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d_textbox_proc(3)		Allegro	manual		     d_textbox_proc(3)

NAME
       d_textbox_proc -	Dialog procedure implementing a	text box object. Alle-
       gro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       int d_textbox_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       A  text box object. The dp field	points to the text which is to be dis-
       played in the box. If the text  is  long,  there	 will  be  a  vertical
       scrollbar  on  the  right  hand side of the object which	can be used to
       scroll through the text.	The default is to print	 the  text  with  word
       wrapping,  but  if the D_SELECTED flag is set, the text will be printed
       with character wrapping.	The d1 field is	used internally	to  store  the
       number  of  lines  of  text,  and  d2  is  used to store	how far	it has
       scrolled	through	the text.

SEE ALSO
       exgui(3)

Allegro				 version 4.4.3		     d_textbox_proc(3)

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