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XMODMAP(1)		     General Commands Manual		      XMODMAP(1)

NAME
     xmodmap - utility for modifying keymaps and pointer button mappings in X

SYNOPSIS
     xmodmap [-options ...] [filename]

DESCRIPTION
     The  xmodmap  program is used to edit and display the keyboard modifier map
     and keymap table that are used by client applications to convert event key-
     codes into keysyms.  It is usually run  from  the	user's	session  startup
     script to configure the keyboard according to personal tastes.

OPTIONS
     The following options may be used with xmodmap:

     -display display
	     This option specifies the host and display to use.

     -help   This  option indicates that a brief description of the command line
	     arguments should be printed on the standard  error  channel.   This
	     will be done whenever an unhandled argument is given to xmodmap.

     -grammar
	     This option indicates that a help message describing the expression
	     grammar  used in files and with -e expressions should be printed on
	     the standard error.

     -version
	     This option indicates that xmodmap should print its version  infor-
	     mation and exit.

     -verbose
	     This option indicates that xmodmap should print logging information
	     as it parses its input.

     -quiet  This option turns off the verbose logging.  This is the default.

     -n      This  option indicates that xmodmap should not change the mappings,
	     but should display what it would do, like make(1) does  when  given
	     this option.

     -e expression
	     This  option specifies an expression to be executed.  Any number of
	     expressions may be specified from the command line.

     -pm     This option indicates that  the  current  modifier  map  should  be
	     printed on the standard output.   This is the default mode of oper-
	     ation if no other mode options are specified.

     -pk     This  option  indicates  that  the  current  keymap table should be
	     printed on the standard output.

     -pke    This option indicates that  the  current  keymap  table  should  be
	     printed  on the standard output in the form of expressions that can
	     be fed back to xmodmap.

     -pp     This option indicates  that  the  current	pointer  map  should  be
	     printed on the standard output.

     -	     A lone dash means that the standard input should be used as the in-
	     put file.

     The  filename  specifies  a  file containing xmodmap expressions to be exe-
     cuted.  This file is usually kept in the user's home directory with a  name
     like .xmodmaprc.

EXPRESSION GRAMMAR
     The  xmodmap program reads a list of expressions and parses them all before
     attempting to execute any of them.  This makes  it  possible  to  refer  to
     keysyms  that  are being redefined in a natural way without having to worry
     as much about name conflicts.

     The list of keysym names may be found in the header file  <X11/keysymdef.h>
     (without the XK_ prefix).	Keysyms matching Unicode characters may be spec-
     ified  as "U0020" to "U007E" and "U00A0" to "U10FFFF" for all possible Uni-
     code characters.

     keycode NUMBER = KEYSYMNAME ...
	     The list of keysyms is assigned to the indicated keycode (which may
	     be specified in decimal, hex or octal and can be determined by run-
	     ning the xev program).  Up to eight keysyms may be  attached  to  a
	     key,  however  the last four are not used in any major X server im-
	     plementation.  The first keysym is used when  no  modifier  key  is
	     pressed  in  conjunction  with this key, the second with Shift, the
	     third when the Mode_switch key is used with this key and the fourth
	     when both the Mode_switch and Shift keys are used.

     keycode any = KEYSYMNAME ...
	     If no existing key has the specified list of  keysyms  assigned  to
	     it, a spare key on the keyboard is selected and the keysyms are as-
	     signed to it.  The list of keysyms may be specified in decimal, hex
	     or octal.

     keysym KEYSYMNAME = KEYSYMNAME ...
	     The  KEYSYMNAME  on  the left hand side is translated into matching
	     keycodes used to perform the corresponding set of	keycode  expres-
	     sions.  Note that if the same keysym is bound to multiple keys, the
	     expression is executed for each matching keycode.

     clear MODIFIERNAME
	     This  removes  all  entries in the modifier map for the given modi-
	     fier, where valid name are: Shift, Lock, Control, Mod1, Mod2, Mod3,
	     Mod4, and Mod5 (case does not matter in modifier names, although it
	     does matter for all other names).	For example, ``clear Lock'' will
	     remove all any keys that were bound to the shift lock modifier.

     add MODIFIERNAME = KEYSYMNAME ...
	     This adds all keys containing the given keysyms  to  the  indicated
	     modifier  map.   The keysym names are evaluated after all input ex-
	     pressions are read to make it easy to  write  expressions	to  swap
	     keys (see the EXAMPLES section).

     remove MODIFIERNAME = KEYSYMNAME ...
	     This  removes  all keys containing the given keysyms from the indi-
	     cated modifier map.  Unlike add, the keysym names are evaluated  as
	     the  line	is read in.  This allows you to remove keys from a modi-
	     fier without having to worry about whether or not	they  have  been
	     reassigned.

     pointer = default
	     This  sets  the  pointer map back to its default settings (button 1
	     generates a code of 1, button 2 generates a 2, etc.).

     pointer = NUMBER ...
	     This sets the pointer map to contain the  indicated  button  codes.
	     The  list	always starts with the first physical button.  Setting a
	     button code to 0 disables events from that button.

