Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
nbdkit-plugin(3)		    NBDKIT		      nbdkit-plugin(3)

NAME
       nbdkit-plugin - how to write nbdkit plugins

SYNOPSIS
	#define	NBDKIT_API_VERSION 2
	#include <nbdkit-plugin.h>

	#define	THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS

	static void *
	myplugin_open (void)
	{
	  /* create a handle ... */
	  return handle;
	}

	static struct nbdkit_plugin plugin = {
	  .name		     = "myplugin",
	  .open		     = myplugin_open,
	  .get_size	     = myplugin_get_size,
	  .pread	     = myplugin_pread,
	  .pwrite	     = myplugin_pwrite,
	  /* etc */
	};
	NBDKIT_REGISTER_PLUGIN(plugin)

       Compile the plugin as a shared library:

	gcc -fPIC -shared myplugin.c -o	myplugin.so

       and load	it into	nbdkit:

	nbdkit [--args ...] ./myplugin.so [key=value ...]

       When debugging, use the -fv options:

	nbdkit -fv ./myplugin.so [key=value ...]

DESCRIPTION
       An nbdkit plugin	is a new source	device which can be served using the
       Network Block Device (NBD) protocol.  This manual page describes	how to
       create an nbdkit	plugin in C.

       To see example plugins:
       https://github.com/libguestfs/nbdkit/tree/master/plugins

       To write	plugins	in other languages, see: nbdkit-golang-plugin(3),
       nbdkit-lua-plugin(3), nbdkit-ocaml-plugin(3), nbdkit-perl-plugin(3),
       nbdkit-python-plugin(3),	nbdkit-ruby-plugin(3), nbdkit-rust-plugin(3),
       nbdkit-sh-plugin(3), nbdkit-tcl-plugin(3) .

   API and ABI guarantee for C plugins
       Plugins written in C have an ABI	guarantee: a plugin compiled against
       an older	version	of nbdkit will still work correctly when loaded	with a
       newer nbdkit.  We also try (but cannot guarantee) to support plugins
       compiled	against	a newer	version	of nbdkit when loaded with an older
       nbdkit, although	the plugin may have reduced functionality if it
       depends on features only	provided by newer nbdkit.

       For plugins written in C, we also provide an API	guarantee: a plugin
       written against an older	header will still compile unmodified with a
       newer nbdkit.

       The API guarantee does not always apply to plugins written in other
       (non-C) languages which may have	to adapt to changes when recompiled
       against a newer nbdkit.

WRITING	AN NBDKIT PLUGIN
   "#define NBDKIT_API_VERSION 2"
       Plugins must choose which API version they want to use, by defining
       NBDKIT_API_VERSION before including "<nbdkit-plugin.h>" (or any other
       nbdkit header).

       If omitted, the default version is 1 for	backwards-compatibility	with
       nbdkit v1.1.26 and earlier; however, it is recommended that new plugins
       be written to the maximum version (currently 2) as it enables more
       features	and better interaction with nbdkit filters.

       The rest	of this	document only covers the version 2 interface.  A newer
       nbdkit will always support plugins written in C which use any prior API
       version.

   "#include <nbdkit-plugin.h>"
       All plugins should start	by including this header file (after
       optionally choosing an API version).

   "#define THREAD_MODEL ..."
       All plugins must	define a thread	model.	See "Threads" below for
       details.	 It is generally safe to use:

	#define	THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS

   "struct nbdkit_plugin"
       All plugins must	define and register one	"struct	nbdkit_plugin",	which
       contains	the name of the	plugin and pointers to callback	functions, and
       use the "NBDKIT_REGISTER_PLUGIN(plugin)"	macro:

	static struct nbdkit_plugin plugin = {
	  .name		     = "myplugin",
	  .longname	     = "My Plugin",
	  .description	     = "This is	my great plugin	for nbdkit",
	  .open		     = myplugin_open,
	  .get_size	     = myplugin_get_size,
	  .pread	     = myplugin_pread,
	  .pwrite	     = myplugin_pwrite,
	  /* etc */
	};
	NBDKIT_REGISTER_PLUGIN(plugin)

       The ".name" field is the	name of	the plugin.

