which may be abbreviated, e.g.,
     "-d" for "-display" (but upper/lower-case are different):

     -clientId ID
	     Each time twm starts, it calls SmcOpenConnection to establish a new
	     session.  It can be told to restart from a previous session by giv-
	     ing the previous session's client-identifier.

     -display dpy
	     Specify the X server to use.

     -file filename
	     Specify the name of the startup file to use.  By default, twm  will
	     look in the user's home directory for files named .twmrc.num (where
	     num is a screen number) or .twmrc.

     -quiet  Tells  twm that it should not print error messages when it receives
	     unexpected X Error events.

	     Besides X Error events, twm also reports  its  own  warnings.   The
	     -quiet option suppresses those.

     -restore filename
	     When twm's session is stopped, it attempts to save the current win-
	     dow  configuration.   Use this option to tell twm to read this file
	     for that information when starting (or restarting) a session.

     -single
	     Tells twm that only the default screen (as specified by -display or
	     by the DISPLAY environment variable) should  be  managed.	 By  de-
	     fault, twm will attempt to manage all screens on the display.

     -verbose
	     Tells  twm that it should print error messages whenever it receives
	     an unexpected X Error event.  This can be useful when debugging ap-
	     plications but can be distracting in regular use.

	     The -verbose and -quiet options increment and decrement the message
	     level, cancelling each other.

     -V      Tell twm to print its version to the standard output, and exit.

CUSTOMIZATION
     Much of twm's appearance and behavior can	be  controlled	by  providing  a
     startup  file in one of the following locations (searched in order for each
     screen being managed when twm begins):

     $HOME/.twmrc.screennumber
	     The screennumber is a small positive  number  (e.g.,  0,  1,  etc.)
	     representing  the	screen number (e.g., the last number in the DIS-
	     PLAY environment variable host:displaynum.screennum) that would  be
	     used  to  contact that screen of the display.  This is intended for
	     displays with multiple screens of differing visual types.

     $HOME/.twmrc
	     This is the usual name for an individual user's startup file.

     /usr/local/share/X11/twm/system.twmrc
	     If neither of the preceding files are found, twm will look in  this
	     file  for	a  default configuration.  This is often tailored by the
	     site administrator to provide convenient menus or familiar bindings
	     for novice users.

     If no startup files are found, twm will use the built-in defaults described
     above.  The only resource used by twm is bitmapFilePath for  a  colon-sepa-
     rated list of directories to search when looking for bitmap files (for more
     information, see the Athena Widgets manual and xrdb(1)).

     Twm  startup  files  are logically broken up into three types of specifica-
     tions: Variables, Bindings, Menus.  The Variables section must  come  first
     and is used to describe the fonts, colors, cursors, border widths, icon and
     window placement, highlighting, autoraising, layout of titles, warping, use
     of the icon manager.  The Bindings section usually comes second and is used
     to  specify  the  functions  that should be to be invoked when keyboard and
     pointer buttons are pressed in windows, icons,  titles,  and  frames.   The
     Menus  section gives any user-defined menus (containing functions to be in-
     voked or commands to be executed).

     Variable names and keywords are case-insensitive.	 Strings  must	be  sur-
     rounded  by  double quote characters (e.g., "blue") and are case-sensitive.
     A pound sign (#) outside of a string causes the remainder of  the	line  in
     which the character appears to be treated as a comment.

VARIABLES
     Many  of  the  aspects  of twm's user interface are controlled by variables
     that may be set in the user's startup file.  Some of the  options	are  en-
     abled  or	disabled  simply by the presence of a particular keyword.  Other
     options require keywords, numbers, strings, or lists of all of these.

     Lists are surrounded by braces and are usually separated by whitespace or a
     newline.  For example:

	    AutoRaise { "emacs" "XTerm" "Xmh" }

     or

	    AutoRaise
	    {
		    "emacs"
		    "XTerm"
		    "Xmh"
	    }

     When a variable containing  a  list  of  strings  representing  windows  is
     searched  (e.g.,  to  determine whether or not to enable autoraise as shown
     above), a string must be an exact, case-sensitive	match  to  the	window's
     name  (given  by  the WM_NAME window property), resource name or class name
     (both given by the WM_CLASS window property).  The preceding example  would
     enable  autoraise on windows named "emacs" as well as any xterm (since they
     are of class "XTerm") or xmh windows (which are of class "Xmh").

     String arguments that are interpreted as filenames (see the  Pixmaps,  Cur-
     sors, and IconDirectory below) will prepend the user's directory (specified
     by  the  HOME  environment variable) if the first character is a tilde (~).
     If, instead, the first character is a colon (:), the name is assumed to re-
     fer to one of the internal bitmaps that are used to create the default  ti-
     tlebars  symbols:	:xlogo	or  :delete  (both refer to the X logo), :dot or
     :iconify (both refer to the dot), :resize (the nested squares used  by  the
     resize button), :menu (a page with lines), and :question (the question mark
     used for non-existent bitmap files).

     The  following variables may be specified at the top of a twm startup file.
     Lists of Window name prefix strings are indicated	by  win-list.	Optional
     arguments are shown in square brackets:

     AutoRaise { win-list }
	     This variable specifies a list of windows that should automatically
	     be  raised whenever the pointer enters the window.  This action can
	     be interactively enabled or disabled on  individual  windows  using
	     the function f.autoraise.

     AutoRelativeResize
	     This  variable  indicates	that  dragging out a window size (either
	     when initially sizing the window with pointer Button2 or  when  re-
	     sizing it) should not wait until the pointer has crossed the window
	     edges.   Instead, moving the pointer automatically causes the near-
	     est edge or edges to move by the same amount.  This allows the  re-
	     sizing  of  windows that extend off the edge of the screen.  If the
	     pointer is in the center of the window, or if the resize  is  begun
	     by  pressing  a titlebutton, twm will still wait for the pointer to
	     cross a window edge (to prevent accidents).  This option is partic-
	     ularly useful for people who like the press-drag-release method  of
	     sweeping out window sizes.

     BorderColor string [{ wincolorlist }]
	     This  variable  specifies	the  default  color  of the border to be
	     placed around all non-iconified windows,  and  may  only  be  given
	     within a Color, Grayscale or Monochrome list.  The optional wincol-
	     orlist specifies a list of window and color name pairs for specify-
	     ing  particular  border colors for different types of windows.  For
	     example:

		 BorderColor "gray50"
		 {
			 "XTerm" "red"
			 "xmh"	 "green"
		 }

	     The default is "black".

