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LOCKING(9)		    Kernel Developer's Manual		      LOCKING(9)

NAME
     locking -- kernel synchronization primitives

DESCRIPTION
     The  FreeBSD kernel is written to run across multiple CPUs and as such pro-
     vides several different synchronization primitives to allow  developers  to
     safely access and manipulate many data types.

   Mutexes
     Mutexes  (also  called  "blocking mutexes") are the most commonly used syn-
     chronization primitive in the kernel.  A thread acquires  (locks)	a  mutex
     before  accessing	data  shared  with  other  threads  (including interrupt
     threads), and releases (unlocks) it afterwards.  If the mutex cannot be ac-
     quired, the thread requesting it will wait.  Mutexes are  adaptive  by  de-
     fault,  meaning that if the owner of a contended mutex is currently running
     on another CPU, then a thread attempting to acquire  the  mutex  will  spin
     rather  than yielding the processor.  Mutexes fully support priority propa-
     gation.

     See mutex(9) for details.

   Spin Mutexes
     Spin mutexes are a variation of basic mutexes; the main difference  between
     the two is that spin mutexes never block.	Instead, they spin while waiting
     for the lock to be released.  To avoid deadlock, a thread that holds a spin
     mutex must never yield its CPU.  Unlike ordinary mutexes, spin mutexes dis-
     able  interrupts  when  acquired.	Since disabling interrupts can be expen-
     sive, they are generally slower  to  acquire  and	release.   Spin  mutexes
     should  be used only when absolutely necessary, e.g. to protect data shared
     with interrupt filter code (see  bus_setup_intr(9)  for  details),  or  for
     scheduler internals.

   Mutex Pools
     With  most synchronization primitives, such as mutexes, the programmer must
     provide memory to hold the primitive.  For example, a mutex may be embedded
     inside the structure it protects.	Mutex pools provide a  preallocated  set
     of  mutexes  to  avoid this requirement.  Note that mutexes from a pool may
     only be used as leaf locks.

     See mtx_pool(9) for details.

   Reader/Writer Locks
     Reader/writer locks allow shared  access  to  protected  data  by	multiple
     threads  or  exclusive  access by a single thread.  The threads with shared
     access are known as readers since they should only read the protected data.
     A thread with exclusive access is known as a writer  since  it  may  modify
     protected data.

     Reader/writer locks can be treated as mutexes (see above and mutex(9)) with
     shared/exclusive  semantics.  Reader/writer locks support priority propaga-
     tion like mutexes, but priority is propagated only to an exclusive  holder.
     This limitation comes from the fact that shared owners are anonymous.

     See rwlock(9) for details.

   Read-Mostly Locks
     Read-mostly locks are similar to reader/writer locks but optimized for very
     infrequent write locking.	Read-mostly locks implement full priority propa-
     gation  by  tracking  shared  owners  using  a caller-supplied tracker data
     structure.

     See rmlock(9) for details.

   Sleepable Read-Mostly Locks
     Sleepable read-mostly locks are a variation on read-mostly locks.	 Threads
     holding  an exclusive lock may sleep, but threads holding a shared lock may
     not.  Priority is propagated to shared owners but not to exclusive owners.

   Shared/exclusive locks
     Shared/exclusive locks are similar to reader/writer locks; the main differ-
     ence between them is that shared/exclusive locks may  be  held  during  un-
     bounded  sleep.  Acquiring a contested shared/exclusive lock can perform an
     unbounded sleep.  These locks do not support priority propagation.

     See sx(9) for details.

   Lockmanager locks
     Lockmanager locks are  sleepable  shared/exclusive  locks	used  mostly  in
     VFS(9)  (as  a  vnode(9) lock) and in the buffer cache (BUF_LOCK(9)).  They
     have features other lock types do not have such as sleep timeouts, blocking
     upgrades, writer starvation avoidance, draining, and  an  interlock  mutex,
     but this makes them complicated both to use and to implement; for this rea-
     son, they should be avoided.

