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X(7)			Miscellaneous Information Manual		    X(7)

NAME
     X - a portable, network-transparent window system

OVERVIEW
     The  X Window System is a network transparent window system which runs on a
     wide range of computing and graphics machines.   It  should  be  relatively
     straightforward to build the X.Org Foundation software distribution on most
     ANSI  C  and  POSIX compliant systems.  Commercial implementations are also
     available for a wide range of platforms.

     The X.Org Foundation requests that the following names be used when  refer-
     ring to this software:

					  X
				   X Window System
				    X Version 11
			     X Window System, Version 11
					 X11

     X Window System is a trademark of The Open Group.

DESCRIPTION
     X	Window System servers run on computers with bitmap displays.  The server
     distributes user input to and accepts output requests from  various  client
     programs  through	a  variety of different interprocess communication chan-
     nels.  Although the most common case is for the client programs to be  run-
     ning  on  the  same machine as the server, clients can be run transparently
     from other machines (including machines with  different  architectures  and
     operating systems) as well.

     X supports overlapping hierarchical subwindows and text and graphics opera-
     tions,  on  both  monochrome and color displays.  For a full explanation of
     the functions that are available, see the Xlib -  C  Language  X  Interface
     manual,  the  X Window System Protocol specification, the X Toolkit Intrin-
     sics - C Language Interface manual, and various toolkit  documents.   Those
     manuals,  specifications,	& documents may be found in /usr/local/share/doc
     or       on       the	 X.Org	     Foundation        website	      at
     https://www.x.org/releases/current/doc/.

     The number of programs that use X is quite large.	Sample programs provided
     by  the X.Org Foundation include: a terminal emulator, xterm; a window man-
     ager, twm; a compositing manager, xcompmgr; a display manager, xdm; a  con-
     sole  redirect  program,  xconsole; utilities for managing input and output
     devices, xinput and xrandr; resource  listing/manipulation  tools,  appres,
     editres;  access  control programs, xauth, xhost, and iceauth; user prefer-
     ence setting programs, transset, xrdb, xcmsdb,  xset,  xsetroot,  xstdcmap,
     and  xmodmap;  clocks,  xclock  and oclock; font display utilities, xfd and
     xfontsel; utilities for listing information about displays, extensions, and
     resources, xdpyinfo, xdriinfo, xvinfo,  xwininfo,	xlsclients,  xprop,  xl-
     satoms, xlsclients, and xlsfonts; screen image manipulation utilities, xwd,
     xwud,  and  xmag;	a  performance measurement utility, x11perf; a font com-
     piler, bdftopcf; a font server and related utilities, xfs,  xfsinfo,  fsls-
     fonts,  fstobdf;  a display server and related utilities, Xserver, rgb, mk-
     fontdir; a clipboard manager, xclipboard; keyboard description compiler and
     related utilities, xkbcomp, setxkbmap xkbprint, xkbbell, xkbevd,  xkbvleds,
     and xkbwatch; a utility to terminate clients, xkill; and a utility to cause
     part or all of the screen to be redrawn, xrefresh.

     Many  other  utilities, window managers, games, toolkits, etc. are included
     as packages in many operating system distributions, or are available on the
     Internet.	See your site administrator or distro package  manager	for  de-
     tails.

STARTING UP
     There  are  two  main  ways  of  getting the X server and an initial set of
     client applications started.  The particular method used  depends	on  what
     operating	system	you  are running and whether or not you use other window
     systems in addition to X.

     Display Manager
	     If you want to always have X running on your display, your site ad-
	     ministrator can set your machine up to use a Display  Manager  such
	     as xdm, gdm, or kdm.  This program is typically started by the sys-
	     tem  at  boot time and takes care of keeping the server running and
	     getting users logged in.  If you are running one of  these  display
	     managers,	you  will  normally see a window on the screen welcoming
	     you to the system and asking for your  login  information.   Simply
	     type them in as you would at a normal terminal.  If you make a mis-
	     take, the display manager will display an error message and ask you
	     to  try  again.  After you have successfully logged in, the display
	     manager will start up your X environment.	 The  documentation  for
	     the display manager you use can provide more details.

     xinit (run manually from the shell)
	     Sites  that support more than one window system might choose to use
	     the xinit program for starting X manually.  If  this  is  true  for
	     your machine, your site administrator will probably have provided a
	     program  named  "x11", "startx", or "xstart" that will do site-spe-
	     cific initialization (such as loading convenient default resources,
	     running a window manager, displaying a clock, and starting  several
	     terminal  emulators)  in  a nice way.  If not, you can build such a
	     script using the xinit program.  This utility simply runs one user-
	     specified program to start the server, runs another to start up any
	     desired clients, and then waits for either to finish.  Since either
	     or both of the user-specified programs may be a shell script,  this
	     gives  substantial  flexibility at the expense of a nice interface.
	     For this reason, xinit is not intended for end users.

DISPLAY NAMES
     From the user's perspective, every X server has a display name of the form:

	    hostname:displaynumber.screennumber
     or
	    protocol/hostname:displaynumber.screennumber

     This information is used by the application to determine how it should con-
     nect to the server and which screen it should use by default  (on	displays
     with multiple monitors):

     protocol
	     The  protocol specifies the protocol to use for communication.  Ex-
	     actly which protocols are supported is platform dependent, but most
	     commonly supported ones are:
	     tcp     TCP over IPv4 or IPv6
	     inet    TCP over IPv4 only
	     inet6   TCP over IPv6 only
	     unix    UNIX Domain Sockets (same host only)
	     local   Platform preferred local connection method
	     If the protocol is not specified, Xlib uses whatever it believes is
	     the most efficient transport.

     hostname
	     The hostname specifies the name of the machine to which the display
	     is physically connected.  If the hostname is not given,  a  connec-
	     tion to a server on the same machine will be used.

     displaynumber
	     The  phrase  "display"  is usually used to refer to a collection of
	     monitors that share a common set of input devices (keyboard, mouse,
	     tablet, etc.).  Most workstations tend to only  have  one	display.
	     Larger,  multi-user  systems, however, frequently have several dis-
	     plays so that more than one person can be doing  graphics	work  at
	     once.   To avoid confusion, each display on a machine is assigned a
	     display number (beginning at 0) when the X server for that  display
	     is  started.   The display number must always be given in a display
	     name.

     screennumber
	     Some displays share their input devices among two or more monitors.
	     These may be configured as a single logical  screen,  which  allows
	     windows to move across screens, or as individual screens, each with
	     their own set of windows.	If configured such that each monitor has
	     its  own  set  of	windows, each screen is assigned a screen number
	     (beginning at 0) when the X server for that display is started.  If
	     the screen number is not given, screen 0 will be used.