     BorderTileBackground string [{ wincolorlist }]
	     This variable specifies the default background color  in  the  gray
	     pattern  used  in unhighlighted borders (only if NoHighlight hasn't
	     been set), and may only be given within a Color, Grayscale or Mono-
	     chrome list.  The optional wincolorlist allows per-window colors to
	     be specified.  The default is "white".

     BorderTileForeground string [{ wincolorlist }]
	     This variable specifies the default foreground color  in  the  gray
	     pattern  used  in unhighlighted borders (only if NoHighlight hasn't
	     been set), and may only be given within a Color, Grayscale or Mono-
	     chrome list.  The optional wincolorlist allows per-window colors to
	     be specified.  The default is "black".

     BorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing all client window frames  if  ClientBorderWidth  has  not  been
	     specified.   This value is also used to set the border size of win-
	     dows created by twm (such as the icon manager).  The default is 2.

     ButtonIndent pixels
	     This variable specifies the amount by which titlebuttons should  be
	     indented  on  all	sides.	 Positive values cause the buttons to be
	     smaller than the window text and highlight area so that they  stand
	     out.   Setting  this  and the TitleButtonBorderWidth variables to 0
	     makes titlebuttons be as tall and wide as possible.  The default is
	     1.

     ClientBorderWidth
	     This variable indicates that  border  width  of  a  window's  frame
	     should  be  set  to  the initial border width of the window, rather
	     than to the value of BorderWidth.

     Color { colors-list }
	     This variable specifies a list of color assignments to be	made  if
	     the default display is capable of displaying more than simple black
	     and white.  The colors-list is made up of the following color vari-
	     ables   and  their  values:  DefaultBackground,  DefaultForeground,
	     MenuBackground, MenuForeground, MenuTitleBackground, MenuTitleFore-
	     ground, MenuShadowColor,  MenuBorderColor,  PointerForeground,  and
	     PointerBackground.  The following color variables may also be given
	     a list of window and color name pairs to allow per-window colors to
	     be  specified  (see BorderColor for details): BorderColor, IconMan-
	     agerHighlight, BorderTitleBackground, BorderTitleForeground, Title-
	     Background, TitleForeground, IconBackground, IconForeground,  Icon-
	     BorderColor, IconManagerBackground, and IconManagerForeground.  For
	     example:

		 Color
		 {
			 MenuBackground 	 "gray50"
			 MenuForeground 	 "blue"
			 BorderColor		 "red" { "XTerm" "yellow" }
			 TitleForeground	 "yellow"
			 TitleBackground	 "blue"
		 }

	     All  of  these  color variables may also be specified for the Mono-
	     chrome variable, allowing the same initialization file to	be  used
	     on both color and monochrome displays.

     ConstrainedMoveTime milliseconds
	     This  variable  specifies	the length of time between button clicks
	     needed to begin a	constrained  move  operation.	Double	clicking
	     within this amount of time when invoking f.move will cause the win-
	     dow  to  be moved only in a horizontal or vertical direction.  Set-
	     ting this value to 0 will disable constrained moves.   The  default
	     is 400 milliseconds.

     Cursors { cursor-list }
	     This  variable specifies the glyphs that twm should use for various
	     pointer cursors.  Each cursor may be defined either from the cursor
	     font or from two bitmap files.  Shapes from the cursor font may  be
	     specified directly as:

		    cursorname	      "string"

	     where  cursorname	is  one  of  the  cursor names listed below, and
	     string is the name of a glyph as found in the  file  /usr/local/in-
	     clude/X11/cursorfont.h  (without  the "XC_" prefix).  If the cursor
	     is to be defined from bitmap files, the following	syntax	is  used
	     instead:

		    cursorname	      "image"	"mask"

	     The  image  and  mask strings specify the names of files containing
	     the glyph image and mask in bitmap(1) form.  The bitmap  files  are
	     located in the same manner as icon bitmap files.  The following ex-
	     ample shows the default cursor definitions:

		 Cursors
		 {
			 Frame		 "top_left_arrow"
			 Title		 "top_left_arrow"
			 Icon		 "top_left_arrow"
			 IconMgr	 "top_left_arrow"
			 Move		 "fleur"
			 Resize 	 "fleur"
			 Menu		 "sb_left_arrow"
			 Button 	 "hand2"
			 Wait		 "watch"
			 Select 	 "dot"
			 Destroy	 "pirate"
		 }

     DecorateTransients
	     This  variable indicates that transient windows (those containing a
	     WM_TRANSIENT_FOR property)  should  have  titlebars.   By	default,
	     transients are not reparented.

     DefaultBackground string
	     This  variable specifies the background color to be used for sizing
	     and information windows.  The default is "white".

     DefaultForeground string
	     This variable specifies the foreground color to be used for  sizing
	     and information windows.  The default is "black".

     DontIconifyByUnmapping { win-list }
	     This variable specifies a list of windows that should not be iconi-
	     fied by simply unmapping the window (as would be the case if Iconi-
	     fyByUnmapping had been set).  This is frequently used to force some
	     windows  to  be treated as icons while other windows are handled by
	     the icon manager.

     DontMoveOff
	     This variable indicates that windows should not be  allowed  to  be
	     moved  off  the  screen.	It  can be overridden by the f.forcemove
	     function.

     DontSqueezeTitle [{ win-list }]
	     This variable indicates that titlebars should not	be  squeezed  to
	     their  minimum  size as described under SqueezeTitle below.  If the
	     optional window list is supplied, only those windows will	be  pre-
	     vented from being squeezed.

     ForceIcons
	     This  variable  indicates	that icon pixmaps specified in the Icons
	     variable should override any client-supplied pixmaps.

     FramePadding pixels
	     This variable specifies the distance between the  titlebar  decora-
	     tions (the button and text) and the window frame.	The default is 2
	     pixels.

     Grayscale { colors }
	     This  variable specifies a list of color assignments that should be
	     made if the screen has a GrayScale default  visual.   See	the  de-
	     scription of Colors.

