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ASSERT(3) Allegro manual ASSERT(3) NAME ASSERT - Debugging helper macro to assert. Allegro game programming li- brary. SYNOPSIS #include <allegro.h> void ASSERT(condition); DESCRIPTION Debugging helper macro. Normally compiles away to nothing, but if you defined the preprocessor symbol DEBUGMODE before including Allegro headers, it will check the supplied condition and call al_assert() if it fails, whose default action is to stop the program and report the assert. You can use this macro even when Allegro has not been ini- tialised. Example: #define DEBUGMODE #include ... void my_blitter(BITMAP *source, int flags) { int some_variables; ASSERT(source != NULL); ASSERT(flags & GAME_RUNNING); ... } SEE ALSO al_assert(3), TRACE(3), register_assert_handler(3), expackf(3) Allegro version 4.4.3 ASSERT(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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