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RGB(3)				Allegro	manual				RGB(3)

NAME
       RGB - Single palette entry. Allegro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       typedef struct RGB

DESCRIPTION
	  unsigned char	r, g, b;

       Palette	entry.	It  contains  an  additional  field for	the purpose of
       padding but you should not usually care about it. Read chapter "Palette
       routines" for a description on how to obtain/use	this structure.

SEE ALSO
       PALETTE(3), ex12bit(3), ex3d(3),	 excolmap(3),  exconfig(3),  expal(3),
       exrgbhsv(3), exscroll(3), exshade(3), extrans(3), extruec(3)

Allegro				 version 4.4.3				RGB(3)

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