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SDL_SetGammaRamp(3)	       SDL API Reference	   SDL_SetGammaRamp(3)

NAME
       SDL_SetGammaRamp	- Sets the color gamma lookup tables for the display

SYNOPSIS
       #include	"SDL.h"

       int   SDL_SetGammaRamp(Uint16  *redtable,  Uint16  *greentable,	Uint16
       *bluetable);

DESCRIPTION
       Sets the	gamma lookup tables for	the display for	each color  component.
       Each table is an	array of 256 Uint16 values, representing a mapping be-
       tween  the  input  and  output for that channel.	The input is the index
       into the	array, and the output is the 16-bit gamma value	at that	index,
       scaled to the output color precision. You may pass NULL to any  of  the
       channels	to leave them unchanged.

       This  function  adjusts	the gamma based	on lookup tables, you can also
       have the	gamma calculated based on a "gamma  function"  parameter  with
       SDL_SetGamma.

       Not all display hardware	is able	to change gamma.

RETURN VALUE
       Returns -1 on error (or if gamma	adjustment is not supported).

SEE ALSO
       SDL_SetGamma SDL_GetGammaRamp

SDL			    Tue	11 Sep 2001, 23:01	   SDL_SetGammaRamp(3)

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