     On POSIX systems, the default display name is stored in your DISPLAY  envi-
     ronment variable.	This variable is set automatically by the xterm terminal
     emulator.	However, when you log into another machine on a network, you may
     need to set DISPLAY by hand to point to your display.  For example,

	 % setenv DISPLAY myws:0
	 $ DISPLAY=myws:0; export DISPLAY

     The  ssh  program can be used to start an X program on a remote machine; it
     automatically sets the DISPLAY variable correctly.

     Finally, most X programs accept a command line option of -display	display-
     name  to  temporarily  override the contents of DISPLAY.  This is most com-
     monly used to pop windows on another person's screen or as part of  a  "re-
     mote  shell"  command to start an xterm pointing back to your display.  For
     example,

	 % xeyes -display joesws:0 -geometry 1000x1000+0+0
	 % rsh big xterm -display myws:0 -ls </dev/null &

     X servers listen for connections on a variety of  different  communications
     channels  (network  byte streams, shared memory, etc.).  Since there can be
     more than one way of contacting a given server, The hostname  part  of  the
     display name is used to determine the type of channel (also called a trans-
     port layer) to be used.  X servers generally support the following types of
     connections:

     local
	     The  hostname  part of the display name should be the empty string.
	     For example:  :0, :1, and :0.1.  The most efficient local transport
	     will be chosen.

     TCP/IP
	     The hostname part of the display name  should  be	the  server  ma-
	     chine's  hostname	or IP address.	Full Internet names, abbreviated
	     names, IPv4 addresses, and IPv6 addresses are all allowed.  For ex-
	     ample: x.org:0, expo:0, [::1]:0, 198.112.45.11:0, bigmachine:1, and
	     hydra:0.1.

LOCAL CONNECTIONS
     For operating systems that support local connections other than Unix Domain
     sockets (SVR3 and SVR4), there is a compiled-in list specifying  the  order
     in  which local connections should be attempted.  This list can be overrid-
     den by the XLOCAL environment variable described  below.	If  the  display
     name  indicates  a best-choice connection should be made (e.g.  :0.0), each
     connection mechanism is tried until a connection succeeds or no more mecha-
     nisms are available.

     The XLOCAL environment variable should contain a list of one more	more  of
     the following:

	     NAMED
	     PTS
	     SCO
	     UNIX

     which  represent  SVR4  Named Streams pipe, Old-style USL Streams pipe, SCO
     XSight Streams pipe, and Unix domain sockets, respectively.  You can select
     a single mechanism (e.g.  XLOCAL=NAMED), or  an  ordered  list  (e.g.  XLO-
     CAL="NAMED:PTS:SCO").   This  variable  overrides the compiled-in defaults.
     For SVR4 it is recommended that NAMED be the first  preference  connection.
     The default setting is platform-dependent.

     To  globally  override the compiled-in defaults, you should define (and ex-
     port if using sh  or  ksh)  XLOCAL  globally.   If  you  use  startx(1)  or
     xinit(1),	the  definition  should be at the top of your .xinitrc file.  If
     you use xdm(1),  the  definitions	should	be  early  on  in  the	/usr/lo-
     cal/lib/X11/xdm/Xsession script.

ACCESS CONTROL
     An  X  server can use several types of access control.  Mechanisms provided
     in Release 7 are:
     Host Access	   Simple host-based access control.
     MIT-MAGIC-COOKIE-1    Shared plain-text "cookies".
     XDM-AUTHORIZATION-1   Secure DES based private-keys.
     SUN-DES-1		   Based on Sun's secure rpc system.
     Server Interpreted    Server-dependent methods of access control

     Xdm initializes access control for the server and also places authorization
     information in a file accessible to the user.

     Normally, the list of hosts from  which  connections  are	always	accepted
     should  be  empty,  so that only clients with are explicitly authorized can
     connect to the display.  When you	add  entries  to  the  host  list  (with
     xhost), the server no longer performs any authorization on connections from
     those machines.  Be careful with this.

     The  file from which Xlib extracts authorization data can be specified with
     the environment variable XAUTHORITY, and defaults to the  file  .Xauthority
     in  the  home  directory.	Xdm uses $HOME/.Xauthority and will create it or
     merge in authorization records if it already exists when a user logs in.

     If you use several machines and share a common home directory across all of
     the machines by means of a network file system, you never	really	have  to
     worry  about  authorization  files, the system should work correctly by de-
     fault.  Otherwise, as the authorization files are machine-independent,  you
     can  simply  copy	the files to share them.  To manage authorization files,
     use xauth.  This program allows you to extract records and insert them into
     other files.  Using this, you can send  authorization  to	remote	machines
     when  you	login, if the remote machine does not share a common home direc-
     tory with your local machine.  Note that authorization  information  trans-
     mitted  ``in  the clear'' through a network file system or using ftp or rcp
     can be ``stolen'' by a network eavesdropper, and as such may  enable  unau-
     thorized  access.	 In  many  environments, this level of security is not a
     concern, but if it is, you need to know the exact semantics of the particu-
     lar authorization data to know if this is actually a problem.

     For more information on access control, see the Xsecurity(7) manual page.

GEOMETRY SPECIFICATIONS
     One of the advantages of using window systems instead of  hardwired  termi-
     nals  is that applications don't have to be restricted to a particular size
     or location on the screen.  Although the layout of windows on a display  is
     controlled  by  the  window manager that the user is running (described be-
     low), most X programs accept a command line argument of the form  -geometry
     WIDTHxHEIGHT+XOFF+YOFF  (where  WIDTH,  HEIGHT, XOFF, and YOFF are numbers)
     for specifying a preferred size and location for  this  application's  main
     window.

