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do_line(3) Allegro manual do_line(3) NAME do_line - Calculates all the points along a line. Allegro game program- ming library. SYNOPSIS #include <allegro.h> void do_line(BITMAP *bmp, int x1, y1, x2, y2, int d, void (*proc)(BITMAP *bmp, int x, int y, int d)); DESCRIPTION Calculates all the points along a line from point (x1, y1) to (x2, y2), calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parame- ter, so it is suitable for use with putpixel(). Example: void draw_dust_particle(BITMAP *bmp, int x, int y, int d) { ... } do_line(screen, 0, 0, SCREEN_W-1, SCREEN_H-2, dust_strength, draw_dust_particle); SEE ALSO do_circle(3), do_ellipse(3), do_arc(3), line(3) Allegro version 4.4.3 do_line(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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