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get_align_matrix(3) Allegro manual get_align_matrix(3) NAME get_align_matrix - Rotates a matrix to align it along specified coordi- nate vectors. Allegro game programming library. SYNOPSIS #include <allegro.h> void get_align_matrix(MATRIX *m, fixed xfront, yfront, zfront, fixed xup, fixed yup, fixed zup); DESCRIPTION Rotates a matrix so that it is aligned along the specified coordinate vectors (they need not be normalized or perpendicular, but the up and front must not be equal). A front vector of 0,0,-1 and up vector of 0,1,0 will return the identity matrix. SEE ALSO apply_matrix(3), get_camera_matrix(3) Allegro version 4.4.3 get_align_matrix(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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