     The  WIDTH  and HEIGHT parts of the geometry specification are usually mea-
     sured in either pixels or characters, depending on  the  application.   The
     XOFF and YOFF parts are measured in pixels and are used to specify the dis-
     tance  of the window from the left or right and top and bottom edges of the
     screen, respectively.  Both types of offsets are measured	from  the  indi-
     cated  edge  of  the screen to the corresponding edge of the window.  The X
     offset may be specified in the following ways:

     +XOFF   The left edge of the window is to be placed XOFF pixels in from the
	     left edge of the screen (i.e., the X  coordinate  of  the	window's
	     origin will be XOFF).  XOFF may be negative, in which case the win-
	     dow's left edge will be off the screen.

     -XOFF   The  right  edge  of the window is to be placed XOFF pixels in from
	     the right edge of the screen.  XOFF may be negative, in which  case
	     the window's right edge will be off the screen.

     The Y offset has similar meanings:

     +YOFF   The  top edge of the window is to be YOFF pixels below the top edge
	     of the screen (i.e., the Y coordinate of the window's  origin  will
	     be  YOFF).   YOFF	may  be negative, in which case the window's top
	     edge will be off the screen.

     -YOFF   The bottom edge of the window is to be YOFF pixels above the bottom
	     edge of the screen.  YOFF may be negative, in which case  the  win-
	     dow's bottom edge will be off the screen.

     Offsets  must be given as pairs; in other words, in order to specify either
     XOFF or YOFF both must be present.  Windows can be placed in the four  cor-
     ners of the screen using the following specifications:

     +0+0    upper left hand corner.

     -0+0    upper right hand corner.

     -0-0    lower right hand corner.

     +0-0    lower left hand corner.

     In  the  following  examples,  a terminal emulator is placed in roughly the
     center of the screen and a load average monitor,  mailbox,  and  clock  are
     placed in the upper right hand corner:

	 xterm -fn 6x10 -geometry 80x24+30+200 &
	 xclock -geometry 48x48-0+0 &
	 xload -geometry 48x48-96+0 &
	 xbiff -geometry 48x48-48+0 &

WINDOW MANAGERS
     The  layout  of  windows  on  the	screen is controlled by special programs
     called window managers.  Although many window managers will honor	geometry
     specifications  as  given,  others may choose to ignore them (requiring the
     user to explicitly draw the window's region on the screen with the pointer,
     for example).

     Since window managers are regular (albeit complex) client programs, a vari-
     ety of different user interfaces can be built.  The X.Org	Foundation  pro-
     vides  a window manager named twm which supports overlapping windows, popup
     menus, point-and-click or click-to-type  input  models,  title  bars,  nice
     icons (and an icon manager for those who don't like separate icon windows).

     See your distro package manager for other popular window managers.

FONT NAMES
     Collections of characters for displaying text and symbols in X are known as
     fonts.  A font typically contains images that share a common appearance and
     look  nice together (for example, a single size, boldness, slant, and char-
     acter set).  Similarly, collections of fonts that are  based  on  a  common
     type  face  (the  variations  are	usually called roman, bold, italic, bold
     italic, oblique, and bold oblique) are called families.

     Fonts come in various sizes.  The X server supports scalable fonts, meaning
     it is possible to create a font of arbitrary size from a single source  for
     the font.	The server supports scaling from outline fonts and bitmap fonts.
     Scaling  from  outline  fonts usually produces significantly better results
     than scaling from bitmap fonts.

     An X server can obtain fonts from individual files stored in directories in
     the file system, or from one or more font servers, or from  a  mixtures  of
     directories  and  font  servers.	The list of places the server looks when
     trying to find a font is controlled by its font path.   Although  most  in-
     stallations  will	choose	to have the server start up with all of the com-
     monly used font directories in the font path, the font path can be  changed
     at  any  time  with the xset program.  However, it is important to remember
     that the directory names are on the server's machine, not on  the	applica-
     tion's.

     Bitmap  font files are usually created by compiling a textual font descrip-
     tion into binary form, using bdftopcf.  Font databases are created by  run-
     ning  the	mkfontdir program in the directory containing the source or com-
     piled versions of the fonts.  Whenever fonts are added to a directory,  mk-
     fontdir should be rerun so that the server can find the new fonts.  To make
     the server reread the font database, reset the font path with the xset pro-
     gram.   For  example,  to	add a font to a private directory, the following
     commands could be used:

	 % cp newfont.pcf ~/myfonts
	 % mkfontdir ~/myfonts
	 % xset fp rehash

     The xfontsel and xlsfonts programs can be used to browse through the  fonts
     available	on  a server.  Font names tend to be fairly long as they contain
     all of the information needed to uniquely identify individual fonts.   How-
     ever, the X server supports wildcarding of font names, so the full specifi-
     cation

	 -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

     might be abbreviated as:

	 -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

     Because  the  shell  also has special meanings for * and ?, wildcarded font
     names should be quoted:

	 % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

     The xlsfonts program can be used to list all of  the  fonts  that	match  a
     given pattern.  With no arguments, it lists all available fonts.  This will
     usually  list  the same font at many different sizes.  To see just the base
     scalable font names, try using one of the following patterns:

	 -*-*-*-*-*-*-0-0-0-0-*-0-*-*
	 -*-*-*-*-*-*-0-0-75-75-*-0-*-*
	 -*-*-*-*-*-*-0-0-100-100-*-0-*-*

     To convert one of the resulting names into a font at a specific  size,  re-
     place  one of the first two zeros with a nonzero value.  The field contain-
     ing the first zero is for the pixel size; replace it with a specific height
     in pixels to name a font at that size.  Alternatively, the field containing
     the second zero is for the point size; replace it with a specific	size  in
     decipoints  (there are 722.7 decipoints to the inch) to name a font at that
     size.  The last zero is an average width field, measured in tenths of  pix-
     els; some servers will anamorphically scale if this value is specified.

