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SCTP_SENDMSG(3) 	     Library Functions Manual		 SCTP_SENDMSG(3)

NAME
     sctp_sendmsg, sctp_sendmsgx -- send a message from an SCTP socket

LIBRARY
     Standard C Library (libc, -lc)

SYNOPSIS
     #include <sys/types.h>
     #include <sys/socket.h>
     #include <netinet/sctp.h>

     ssize_t
     sctp_sendmsg(int s, const void *msg, size_t len, const struct sockaddr *to,
	 socklen_t tolen, uint32_t ppid, uint32_t flags, uint16_t stream_no,
	 uint32_t timetolive, uint32_t context);

     ssize_t
     sctp_sendmsgx(int s, const void *msg, size_t len,
	 const struct sockaddr *to, int addrcnt, uint32_t ppid, uint32_t flags,
	 uint16_t stream_no, uint32_t timetolive, uint32_t context);

DESCRIPTION
     The  sctp_sendmsg()  system  call	is used to transmit a message to another
     SCTP endpoint.  The sctp_sendmsg() may be used at any time.  If the  socket
     is a one-to-many type (SOCK_SEQPACKET) socket then an attempt to send to an
     address that no association exists to will implicitly create a new associa-
     tion.   Data sent in such an instance will result in the data being sent on
     the third leg of the SCTP four-way handshake.  Note that if the socket is a
     one-to-one type (SOCK_STREAM) socket then an association must be  in  exis-
     tence  (by  use  of the connect(2) system call).  Calling sctp_sendmsg() or
     sctp_sendmsgx() on a non-connected one-to-one socket will result  in  errno
     being  set to ENOTCONN, -1 being returned, and the message not being trans-
     mitted.

     The address of the target is given by to with tolen  specifying  its  size.
     The  length of the message msg is given by len.  If the message is too long
     to pass atomically  through  the  underlying  protocol,  errno  is  set  to
     EMSGSIZE, -1 is returned, and the message is not transmitted.

     No  indication of failure to deliver is implicit in a sctp_sendmsg(3) call.
     Locally detected errors are indicated by a return value of -1.

     If no space is available at the socket to hold the message to be  transmit-
     ted,  then  sctp_sendmsg(3)  normally  blocks,  unless  the socket has been
     placed in non-blocking I/O mode.  The select(2) system call may be used  to
     determine	when  it  is  possible	to  send  more	data  on one-to-one type
     (SOCK_STREAM) sockets.

     The ppid argument is an opaque 32 bit value that  is  passed  transparently
     through  the stack to the peer endpoint.  It will be available on reception
     of a message (see sctp_recvmsg(3)).  Note that the stack passes this  value
     without regard to byte order.

     The flags argument may include one or more of the following:

     #define SCTP_EOF	       0x0100	     /* Start a shutdown procedures */
     #define SCTP_ABORT        0x0200	     /* Send an ABORT to peer */
     #define SCTP_UNORDERED    0x0400	     /* Message is un-ordered */
     #define SCTP_ADDR_OVER    0x0800	     /* Override the primary-address */
     #define SCTP_SENDALL      0x1000	     /* Send this on all associations */
					     /* for the endpoint */
     /* The lower byte is an enumeration of PR-SCTP policies */
     #define SCTP_PR_SCTP_TTL  0x0001	     /* Time based PR-SCTP */
     #define SCTP_PR_SCTP_BUF  0x0002	     /* Buffer based PR-SCTP */
     #define SCTP_PR_SCTP_RTX  0x0003	     /* Number of retransmissions based PR-SCTP */

     The  flag SCTP_EOF is used to instruct the SCTP stack to queue this message
     and then start a graceful shutdown of the association.  All remaining  data
     in queue will be sent after which the association will be shut down.

     SCTP_ABORT  is  used  to immediately terminate an association.  An abort is
     sent to the peer and the local TCB is destroyed.

     SCTP_UNORDERED is used to specify that the message being sent has	no  spe-
     cific order and should be delivered to the peer application as soon as pos-
     sible.  When this flag is absent messages are delivered in order within the
     stream they are sent, but without respect to order to peer streams.

     The  flag SCTP_ADDR_OVER is used to specify that an specific address should
     be used.  Normally SCTP will use only one of a multi-homed peers  addresses
     as the primary address to send to.  By default, no matter what the to argu-
     ment  is,	this  primary  address is used to send data.  By specifying this
     flag, the user is asking the stack to ignore the primary  address	and  in-
     stead  use the specified address not only as a lookup mechanism to find the
     association but also as the actual address to send to.

