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SDL_ConvertSurface(3)	       SDL API Reference	 SDL_ConvertSurface(3)

NAME
       SDL_ConvertSurface  -  Converts a surface to the	same format as another
       surface.

SYNOPSIS
       #include	"SDL/SDL.h"

       SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt,
       Uint32 flags);

DESCRIPTION
       Creates a new surface of	the specified format, and then copies and maps
       the given surface to it.	If this	function fails,	it returns NULL.

       The flags parameter is passed to	SDL_CreateRGBSurface and has those se-
       mantics.

       This function is	used internally	by SDL_DisplayFormat.

       This function can only be called	after SDL_Init.

RETURN VALUE
       Returns either a	pointer	to the new surface, or NULL on error.

SEE ALSO
       SDL_CreateRGBSurface, SDL_DisplayFormat,	SDL_PixelFormat, SDL_Surface

SDL			    Tue	11 Sep 2001, 23:01	 SDL_ConvertSurface(3)

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