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maze3d(6) XScreenSaver manual maze3d(6) NAME maze3d - A 3D maze. SYNOPSIS maze3d [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--speed float] [--delay number] [--fps] [--rows number] [--columns number] [--overlay] [--wall-texture texture] [--floor-texture texture] [--ceiling-texture texture] [--drop-acid] [--drop-acid-walls] [--drop-acid-floor] [--drop-acid-ceiling] [--in- verters number] [--rats number] DESCRIPTION A recreation of the 3D Maze screensaver from Windows 95. OPTIONS --visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. --window Draw on a newly-created window. This is the default. --root Draw on the root window. --window-id number Draw on the specified window. --speed number Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast. --delay number Per-frame delay, in microseconds. Default: 20000 (0.02 sec- onds). --fps | --no-fps Display the current frame rate and CPU load. --rows number The number of rows in the maze. Default: 12. --columns number The number of columns in the maze. Default: 12. --overlay Overlays a minimap of the maze on the screen. --wall-texture texture Sets the wall texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). --floor-texture texture Sets the floor texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). --ceiling-texture texture Sets the ceiling texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). --drop-acid-walls Continuously shifts the hue of the wall texture. (This looks like an LSD trip, hence the name.) --drop-acid-floor Continuously shifts the hue of the floor texture. --drop-acid-ceiling Continuously shifts the hue of the ceiling texture. --drop-acid Turns on all three. --inverters number Sets the number of inverters (the spinny grey things that flip the camera upside-down) in the maze. Default: 10. --rats number Sets the number of rats, or rather "Bobs", in the maze. De- fault: 1. TEXTURES The wall, ceiling, and floor textures can be set to one of the following: brick-wall A brick wall. This is the default wall texture. wood-floor A wooden floor. This is the default floor texture. ceiling-tiles Ceiling tiles. This is the default ceiling texture. You can also specify a path to an image file, instead of using one of the built-in textures. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. XSCREENSAVER_WINDOW The window ID to use with --root. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright (C) 2018 by sudoer@riseup.net. Permission to use, copy, mod- ify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copy- right notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No rep- resentations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. X Version 11 6.09 (07-Jun-2024) maze3d(6)
NAME | SYNOPSIS | DESCRIPTION | OPTIONS | ENVIRONMENT | SEE ALSO | COPYRIGHT
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