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adjust_sample(3)		Allegro	manual		      adjust_sample(3)

NAME
       adjust_sample  -	Alters the parameters of a sample while	it is playing.
       Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void adjust_sample(const	SAMPLE *spl, int vol, int pan, int  freq,  int
       loop);

DESCRIPTION
       Alters  the  parameters of a sample while it is playing (useful for ma-
       nipulating looped sounds). You can alter	 the  volume,  pan,  and  fre-
       quency,	and  can  also clear the loop flag, which will stop the	sample
       when it next reaches the	end of its loop. The values of the  parameters
       are  just  like	those of play_sample().	If there are several copies of
       the same	sample playing,	this  will  adjust  the	 first	one  it	 comes
       across. If the sample is	not playing it has no effect.

SEE ALSO
       play_sample(3), exsample(3)

Allegro				 version 4.4.3		      adjust_sample(3)

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