FONT SERVER NAMES
     One  of  the following forms can be used to name a font server that accepts
     TCP connections:

	 tcp/hostname:port
	 tcp/hostname:port/cataloguelist

     The hostname specifies the name (or decimal numeric address) of the machine
     on which the font server is running.  The port is the decimal TCP	port  on
     which  the  font  server  is  listening for connections.  The cataloguelist
     specifies a list of catalogue names, with '+' as a separator.

     Examples: tcp/x.org:7100, tcp/198.112.45.11:7100/all.

COLOR NAMES
     Most applications provide ways of tailoring (usually through  resources  or
     command  line  arguments)	the  colors  of various elements in the text and
     graphics they display.  A color can be  specified	either	by  an	abstract
     color  name, or by a numerical color specification.  The numerical specifi-
     cation can identify a color in either device-dependent (RGB) or  device-in-
     dependent terms.  Color strings are case-insensitive.

     X	supports the use of abstract color names, for example, "red", "blue".  A
     value for this abstract name is obtained by searching  one  or  more  color
     name  databases.	Xlib  first searches zero or more client-side databases;
     the number, location, and content of these databases is implementation  de-
     pendent.	If  the  name  is  not	found,	the  color is looked up in the X
     server's database.  The text form of this database is  commonly  stored  in
     the file /usr/local/share/X11/rgb.txt.

     A numerical color specification consists of a color space name and a set of
     values in the following syntax:

	 <color_space_name>:<value>/.../<value>

     An  RGB Device specification is identified by the prefix "rgb:" and has the
     following syntax:

	 rgb:<red>/<green>/<blue>

	     <red>, <green>, <blue> := h | hh | hhh | hhhh
	     h := single hexadecimal digits

     Note that h indicates the value scaled in 4 bits, hh the value scaled in  8
     bits,  hhh  the  value  scaled  in 12 bits, and hhhh the value scaled in 16
     bits, respectively.  These values are passed directly to the X server,  and
     are assumed to be gamma corrected.

     The eight primary colors can be represented as:

			    black     rgb:0/0/0
			    red       rgb:ffff/0/0
			    green     rgb:0/ffff/0
			    blue      rgb:0/0/ffff
			    yellow    rgb:ffff/ffff/0
			    magenta   rgb:ffff/0/ffff
			    cyan      rgb:0/ffff/ffff
			    white     rgb:ffff/ffff/ffff

     For  backward  compatibility,  an older syntax for RGB Device is supported,
     but its continued use is not encouraged.  The syntax is  an  initial  sharp
     sign character followed by a numeric specification, in one of the following
     formats:

			   #RGB 	   (4 bits each)
			   #RRGGBB	   (8 bits each)
			   #RRRGGGBBB	   (12 bits each)
			   #RRRRGGGGBBBB   (16 bits each)

     The  R,  G,  and B represent single hexadecimal digits.  When fewer than 16
     bits each are specified, they represent the most-significant  bits  of  the
     value (unlike the "rgb:" syntax, in which values are scaled).  For example,
     #3a7 is the same as #3000a0007000.

     An  RGB intensity specification is identified by the prefix "rgbi:" and has
     the following syntax:

	 rgbi:<red>/<green>/<blue>

     The red, green, and blue are floating point values between 0.0 and 1.0, in-
     clusive.  They represent linear intensity values, with 1.0 indicating  full
     intensity,  0.5 half intensity, and so on.  These values will be gamma cor-
     rected by Xlib before being sent to the X server.	 The  input  format  for
     these values is an optional sign, a string of numbers possibly containing a
     decimal point, and an optional exponent field containing an E or e followed
     by a possibly signed integer string.

     The  standard  device-independent	string specifications have the following
     syntax:

		       CIEXYZ:<X>/<Y>/<Z>   (none, 1, none)
		       CIEuvY:<u>/<v>/<Y>   (~.6, ~.6, 1)
		       CIExyY:<x>/<y>/<Y>   (~.75, ~.85, 1)
		       CIELab:<L>/<a>/<b>   (100, none, none)
		       CIELuv:<L>/<u>/<v>   (100, none, none)
		       TekHVC:<H>/<V>/<C>   (360, 100, 100)

     All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are  floating  point
     values.  Some of the values are constrained to be between zero and some up-
     per bound; the upper bounds are given in parentheses above.  The syntax for
     these  values  is	an optional '+' or '-' sign, a string of digits possibly
     containing a decimal point, and an optional exponent field consisting of an
     'E' or 'e' followed by an optional '+' or '-' followed by a string of  dig-
     its.

     For  more	information  on device independent color, see the Xlib reference
     manual.

KEYBOARDS
     The X keyboard model is broken  into  two	layers:   server-specific  codes
     (called keycodes) which represent the physical keys, and server-independent
     symbols  (called  keysyms) which represent the letters or words that appear
     on the keys.  Two tables are kept in the server for converting keycodes  to
     keysyms:

     modifier list
	     Some keys (such as Shift, Control, and Caps Lock) are known as mod-
	     ifier and are used to select different symbols that are attached to
	     a	single key (such as Shift-a generates a capital A, and Control-l
	     generates a control character ^L).  The server keeps a list of key-
	     codes corresponding to the various modifier keys.	Whenever  a  key
	     is pressed or released, the server generates an event that contains
	     the  keycode  of the indicated key as well as a mask that specifies
	     which of the modifier keys are currently pressed.	Most servers set
	     up this list to initially contain the various shift,  control,  and
	     shift lock keys on the keyboard.

     keymap table
	     Applications  translate  event  keycodes  and  modifier  masks into
	     keysyms using a keysym table which contains one row for  each  key-
	     code  and	one  column  for various modifier states.  This table is
	     initialized by the server to correspond to normal	typewriter  con-
	     ventions.	 The  exact semantics of how the table is interpreted to
	     produce keysyms depends on the particular program,  libraries,  and
	     language  input  method used, but the following conventions for the
	     first four keysyms in each row are generally adhered to:

     The first four elements of the list are split into two groups  of	keysyms.
     Group  1  contains the first and second keysyms; Group 2 contains the third
     and fourth keysyms.  Within each group, if the first element is  alphabetic
     and  the  the second element is the special keysym NoSymbol, then the group
     is treated as equivalent to a group in which the first element is the  low-
     ercase letter and the second element is the uppercase letter.