     IconBackground string [{ win-list }]
	     This variable specifies the background color of icons, and may only
	     be  specified inside of a Color, Grayscale or Monochrome list.  The
	     optional win-list is a list of window names and colors so that per-
	     window colors may be specified.  See the BorderColor variable for a
	     complete description of the win-list.  The default is "white".

     IconBorderColor string [{ win-list }]
	     This variable specifies the color of the border used for icon  win-
	     dows,  and  may  only  be specified inside of a Color, Grayscale or
	     Monochrome list.  The optional win-list is a list of  window  names
	     and  colors  so  that  per-window colors may be specified.  See the
	     BorderColor variable for a complete description  of  the  win-list.
	     The default is "black".

     IconBorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing icon windows.	The default is 2.

     IconDirectory string
	     This  variable specifies the directory that should be searched if a
	     bitmap file cannot be found  in  any  of  the  directories  in  the
	     bitmapFilePath resource.

     IconFont string
	     This  variable  specifies the font to be used to display icon names
	     within icons.  The default is "variable".

     IconForeground string [{ win-list }]
	     This variable specifies the foreground color to be used  when  dis-
	     playing  icons,  and  may	only  be  specified  inside  of a Color,
	     Grayscale or Monochrome list.  The optional win-list is a	list  of
	     window names and colors so that per-window colors may be specified.
	     See the BorderColor variable for a complete description of the win-
	     list.  The default is "black".

     IconifyByUnmapping [{ win-list }]
	     This  variable  indicates that windows should be iconified by being
	     unmapped without trying to map any icons.	This  assumes  that  the
	     user  will  remap the window through the icon manager, the f.warpto
	     function, or the TwmWindows menu.	If the optional win-list is pro-
	     vided, only those windows will be iconified  by  simply  unmapping.
	     Windows that have both this and the IconManagerDontShow options set
	     may  not  be accessible if no binding to the TwmWindows menu is set
	     in the user's startup file.

     IconManagerBackground string [{ win-list }]
	     This variable specifies the background color to use for  icon  man-
	     ager  entries,  and  may  only  be  specified  inside  of	a Color,
	     Grayscale or Monochrome list.  The optional win-list is a	list  of
	     window names and colors so that per-window colors may be specified.
	     See the BorderColor variable for a complete description of the win-
	     list.  The default is "white".

     IconManagerDontShow [{ win-list }]
	     This  variable  indicates	that the icon manager should not display
	     any windows.  If the optional win-list is given, only those windows
	     will not be displayed.  This variable is used  to	prevent  windows
	     that  are rarely iconified (such as xclock or xload) from taking up
	     space in the icon manager.

     IconManagerFont string
	     This variable specifies the font to be used  when	displaying  icon
	     manager entries.  The default is "variable".

     IconManagerForeground string [{ win-list }]
	     This  variable  specifies the foreground color to be used when dis-
	     playing icon manager entries, and may only be specified inside of a
	     Color, Grayscale or Monochrome list.  The optional  win-list  is  a
	     list  of  window  names and colors so that per-window colors may be
	     specified.  See the BorderColor variable for a complete description
	     of the win-list.  The default is "black".

     IconManagerGeometry string [ columns ]
	     This variable specifies the geometry of the  icon	manager  window.
	     The  string  argument is standard geometry specification that indi-
	     cates the initial full size of the icon manager.  The icon  manager
	     window  is  then broken into columns pieces and scaled according to
	     the number of entries in  the  icon  manager.   Extra  entries  are
	     wrapped  to form additional rows.	The default number of columns is
	     1.

     IconManagerHighlight string [{ win-list }]
	     This variable specifies the border color to be used when highlight-
	     ing the icon manager entry that currently has the	focus,	and  can
	     only  be specified inside of a Color, Grayscale or Monochrome list.
	     The optional win-list is a list of window names and colors so  that
	     per-window  colors  may be specified.  See the BorderColor variable
	     for a  complete  description  of  the  win-list.	The  default  is
	     "black".

     IconManagers { iconmgr-list }
	     This  variable  specifies	a list of icon managers to create.  Each
	     item in the iconmgr-list has the following format:

		    "winname" ["iconname"]	"geometry" columns

	     where winname is the name of the windows that should  be  put  into
	     this  icon  manager, iconname is the name of that icon manager win-
	     dow's icon, geometry is  a  standard  geometry  specification,  and
	     columns  is the number of columns in this icon manager as described
	     in IconManagerGeometry.  For example:

		 IconManagers
		 {
			 "XTerm"	 "=300x5+800+5"  5
			 "myhost"	 "=400x5+100+5"  2
		 }

	     Clients whose name or class is "XTerm" will have an  entry  created
	     in the "XTerm" icon manager.  Clients whose name was "myhost" would
	     be put into the "myhost" icon manager.

     IconManagerShow { win-list }
	     This variable specifies a list of windows that should appear in the
	     icon  manager.   When  used  in  conjunction  with the IconManager-
	     DontShow variable, only the windows in this list will be  shown  in
	     the icon manager.

     IconRegion geomstring vgrav hgrav gridwidth gridheight
	     This  variable  specifies an area on the root window in which icons
	     are placed if no specific icon location is provided by the  client.
	     The  geomstring  is  a quoted string containing a standard geometry
	     specification.  If more than one IconRegion lines are given,  icons
	     will  be  put  into  the  succeeding icon regions when the first is
	     full.  The vgrav argument should be either North or South and  con-
	     trol  and is used to control whether icons are first filled in from
	     the top or bottom of the icon region.  Similarly, the  hgrav  argu-
	     ment  should  be either East or West and is used to control whether
	     icons should be filled in from left from the right.  Icons are laid
	     out within the region in a grid with cells  gridwidth  pixels  wide
	     and gridheight pixels high.

     Icons { win-list }
	     This variable specifies a list of window names and the bitmap file-
	     names that should be used as their icons.	For example:

		 Icons
		 {
			 "XTerm"	 "xterm.icon"
			 "xfd"		 "xfd_icon"
		 }

	     Windows that match "XTerm" and would not be iconified by unmapping,
	     and  would try to use the icon bitmap in the file "xterm.icon".  If
	     ForceIcons is specified, this bitmap  will  be  used  even  if  the
	     client has requested its own icon pixmap.

