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SOCKET(9)		    Kernel Developer's Manual		       SOCKET(9)

NAME
     socket -- kernel socket interface

SYNOPSIS
     #include <sys/socket.h>
     #include <sys/socketvar.h>

     void
     soabort(struct socket *so);

     int
     soaccept(struct socket *so, struct sockaddr *nam);

     int
     socheckuid(struct socket *so, uid_t uid);

     int
     sobind(struct socket *so, struct sockaddr *nam, struct thread *td);

     void
     soclose(struct socket *so);

     int
     soconnect(struct socket *so, struct sockaddr *nam, struct thread *td);

     int
     socreate(int dom, struct socket **aso, int type, int proto,
	 struct ucred *cred, struct thread *td);

     int
     sodisconnect(struct socket *so);

     void
     sodtor_set(struct socket *so, void (*func)(struct socket *));

     struct sockaddr *
     sodupsockaddr(const struct sockaddr *sa, int mflags);

     void
     sofree(struct socket *so);

     void
     sohasoutofband(struct socket *so);

     int
     solisten(struct socket *so, int backlog, struct thread *td);

     void
     solisten_proto(struct socket *so, int backlog);

     int
     solisten_proto_check(struct socket *so);

     struct socket *
     sonewconn(struct socket *head, int connstatus);

     int
     sopoll(struct socket *so, int events, struct ucred *active_cred,
	 struct thread *td);

     int
     sopoll_generic(struct socket *so, int events, struct ucred *active_cred,
	 struct thread *td);

     int
     soreceive(struct socket *so, struct sockaddr **psa, struct uio *uio,
	 struct mbuf **mp0, struct mbuf **controlp, int *flagsp);

     int
     soreceive_stream(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreceive_dgram(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreceive_generic(struct socket *so, struct sockaddr **paddr,
	 struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
	 int *flagsp);

     int
     soreserve(struct socket *so, u_long sndcc, u_long rcvcc);

     void
     sorflush(struct socket *so);

     int
     sosend(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     sosend_dgram(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     sosend_generic(struct socket *so, struct sockaddr *addr, struct uio *uio,
	 struct mbuf *top, struct mbuf *control, int flags, struct thread *td);

     int
     soshutdown(struct socket *so, int how);

     void
     sotoxsocket(struct socket *so, struct xsocket *xso);

     void
     soupcall_clear(struct socket *so, int which);

     void
     soupcall_set(struct socket *so, int which,
	 int (*func)(struct socket *, void *, int), void *arg);

     void
     sowakeup(struct socket *so, struct sockbuf *sb);

     #include <sys/sockopt.h>

     int
     sosetopt(struct socket *so, struct sockopt *sopt);

     int
     sogetopt(struct socket *so, struct sockopt *sopt);

     int
     sooptcopyin(struct sockopt *sopt, void *buf, size_t len, size_t minlen);

     int
     sooptcopyout(struct sockopt *sopt, const void *buf, size_t len);

DESCRIPTION
     The  kernel socket programming interface permits in-kernel consumers to in-
     teract with local and network socket objects in a manner  similar	to  that
     permitted	using  the socket(2) user API.	These interfaces are appropriate
     for use by distributed file systems and  other  network-aware  kernel  ser-
     vices.   While the user API operates on file descriptors, the kernel inter-
     faces operate directly on struct socket pointers.	 Some  portions  of  the
     kernel API exist only to implement the user API, and are not expected to be
     used  by  kernel  code.  The portions of the socket API used by socket con-
     sumers and implementations of network protocols will differ; some	routines
     are only useful for protocol implementors.

     Except  where  otherwise indicated, socket functions may sleep, and are not
     appropriate for use in an interrupt thread context or  while  holding  non-
     sleepable kernel locks.

   Creating and Destroying Sockets
     A new socket may be created using socreate().  As with socket(2), arguments
     specify  the requested domain, type, and protocol via dom, type, and proto.
     The socket is returned via aso on success.   In  addition,  the  credential
     used  to authorize operations associated with the socket will be passed via
     cred (and will be cached for the lifetime of the socket),	and  the  thread
     performing the operation via td.  Warning: authorization of the socket cre-
     ation operation will be performed using the thread credential for some pro-
     tocols (such as raw sockets).

     Sockets  may  be closed and freed using soclose(), which has similar seman-
     tics to close(2).

     In certain circumstances, it is appropriate to  destroy  a  socket  without
     waiting  for  it  to disconnect, for which soabort() is used.  This is only
     appropriate for incoming connections which are  in  a  partially  connected
     state.   It  must	be called on an unreferenced socket, by the thread which
     removed the socket from its listen queue, to prevent races.  It  will  call
     into  protocol  code,  so	no  socket locks may be held over the call.  The
     caller of soabort() is responsible for setting the VNET context.  The  nor-
     mal  path to freeing a socket is sofree(), which handles reference counting
     on the socket.  It should be called whenever a reference is  released,  and
     also  whenever  reference	flags  are  cleared  in socket or protocol code.
     Calls to sofree() should not be made from outside the socket layer; outside
     callers should use soclose() instead.

