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XDGA(3)			   Library Functions Manual		       XDGA(3)

NAME
       XDGA - Client library for the XFree86-DGA extension.

SYNOPSIS
       #include	<X11/extensions/xf86dga.h>

       Bool XDGAQueryExtension(
	      Display *dpy,
	      int *eventBase,
	      int *errorBase)

       Bool XDGAQueryVersion(
	      Display *dpy,
	      int *majorVersion,
	      int *minorVersion)

       XDGAMode	*XDGAQueryModes(
	      Display *dpy,
	      int screen,
	      int *num)

       XDGADevice *XDGASetMode(
	      Display *dpy,
	      int screen,
	      int mode)

       Bool XDGAOpenFramebuffer(
	      Display *dpy,
	      int screen)

       void XDGACloseFramebuffer(
	      Display *dpy,
	      int screen)

       void XDGASetViewport(
	      Display *dpy,
	      int screen,
	      int x,
	      int y,
	      int flags)

       void XDGAInstallColormap(
	      Display *dpy,
	      int screen,
	      Colormap cmap)

       Colormap	XDGACreateColormap(
	      Display *dpy,
	      int screen,
	      XDGADevice *device,
	      int alloc)

       void XDGASelectInput(
	      Display *dpy,
	      int screen,
	      long event_mask)

       void XDGAFillRectangle(
	      Display *dpy,
	      int screen,
	      int x,
	      int y,
	      unsigned int width,
	      unsigned int height,
	      unsigned long color)

       void XDGACopyArea(
	      Display *dpy,
	      int screen,
	      int srcx,
	      int srcy,
	      unsigned int width,
	      unsigned int height,
	      int dstx,
	      int dsty)

       void XDGACopyTransparentArea(
	      Display *dpy,
	      int screen,
	      int srcx,
	      int srcy,
	      unsigned int width,
	      unsigned int height,
	      int dstx,
	      int dsty,
	      unsigned long key)

       int XDGAGetViewportStatus(
	      Display *dpy,
	      int screen)

       void XDGASync(
	      Display *dpy,
	      int screen)

       Bool XDGASetClientVersion(
	      Display *dpy)

       void XDGAChangePixmapMode(
	      Display *dpy,
	      int screen,
	      int *x,
	      int *y,
	      int mode)

       void XDGAKeyEventToXKeyEvent(
	      XDGAKeyEvent *dk,
	      XKeyEvent	*xk)

DESCRIPTION
       The  XFree86-DGA	extension is an	X server extension for allowing	client
       programs	direct access to the video frame buffer.  This is a brief  de-
       scription   of  the  programming	 interface  for	 version  2.0  of  the
       XFree86-DGA extension.

       XFree86-DGA is not intended as a	direct rendering API, but rather, as a
       mechanism to "get the X Server out of the way" so that some  other  di-
       rect  rendering API can have full access	to the hardware.  With this in
       mind, DGA does provide clients some direct access to the	hardware with-
       out requiring a separate	rendering API, but this	access is  limited  to
       direct linear framebuffer access.

       Most  of	 the reasons for the XFree86-DGA extension's existence are now
       better served in	other ways.  Further development of this extension  is
       not  expected,  and it may be deprecated	in a future release.  The fea-
       tures that continue to be useful	will either be provided	through	 other
       existing	 mechanisms,  or through an extension that address those needs
       more specifically.

       XFree86-DGA is initialized by passing a number corresponding to a valid
       XDGAMode	to XDGASetMode().  Clients can get a list of valid modes  from
       XDGAQueryModes().  Each XDGAMode	corresponds to a different framebuffer
       layout.

       XDGAQueryModes()	 returns  a pointer to an array	of XDGAModes which are
       valid for the given screen.  num	is the number of elements in  the  ar-
       ray.   The  returned  array  can	 be freed with XFree(3).  The XDGAMode
       structure is as follows:

       typedef struct {
	  int num;
	  char *name;
	  float	verticalRefresh;
	  int flags;
	  int imageWidth;
	  int imageHeight;
	  int pixmapWidth;
	  int pixmapHeight;
	  int bytesPerScanline;
	  int byteOrder;
	  int depth;
	  int bitsPerPixel;
	  unsigned long	redMask;
	  unsigned long	greenMask;
	  unsigned long	blueMask;
	  short	visualClass;
	  int viewportWidth;
	  int viewportHeight;
	  int xViewportStep;
	  int yViewportStep;
	  int maxViewportX;
	  int maxViewportY;
	  int viewportFlags;
	  int reserved1;
	  int reserved2;
       } XDGAMode;

       num     A unique	identifying number (num	> 0) for the  mode.   This  is
	       the number referenced when initializing the mode.

       name    The  name  of  the  corresponding  modeline  as	given  in  the
	       xorg.conf file.

       verticalRefresh
	       The vertical refresh rate for the modeline (in Hz).

       flags   Any of the following may	be OR'd	together:

	       XDGAConcurrentAccess
		   Indicates  that  concurrent	client/server  access  to  the
		   framebuffer	is  possible.	If  this flag is not set it is
		   very	important to call XDGASync() before directly accessing
		   the framebuffer if a	call to	XDGAFillRectangle(), XDGACopy-
		   Area() or XDGACopyTransparentArea() or any  Xlib  rendering
		   function has	been made prior	to such	accesses.

