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exsample(3)			Allegro	manual			   exsample(3)

NAME
       exsample	- Playing digital samples. Allegro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       Example exsample

DESCRIPTION
       This program demonstrates how to	play samples. You have to use this ex-
       ample  from the command line to specify as first	parameter a WAV	or VOC
       sound file to play. If the file is loaded successfully, the sound  will
       be  played  in  an infinite loop. While it is being played, you can use
       the left	and right arrow	keys to	modify the panning of the  sound.  You
       can also	use the	up and down arrow keys to modify the pitch.

SEE ALSO
       END_OF_MAIN(3),	SAMPLE(3), SCREEN_H(3),	SCREEN_W(3), adjust_sample(3),
       allegro_error(3),	 allegro_init(3),	   allegro_message(3),
       clear_to_color(3),  desktop_palette(3), destroy_sample(3), font(3), in-
       stall_keyboard(3),    install_sound(3),	  install_timer(3),    key(3),
       load_sample(3),	makecol(3), play_sample(3), poll_keyboard(3), rest(3),
       screen(3), set_display_switch_mode(3), set_gfx_mode(3), set_palette(3),
       textprintf_centre_ex(3)

Allegro				 version 4.4.3			   exsample(3)

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