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SOCKET(9)		    Kernel Developer's Manual		       SOCKET(9)

NAME
     socket -- kernel socket interface

SYNOPSIS
     #include <sys/socket.h>
     #include <sys/socketvar.h>

     void
     soabort(struct socket *so);

     int
     soaccept(struct socket *so, struct sockaddr **nam);

     int
     socheckuid(struct socket *so, uid_t uid);

     int
     sobind(struct socket *so, struct sockaddr *nam, struct thread *td);

     void
     soclose(struct socket *so);

     int
     soconnect(struct socket *so, struct sockaddr *nam, struct thread *td);

     int
     socreate(int dom, struct socket **aso, int type, int proto,
	 struct ucred *cred, struct thread *td);

     int
     sodisconnect(struct socket *so);

     struct sockaddr *
     sodupsockaddr(const struct sockaddr *sa, int mflags);

     void
     sofree(struct socket *so);

     void
     sohasoutofband(struct socket *so);

     int
     solisten(struct socket *so, int backlog, struct thread *td);

     void
     solisten_proto(struct socket *so, int backlog);

     int
     solisten_proto_check(struct socket *so);

     struct socket *
     sonewconn(struct socket *head, int connstatus);

     int
     sopoll(struct socket *so, int events, struct ucred *active_cred,
	 struct thread *td);

     int
     sopoll_generic(struct socket *so, int events, struct ucred *active_cred,
	 struct thread *td);

     int
     soreceive(struct socket *so, struct sockaddr **psa, struct uio *uio,
	 struct mbuf **mp0, struct mbuf **controlp, int *flagsp);

     int
     soreceive_stream(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreceive_dgram(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreceive_generic(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreserve(struct socket *so, u_long sndcc, u_long rcvcc);

     void
     sorflush(struct socket *so);

     int
     sosend(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     sosend_dgram(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     sosend_generic(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     soshutdown(struct socket *so, int how);

     void
     sotoxsocket(struct socket *so, struct xsocket *xso);

     void
     soupcall_clear(struct socket *so, int which);

     void
     soupcall_set(struct socket *so, int which,
	 int (*func)(struct socket *, void *, int), void *arg);

     void
     sowakeup(struct socket *so, struct sockbuf *sb);

     #include <sys/sockopt.h>

     int
     sosetopt(struct socket *so, struct sockopt *sopt);

     int
     sogetopt(struct socket *so, struct sockopt *sopt);

     int
     sooptcopyin(struct sockopt *sopt, void *buf, size_t len, size_t minlen);

     int
     sooptcopyout(struct sockopt *sopt, const void *buf, size_t len);

DESCRIPTION
     The  kernel socket programming interface permits in-kernel consumers to in-
     teract with local and network socket objects in a manner  similar	to  that
     permitted	using  the socket(2) user API.	These interfaces are appropriate
     for use by distributed file systems and  other  network-aware  kernel  ser-
     vices.   While the user API operates on file descriptors, the kernel inter-
     faces operate directly on struct socket pointers.	 Some  portions  of  the
     kernel API exist only to implement the user API, and are not expected to be
     used  by  kernel  code.  The portions of the socket API used by socket con-
     sumers and implementations of network protocols will differ; some	routines
     are only useful for protocol implementors.

     Except  where  otherwise indicated, socket functions may sleep, and are not
     appropriate for use in an ithread(9) context or while holding non-sleepable
     kernel locks.

   Creating and Destroying Sockets
     A new socket may be created using socreate().  As with socket(2), arguments
     specify the requested domain, type, and protocol via dom, type, and  proto.
     The  socket  is  returned	via aso on success.  In addition, the credential
     used to authorize operations associated with the socket will be passed  via
     cred  (and  will  be cached for the lifetime of the socket), and the thread
     performing the operation via td.  Warning: authorization of the socket cre-
     ation operation will be performed using the thread credential for some pro-
     tocols (such as raw sockets).

     Sockets may be closed and freed using soclose(), which has  similar  seman-
     tics to close(2).

     In  certain  circumstances,  it  is appropriate to destroy a socket without
     waiting for it to disconnect, for which soabort() is used.   This	is  only
     appropriate  for  incoming  connections  which are in a partially connected
     state.  It must be called on an unreferenced socket, by  the  thread  which
     removed  the  socket from its listen queue, to prevent races.  It will call
     into protocol code, so no socket locks may be  held  over	the  call.   The
     caller  of soabort() is responsible for setting the VNET context.	The nor-
     mal path to freeing a socket is sofree(), which handles reference	counting
     on  the  socket.  It should be called whenever a reference is released, and
     also whenever reference flags are	cleared  in  socket  or  protocol  code.
     Calls to sofree() should not be made from outside the socket layer; outside
     callers should use soclose() instead.

