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SDL_PeepEvents(3) SDL API Reference SDL_PeepEvents(3) NAME SDL_PeepEvents - Checks the event queue for messages and optionally re- turns them. SYNOPSIS #include "SDL.h" int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask); DESCRIPTION Checks the event queue for messages and optionally returns them. If action is SDL_ADDEVENT, up to numevents events will be added to the back of the event queue. If action is SDL_PEEKEVENT, up to numevents events at the front of the event queue, matching mask, will be returned and will not be removed from the queue. If action is SDL_GETEVENT, up to numevents events at the front of the event queue, matching mask, will be returned and will be removed from the queue. This function is thread-safe. RETURN VALUE This function returns the number of events actually stored, or -1 if there was an error. SEE ALSO SDL_Event, SDL_PollEvent, SDL_PushEvent SDL Tue 11 Sep 2001, 22:59 SDL_PeepEvents(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO
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