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SG_IMAGE(3)		    Library Functions Manual		   SG_IMAGE(3)

NAME
       SG_Image	-- Agar-SG polygonal 2D	image object

SYNOPSIS
       #include	<agar/core.h>
       #include	<agar/sg.h>

DESCRIPTION
       The SG_Image node maps an input image onto a polygonal mesh.  If	trans-
       parency	information is available, SG_Image generates a complex polygon
       contour for the image.

INHERITANCE HIERARCHY
       AG_Object(3) -> SG_Node(3) -> SG_Image.

INITIALIZATION
       SG_Image	* SG_ImageNew(SG_Node *parent, const char *name)

       SG_Image	 *  SG_ImageFromSurface(SG_Node	 *parent,  const  char	*name,
       AG_Surface *s)

       SG_Image	 * SG_ImageFromSurfaceNODUP(SG_Node *parent, const char	*name,
       AG_Surface *s)

       SG_Image	* SG_ImageFromAnim(SG_Node *parent, const  char	 *name,	 const
       AG_Anim *anim)

       SG_Image	 *  SG_ImageFromAnimNODUP(SG_Node  *parent,  const char	*name,
       AG_Anim *anim)

       void  SG_ImageSetSurface(SG_Image  *bb,	const  AG_Surface  *s,	M_Real
       scale)

       void SG_ImageSetSurfaceNODUP(SG_Image *bb, AG_Surface *s)

       int SG_ImageSetAnim(SG_Image *bb, AG_Anim *anim)

       int SG_ImageSetAnimNODUP(SG_Image *bb, AG_Anim *anim)

       void SG_ImageAnimPlay(SG_Image *bb)

       void SG_ImageAnimStop(SG_Image *bb)

       void SG_ImageSetShape(SG_Image *bb, enum	sg_image_shape shape)

       void SG_ImageSetShapeAuto(SG_Image *bb)

       void SG_ImageSetProj(SG_Image *bb, int enable)

       void SG_ImageSetTolContour(SG_Image *bb,	float tol)

       void SG_ImageSetSize(SG_Image *bb, M_Real w, M_Real h)

       void SG_ImageSetColor(SG_Image *bb, const AG_Color *c)

       The  SG_ImageNew()  function  creates a new image node at the origin of
       the parent  node.   The	SG_ImageFromSurface()  and  SG_ImageFromAnim()
       variants	set an initial surface or animation.

       The  SG_ImageSetSurface()  function loads the specified surface.	 Image
       pixels are related to SG(3) node	 coordinates  by  the  scaling	factor
       scale.

       The  SG_ImageSetAnim()  function	 loads	the  specified	animation (see
       AG_Anim(3)).    Playback	  can	be   initiated	 or    stopped	  with
       SG_ImageAnimPlay() and SG_ImageAnimStop().

       SG_ImageSetShape()  selects  the	 contour  shape	 for the image object.
       Possible	values for shape include:

       SG_IMAGE_RECT	  Render as solid rectangle.

       SG_IMAGE_POLYGON	  Render as a complex polygon calculated from the con-
			  tours	of the image.  The contour of the  polygon  is
			  reduced  to  a manageable set	of vertices using Dou-
			  glas-Peucker polygon simplification.

       The  SG_ImageSetShapeAuto()  function  scans  the  image	 and   selects
       SG_IMAGE_POLYGON	 if  a	usable	shape  exists over a transparent back-
       ground, otherwise the SG_IMAGE_RECT shape is selected.

       SG_ImageSetProj() configures the	image projection mode.	If an argument
       of 1 is given, the image	object will be rendered	as to always face  the
       camera.	 Otherwise,  the object	is rendered as a textured plane	in its
       original	orientation (the default).

       SG_ImageSetTolContour() sets the	tolerance for Douglas-Peucker  simpli-
       fication	(default is 10.0).

       SG_ImageSetSize() sets the relative size	of the image (default is 1.0 x
       1.0).

       SG_ImageSetColor() sets the background color (RGBA) of the image	object
       (default	is transparent black).

FLAGS
       The following public SG_Image flags are defined:

       SG_IMAGE_BILLBOARD   Enable  billboard  projection  (image will be ren-
			    dered as facing the	camera).

       SG_IMAGE_WIREFRAME   Overlay the	wireframe structure ontop of the image
			    surface.  This can be useful  when	adjusting  the
			    contour tolerance.

STRUCTURE DATA
       For the SG_Image	object:

       Uint flags	  Option flags (see "FLAGS" section).

       M_Color color	  Background color.

       AG_Surface *su	  Current source surface (read-only; use

       M_Real w		  Width	(default is 1.0).

       M_Real h		  Height (default is 1.0).

       float tolContour	  Tolerance  for  polygon  simplification  (default is
			  10.0).

SEE ALSO
       AG_Surface(3), M_Color(3), M_Real(3), M_Vector(3), SG(3),  SG_Intro(3),
       SG_Node(3), SG_Plane(3)

HISTORY
       The SG_Image node class first appeared in Agar 1.6.0.

Agar 1.7		       December	21, 2022		   SG_IMAGE(3)

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