   Connections and Addresses
     The  sobind()  function is equivalent to the bind(2) system call, and binds
     the socket so to the address nam.	The operation would be authorized  using
     the credential on thread td.

     The  soconnect()  function is equivalent to the connect(2) system call, and
     initiates a connection on the socket so to the address nam.  The  operation
     will be authorized using the credential on thread td.  Unlike the user sys-
     tem  call,  soconnect()  returns  immediately;  the caller may msleep(9) on
     so->so_timeo  while  holding  the	socket	mutex  and   waiting   for   the
     SS_ISCONNECTING  flag  to clear or so->so_error to become non-zero.  If so-
     connect() fails, the caller must manually clear the SS_ISCONNECTING flag.

     A call to sodisconnect() disconnects the socket without closing it.

     The soshutdown() function is equivalent to the shutdown(2) system call, and
     causes part or all of a connection on a socket to be closed down.

     Sockets are transitioned from non-listening status to listening with solis-
     ten().

   Socket Options
     The sogetopt() function is equivalent to the getsockopt(2) system call, and
     retrieves a socket option on socket so.  The sosetopt() function is equiva-
     lent to the setsockopt(2) system call, and sets a socket option  on  socket
     so.

     The  second  argument in both sogetopt() and sosetopt() is the sopt pointer
     to a struct sopt describing the socket option operation.  The  caller-allo-
     cated  structure  must  be  zeroed, and then have its fields initialized to
     specify socket option operation arguments:

     sopt_dir	   Set to SOPT_SET or SOPT_GET depending on whether  this  is  a
		   get or set operation.

     sopt_level    Specify  the level in the network stack the operation is tar-
		   geted at; for example, SOL_SOCKET.

     sopt_name	   Specify the name of the socket option to set.

     sopt_val	   Kernel space pointer to the argument value for the socket op-
		   tion.

     sopt_valsize  Size of the argument value in bytes.

   Socket Upcalls
     In order for the owner of a socket to be notified when the socket is  ready
     to  send  or  receive data, an upcall may be registered on the socket.  The
     upcall is a function that will be called by the  socket  framework  when  a
     socket  buffer  associated  with  the  given socket is ready for reading or
     writing.  soupcall_set() is used to register a socket upcall.  The function
     func is registered, and the pointer arg will be passed as its second  argu-
     ment when it is called by the framework.  The possible values for which are
     SO_RCV  and SO_SND, which register upcalls for receive and send events, re-
     spectively.  The  upcall  function  func()  must  return  either  SU_OK  or
     SU_ISCONNECTED,  depending on whether or not a call to soisconnected should
     be made by the socket framework after the upcall returns.	The upcall  func
     cannot  call  soisconnected  itself  due  to  lock ordering with the socket
     buffer lock.  Only SO_RCV upcalls should  return  SU_ISCONNECTED.	 When  a
     SO_RCV  upcall  returns SU_ISCONNECTED, the upcall will be removed from the
     socket.

     Upcalls are removed from their socket by soupcall_clear().  The which argu-
     ment again specifies whether the sending  or  receiving  upcall  is  to  be
     cleared, with SO_RCV or SO_SND.

   Socket I/O
     The  soreceive()  function is equivalent to the recvmsg(2) system call, and
     attempts to receive bytes of data from the socket so,  optionally	blocking
     awaiting for data if none is ready to read.  Data may be retrieved directly
     to kernel or user memory via the uio argument, or as an mbuf chain returned
     to  the  caller  via  mp0,  avoiding  a  data copy.  The uio must always be
     non-NULL.	If mp0 is non-NULL, only the uio_resid	of  uio  is  used.   The
     caller  may  optionally  retrieve	a  socket address on a protocol with the
     PR_ADDR capability by providing storage via  non-NULL  psa  argument.   The
     caller  may  optionally retrieve control data mbufs via a non-NULL controlp
     argument.	Optional flags may be  passed  to  soreceive()	via  a	non-NULL
     flagsp  argument, and use the same flag name space as the recvmsg(2) system
     call.

     The sosend() function is equivalent to the sendmsg(2) system call, and  at-
     tempts to send bytes of data via the socket so, optionally blocking if data
     cannot  be immediately sent.  Data may be sent directly from kernel or user
     memory via the uio argument, or as an mbuf chain via top, avoiding  a  data
     copy.   Only  one	of the uio or top pointers may be non-NULL.  An optional
     destination address may be specified via a non-NULL  addr	argument,  which
     may result in an implicit connect if supported by the protocol.  The caller
     may  optionally  send  control  data mbufs via a non-NULL control argument.
     Flags may be passed to sosend() using the flags argument, and use the  same
     flag name space as the sendmsg(2) system call.