   Connections and Addresses
     The sobind() function is equivalent to the bind(2) system call,  and  binds
     the  socket so to the address nam.  The operation would be authorized using
     the credential on thread td.

     The soconnect() function is equivalent to the connect(2) system  call,  and
     initiates	a connection on the socket so to the address nam.  The operation
     will be authorized using the credential on thread td.  Unlike the user sys-
     tem call, soconnect() returns immediately;  the  caller  may  msleep(9)  on
     so->so_timeo   while   holding   the  socket  mutex  and  waiting	for  the
     SS_ISCONNECTING flag to clear or so->so_error to become non-zero.	 If  so-
     connect() fails, the caller must manually clear the SS_ISCONNECTING flag.

     A call to sodisconnect() disconnects the socket without closing it.

     The soshutdown() function is equivalent to the shutdown(2) system call, and
     causes part or all of a connection on a socket to be closed down.

     Sockets are transitioned from non-listening status to listening with solis-
     ten().

   Socket Options
     The sogetopt() function is equivalent to the getsockopt(2) system call, and
     retrieves a socket option on socket so.  The sosetopt() function is equiva-
     lent  to  the setsockopt(2) system call, and sets a socket option on socket
     so.

     The second argument in both sogetopt() and sosetopt() is the  sopt  pointer
     to  a struct sopt describing the socket option operation.	The caller-allo-
     cated structure must be zeroed, and then have  its  fields  initialized  to
     specify socket option operation arguments:

     sopt_dir	   Set	to  SOPT_SET  or SOPT_GET depending on whether this is a
		   get or set operation.

     sopt_level    Specify the level in the network stack the operation is  tar-
		   geted at; for example, SOL_SOCKET.

     sopt_name	   Specify the name of the socket option to set.

     sopt_val	   Kernel space pointer to the argument value for the socket op-
		   tion.

     sopt_valsize  Size of the argument value in bytes.

   Socket Upcalls
     In  order for the owner of a socket to be notified when the socket is ready
     to send or receive data, an upcall may be registered on  the  socket.   The
     upcall  is  a  function  that will be called by the socket framework when a
     socket buffer associated with the given socket  is  ready	for  reading  or
     writing.  soupcall_set() is used to register a socket upcall.  The function
     func  is registered, and the pointer arg will be passed as its second argu-
     ment when it is called by the framework.  The possible values for which are
     SO_RCV and SO_SND, which register upcalls for receive and send events,  re-
     spectively.   The	upcall	function  func()  must	return	either	SU_OK or
     SU_ISCONNECTED, depending on whether or not a call to soisconnected  should
     be  made by the socket framework after the upcall returns.  The upcall func
     cannot call soisconnected itself due  to  lock  ordering  with  the  socket
     buffer  lock.   Only  SO_RCV  upcalls should return SU_ISCONNECTED.  When a
     SO_RCV upcall returns SU_ISCONNECTED, the upcall will be removed  from  the
     socket.

     Upcalls are removed from their socket by soupcall_clear().  The which argu-
     ment  again  specifies  whether  the  sending  or receiving upcall is to be
     cleared, with SO_RCV or SO_SND.

   Socket Destructor Callback
     A kernel system can use the sodtor_set() function to set a destructor for a
     socket.  The destructor is called when the socket is  about  to  be  freed.
     The  destructor is called before the protocol detach routine.  The destruc-
     tor can serve as a callback to initiate additional cleanup actions.

   Socket I/O
     The soreceive() function is equivalent to the recvmsg(2) system  call,  and
     attempts  to  receive bytes of data from the socket so, optionally blocking
     awaiting for data if none is ready to read.  Data may be retrieved directly
     to kernel or user memory via the uio argument, or as an mbuf chain returned
     to the caller via mp0, avoiding a	data  copy.   The  uio	must  always  be
     non-NULL.	 If  mp0  is  non-NULL,  only the uio_resid of uio is used.  The
     caller may optionally retrieve a socket address  on  a  protocol  with  the
     PR_ADDR  capability  by  providing  storage via non-NULL psa argument.  The
     caller may optionally retrieve control data mbufs via a  non-NULL	controlp
     argument.	 Optional  flags  may  be  passed  to soreceive() via a non-NULL
     flagsp argument, and use the same flag name space as the recvmsg(2)  system
     call.