	       XDGASolidFillRect
		   Indicates that XDGAFillRectangle() is supported.

	       XDGABlitRect
		   Indicates that XDGACopyArea() is supported.

	       XDGABlitTransRect
		   Indicates that XDGACopyTransparentArea() is supported.

	       XDGAPixmap
		   Indicates  that  a Pixmap will be returned when the mode is
		   initialized.	 This means that rendering with	Xlib is	possi-
		   ble for this	mode.

	       XDGAInterlaced

	       XDGADoublescan
		   Indicates that the mode  is	an  interlaced	or  doublescan
		   mode.

       imageWidth

       imageHeight
	       The  width and height of	the framebuffer	area accessible	by the
	       client.	This rectangle is always justified to the upper	 left-
	       hand corner.

       pixmapWidth

       pixmapHeight
	       The  width  and	height	of  the	framebuffer area accessible by
	       Xlib.  This rectangle is	always justified to  the  upper	 left-
	       hand  corner.   These  fields  are only valid if	the XDGAPixmap
	       flag is set in the flags	field.

       bytesPerScanline
	       The pitch of the	framebuffer in bytes.

       byteOrder
	       MSBFirst	or LSBFirst.

       depth   The number of bits in each pixel	which contain usable data.

       bitsPerPixel
	       The number of bits taken	up by each pixel.

       redMask

       greenMask

       blueMask
	       The RGB masks.  These do	not apply to color-indexed modes.

       visualClass
	       TrueColor, PseudoColor, DirectColor, etc.

       viewportWidth

       viewportHeight
	       The dimensions of the portion of	the framebuffer	which will  be
	       displayed on the	screen.

       xViewportStep

       yViewportStep
	       The  granularity	 of the	x,y viewport positioning possible with
	       the XDGASetViewport() function.

       maxViewportX

       maxViewportY
	       The maximum x and y positions possible  with  the  XDGASetView-
	       port() function.

       viewportFlags
	       Any of the following may	be OR'd	together

	       XDGAFlipRetrace
		   Indicates that the hardware can switch viewports during the
		   vertical retrace.

	       XDGAFlipImmediate
		   Indicates  that  the	 hardware can switch viewports immedi-
		   ately without waiting for the vertical retrace.

       XDGASetMode() initialises the XDGAMode corresponding to num.   To  exit
       DGA mode	and return to normal server operation, call XDGASetMode() with
       num  set	 to zero.  XDGASetMode() returns a pointer to an XDGADevice if
       successful.  The	XDGADevice can be freed	with XFree(3).	The XDGADevice
       structure is as follows:

       typedef struct {
	  XDGAMode mode;
	  unsigned char	*data;
	  Pixmap pixmap;
       } XDGADevice;

       mode    The XDGAMode structure, identical to the	 information  returned
	       by XDGAQueryModes().

       data    If  direct  framebuffer	access	is  desired and	possible, this
	       field will contain a pointer to the mapped framebuffer  memory.
	       Generally,  this	 field will be zero unless a call to XDGAOpen-
	       Framebuffer() is	made prior to initialization of	the mode.

       pixmap  If the mode supports Xlib rendering as indicated	by  XDGAPixmap
	       in  the flags field, this will contain a	Pixmap handle suitable
	       for passing as the drawable argument to Xlib  functions.	  This
	       field will be zero if Xlib rendering is not supported.

       XDGAQueryExtension()  checks  for the presence of the extension and re-
       turns the event and error bases.

       XDGAQueryVersion() returns the XFree86-DGA major	and minor version num-
       bers.

       XDGAOpenFramebuffer() maps the framebuffer memory.   The	 client	 needs
       sufficient  privileges  to  be  able to do this.	 XDGAOpenFramebuffer()
       should be called	prior to initializing a	DGA mode if direct framebuffer
       access is desired for that mode.	 XDGAOpenFramebuffer() does  not  need
       to  be  called  if  direct  framebuffer access is not required.	If the
       framebuffer is opened,

       XDGACloseFramebuffer() should be	called prior to	client exit  to	 unmap
       the memory.

       XDGAChangePixmapMode()  can  be used to change between two pixmap sizes
       in cases	where a	Pixmap is available for	Xlib rendering.	 The following
       values for the mode parameter are available:

	       XDGAPixmapModeLarge
		   The	pixmap	size  is  defined  by  the   pixmapWidth   and
		   pixmapHeight	fields in the XDGAMode structure.  The x and y
		   values are ignored in this case.

	       XDGAPixmapModeSmall
		   The	pixmap	size is	defined	by the viewportWidth and view-
		   portHeight fields in	the XDGAMode structure.	 In this mode,
		   the x and y values specify where in	the  framebuffer  this
		   pixmap  rectangle  is  located.   It	may be placed anywhere
		   within the Xlib renderable region described by the  pixmap-
		   Width and pixmapHeight fields in the	XDGAMode.  The x and y
		   values  returned  are  the resultant	location of the	pixmap
		   and may be different	from the requested x,y location	due to
		   platform specific alignment constraints.  All Xlib  render-
		   ing is clipped to this pixmap rectangle.