     Switching	between groups is controlled by the keysym named MODE SWITCH, by
     attaching that keysym to some key and attaching that key to any one of  the
     modifiers	Mod1  through  Mod5.   This modifier is called the ``group modi-
     fier.''  Group 1 is used when the group modifier is off,  and  Group  2  is
     used when the group modifier is on.

     Within  a	group,	the  modifier state determines which keysym to use.  The
     first keysym is used when the Shift and Lock modifiers are off.  The second
     keysym is used when the Shift modifier is on, when the Lock modifier is  on
     and the second keysym is uppercase alphabetic, or when the Lock modifier is
     on  and  is interpreted as ShiftLock.  Otherwise, when the Lock modifier is
     on and is interpreted as CapsLock, the state of the Shift modifier  is  ap-
     plied first to select a keysym; but if that keysym is lowercase alphabetic,
     then the corresponding uppercase keysym is used instead.

OPTIONS
     Most  X programs attempt to use the same names for command line options and
     arguments.  All applications written with the X Toolkit Intrinsics automat-
     ically accept the following options:

     -display display
	     This option specifies the name of the X server to use.

     -geometry geometry
	     This option specifies the initial size and location of the window.

     -bg color, -background color
	     Either option specifies the color to use for the window background.

     -bd color, -bordercolor color
	     Either option specifies the color to use for the window border.

     -bw number, -borderwidth number
	     Either option specifies the width in pixels of the window border.

     -fg color, -foreground color
	     Either option specifies the color to use for text or graphics.

     -fn font, -font font
	     Either option specifies the font to use for displaying text.

     -iconic
	     This option indicates that the user would prefer that the	applica-
	     tion's  windows  initially  not be visible as if the windows had be
	     immediately iconified by the user.  Window managers may choose  not
	     to honor the application's request.

     -name
	     This option specifies the name under which resources for the appli-
	     cation  should be found.  This option is useful in shell aliases to
	     distinguish between invocations of an application, without  resort-
	     ing to creating links to alter the executable file name.

     -rv, -reverse
	     Either  option  indicates	that the program should simulate reverse
	     video if possible, often by swapping the foreground and  background
	     colors.  Not all programs honor this or implement it correctly.  It
	     is usually only used on monochrome displays.

     +rv
	     This  option indicates that the program should not simulate reverse
	     video.  This is used to override any defaults since  reverse  video
	     doesn't always work properly.

     -selectionTimeout
	     This  option specifies the timeout in milliseconds within which two
	     communicating applications must respond to one another for a selec-
	     tion request.

     -synchronous
	     This option indicates that requests to the X server should be  sent
	     synchronously,  instead  of  asynchronously.   Since  Xlib normally
	     buffers requests to the server, errors do not necessarily	get  re-
	     ported  immediately  after  they  occur.  This option turns off the
	     buffering so that the application can be debugged.  It should never
	     be used with a working program.

     -title string
	     This option specifies the title to be used for this  window.   This
	     information  is  sometimes used by a window manager to provide some
	     sort of header identifying the window.

     -xnllanguage language[_territory][.codeset]
	     This option specifies the language, territory, and codeset for  use
	     in resolving resource and other filenames.

     -xrm resourcestring
	     This option specifies a resource name and value to override any de-
	     faults.   It  is  also very useful for setting resources that don't
	     have explicit command line arguments.

RESOURCES
     To make the tailoring of applications to  personal  preferences  easier,  X
     provides a mechanism for storing default values for program resources (e.g.
     background  color,  window  title,  etc.) that is used by programs that use
     toolkits based on the X Toolkit Intrinsics library libXt.	(Programs  using
     the  common  Gtk+ and Qt toolkits use other configuration mechanisms.)  Re-
     sources are specified as strings that are read in from various places  when
     an  application  is  run.	 Program  components are named in a hierarchical
     fashion, with each node in the hierarchy identified by a class and  an  in-
     stance name.  At the top level is the class and instance name of the appli-
     cation  itself.   By  convention,	the class name of the application is the
     same as the program name, but with   the  first  letter  capitalized  (e.g.
     Bitmap  or  Emacs)  although some programs that begin with the letter ``x''
     also capitalize the second letter for historical reasons.

     The precise syntax for resources is:

     ResourceLine    =	     Comment | IncludeFile | ResourceSpec | <empty line>
     Comment	     =	     "!" {<any character except null or newline>}
     IncludeFile     =	     "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
     FileName	     =	     <valid filename for operating system>
     ResourceSpec    =	     WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
     ResourceName    =	     [Binding] {Component Binding} ComponentName
     Binding	     =	     "." | "*"
     WhiteSpace      =	     {<space> | <horizontal tab>}
     Component	     =	     "?" | ComponentName
     ComponentName   =	     NameChar {NameChar}
     NameChar	     =	     "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
     Value	     =	     {<any character except null or unescaped newline>}

     Elements separated by vertical bar  (|)  are  alternatives.   Curly  braces
     ({...}) indicate zero or more repetitions of the enclosed elements.  Square
     brackets  ([...])	indicate  that the enclosed element is optional.  Quotes
     ("...") are used around literal characters.

     IncludeFile lines are interpreted by replacing the line with  the	contents
     of the specified file.  The word "include" must be in lowercase.  The file-
     name is interpreted relative to the directory of the file in which the line
     occurs  (for  example,  if the filename contains no directory or contains a
     relative directory specification).

     If a ResourceName contains a contiguous sequence of  two  or  more  Binding
     characters,  the sequence will be replaced with single "." character if the
     sequence contains only "." characters, otherwise the sequence will  be  re-
     placed with a single "*" character.

     A	resource  database  never  contains  more than one entry for a given Re-
     sourceName.  If a resource file contains multiple lines with the  same  Re-
     sourceName, the last line in the file is used.

