FreeBSD Manual Pages
matrix_to_quat(3) Allegro manual matrix_to_quat(3) NAME matrix_to_quat - Constructs a quaternion from a rotation matrix. Alle- gro game programming library. SYNOPSIS #include <allegro.h> void matrix_to_quat(const MATRIX_f *m, QUAT *q); DESCRIPTION Constructs a quaternion from a rotation matrix. Translation is dis- carded during the conversion. Use get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise. Allegro version 4.4.3 matrix_to_quat(3)
NAME | SYNOPSIS | DESCRIPTION
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=matrix_to_quat&sektion=3&manpath=FreeBSD+Ports+14.3.quarterly>