     InterpolateMenuColors
	     This  variable  indicates that menu entry colors should be interpo-
	     lated between entry specified colors.  In the example below:

		 Menu "mymenu"
		 {
			 "Title"	 ("black":"red")	 f.title
			 "entry1"				 f.nop
			 "entry2"				 f.nop
			 "entry3"	 ("white":"green")	 f.nop
			 "entry4"				 f.nop
			 "entry5"	 ("red":"white")	 f.nop
		 }

	     the foreground colors for "entry1" and "entry2"  will  be	interpo-
	     lated  between  black  and white, and the background colors between
	     red and green.  Similarly, the  foreground  for  "entry4"	will  be
	     half-way between white and red, and the background will be half-way
	     between green and white.

     MakeTitle { win-list }
	     This  variable  specifies	a  list  of  windows on which a titlebar
	     should be placed and is used to request titles on specific  windows
	     when NoTitle has been set.

     MaxWindowSize string
	     This  variable  specifies	a geometry in which the width and height
	     give the maximum size for a given window.	This is  typically  used
	     to  restrict  windows to the size of the screen.  The default width
	     is 32767 - screen width.  The default  height  is	32767  -  screen
	     height.

     MenuBackground string
	     This  variable  specifies	the background color used for menus, and
	     can only be specified inside of a Color or  Monochrome  list.   The
	     default is "white".

     MenuBorderColor string
	     This  variable  specifies the color of the menu border and can only
	     be specified inside of a Color, Grayscale or Monochrome list.   The
	     default is "black".

     MenuBorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing menu windows.	The default is 2.

     MenuFont string
	     This variable specifies the font to use when displaying menus.  The
	     default is "variable".

     MenuForeground string
	     This  variable  specifies	the foreground color used for menus, and
	     can only be specified inside of a Color,  Grayscale  or  Monochrome
	     list.  The default is "black".

     MenuShadowColor string
	     This  variable  specifies	the color of the shadow behind pull-down
	     menus and can only be specified inside of	a  Color,  Grayscale  or
	     Monochrome list.  The default is "black".

     MenuTitleBackground string
	     This variable specifies the background color for f.title entries in
	     menus,  and  can  only be specified inside of a Color, Grayscale or
	     Monochrome list.  The default is "white".

     MenuTitleForeground string
	     This variable specifies the foreground color for f.title entries in
	     menus and can only be specified inside of	a  Color  or  Monochrome
	     list.  The default is "black".

     Monochrome { colors }
	     This  variable specifies a list of color assignments that should be
	     made if the screen has a depth of 1.  See the description	of  Col-
	     ors.

     MoveDelta pixels
	     This  variable specifies the number of pixels the pointer must move
	     before  the  f.move  function  starts  working.	Also   see   the
	     f.deltastop function.  The default is zero pixels.

     NoBackingStore
	     This variable indicates that twm's menus should not request backing
	     store to minimize repainting of menus.  This is typically used with
	     servers that can repaint faster than they can handle backing store.

     NoCaseSensitive
	     This  variable  indicates	that case should be ignored when sorting
	     icon names in an icon manager.  This option is typically used  with
	     applications that capitalize the first letter of their icon name.

     NoDefaults
	     This  variable indicates that twm should not supply the default ti-
	     tlebuttons and bindings.  This option should only be  used  if  the
	     startup  file contains a completely new set of bindings and defini-
	     tions.

     NoGrabServer
	     This variable indicates that twm should not grab  the  server  when
	     popping up menus and moving opaque windows.

     NoHighlight [{ win-list }]
	     This  variable  indicates that borders should not be highlighted to
	     track the location of the pointer.  If  the  optional  win-list  is
	     given,  highlighting will only be disabled for those windows.  When
	     the border is highlighted, it will be drawn in the current  Border-
	     Color.   When  the  border  is not highlighted, it will be stippled
	     with a gray pattern using the current BorderTileForeground and Bor-
	     derTileBackground colors.

     NoIconManagers
	     This variable indicates that no icon manager should be created.

     NoMenuShadows
	     This variable indicates that menus should	not  have  drop  shadows
	     drawn  behind  them.   This  is  typically used with slower servers
	     since it speeds up menu drawing at the expense of making  the  menu
	     slightly harder to read.

     NoRaiseOnDeiconify
	     This  variable  indicates	that windows that are deiconified should
	     not be raised.

     NoRaiseOnMove
	     This variable indicates that windows  should  not	be  raised  when
	     moved.  This is typically used to allow windows to slide underneath
	     each other.

     NoRaiseOnResize
	     This  variable indicates that windows should not be raised when re-
	     sized.  This is typically used to allow windows to be  resized  un-
	     derneath each other.

     NoRaiseOnWarp
	     This  variable indicates that windows should not be raised when the
	     pointer is warped into them with the f.warpto  function.	If  this
	     option  is  set,  warping	to  an occluded window may result in the
	     pointer ending up in the occluding window instead the desired  win-
	     dow (which causes unexpected behavior with f.warpring).

     NoSaveUnders
	     This  variable  indicates that menus should not request save-unders
	     to minimize window repainting following menu selection.  It is typ-
	     ically used with displays that can repaint  faster  than  they  can
	     handle save-unders.

     NoStackMode [{ win-list }]
	     This  variable  indicates	that  client  window  requests to change
	     stacking order should be ignored.	 If  the  optional  win-list  is
	     given,  only  requests  on  those windows will be ignored.  This is
	     typically used to prevent applications  from  relentlessly  popping
	     themselves to the front of the window stack.

     NoTitle [{ win-list }]
	     This variable indicates that windows should not have titlebars.  If
	     the  optional  win-list  is given, only those windows will not have
	     titlebars.  MakeTitle may be used with this option to force  title-
	     bars to be put on specific windows.

     NoTitleFocus
	     This  variable indicates that twm should not set keyboard input fo-
	     cus to each window as it is entered.  Normally, twm sets the  focus
	     so  that  focus  and key events from the titlebar and icon managers
	     are delivered to the application.	If the pointer is moved  quickly
	     and twm is slow to respond, input can be directed to the old window
	     instead  of the new.  This option is typically used to prevent this
	     "input lag" and to work around bugs in older applications that have
	     problems with focus events.

