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al_set_shader_matrix(3)	   Library Functions Manual    al_set_shader_matrix(3)

NAME
       al_set_shader_matrix - Allegro 5	API

SYNOPSIS
	      #include <allegro5/allegro.h>

	      bool al_set_shader_matrix(const char *name,
		 const ALLEGRO_TRANSFORM *matrix)

DESCRIPTION
       Sets a matrix uniform of	the current target bitmap's shader.

       Returns	true on	success.  Otherwise returns false, e.g.	if the uniform
       by that name does not exist in the shader.

SINCE
       5.1.0

SEE ALSO
       al_use_shader(3)

Allegro	reference manual			       al_set_shader_matrix(3)

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