     For a one-to-many type (SOCK_SEQPACKET) socket the flag SCTP_SENDALL can be
     used as a convenient way to make one send call and  have  all  associations
     that are under the socket get a copy of the message.  Note that this mecha-
     nism is quite efficient and makes only one actual copy of the data which is
     shared by all the associations for sending.

     The  remaining  flags  are  used  for  the  partial  reliability  extension
     (RFC3758) and will only be effective if the peer endpoint supports this ex-
     tension.  This option specifies what local policy the local endpoint should
     use in skipping data.  If none of these options are set, then data is never
     skipped over.

     SCTP_PR_SCTP_TTL is used to indicate that a time based  lifetime  is  being
     applied to the data.  The timetolive argument is then a number of millisec-
     onds  for which the data is attempted to be transmitted.  If that many mil-
     liseconds elapse and the peer has not acknowledged the data, the data  will
     be  skipped and no longer transmitted.  Note that this policy does not even
     assure that the data will ever be sent.  In  times  of  a	congestion  with
     large  amounts  of  data being queued, the timetolive may expire before the
     first transmission is ever made.

     The SCTP_PR_SCTP_BUF based policy transforms the timetolive  field  into  a
     total  number  of bytes allowed on the outbound send queue.  If that number
     or more bytes are in queue, then other buffer based sends are looked to  be
     removed  and  skipped.   Note  that this policy may also result in the data
     never being sent if no buffer based sends are  in	queue  and  the  maximum
     specified by timetolive bytes is in queue.

     The  SCTP_PR_SCTP_RTX policy transforms the timetolive into a number of re-
     transmissions to allow.  This policy always assures that at a  minimum  one
     send  attempt is made of the data.  After which no more than timetolive re-
     transmissions will be made before the data is skipped.

     stream_no is the SCTP stream that you wish to send the message on.  Streams
     in SCTP are reliable (or partially reliable)  flows  of  ordered  messages.
     The  context  field  is  used only in the event the message cannot be sent.
     This is an opaque value that the stack retains and will give  to  the  user
     when  a failed send is given if that notification is enabled (see sctp(4)).
     Normally a user process can use this value to index some  application  spe-
     cific  data  structure when a send cannot be fulfilled.  sctp_sendmsgx() is
     identical to sctp_sendmsg() with the exception that it takes  an  array  of
     sockaddr  structures  in  the  argument to and adds the additional argument
     addrcnt which specifies how many addresses are in the array.  This allows a
     caller to implicitly set up an association passing multiple addresses as if
     sctp_connectx() had been called to set up the association.

RETURN VALUES
     The call returns the number of characters sent, or -1 if an error occurred.

ERRORS
     The sctp_sendmsg() system call fails if:

     [EBADF]		An invalid descriptor was specified.

     [ENOTSOCK] 	The argument s is not a socket.

     [EFAULT]		An invalid user space address was specified for an argu-
			ment.

     [EMSGSIZE] 	The socket requires that message be sent atomically, and
			the size of the message to be sent made this impossible.

     [EAGAIN]		The socket is marked non-blocking and the requested  op-
			eration would block.

     [ENOBUFS]		The  system  was  unable to allocate an internal buffer.
			The operation may succeed when buffers become available.

     [ENOBUFS]		The output queue for a network interface was full.  This
			generally indicates that the interface has stopped send-
			ing, but may be caused by transient congestion.

     [EHOSTUNREACH]	The remote host was unreachable.

     [ENOTCONN] 	On a one-to-one style socket no association exists.

     [ECONNRESET]	An abort was received by the stack while  the  user  was
			attempting to send data to the peer.

     [ENOENT]		On a one-to-many style socket no address is specified so
			that the association cannot be located or the SCTP_ABORT
			flag was specified on a non-existing association.

     [EPIPE]		The    socket	is   unable   to   send   anymore   data
			(SBS_CANTSENDMORE has been set	on  the  socket).   This
			typically  means that the socket is not connected and is
			a one-to-one style socket.

SEE ALSO
     connect(2),  getsockopt(2),  recv(2),  select(2),	sendmsg(2),   socket(2),
     write(2), sctp_connectx(3), sctp(4)

BUGS
     Because  in  the one-to-many style socket sctp_sendmsg() or sctp_sendmsgx()
     may have multiple associations under one endpoint, a select on  write  will
     only work for a one-to-one style socket.

FreeBSD 14.4			December 15, 2006		 SCTP_SENDMSG(3)

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