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mirrorblob(6)		      XScreenSaver manual		 mirrorblob(6)

NAME
       mirrorblob - Draws a wobbly blob	that distorts the image	behind it.

SYNOPSIS
       mirrorblob [--display host:display.screen] [--visual visual] [--window]
       [--root]	  [--window-id	 number]  [--wire]  [--delay  number]  [--fog]
       [--walls] [--colour] [--texture]	 [--offset-texture]  [--blend]	[--an-
       tialias]	 [--resolution	number]	 [--bumps number] [--fade-time number]
       [--hold-time number] [--zoom number] [--fps]

DESCRIPTION
       Draws a wobbling	blob, making use of alpha blending, fog, textures, and
       lighting, plus a	``frames per second'' meter so that you	can  tell  how
       fast your graphics card is... Requires OpenGL.

OPTIONS
       --visual	visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or	the id number (decimal or hex) of  a  specific
	       visual.

       --window
	       Draw on a newly-created window.	This is	the default.

       --root  Draw on the root	window.

       --window-id number
	       Draw  on	 the specified window.	--wire Render in wireframe in-
	       stead of	solid.

       --delay number
	       Per-frame delay,	in microseconds.  Default:  10000  (0.01  sec-
	       onds.).

       --fog | --no-fog
	       Whether to enable fog.

       --walls | --no-walls
	       Add walls for blob to hit.

       --colour	| --no-colour
	       Draw  coloured  blob.   If also textured, the texture will have
	       color mixed in.

       --texture | --no-texture
	       Whether to wrap a texture image on the blob.

       --offset_texture	| --no-offset_texture
	       Whether to ofset	the texture calculations to only use a	region
	       of the image
		under the blob.	 This works well with a	semi-transparent blob.

       --blend | --no-blend
	       Whether	to  draw  a transparent	blob. (see also	offset_texture
	       above)

       --antialias | --no-antialias
	       Whether to antialias lines.

       --resolution number
	       Resolution of the tessellation used to calculate	and  draw  the
	       blob.  Larger
		numbers	 give  a  smoother blob	but increase calculation times
	       exponentially.

       --bumps number
	       Number of bumps used to distort the blob.

       --hold-time number
	       Time until loading a new	image.

       --fade-time number
	       Time taken to transition	between	images.

       --zoom number
	       Size multiplier for blob.

       --fps   Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to get the name of a resource file that	overrides  the	global
	       resources stored	in the RESOURCE_MANAGER	property.

       XSCREENSAVER_WINDOW
	       The window ID to	use with --root.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright  (C)  2003  by	Jon Dowdall.  Permission to use, copy, modify,
       distribute, and sell this software and its documentation	for  any  pur-
       pose  is	 hereby	granted	without	fee, provided that the above copyright
       notice appear in	all copies and that both  that	copyright  notice  and
       this  permission	 notice	appear in supporting documentation.  No	repre-
       sentations are made about the suitability of this software for any pur-
       pose.  It is provided "as is" without express or	implied	warranty.

AUTHOR
       Jon Dowdall.

X Version 11		      6.09 (07-Jun-2024)		 mirrorblob(6)

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