     Lines that begin with an exclamation point (!) are taken as comments.

     If you want to change the binding of a modifier key, you must  also  remove
     it from the appropriate modifier map.

EXAMPLES
     Many  pointers are designed such that the first button is pressed using the
     index finger of the right hand.  People who are left-handed frequently find
     that it is more comfortable to reverse the button codes that get  generated
     so  that  the  primary button is pressed using the index finger of the left
     hand.  This could be done on a 3 button pointer as follows:
     %	xmodmap -e "pointer = 3 2 1"

     Many applications support the notion of Meta keys (similar to Control  keys
     except  that  Meta is held down instead of Control).  However, some servers
     do not have a Meta keysym in the default keymap table, so one needs  to  be
     added  by	hand.	The following command will attach Meta to the Multi-lan-
     guage key (sometimes labeled Compose Character).  It also	takes  advantage
     of  the  fact that applications that need a Meta key simply need to get the
     keycode and don't require the keysym to be  in  the  first  column  of  the
     keymap  table.   This  means  that  applications  that  are  looking  for a
     Multi_key (including the default modifier map) won't notice any change.
     %	xmodmap -e "keysym Multi_key = Multi_key Meta_L"

     Similarly, some keyboards have an Alt key but no Meta key.   In  that  case
     the following may be useful:
     %	xmodmap -e "keysym Alt_L = Meta_L Alt_L"

     One  of the more simple, yet convenient, uses of xmodmap is to set the key-
     board's "rubout" key to generate an alternate keysym.  This frequently  in-
     volves exchanging Backspace with Delete to be more comfortable to the user.
     If  the  ttyModes	resource  in xterm is set as well, all terminal emulator
     windows will use the same key for erasing characters:
     %	xmodmap -e "keysym BackSpace = Delete"
     %	echo "XTerm*ttyModes:  erase ^?" | xrdb -merge

     Some keyboards do not automatically generate less	than  and  greater  than
     characters  when  the comma and period keys are shifted.  This can be reme-
     died with xmodmap by resetting the bindings for the comma and  period  with
     the following scripts:
     !
     ! make shift-, be < and shift-. be >
     !
     keysym comma = comma less
     keysym period = period greater

     One of the more irritating differences between keyboards is the location of
     the  Control  and	CapsLock keys.	A common use of xmodmap is to swap these
     two keys as follows:
     !
     ! Swap Caps_Lock and Control_L
     !
     remove Lock = Caps_Lock
     remove Control = Control_L
     keysym Control_L = Caps_Lock
     keysym Caps_Lock = Control_L
     add Lock = Caps_Lock
     add Control = Control_L

     This example can be run again to swap the keys back to their  previous  as-
     signments.

     The  keycode  command  is	useful for assigning the same keysym to multiple
     keycodes.	Although unportable, it also makes it possible to write  scripts
     that  can	reset  the keyboard to a known state.  The following script sets
     the backspace key to generate Delete (as shown above), flushes all existing
     caps lock bindings, makes the CapsLock key be a control key, make F5 gener-
     ate Escape, and makes Break/Reset be a shift lock.
     !
     ! On the HP, the following keycodes have key caps as listed:
     !
     !	   101	Backspace
     !	    55	Caps
     !	    14	Ctrl
     !	    15	Break/Reset
     !	    86	Stop
     !	    89	F5
     !
     keycode 101 = Delete
     keycode 55 = Control_R
     clear Lock
     add Control = Control_R
     keycode 89 = Escape
     keycode 15 = Caps_Lock
     add Lock = Caps_Lock

ENVIRONMENT
     DISPLAY
	     to get default host and display number.

SEE ALSO
     X(7), xev(1), setxkbmap(1), XStringToKeysym(3), Xlib documentation  on  key
     and pointer events

BUGS
     Every  time  a keycode expression is evaluated, the server generates a Map-
     pingNotify event on every client.	This can cause some thrashing.	 All  of
     the  changes should be batched together and done at once.	Clients that re-
     ceive keyboard input and ignore MappingNotify events will	not  notice  any
     changes made to keyboard mappings.

     Xmodmap  should generate "add" and "remove" expressions automatically when-
     ever a keycode that is already bound to a modifier is changed.

     There should be a way to have the remove expression accept keycodes as well
     as keysyms for those times when you really mess up your mappings.

AUTHOR
     Jim Fulton, MIT X Consortium, rewritten from an earlier  version  by  David
     Rosenthal of Sun Microsystems.

X Version 11			 xmodmap 1.0.11 		      XMODMAP(1)

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