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load_lbm(3) Allegro manual load_lbm(3) NAME load_lbm - Loads an LBM bitmap from a file. Allegro game programming library. SYNOPSIS #include <allegro.h> BITMAP *load_lbm(const char *filename, RGB *pal); DESCRIPTION Loads a 256-color IFF ILBM/PBM file. RETURN VALUE Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks. SEE ALSO load_bitmap(3) Allegro version 4.4.3 load_lbm(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO
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