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al_get_def...der_source(3) Library Functions Manual al_get_def...der_source(3) NAME al_get_default_shader_source - Allegro 5 API SYNOPSIS #include <allegro5/allegro.h> char const *al_get_default_shader_source(ALLEGRO_SHADER_PLATFORM platform, ALLEGRO_SHADER_TYPE type) DESCRIPTION Returns a string containing the source code to Allegro's default vertex or pixel shader appropriate for the passed platform. The ALLE- GRO_SHADER_AUTO value means GLSL is used if OpenGL is being used other- wise HLSL. ALLEGRO_SHADER_AUTO requires that there is a current dis- play set on the calling thread. This function can return NULL if Alle- gro was built without support for shaders of the selected platform. SINCE 5.1.6 SEE ALSO al_attach_shader_source(3) Allegro reference manual al_get_def...der_source(3)
NAME | SYNOPSIS | DESCRIPTION | SINCE | SEE ALSO
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