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destroy_font(3)			Allegro	manual		       destroy_font(3)

NAME
       destroy_font - Frees the	memory being used by a font structure. Allegro
       game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void destroy_font(FONT *f);

DESCRIPTION
       Frees  the memory being used by a font structure. Don't use this	on the
       default global Allegro font or any text routines	using it could	crash.
       You  should  use	 this only on fonts you	have loaded manually after you
       are done	with them, to prevent memory leaks in your program.

SEE ALSO
       load_datafile_object(3),	load_font(3), exfont(3)

Allegro				 version 4.4.3		       destroy_font(3)

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