     NoTitleHighlight [{ win-list }]
	     This variable indicates that the highlight area  of  the  titlebar,
	     which  is	used to indicate the window that currently has the input
	     focus, should not be displayed.  If the optional win-list is given,
	     only those windows will not have highlight  areas.   This	and  the
	     SqueezeTitle  options can be set to substantially reduce the amount
	     of screen space required by titlebars.

     OpaqueMove
	     This variable indicates that the f.move  function	should	actually
	     move the window instead of just an outline so that the user can im-
	     mediately	see  what the window will look like in the new position.
	     This option is typically used on fast displays (particularly if No-
	     GrabServer is set).

     Pixmaps { pixmaps }
	     This variable specifies a list of pixmaps that define  the  appear-
	     ance  of  various	images.   Each entry is a keyword indicating the
	     pixmap to set, followed by a string giving the name of  the  bitmap
	     file.  The following pixmaps may be specified:

		 Pixmaps
		 {
			 TitleHighlight  "gray1"
		 }

	     The default for TitleHighlight is to use an even stipple pattern.

     Priority priority
	     This variable sets twm's priority.  priority should be an unquoted,
	     signed number (e.g., 999).  This variable has an effect only if the
	     server supports the SYNC extension.

     RandomPlacement
	     This  variable  indicates	that  windows with no specified geometry
	     should be placed in a pseudo-random location instead of having  the
	     user drag out an outline.

     ResizeFont string
	     This  variable  specifies the font to be used for in the dimensions
	     window when resizing windows.  The default is "fixed".

     RestartPreviousState
	     This variable indicates that twm should attempt to use the WM_STATE
	     property on client windows to tell which windows should  be  iconi-
	     fied  and	which should be left visible.  This is typically used to
	     try to regenerate the state that the screen was in before the  pre-
	     vious window manager was shutdown.

     SaveColor { colors-list }
	     This variable indicates a list of color assignments to be stored as
	     pixel  values  in	the  root  window property _MIT_PRIORITY_COLORS.
	     Clients may elect to preserve these values  when  installing  their
	     own  colormap.  Note that use of this mechanism is a way an for ap-
	     plication to avoid the "technicolor" problem, whereby useful screen
	     objects such as window borders and titlebars disappear when a  pro-
	     grams custom colors are installed by the window manager.  For exam-
	     ple:

		 SaveColor
		 {
			 BorderColor
			 TitleBackground
			 TitleForeground
			 "red"
			 "green"
			 "blue"
		 }

	     This  would place on the root window 3 pixel values for borders and
	     titlebars, as well as the three color strings, all taken  from  the
	     default colormap.

     ShowIconManager
	     This variable indicates that the icon manager window should be dis-
	     played  when twm is started.  It can always be brought up using the
	     f.showiconmgr function.

     SortIconManager
	     This variable indicates that entries in the icon manager should  be
	     sorted  alphabetically  rather than by simply appending new windows
	     to the end.

     SqueezeTitle [{ squeeze-list }]
	     This variable indicates that twm should attempt to  use  the  SHAPE
	     extension	to  make  titlebars  occupy only as much screen space as
	     they need, rather than extending all the way across the top of  the
	     window.  The optional squeeze-list may be used to control the loca-
	     tion of the squeezed titlebar along the top of the window.  It con-
	     tains entries of the form:

		    "name"	      justification	num	  denom

	     where  name is a window name, justification is either left, center,
	     or right, and num and denom are numbers specifying a  ratio  giving
	     the  relative  position about which the titlebar is justified.  The
	     ratio is measured from left to right if the numerator is  positive,
	     and  right  to left if negative.  A denominator of 0 indicates that
	     the numerator should be measured in pixels.  For  convenience,  the
	     ratio  0/0  is  the same as 1/2 for center and -1/1 for right.  For
	     example:

		 SqueezeTitle
		 {
			 "XTerm"	 left		 0	 0
			 "xterm1"	 left		 1	 3
			 "xterm2"	 left		 2	 3
			 "oclock"	 center 	 0	 0
			 "emacs"	 right		 0	 0
		 }

	     The DontSqueezeTitle list can be used to turn off squeezing on cer-
	     tain titles.

     StartIconified [{ win-list }]
	     This variable indicates that client  windows  should  initially  be
	     left as icons until explicitly deiconified by the user.  If the op-
	     tional  win-list  is  given,  only  those	windows  will be started
	     iconic.  This is useful for programs that do not support an -iconic
	     command line option or resource.

     TitleBackground string [{ win-list }]
	     This variable specifies the background color used in titlebars, and
	     may only be specified inside of a Color,  Grayscale  or  Monochrome
	     list.   The  optional win-list is a list of window names and colors
	     so that  per-window  colors  may  be  specified.	The  default  is
	     "white".

     TitleButtonBorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing titlebuttons.	This is typically set to 0 to allow titlebuttons
	     to take up as much space as possible and to not have a border.  The
	     default is 1.

     TitleFont string
	     This  variable  specifies the font to be used for displaying window
	     names in titlebars.  The default is "variable".

     TitleForeground string [{ win-list }]
	     This variable specifies the foreground color used in titlebars, and
	     may only be specified inside of a Color,  Grayscale  or  Monochrome
	     list.   The  optional win-list is a list of window names and colors
	     so that  per-window  colors  may  be  specified.	The  default  is
	     "black".

     TitlePadding pixels
	     This  variable  specifies the distance between the various buttons,
	     text, and highlight areas in the titlebar.  The default is  8  pix-
	     els.

     UnknownIcon string
	     This variable specifies the filename of a bitmap file to be used as
	     the  default  icon.   This  bitmap  will be used as the icon of all
	     clients which do not provide an icon bitmap and are not  listed  in
	     the Icons list.

     UsePPosition string
	     This variable specifies whether or not twm should honor program-re-
	     quested  locations  (given  by  the  PPosition  flag in the WM_NOR-
	     MAL_HINTS property) in the absence of  a  user-specified  position.
	     The  argument  string  may have one of three values: "off" (the de-
	     fault) indicating that twm should ignore the program-supplied posi-
	     tion, "on" indicating that the position should be used,  and  "non-
	     zero"  indicating that the position should used if it is other than
	     (0,0).  The latter option is for working  around  a  bug  in  older
	     toolkits.

     WarpCursor [{ win-list }]
	     This variable indicates that the pointer should be warped into win-
	     dows when they are deiconified.  If the optional win-list is given,
	     the pointer will only be warped when those windows are deiconified.