     Any  whitespace  character before or after the name or colon in a Resource-
     Spec are ignored.	To allow a Value to begin with whitespace, the two-char-
     acter sequence ``\space'' (backslash followed by space) is  recognized  and
     replaced  by  a  space  character,  and the two-character sequence ``\tab''
     (backslash followed by horizontal tab) is recognized and replaced by a hor-
     izontal tab character.  To allow a Value to contain embedded newline  char-
     acters,  the  two-character sequence ``\n'' is recognized and replaced by a
     newline character.  To allow a Value to be broken across multiple lines  in
     a text file, the two-character sequence ``\newline'' (backslash followed by
     newline)  is  recognized  and  removed from the value.  To allow a Value to
     contain arbitrary character codes, the  four-character  sequence  ``\nnn'',
     where  each  n  is a digit character in the range of ``0''-``7'', is recog-
     nized and replaced with a single byte that contains the octal value  speci-
     fied by the sequence.  Finally, the two-character sequence ``\\'' is recog-
     nized and replaced with a single backslash.

     When  an application looks for the value of a resource, it specifies a com-
     plete path in the hierarchy, with both class and instance names.	However,
     resource  values  are usually given with only partially specified names and
     classes, using pattern matching constructs.  An asterisk  (*)  is	a  loose
     binding  and is used to represent any number of intervening components, in-
     cluding none.  A period (.) is a tight binding and is used to separate  im-
     mediately	adjacent  components.	A question mark (?) is used to match any
     single component name or class.  A database entry cannot  end  in	a  loose
     binding;  the final component (which cannot be "?") must be specified.  The
     lookup algorithm searches the resource database for  the  entry  that  most
     closely  matches  (is  most  specific  for)  the  full name and class being
     queried.  When more than one database  entry  matches  the  full  name  and
     class, precedence rules are used to select just one.

     The  full name and class are scanned from left to right (from highest level
     in the hierarchy to lowest), one component at a time.  At each  level,  the
     corresponding  component  and/or  binding	of each matching entry is deter-
     mined, and these matching components and bindings are compared according to
     precedence rules.	Each of the rules is applied at each level, before  mov-
     ing to the next level, until a rule selects a single entry over all others.
     The rules (in order of precedence) are:

     1.   An  entry  that contains a matching component (whether name, class, or
	  "?") takes precedence over entries that elide the level (that is,  en-
	  tries that match the level in a loose binding).

     2.   An  entry with a matching name takes precedence over both entries with
	  a matching class and entries that match using "?".  An  entry  with  a
	  matching class takes precedence over entries that match using "?".

     3.   An  entry  preceded  by  a tight binding takes precedence over entries
	  preceded by a loose binding.

     Programs based on the X Toolkit Intrinsics obtain resources from  the  fol-
     lowing  sources  (other  programs	usually  support  some	subset	of these
     sources):

     RESOURCE_MANAGER root window property
	     Any global resources that should be available to clients on all ma-
	     chines should be stored in the  RESOURCE_MANAGER  property  on  the
	     root  window  of  the first screen using the xrdb program.  This is
	     frequently taken care of when the user starts up X through the dis-
	     play manager or xinit.

     SCREEN_RESOURCES root window property
	     Any resources specific to a given screen (e.g. colors) that  should
	     be  available  to	clients  on all machines should be stored in the
	     SCREEN_RESOURCES property on the root window of that  screen.   The
	     xrdb  program  will  sort resources automatically and place them in
	     RESOURCE_MANAGER or SCREEN_RESOURCES, as appropriate.

     application-specific files
	     Directories named by the environment  variable  XUSERFILESEARCHPATH
	     or  the  environment variable XAPPLRESDIR (which names a single di-
	     rectory and should end with a '/' on POSIX systems), plus	directo-
	     ries  in a standard place (usually under /usr/local/share/X11/, but
	     this can be overridden with the XFILESEARCHPATH  environment  vari-
	     able) are searched for for application-specific resources.  For ex-
	     ample,  application  default resources are usually kept in /usr/lo-
	     cal/share/X11/app-defaults/.  See the X Toolkit Intrinsics - C Lan-
	     guage Interface manual for details.

     XENVIRONMENT
	     Any user- and machine-specific resources may be specified	by  set-
	     ting  the	XENVIRONMENT  environment  variable to the name of a re-
	     source file to be loaded by all applications.  If this variable  is
	     not  defined,  a file named $HOME/.Xdefaults-hostname is looked for
	     instead, where hostname is the name of the host where the	applica-
	     tion is executing.

     -xrm resourcestring
	     Resources	can  also  be  specified from the command line.  The re-
	     sourcestring is a single resource name and value  as  shown  above.
	     Note  that  if  the  string  contains characters interpreted by the
	     shell (e.g., asterisk), they must be quoted.  Any	number	of  -xrm
	     arguments may be given on the command line.

     Program resources are organized into groups called classes, so that collec-
     tions  of	individual resources (each of which are called instances) can be
     set all at once.  By convention, the instance name  of  a	resource  begins
     with a lowercase letter and class name with an upper case letter.	Multiple
     word  resources  are  concatenated  with the first letter of the succeeding
     words capitalized.  Applications written with the X Toolkit Intrinsics will
     have at least the following resources:

     background (class Background)
	     This resource specifies the color to use for the window background.

     borderWidth (class BorderWidth)
	     This resource specifies the width in pixels of the window border.

     borderColor (class BorderColor)
	     This resource specifies the color to use for the window border.

     Most applications using the X Toolkit Intrinsics  also  have  the	resource
     foreground  (class  Foreground),  specifying  the color to use for text and
     graphics within the window.