     Kernel  callers  running  in ithread(9) context, or with a mutex held, will
     wish to use non-blocking sockets and pass the MSG_DONTWAIT flag in order to
     prevent these functions from sleeping.

     A socket can be queried for readability, writability, out-of-band data,  or
     end-of-file  using  sopoll().   The  possible  values for events are as for
     poll(2),  with  symbolic  values  POLLIN,	POLLPRI,  POLLOUT,   POLLRDNORM,
     POLLWRNORM, POLLRDBAND, and POLLINGEOF taken from <sys/poll.h>.

     Calls to soaccept() pass through to the protocol's accept routine to accept
     an incoming connection.

   Socket Utility Functions
     The  uid  of  a  socket's	credential  may  be  compared against a uid with
     socheckuid().

     A copy of an existing struct sockaddr may be made using sodupsockaddr().

     Protocol implementations notify the socket layer of the arrival of  out-of-
     band  data  using	sohasoutofband(),  so  that  the socket layer can notify
     socket consumers of the available data.

     An "external-format" version of a struct socket can be created using sotox-
     socket(), suitable for isolating user  code  from	changes  in  the  kernel
     structure.

   Protocol Implementations
     Protocols	must  supply an implementation for solisten(); such protocol im-
     plementations  can  call  back  into  the	 socket   layer   using   solis-
     ten_proto_check()	and  solisten_proto()  to check and set the socket-layer
     listen state.  These callbacks are provided so that the protocol  implemen-
     tation  can order the socket layer and protocol locks as necessary.  Proto-
     cols must supply an implementation  of  soreceive();  the	functions  sore-
     ceive_stream(), soreceive_dgram(), and soreceive_generic() are supplied for
     use by such implementations.

     Protocol  implementations can use sonewconn() to create a socket and attach
     protocol state to that socket.  This can be  used	to  create  new  sockets
     available	for  soaccept()  on  a listen socket.  The returned socket has a
     reference count of zero.

     Protocols must supply an implementation for sopoll();  sopoll_generic()  is
     provided for the use by protocol implementations.

     The functions sosend_dgram() and sosend_generic() are supplied to assist in
     protocol implementations of sosend().

     When  a protocol creates a new socket structure, it is necessary to reserve
     socket buffer space for that socket, by calling soreserve().  The rough in-
     verse of this reservation is performed by sorflush(), which is called auto-
     matically by the socket framework.

     When a protocol needs to wake up threads waiting for the socket  to  become
     ready  to	read  or write, variants of sowakeup() are used.  The sowakeup()
     function should not be called directly by protocol code,  instead	use  the
     wrappers	   sorwakeup(),     sorwakeup_locked(),     sowwakeup(),     and
     sowwakeup_locked() for readers and writers, with the  corresponding  socket
     buffer lock not already locked, or already held, respectively.

     The  functions sooptcopyin() and sooptcopyout() are useful for transferring
     struct sockopt data between user and kernel code.

SEE ALSO
     bind(2), close(2), connect(2), getsockopt(2),  recv(2),  send(2),	setsock-
     opt(2),   shutdown(2),  socket(2),  ng_ksocket(4),  ithread(9),  msleep(9),
     ucred(9)

HISTORY
     The socket(2) system call appeared in 4.2BSD.  This manual page was  intro-
     duced in FreeBSD 7.0.

AUTHORS
     This manual page was written by Robert Watson and
     Benjamin Kaduk.

BUGS
     The  use of explicitly passed credentials, credentials hung from explicitly
     passed threads, the credential on curthread, and the cached credential from
     socket creation time is inconsistent, and may lead to unexpected behaviour.
     It is possible that several of the td arguments should be	cred  arguments,
     or simply not be present at all.

     The  caller  may  need to manually clear SS_ISCONNECTING if soconnect() re-
     turns an error.

     The MSG_DONTWAIT flag is not implemented for sosend(), and may  not  always
     work with soreceive() when zero copy sockets are enabled.

     This  manual page does not describe how to register socket upcalls or moni-
     tor a socket for readability/writability without using blocking I/O.

     The soref() and sorele() functions are not described,  and  in  most  cases
     should not be used, due to confusing and potentially incorrect interactions
     when sorele() is last called after soclose().

FreeBSD 11.1			  May 26, 2014			       SOCKET(9)

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