     WindowRing { win-list }
	     This   variable  specifies  a  list  of  windows  along  which  the
	     f.warpring function cycles.

     WarpUnmapped
	     This variable indicates that the f.warpto function should deiconify
	     any iconified windows it encounters.  This  is  typically	used  to
	     make a key binding that will pop a particular window (such as xmh),
	     no  matter  where	it  is.   The  default is for f.warpto to ignore
	     iconified windows.

     XorValue number
	     This variable specifies the value to use when drawing  window  out-
	     lines  for moving and resizing.  This should be set to a value that
	     will result in a variety of distinguishable colors when  exclusive-
	     or'ed with the contents of the user's typical screen.  Setting this
	     variable  to  1  often gives nice results if adjacent colors in the
	     default colormap are distinct.  By default,  twm  will  attempt  to
	     cause temporary lines to appear at the opposite end of the colormap
	     from the graphics.

     Zoom [ count ]
	     This variable indicates that outlines suggesting movement of a win-
	     dow  to and from its iconified state should be displayed whenever a
	     window is iconified or deiconified.  The  optional  count	argument
	     specifies the number of outlines to be drawn.  The default count is
	     8.

     The  following variables must be set after the fonts have been assigned, so
     it is usually best to put them at the end of the variables or beginning  of
     the bindings sections:

     DefaultFunction function
	     This  variable  specifies the function to be executed when a key or
	     button event is received for which no binding is provided.  This is
	     typically bound to f.nop, f.beep, or a menu containing window oper-
	     ations.

     WindowFunction function
	     This variable specifies the function to execute when  a  window  is
	     selected  from  the  TwmWindows menu.  If this variable is not set,
	     the window will be deiconified and raised.

BINDINGS
     After the desired variables have been set, functions may be attached title-
     buttons and key and pointer buttons.  Titlebuttons may be	added  from  the
     left  or right side and appear in the titlebar from left-to-right according
     to the order in which they are specified.	Key and pointer button	bindings
     may be given in any order.

     Titlebuttons  specifications  must include the name of the pixmap to use in
     the button box and the function to be invoked  when  a  pointer  button  is
     pressed within them:

	    LeftTitleButton "bitmapname"  = function

     or

	    RightTitleButton "bitmapname" = function

     The  bitmapname  may refer to one of the built-in bitmaps (which are scaled
     to match TitleFont) by using the appropriate colon-prefixed name  described
     above.

     Key  and pointer button specifications must give the modifiers that must be
     pressed, over which parts of the screen the pointer must be, and what func-
     tion is to be invoked.  Keys are given as strings containing the  appropri-
     ate keysym name; buttons are given as the keywords Button1-Button5:

	    "FP1"     = modlist : context : function
	    Button1   = modlist : context : function

     The  modlist is any combination of the modifier names shift, control, lock,
     meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated as s, c, l,
     m, m1, m2, m3, m4, m5, respectively) separated by a vertical bar (|).  Sim-
     ilarly, the context is any combination of window, title, icon, root, frame,
     iconmgr, their first letters (iconmgr abbreviation is m), or all, separated
     by a vertical bar.  The function is any of the f.	keywords  described  be-
     low.   For  example,  the default startup file contains the following bind-
     ings:

	    Button1 =	    : root	    : f.menu "TwmWindows"
	    Button1 = m     : window | icon : f.function "move-or-lower"
	    Button2 = m     : window | icon : f.iconify
	    Button3 = m     : window | icon : f.function "move-or-raise"
	    Button1 =	    : title	    : f.function "move-or-raise"
	    Button2 =	    : title	    : f.raiselower
	    Button1 =	    : icon	    : f.function "move-or-iconify"
	    Button2 =	    : icon	    : f.iconify
	    Button1 =	    : iconmgr	    : f.iconify
	    Button2 =	    : iconmgr	    : f.iconify

     A user who wanted to be able to manipulate windows from the keyboard  could
     use the following bindings:

	    "F1"    =	    : all	    : f.iconify
	    "F2"    =	    : all	    : f.raiselower
	    "F3"    =	    : all	    : f.warpring "next"
	    "F4"    =	    : all	    : f.warpto "xmh"
	    "F5"    =	    : all	    : f.warpto "emacs"
	    "F6"    =	    : all	    : f.colormap "next"
	    "F7"    =	    : all	    : f.colormap "default"
	    "F20"   =	    : all	    : f.warptoscreen "next"
	    "Left"  = m     : all	    : f.backiconmgr
	    "Right" = m | s : all	    : f.forwiconmgr
	    "Up"    = m     : all	    : f.upiconmgr
	    "Down"  = m | s : all	    : f.downiconmgr

     Twm  provides  many  more window manipulation primitives than can be conve-
     niently stored in a titlebar, menu, or set of  key  bindings.   Although  a
     small  set  of  defaults are supplied (unless the NoDefaults is specified),
     most users will want to have their most common operations bound to key  and
     button  strokes.	To do this, twm associates names with each of the primi-
     tives and provides user-defined functions for building higher level  primi-
     tives and menus for interactively selecting among groups of functions.

     User-defined  functions  contain  the  name by which they are referenced in
     calls to f.function and a list of other functions to execute.  For example:

	    Function "move-or-lower"	    { f.move f.deltastop f.lower }
	    Function "move-or-raise"	    { f.move f.deltastop f.raise }
	    Function "move-or-iconify"	    { f.move f.deltastop f.iconify }
	    Function "restore-colormap"     { f.colormap "default" f.lower }

     The function name must be used in f.function exactly as it appears  in  the
     function specification.

