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fade_in_range(3) Allegro manual fade_in_range(3) NAME fade_in_range - Gradually fades a part of the palette from black. Alle- gro game programming library. SYNOPSIS #include <allegro.h> void fade_in_range(const PALETTE p, int speed, int from, int to); DESCRIPTION Gradually fades a part of the palette from a black screen to the speci- fied palette. The speed is from 1 (the slowest) up to 64 (instanta- neous). This routine only affects colors between from and to (inclu- sive: pass 0 and 255 to fade the entire palette). Note that this function will block your game while the fade is in ef- fect, and it won't work right visually if you are not in an 8 bit color depth resolution. SEE ALSO fade_in(3) Allegro version 4.4.3 fade_in_range(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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