     The  sosend() function is equivalent to the sendmsg(2) system call, and at-
     tempts to send bytes of data via the socket so, optionally blocking if data
     cannot be immediately sent.  Data may be sent directly from kernel or  user
     memory  via  the uio argument, or as an mbuf chain via top, avoiding a data
     copy.  Only one of the uio or top pointers may be	non-NULL.   An	optional
     destination  address  may	be specified via a non-NULL addr argument, which
     may result in an implicit connect if supported by the protocol.  The caller
     may optionally send control data mbufs via  a  non-NULL  control  argument.
     Flags  may be passed to sosend() using the flags argument, and use the same
     flag name space as the sendmsg(2) system call.

     Kernel callers running in an interrupt thread  context,  or  with	a  mutex
     held,  will wish to use non-blocking sockets and pass the MSG_DONTWAIT flag
     in order to prevent these functions from sleeping.

     A socket can be queried for readability, writability, out-of-band data,  or
     end-of-file  using  sopoll().   The  possible  values for events are as for
     poll(2),  with  symbolic  values  POLLIN,	POLLPRI,  POLLOUT,   POLLRDNORM,
     POLLWRNORM, POLLRDBAND, and POLLINGEOF taken from <sys/poll.h>.

     Calls to soaccept() pass through to the protocol's accept routine to accept
     an incoming connection.

   Socket Utility Functions
     The  uid  of  a  socket's	credential  may  be  compared against a uid with
     socheckuid().

     A copy of an existing struct sockaddr may be made using sodupsockaddr().

     Protocol implementations notify the socket layer of the arrival of  out-of-
     band  data  using	sohasoutofband(),  so  that  the socket layer can notify
     socket consumers of the available data.

     An "external-format" version of a struct socket can be created using sotox-
     socket(), suitable for isolating user  code  from	changes  in  the  kernel
     structure.

   Protocol Implementations
     Protocols	must  supply an implementation for solisten(); such protocol im-
     plementations  can  call  back  into  the	 socket   layer   using   solis-
     ten_proto_check()	and  solisten_proto()  to check and set the socket-layer
     listen state.  These callbacks are provided so that the protocol  implemen-
     tation  can order the socket layer and protocol locks as necessary.  Proto-
     cols must supply an implementation  of  soreceive();  the	functions  sore-
     ceive_stream(), soreceive_dgram(), and soreceive_generic() are supplied for
     use by such implementations.

     Protocol  implementations can use sonewconn() to create a socket and attach
     protocol state to that socket.  This can be  used	to  create  new  sockets
     available	for  soaccept()  on  a listen socket.  The returned socket has a
     reference count of zero.

     Protocols must supply an implementation for sopoll();  sopoll_generic()  is
     provided for the use by protocol implementations.

     The functions sosend_dgram() and sosend_generic() are supplied to assist in
     protocol implementations of sosend().

     When  a protocol creates a new socket structure, it is necessary to reserve
     socket buffer space for that socket, by calling soreserve().  The rough in-
     verse of this reservation is performed by sorflush(), which is called auto-
     matically by the socket framework.

     When a protocol needs to wake up threads waiting for the socket  to  become
     ready  to	read  or write, variants of sowakeup() are used.  The sowakeup()
     function should not be called directly by protocol code,  instead	use  the
     wrappers	   sorwakeup(),     sorwakeup_locked(),     sowwakeup(),     and
     sowwakeup_locked() for readers and writers, with the  corresponding  socket
     buffer lock not already locked, or already held, respectively.

     The  functions sooptcopyin() and sooptcopyout() are useful for transferring
     struct sockopt data between user and kernel code.

SEE ALSO
     bind(2), close(2), connect(2), getsockopt(2),  recv(2),  send(2),	setsock-
     opt(2),  shutdown(2),  socket(2),	ng_ksocket(4), intr_event(9), msleep(9),
     ucred(9)

HISTORY
     The socket(2) system call appeared in 4.2BSD.  This manual page was  intro-
     duced in FreeBSD 7.0.

AUTHORS
     This manual page was written by Robert Watson and
     Benjamin Kaduk.

BUGS
     The  use of explicitly passed credentials, credentials hung from explicitly
     passed threads, the credential on curthread, and the cached credential from
     socket creation time is inconsistent, and may lead to unexpected behaviour.
     It is possible that several of the td arguments should be	cred  arguments,
     or simply not be present at all.

     The  caller  may  need to manually clear SS_ISCONNECTING if soconnect() re-
     turns an error.

     The MSG_DONTWAIT flag is not implemented for sosend(), and may  not  always
     work with soreceive() when zero copy sockets are enabled.

     This  manual page does not describe how to register socket upcalls or moni-
     tor a socket for readability/writability without using blocking I/O.

     The soref() and sorele() functions are not described,  and  in  most  cases
     should not be used, due to confusing and potentially incorrect interactions
     when sorele() is last called after soclose().

FreeBSD 15.1			September 6, 2022		       SOCKET(9)

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