     In  the  descriptions  below, if the function is said to operate on the se-
     lected window, but is invoked from a root menu, the cursor will be  changed
     to  the Select cursor and the next window to receive a button press will be
     chosen:

     ! stringThis is an abbreviation for f.exec string.

     f.autoraise
	     This function toggles whether or not the selected window is  raised
	     whenever  entered by the pointer.	See the description of the vari-
	     able AutoRaise.

     f.backiconmgr
	     This function warps the pointer to the previous column in the  cur-
	     rent icon manager, wrapping back to the previous row if necessary.

     f.beep  This function sounds the keyboard bell.

     f.bottomzoom
	     This  function  is  similar to the f.fullzoom function, but resizes
	     the window to fill only the bottom half of the screen.

     f.circledown
	     This function lowers the top-most window that occludes another win-
	     dow.

     f.circleup
	     This function raises the bottom-most window that is occluded by an-
	     other window.

     f.colormap string
	     This function rotates the	colormaps  (obtained  from  the  WM_COL-
	     ORMAP_WINDOWS  property  on  the window) that twm will display when
	     the pointer is in this window.  The argument string may have one of
	     the following values: "next", "prev", and "default".  It should  be
	     noted here that in general, the installed colormap is determined by
	     keyboard  focus.	A  pointer  driven keyboard focus will install a
	     private colormap upon entry of the window owning the colormap.  Us-
	     ing the click to type model, private  colormaps  will  not  be  in-
	     stalled until the user presses a mouse button on the target window.

     f.deiconify
	     This  function  deiconifies  the selected window.	If the window is
	     not an icon, this function does nothing.

     f.deleteThis function sends the WM_DELETE_WINDOW message  to  the	selected
	     window  if  the  client  application  has	requested it through the
	     WM_PROTOCOLS window property.  The application is supposed  to  re-
	     spond to the message by removing the indicated window.  If the win-
	     dow  has not requested WM_DELETE_WINDOW messages, the keyboard bell
	     will be rung indicating that the user should choose an  alternative
	     method.   Note  this  is very different from f.destroy.  The intent
	     here is to delete a single window, not necessarily the  entire  ap-
	     plication.

     f.deltastop
	     This  function  allows a user-defined function to be aborted if the
	     pointer has been moved more than MoveDelta pixels.  See the example
	     definition given for Function "move-or-raise" at the  beginning  of
	     the section.

     f.destroy
	     This  function  instructs the X server to close the display connec-
	     tion of the client that created the selected window.   This  should
	     only  be  used  as a last resort for shutting down runaway clients.
	     See also f.delete.

     f.downiconmgr
	     This function warps the pointer to the next row in the current icon
	     manager, wrapping to the beginning of the next column if necessary.

     f.exec string
	     This function passes the argument string to /bin/sh for  execution.
	     In multiscreen mode, if string starts a new X client without giving
	     a display argument, the client will appear on the screen from which
	     this function was invoked.

     f.focus This  function  toggles the keyboard focus of the server to the se-
	     lected window, changing the focus rule from pointer-driven if  nec-
	     essary.   If the selected window already was focused, this function
	     executes an f.unfocus.

     f.forcemove
	     This function is like f.move except that it ignores the DontMoveOff
	     variable.

     f.forwiconmgr
	     This function warps the pointer to the next column in  the  current
	     icon  manager,  wrapping to the beginning of the next row if neces-
	     sary.

     f.fullzoom
	     This function resizes the selected window to the full size  of  the
	     display  or  else	restores the original size if the window was al-
	     ready zoomed.

     f.function string
	     This function executes the  user-defined  function  whose	name  is
	     specified by the argument string.

     f.hbzoomThis function is a synonym for f.bottomzoom.

     f.hideiconmgr
	     This function unmaps the current icon manager.

     f.horizoom
	     This variable is similar to the f.zoom function except that the se-
	     lected window is resized to the full width of the display.

     f.htzoomThis function is a synonym for f.topzoom.

     f.hzoom This function is a synonym for f.horizoom.

     f.iconify
	     This function iconifies or deiconifies the selected window or icon,
	     respectively.

     f.identify
	     This  function  displays  a summary of the name and geometry of the
	     selected window.  If the server supports the  SYNC  extension,  the
	     priority of the client owning the window is also displayed.  Click-
	     ing the pointer or pressing a key in the window will dismiss it.

     f.lefticonmgr
	     This  function  similar  to f.backiconmgr except that wrapping does
	     not change rows.

     f.leftzoom
	     This variable is similar to the f.bottomzoom  function  but  causes
	     the  selected  window  is only resized to the left half of the dis-
	     play.

     f.lower This function lowers the selected window.

     f.menu string
	     This function invokes the menu specified by  the  argument  string.
	     Cascaded menus may be built by nesting calls to f.menu.

     f.move  This  function drags an outline of the selected window (or the win-
	     dow itself if the OpaqueMove variable is set)  until  the	invoking
	     pointer  button  is released.  Double clicking within the number of
	     milliseconds given by ConstrainedMoveTime warps the pointer to  the
	     center  of the window and constrains the move to be either horizon-
	     tal or vertical depending on which grid line is crossed.  To  abort
	     a move, press another button before releasing the first button.

     f.nexticonmgr
	     This function warps the pointer to the next icon manager containing
	     any windows on the current or any succeeding screen.

     f.nop   This  function does nothing and is typically used with the Default-
	     Function or WindowFunction variables or to introduce blank lines in
	     menus.

     f.previconmgr
	     This function warps the pointer to the previous icon  manager  con-
	     taining any windows on the current or preceding screens.

     f.priority string
	     This  function  sets the priority of the client owning the selected
	     window to the numeric value of the argument string, which should be
	     a signed integer in double quotes (e.g., "999"  ).   This	function
	     has an effect only if the server supports the SYNC extension.

     f.quit  This  function causes twm to restore the window's borders and exit.
	     If twm is the first client invoked from xdm, this will result in  a
	     server reset.

     f.raise This function raises the selected window.

     f.raiselower
	     This function raises the selected window to the top of the stacking
	     order  if	it is occluded by any windows, otherwise the window will
	     be lowered.

     f.refresh
	     This function causes all windows to be refreshed.

     f.resizeThis function displays an outline of the selected window.	Crossing
	     a border (or setting AutoRelativeResize) will cause the outline  to
	     begin  to	rubber	band  until the invoking button is released.  To
	     abort a resize, press another button  before  releasing  the  first
	     button.

     f.restart
	     This function kills and restarts twm.

     f.startwm string
	     This function kills twm and starts another window manager, as spec-
	     ified by string.

     f.righticonmgr
	     This function is similar to f.nexticonmgr except that wrapping does
	     not change rows.

     f.rightzoom
	     This  variable  is similar to the f.bottomzoom function except that
	     the selected window is only resized to the right half of  the  dis-
	     play.