     See lock(9) for details.

   Counting semaphores
     Counting  semaphores provide a mechanism for synchronizing access to a pool
     of resources.  Unlike mutexes, semaphores do not have  the  concept  of  an
     owner,  so  they  can be useful in situations where one thread needs to ac-
     quire a resource, and another thread needs to release it.	They are largely
     deprecated.

     See sema(9) for details.

   Condition variables
     Condition variables are used in conjunction with locks to wait for a condi-
     tion to become true.  A thread must hold the associated lock before calling
     one of the cv_wait(), functions.  When a thread waits on a  condition,  the
     lock  is  atomically  released  before  the thread yields the processor and
     reacquired before the function call returns.  Condition  variables  may  be
     used  with  blocking  mutexes,  reader/writer locks, read-mostly locks, and
     shared/exclusive locks.

     See condvar(9) for details.

   Sleep/Wakeup
     The functions tsleep(), msleep(),	msleep_spin(),	pause(),  wakeup(),  and
     wakeup_one()  also  handle  event-based  thread blocking.	Unlike condition
     variables, arbitrary addresses may be used as wait channels and a dedicated
     structure does not need to be allocated.  However, care must  be  taken  to
     ensure  that  wait  channel  addresses are unique to an event.  If a thread
     must wait for an external event, it is put to sleep by tsleep(),  msleep(),
     msleep_spin(),  or pause().  Threads may also wait using one of the locking
     primitive sleep routines mtx_sleep(9), rw_sleep(9), or sx_sleep(9).

     The parameter chan is an arbitrary address  that  uniquely  identifies  the
     event on which the thread is being put to sleep.  All threads sleeping on a
     single  chan  are	woken  up later by wakeup() (often called from inside an
     interrupt routine) to indicate that the event the thread  was  blocking  on
     has occurred.

     Several  of  the sleep functions including msleep(), msleep_spin(), and the
     locking primitive sleep routines specify an additional lock parameter.  The
     lock will be released before sleeping and reacquired before the sleep  rou-
     tine  returns.  If priority includes the PDROP flag, then the lock will not
     be reacquired before returning.  The lock is used to ensure that  a  condi-
     tion  can	be  checked  atomically, and that the current thread can be sus-
     pended without missing a change to the condition or an  associated  wakeup.
     In  addition,  all  of  the  sleep routines will fully drop the Giant mutex
     (even if recursed) while the thread is suspended  and  will  reacquire  the
     Giant mutex (restoring any recursion) before the function returns.

     The pause() function is a special sleep function that waits for a specified
     amount  of  time  to  pass before the thread resumes execution.  This sleep
     cannot be terminated early by either an explicit wakeup() or a signal.

     See sleep(9) for details.

   Giant
     Giant is a special mutex used to protect data structures that  do	not  yet
     have  their  own locks.  Since it provides semantics akin to the old spl(9)
     interface, Giant has special characteristics:

     1.   It is recursive.

     2.   Drivers can request that Giant be locked around them	by  not  marking
	  themselves  MPSAFE.  Note that infrastructure to do this is slowly go-
	  ing away as non-MPSAFE drivers either became properly locked or disap-
	  pear.

     3.   Giant must be locked before other non-sleepable locks.

     4.   Giant is dropped during unbounded sleeps and reacquired after wakeup.

     5.   There are places in the kernel that drop Giant and  pick  it	back  up
	  again.   Sleep  locks will do this before sleeping.  Parts of the net-
	  work or VM code may do this as well.	This means that you cannot count
	  on Giant keeping other code from running if your code sleeps, even  if
	  you want it to.

INTERACTIONS
     The  primitives  can interact and have a number of rules regarding how they
     can and can not be combined.  Many of  these  rules  are  checked	by  wit-
     ness(4).

