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SDL_Flip(3) SDL API Reference SDL_Flip(3) NAME SDL_Flip - Swaps screen buffers SYNOPSIS #include "SDL.h" int SDL_Flip(SDL_Surface *screen); DESCRIPTION On hardware that supports double-buffering, this function sets up a flip and returns. The hardware will wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will re- turn. On hardware that doesn't support double-buffering, this is equiv- alent to calling SDL_UpdateRect(screen, 0, 0, 0, 0) The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode, when setting the video mode for this function to perform hardware flipping. RETURN VALUE This function returns 0 if successful, or -1 if there was an error. SEE ALSO SDL_SetVideoMode, SDL_UpdateRect, SDL_Surface SDL Tue 11 Sep 2001, 23:01 SDL_Flip(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO
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