     f.saveyourself
	     This  function sends a WM_SAVEYOURSELF message to the selected win-
	     dow if it has requested the  message  in  its  WM_PROTOCOLS  window
	     property.	 Clients that accept this message are supposed to check-
	     point all state associated with the window and update  the  WM_COM-
	     MAND  property  as  specified in the ICCCM.  If the selected window
	     has not selected for this message, the keyboard bell will be rung.

     f.showiconmgr
	     This function maps the current icon manager.

     f.sorticonmgr
	     This function sorts the entries in the current icon manager  alpha-
	     betically.  See the variable SortIconManager.

     f.title This function provides a centered, unselectable item in a menu def-
	     inition.  It should not be used in any other context.

     f.topzoom
	     This  variable  is similar to the f.bottomzoom function except that
	     the selected window is only resized to the top half of the display.

     f.unfocus
	     This function resets the focus back to pointer-driven.  This should
	     be used when a focused window is no longer desired.

     f.upiconmgr
	     This function warps the pointer to the previous row in the  current
	     icon manager, wrapping to the last row in the same column if neces-
	     sary.

     f.vlzoomThis function is a synonym for f.leftzoom.

     f.vrzoomThis function is a synonym for f.rightzoom.

     f.warpring string
	     This  function warps the pointer to the next or previous window (as
	     indicated by the argument string, which may be  "next"  or  "prev")
	     specified in the WindowRing variable.

     f.warpto string
	     This  function  warps the pointer to the window which has a name or
	     class that matches string.  If the window is iconified, it will  be
	     deiconified if the variable WarpUnmapped is set or else ignored.

     f.warptoiconmgr string
	     This  function  warps the pointer to the icon manager entry associ-
	     ated with the window containing the pointer  in  the  icon  manager
	     specified	by  the argument string.  If string is empty (i.e., ""),
	     the current icon manager is chosen.

     f.warptoscreen string
	     This function warps the pointer to the screen specified by the  ar-
	     gument string.  String may be a number (e.g., "0" or "1"), the word
	     "next" (indicating the current screen plus 1, skipping over any un-
	     managed  screens),  the  word "back" (indicating the current screen
	     minus 1, skipping over any unmanaged screens), or the  word  "prev"
	     (indicating the last screen visited.

     f.winrefresh
	     This function is similar to the f.refresh function except that only
	     the selected window is refreshed.

     f.zoom  This  function  is  similar to the f.fullzoom function, except that
	     the only the height of the selected window is changed.

MENUS
     Functions may be grouped and  interactively  selected  using  pop-up  (when
     bound  to	a pointer button) or pull-down (when associated with a titlebut-
     ton) menus.  Each menu specification contains the name of the  menu  as  it
     will  be  referred to by f.menu, optional default foreground and background
     colors, the list of item names and the functions they  should  invoke,  and
     optional foreground and background colors for individual items:

	    Menu "menuname" [ ("deffore":"defback") ]
	    {
		    string1   [ ("fore1":"backn")]	  function1
		    string2   [ ("fore2":"backn")]	  function2
			    .
			    .
			    .
		    stringN   [ ("foreN":"backN")]	  functionN
	    }

     The menuname is case-sensitive.  The optional deffore and defback arguments
     specify  the  foreground  and  background colors used on a color display to
     highlight menu entries.  The string portion of each menu entry will be  the
     text  which  will appear in the menu.  The optional fore and back arguments
     specify the foreground and background colors of the  menu	entry  when  the
     pointer  is  not  in  the entry.  These colors will only be used on a color
     display.  The default is to use the colors specified by the  MenuForeground
     and  MenuBackground  variables.   The function portion of the menu entry is
     one of the functions, including any user-defined functions,  or  additional
     menus.

     There is a special menu named TwmWindows which contains the names of all of
     the  client  and  twm-supplied  windows.  Selecting an entry will cause the
     WindowFunction to be executed on that  window.   If  WindowFunction  hasn't
     been set, the window will be deiconified and raised.

ICONS
     Twm supports several different ways of manipulating iconified windows.  The
     common  pixmap-and-text  style  may  be  laid  out by hand or automatically
     arranged as described by the IconRegion variable.	 In  addition,	a  terse
     grid  of  icon names, called an icon manager, provides a more efficient use
     of screen space as well as the ability to navigate among windows  from  the
     keyboard.

     An  icon manager is a window that contains names of selected or all windows
     currently on the display.	In addition to the window name, a  small  button
     using  the default iconify symbol will be displayed to the left of the name
     when the window is iconified.  By default, clicking on an entry in the icon
     manager performs f.iconify.  To change the actions taken in the  icon  man-
     ager, use the iconmgr context when specifying button and keyboard bindings.

     Moving the pointer into the icon manager also directs keyboard focus to the
     indicated	window	(setting  the focus explicitly or else sending synthetic
     events NoTitleFocus is set).  Using the f.upiconmgr, f.downiconmgr f.lefti-
     conmgr, and f.righticonmgr functions, the input focus can	be  changed  be-
     tween windows directly from the keyboard.

BUGS
     The  resource  manager  should  have been used instead of all of the window
     lists.

     The IconRegion variable should take a list.

     Double clicking very fast to get the constrained move function  will  some-
     times cause the window to move, even though the pointer is not moved.

     If  IconifyByUnmapping  is on and windows are listed in IconManagerDontShow
     but not in DontIconifyByUnmapping, they may be lost if they  are  iconified
     and no bindings to f.menu "TwmWindows" or f.warpto are setup.

FILES
     $HOME/.twmrc.<screen number>
     $HOME/.twmrc
     /usr/local/share/X11/twm/system.twmrc

ENVIRONMENT VARIABLES
     DISPLAY This  variable  is  used to determine which X server to use.  It is
	     also set during f.exec so that  programs  come  up  on  the  proper
	     screen.

     HOME    This  variable  is  used  as the prefix for files that begin with a
	     tilde and for locating the twm startup file.

SEE ALSO
     X(7), Xserver(1), xdm(1), xrdb(1)

AUTHORS
     Tom LaStrange, Solbourne Computer; Jim  Fulton,  MIT  X  Consortium;  Steve
     Pitschke,	Stardent  Computer; Keith Packard, MIT X Consortium; Dave Stern-
     licht, MIT X Consortium; Dave Payne, Apple Computer.

X Version 11			   twm 1.0.12				  TWM(1)

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