     By combining class and instance specifications, application preferences can
     be set quickly and easily.  Users of color displays will frequently want to
     set Background and Foreground classes  to	particular  defaults.	Specific
     color  instances such as text cursors can then be overridden without having
     to define all of the related resources.  For example,

	 bitmap*Dashed:  off
	 XTerm*cursorColor:  gold
	 XTerm*multiScroll:  on
	 XTerm*jumpScroll:  on
	 XTerm*reverseWrap:  on
	 XTerm*curses:	on
	 XTerm*Font:  6x10
	 XTerm*scrollBar: on
	 XTerm*scrollbar*thickness: 5
	 XTerm*multiClickTime: 500
	 XTerm*charClass:  33:48,37:48,45-47:48,64:48
	 XTerm*cutNewline: off
	 XTerm*cutToBeginningOfLine: off
	 XTerm*titeInhibit:  on
	 XTerm*ttyModes:  intr ^c erase ^? kill ^u
	 XLoad*Background: gold
	 XLoad*Foreground: red
	 XLoad*highlight: black
	 XLoad*borderWidth: 0
	 emacs*Geometry:  80x65-0-0
	 emacs*Background:  rgb:5b/76/86
	 emacs*Foreground:  white
	 emacs*Cursor:	white
	 emacs*BorderColor:  white
	 emacs*Font:  6x10
	 xmag*geometry: -0-0
	 xmag*borderColor:  white

     If these resources were stored in a file called .Xresources  in  your  home
     directory, they could be added to any existing resources in the server with
     the following command:

	 % xrdb -merge $HOME/.Xresources

     This  is  frequently  how user-friendly startup scripts merge user-specific
     defaults into any site-wide defaults.  All sites are encouraged to  set  up
     convenient  ways  of  automatically  loading resources. See the Xlib manual
     section Resource Manager Functions for more information.

ENVIRONMENT
     DISPLAY
	    This is the only mandatory environment variable. It must point to an
	    X server. See section "Display Names" above.

     XAUTHORITY
	    This must point to a file that contains authorization data. The  de-
	    fault  is  $HOME/.Xauthority.  See	Xsecurity(7),  xauth(1), xdm(1),
	    Xau(3).

     ICEAUTHORITY
	    This must point to a file that contains authorization data. The  de-
	    fault is $HOME/.ICEauthority.

     LC_ALL, LC_CTYPE, LANG
	    The  first	non-empty value among these three determines the current
	    locale's facet for character handling, and in particular the default
	    text encoding. See locale(7), setlocale(3), locale(1).

     XMODIFIERS
	    This variable can be set to contain additional information important
	    for the current locale setting. Typically set to  @im=<input-method>
	    to enable a particular input method. See XSetLocaleModifiers(3).

     XLOCALEDIR
	    This  must point to a directory containing the locale.alias file and
	    Compose and XLC_LOCALE file hierarchies for all locales. The default
	    value is /usr/local/share/X11/locale.

     XENVIRONMENT
	    This must point to a file containing X  resources.	The  default  is
	    $HOME/.Xdefaults-<hostname>.  Unlike  $HOME/.Xresources,  it is con-
	    sulted each time an X application starts.

     XFILESEARCHPATH
	    This must contain a colon separated list of  path  templates,  where
	    libXt will search for resource files. The default value consists of

		/usr/local/etc/X11/%L/%T/%N%C%S:\
		/usr/local/etc/X11/%l/%T/%N%C%S:\
		/usr/local/etc/X11/%T/%N%C%S:\
		/usr/local/etc/X11/%L/%T/%N%S:\
		/usr/local/etc/X11/%l/%T/%N%S:\
		/usr/local/etc/X11/%T/%N%S:\
		/usr/local/share/X11/%L/%T/%N%C%S:\
		/usr/local/share/X11/%l/%T/%N%C%S:\
		/usr/local/share/X11/%T/%N%C%S:\
		/usr/local/share/X11/%L/%T/%N%S:\
		/usr/local/share/X11/%l/%T/%N%S:\
		/usr/local/share/X11/%T/%N%S:\
		/usr/local/lib/X11/%L/%T/%N%C%S:\
		/usr/local/lib/X11/%l/%T/%N%C%S:\
		/usr/local/lib/X11/%T/%N%C%S:\
		/usr/local/lib/X11/%L/%T/%N%S:\
		/usr/local/lib/X11/%l/%T/%N%S:\
		/usr/local/lib/X11/%T/%N%S

	    A path template is transformed to a pathname by substituting:

		%D => the implementation-specific default path
		%N => name (basename) being searched for
		%T => type (dirname) being searched for
		%S => suffix being searched for
		%C => value of the resource "customization"
		      (class "Customization")
		%L => the locale name
		%l => the locale's language (part before '_')
		%t => the locale's territory (part after '_` but before '.')
		%c => the locale's encoding (part after '.')

     XUSERFILESEARCHPATH
	    This  must	contain  a colon separated list of path templates, where
	    libXt will search for user dependent  resource  files.  The  default
	    value is:

		$XAPPLRESDIR/%L/%N%C:\
		$XAPPLRESDIR/%l/%N%C:\
		$XAPPLRESDIR/%N%C:\
		$HOME/%N%C:\
		$XAPPLRESDIR/%L/%N:\
		$XAPPLRESDIR/%l/%N:\
		$XAPPLRESDIR/%N:\
		$HOME/%N

	    $XAPPLRESDIR defaults to $HOME, see below.

	    A path template is transformed to a pathname by substituting:

		%D => the implementation-specific default path
		%N => name (basename) being searched for
		%T => type (dirname) being searched for
		%S => suffix being searched for
		%C => value of the resource "customization"
		      (class "Customization")
		%L => the locale name
		%l => the locale's language (part before '_')
		%t => the locale's territory (part after '_` but before '.')
		%c => the locale's encoding (part after '.')

     XAPPLRESDIR
	    This must point to a base directory where the user stores the appli-
	    cation  dependent  resource  files. The default value is $HOME. Only
	    used if XUSERFILESEARCHPATH is not set.

     XKEYSYMDB
	    This must point to a file containing nonstandard keysym definitions.
	    The default value is /usr/local/share/X11/XKeysymDB.

     XCMSDB
	    This must point to a color name database file. The default value is
	     /usr/local/lib/X11/Xcms.txt.

     RESOURCE_NAME
	    This serves as main identifier for resources belonging to  the  pro-
	    gram  being executed. It defaults to the basename of pathname of the
	    program.

     SESSION_MANAGER
	    Denotes the session manager to which the application should connect.
	    See xsm(1), rstart(1).

     XF86BIGFONT_DISABLE
	    Setting this variable to a non-empty value disables the XFree86-Big-
	    font extension. This extension is a mechanism to reduce  the  memory
	    consumption of big fonts by use of shared memory.