   Bounded vs. Unbounded Sleep
     In  a  bounded  sleep  (also  referred  to as "blocking") the only resource
     needed to resume execution of a thread is CPU time for the owner of a  lock
     that  the	thread	is waiting to acquire.	In an unbounded sleep (often re-
     ferred to as simply "sleeping") a thread waits for an external event or for
     a condition to become true.  In particular, a dependency chain  of  threads
     in  bounded  sleeps should always make forward progress, since there is al-
     ways CPU time available.  This requires that no thread in a  bounded  sleep
     is  waiting  for  a  lock held by a thread in an unbounded sleep.	To avoid
     priority inversions, a thread in a bounded sleep lends its priority to  the
     owner of the lock that it is waiting for.

     The  following  primitives  perform  bounded sleeps: mutexes, reader/writer
     locks and read-mostly locks.

     The following primitives perform unbounded  sleeps:  sleepable  read-mostly
     locks, shared/exclusive locks, lockmanager locks, counting semaphores, con-
     dition variables, and sleep/wakeup.

   General Principles
     *	 It  is  an  error to do any operation that could result in yielding the
	 processor while holding a spin mutex.

     *	 It is an error to do any operation that could result in unbounded sleep
	 while holding any primitive from the 'bounded sleep' group.  For  exam-
	 ple,  it  is  an  error to try to acquire a shared/exclusive lock while
	 holding a mutex, or to try to allocate memory with M_WAITOK while hold-
	 ing a reader/writer lock.

	 Note that the lock passed to one of the sleep() or cv_wait()  functions
	 is  dropped  before  the thread enters the unbounded sleep and does not
	 violate this rule.

     *	 It is an error to do any operation that could result in yielding of the
	 processor when running inside an interrupt filter.

     *	 It is an error to do any operation that could result in unbounded sleep
	 when running inside an interrupt thread.

   Interaction table
     The following table shows what you can and can not do while holding one  of
     the  locking primitives discussed.  Note that "sleep" includes sema_wait(),
     sema_timedwait(), any of the cv_wait() functions, and any	of  the  sleep()
     functions.

	       You want: spin mtx  mutex/rw  rmlock  sleep rm  sx/lk  sleep
	You have:	 --------  --------  ------  --------  ------ ------
	spin mtx	 ok	   no	     no      no        no     no-1
	mutex/rw	 ok	   ok	     ok      no        no     no-1
	rmlock		 ok	   ok	     ok      no        no     no-1
	sleep rm	 ok	   ok	     ok      ok-2      ok-2   ok-2/3
	sx		 ok	   ok	     ok      ok        ok     ok-3
	lockmgr 	 ok	   ok	     ok      ok        ok     ok

     *1  There	are  calls  that atomically release this primitive when going to
     sleep and reacquire it on wakeup (mtx_sleep(),  rw_sleep(),  msleep_spin(),
     etc.).

     *2  These	cases are only allowed while holding a write lock on a sleepable
     read-mostly lock.

     *3 Though one can sleep while holding this lock, one can also use a sleep()
     function to atomically release this primitive when going to sleep and reac-
     quire it on wakeup.

     Note that non-blocking try operations on locks are always permitted.

   Context mode table
     The next table shows what can be used in different contexts.  At this  time
     this is a rather easy to remember table.

	Context:	    spin mtx  mutex/rw	rmlock	sleep rm  sx/lk  sleep
	interrupt filter:   ok	      no	no	no	  no	 no
	interrupt thread:   ok	      ok	ok	no	  no	 no
	callout:	    ok	      ok	ok	no	  no	 no
	system call:	    ok	      ok	ok	ok	  ok	 ok

SEE ALSO
     witness(4),   condvar(9),	 lock(9),   mtx_pool(9),   mutex(9),  rmlock(9),
     rwlock(9), sema(9), sleep(9), sx(9), BUS_SETUP_INTR(9), LOCK_PROFILING(9)

HISTORY
     These functions appeared in BSD/OS 4.1 through FreeBSD 7.0.

BUGS
     There are too many locking primitives to choose from.

FreeBSD 10.0			  June 30, 2013 		      LOCKING(9)

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