       XDGASetViewport()  sets	the upper left-hand corner of the rectangle of
       framebuffer that	is to be displayed on the screen.  Not	all  locations
       may  be	supported  by the hardware and requested locations will	be ad-
       justed according	to the xViewportStep and yViewportStep fields  in  the
       XDGAMode.

       flags  can  be XDGAFlipRetrace or XDGAFlipImmediate to adjust the view-
       port location at	the next  vertical  retrace  or	 immediately.	Values
       other  than the supported values	advertised in the mode's viewportFlags
       field will result in hardware-specific default behavior.	 XDGAFlipImme-
       diate will block	until the flip	is  completed.	 XDGAFlipRetrace  will
       generally  NOT  block so	it is necessary	to monitor the viewport	status
       with XDGAGetViewportStatus().  XDGAFlipImmediate	requests during	 pend-
       ing XDGAFlipRetrace requests will be ignored.

       XDGAGetViewportStatus()	keeps  track of	the XDGASetViewport() requests
       still pending.  The return value	of the function	will have  consecutive
       bits  set  (LSB	justified),  each  bit representing a pending viewport
       change.	For example:

	    while(XDGAGetViewportStatus(dpy, screen));

       waits for all pending viewport changes to finish.

	    while(0x2 &	XDGAGetViewportStatus(dpy, screen));

       waits until all but the last viewport changes have completed.

       XDGACreateColormap() is similar to the Xlib function XCreateColormap(3)
       except that it takes an XDGADevice as an	argument instead of  a	Window
       and  Visual.   Though XCreateColormap(3)	may create usable colormaps in
       some cases, XDGACreateColormap()	is the preferred method	 for  creating
       colormaps in DGA	since there may	not be an advertised visual compatible
       with the	DGA device.

       XDGAInstallColormap()  must  be	used to	install	colormaps in DGA mode.
       XInstallColormap(3) will	not work.

       XDGASelectInput() enables DGA's own event mechanism.  This function  is
       similar	to  XSelectInput(3), and all Xlib Key, Button and Motion masks
       are supported.  The following DGA events	are defined:

       typedef struct {
	  int type;		/* ButtonPress or ButtonRelease	+ the DGA event	base*/
	  unsigned long	serial;	/* # or	last request processed by the server */
	  Display *display;	/* Display the event was read from */
	  int screen;		/* The screen number the event came from */
	  Time time;		/* milliseconds	*/
	  unsigned int state;	/* key or button mask */
	  unsigned int button;	/* detail */
       } XDGAButtonEvent;

       typedef struct {
	  int type;		/* KeyPress or KeyRelease + the	DGA event base*/
	  unsigned long	serial;	/* # or	last request processed by the server */
	  Display *display;	/* Display the event was read from */
	  int screen;		/* The screen number the event came from */
	  Time time;		/* milliseconds	*/
	  unsigned int state;	/* key or button mask */
	  unsigned int keycode;	/* detail */
       } XDGAKeyEvent;

       typedef struct {
	  int type;		/* MotionNotify	+ the DGA event	base*/
	  unsigned long	serial;	/* # or	last request processed by the server */
	  Display *display;	/* Display the event was read from */
	  int screen;		/* The screen number the event came from */
	  Time time;		/* milliseconds	*/
	  unsigned int state;	/* key or button mask */
	  int dx;		/* relative pointer motion */
	  int dy;		/* relative pointer motion */
       } XDGAMotionEvent;

       XDGAKeyEventToXKeyEvent()   is	a   helper   function	to   translate
       XDGAKeyEvents into XKeyEvents suitable for use with XLookupKeysym(3).

       XDGAFillRectangle(),  XDGACopyArea(), and XDGACopyTransparentArea() are
       included	with some reservation since DGA	is not intended	as a rendering
       API.  These are merely convenience routines  and	 are  optionally  sup-
       ported.	The associated flags will be set in the	XDGAMode's flags field
       if  these functions are supported.  These functions will	be no-ops oth-
       erwise. they do not provide direct access to the	hardware, but are sim-
       ply context-less	operations performed by	the server.

       XDGASync() blocks until all server rendering to	the  framebuffer  com-
       pletes.	 If  Xlib  or  the 3 rendering functions above are used, XDGA-
       Sync() must be called before the	client directly	 accesses  the	frame-
       buffer  as the server rendering is asynchronous with the	client and may
       have not	completed.  This is especially important  if  the  XDGAConcur-
       rentAccess  flag	is not set in the XDGAMode's flags field since concur-
       rent access by the server and client may	result in a system lockup.

SEE ALSO
       Xorg(1),	xorg.conf(5)

AUTHORS
       XFree86-DGA version 2 was written by Mark  Vojkovich.   Version	1  was
       written by Jon Tombs, Harm Hanemaayer, Mark Vojkovich.

X Version 11		       libXxf86dga 1.1.6		       XDGA(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=XDGAOpenFramebuffer&sektion=3&manpath=FreeBSD+Ports+14.3.quarterly>

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