     XKB_FORCE
     XKB_DISABLE
     XKB_DEBUG
     _XKB_CHARSET
     _XKB_LOCALE_CHARSETS
     _XKB_OPTIONS_ENABLE
     _XKB_LATIN1_LOOKUP
     _XKB_CONSUME_LOOKUP_MODS
     _XKB_CONSUME_SHIFT_AND_LOCK
     _XKB_IGNORE_NEW_KEYBOARDS
     _XKB_CONTROL_FALLBACK
     _XKB_COMP_LED _XKB_COMP_FAIL_BEEP

     These variables influence the X Keyboard Extension.

EXAMPLES
     The  following is a collection of sample command lines for some of the more
     frequently used commands.	For more information on  a  particular	command,
     please refer to that command's manual page.

	 %  xrdb $HOME/.Xresources
	 %  xmodmap -e "keysym BackSpace = Delete"
	 %  mkfontdir /usr/local/lib/X11/otherfonts
	 %  xset fp+ /usr/local/lib/X11/otherfonts
	 %  xmodmap $HOME/.keymap.km
	 %  xsetroot -solid 'rgbi:.8/.8/.8'
	 %  xset b 100 400 c 50 s 1800 r on
	 %  xset q
	 %  twm
	 %  xmag
	 %  xclock -geometry 48x48-0+0 -bg blue -fg white
	 %  xeyes -geometry 48x48-48+0
	 %  xbiff -update 20
	 %  xlsfonts '*helvetica*'
	 %  xwininfo -root
	 %  xdpyinfo -display joesworkstation:0
	 %  xhost -joesworkstation
	 %  xrefresh
	 %  xwd | xwud
	 %  bitmap companylogo.bm 32x32
	 %  xcalc -bg blue -fg magenta
	 %  xterm -geometry 80x66-0-0 -name myxterm $*

DIAGNOSTICS
     A	wide variety of error messages are generated from various programs.  The
     default error handler in Xlib (also used by many  toolkits)  uses	standard
     resources to construct diagnostic messages when errors occur.  The defaults
     for these messages are usually stored in /usr/local/share/X11/XErrorDB.  If
     this file is not present, error messages will be rather terse and cryptic.

     When  the X Toolkit Intrinsics encounter errors converting resource strings
     to the appropriate internal format, no error messages are usually	printed.
     This is convenient when it is desirable to have one set of resources across
     a	variety  of  displays (e.g. color vs. monochrome, lots of fonts vs. very
     few, etc.), although it can pose problems for trying to  determine  why  an
     application  might be failing.  This behavior can be overridden by the set-
     ting the StringConversionWarnings resource.

     To force the X Toolkit Intrinsics to always print string  conversion  error
     messages,	the  following	resource  should be placed in the file that gets
     loaded onto the RESOURCE_MANAGER property	using  the  xrdb  program  (fre-
     quently called .Xresources or .Xres in the user's home directory):

	 *StringConversionWarnings: on

     To  have conversion messages printed for just a particular application, the
     appropriate instance name can be placed before the asterisk:

	 xterm*StringConversionWarnings: on

SEE ALSO
     XOrgFoundation(7),  XStandards(7),  Xsecurity(7),	appres(1),  bdftopcf(1),
     bitmap(1),  editres(1), fslsfonts(1), fstobdf(1), iceauth(1), mkfontdir(1),
     mkfontscale(1),  oclock(1),  rgb(1),  resize(1),  smproxy(1),  transset(1),
     twm(1),  x11perf(1),  x11perfcomp(1),  xauth(1),  xclipboard(1), xclock(1),
     xcmsdb(1),  xcompmgr(1),  xconsole(1),  xdm(1),  xdpyinfo(1),  xdriinfo(1),
     xev(1),   xfd(1),	xfontsel(1),  xfs(1),  xfsinfo(1),  xhost(1),  xinit(1),
     xkbbell(1), xkbcomp(1), xkbevd(1), xkbprint(1),  xkbvleds(1),  xkbwatch(1),
     xkill(1),	 xlogo(1),  xlsatoms(1),  xlsclients(1),  xlsfonts(1),	xmag(1),
     xmodmap(1), xprop(1),  xrandr(1),	xrdb(1),  xrefresh(1),	xrestop(1),  xs-
     cope(1),  xset(1),  xsetroot(1),  xsm(1), xstdcmap(1), xterm(1), xvinfo(1),
     xwd(1), xwininfo(1), xwud(1).   Xserver(1),  Xorg(1),  Xdmx(1),  Xephyr(1),
     Xnest(1), Xquartz(1), Xvfb(1), Xvnc(1), XWin(1).

     Xlib - C Language X Interface, and X Toolkit Intrinsics - C Language Inter-
     face

     Those specifications, and additional specifications & documentation for the
     X	Window	System may also be found in /usr/local/share/doc or on the X.Org
     Foundation website at http://www.x.org/releases/current/doc/.

TRADEMARKS
     X Window System is a trademark of The Open Group.

AUTHORS
     A cast of thousands, literally.  Releases 6.7 and later are brought to  you
     by the X.Org Foundation. The names of all people who made it a reality will
     be found in the individual documents and source files.

     Releases 6.6 and 6.5 were done by The X.Org Group.  Release 6.4 was done by
     The  X  Project  Team.  The Release 6.3 distribution was from The X Consor-
     tium, Inc.  The staff members at the X Consortium responsible for that  re-
     lease  were:  Donna  Converse  (emeritus), Stephen Gildea (emeritus), Kaleb
     Keithley, Matt Landau (emeritus), Ralph Mor (emeritus),  Janet  O'Halloran,
     Bob Scheifler, Ralph Swick, Dave Wiggins (emeritus), and Reed Augliere.

     The X Window System standard was originally developed at the Laboratory for
     Computer  Science	at  the  Massachusetts	Institute of Technology, and all
     rights thereto were assigned to the X Consortium on  January  1,  1994.   X
     Consortium,  Inc. closed its doors on December 31, 1996.  All rights to the
     X Window System have been assigned to The Open Group.

X Version 11			 xorg-docs 1.7.3			    X(7)

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