       The callbacks are described below (see "CALLBACKS").  Only ".name",
       ".open",	".get_size" and	".pread" are required.	All other callbacks
       can be omitted, although	typical	plugins	need to	use more.

   Callback lifecycle
       Callbacks are called in the following order over	the lifecycle of the
       plugin:

		 load

				     configuration phase starts

		 config		    config is called once per
		 key=value on the command line

		 config_complete

		 thread_model
		  configuration	phase ends

		 get_ready

				     nbdkit forks into the background
				     and starts	serving	clients

	 client	#1
	 preconnect

	 open

	  NBD option
	 can_write    negotiation

		    client #2
	 get_size		preconnect

	 data
	 pread	     serving	open

			 ...
	 pwrite

		    close
	 close

				     before nbdkit exits

		 unload

       ".load"
	   is called once just after the plugin	is loaded into memory.

       ".config" and ".config_complete"
	   ".config" is	called zero or more times during command line parsing.
	   ".config_complete"	is   called   once   after  all	 configuration
	   information has been	passed to the plugin (but not  during  "nbdkit
	   --dump-plugin").

	   Both	are called after loading the plugin but	before any connections
	   are accepted.

       ".thread_model"
	   In	normal	 operation,   ".thread_model"  is  called  once	 after
	   ".config_complete" has validated all	configuration information, and
	   before any  connections  are	 accepted.   However,  during  "nbdkit
	   --dump-plugin",  it is called after any ".config" calls but without
	   ".config_complete" (so a plugin which determines the	results	from a
	   script must be prepared for a missing script).

       ".get_ready"
	   In normal operation,	 ".get_ready"  is  called  before  the	server
	   starts  serving.   It  is called before the server forks or changes
	   directory.  It is the last chance to	do any global preparation that
	   is needed to	serve connections.

       ".preconnect"
	   Called when a TCP connection	has been made  to  the	server.	  This
	   happens early, before NBD or	TLS negotiation.

       ".open"
	   A  new  client  has	connected and finished the NBD handshake.  TLS
	   negotiation (if required) has been completed	successfully.

       ".can_write", ".get_size" and other option negotiation callbacks
	   These are called during option negotiation  with  the  client,  but
	   before  any	data  is served.  These	callbacks may return different
	   values  across  different  ".open"  calls,  but  within  a	single
	   connection,	they  are called at most once and cached by nbdkit for
	   that	connection.

       ".pread", ".pwrite" and other data serving callbacks
	   After option	negotiation has	finished, these	may be called to serve
	   data.  Depending on the thread model	chosen,	they might  be	called
	   in  parallel	 from  multiple	 threads.   The	data serving callbacks
	   include a flags argument; the results of the	negotiation  callbacks
	   influence  whether  particular  flags will ever be passed to	a data
	   callback.

       ".close"
	   The client has disconnected.

       ".preconnect", ".open" ... ".close"
	   The sequence	".preconnect", ".open"	...  ".close"  can  be	called
	   repeatedly  over  the  lifetime of the plugin, and can be called in
	   parallel (depending on the thread model).

       ".unload"
	   is called once just before the plugin is unloaded from memory.

   Flags
       The following flags are defined by nbdkit, and  used  in	 various  data
       serving callbacks as follows:

       "NBDKIT_FLAG_MAY_TRIM"
	   This	 flag  is  used	 by  the  ".zero" callback; there is no	way to
	   disable this	flag, although a plugin	that does not support trims as
	   a way to  write  zeroes  may	 ignore	 the  flag  without  violating
	   expected semantics.

       "NBDKIT_FLAG_FUA"
	   This	 flag  represents Forced Unit Access semantics.	 It is used by
	   the ".pwrite", ".zero", and ".trim" callbacks to indicate that  the
	   plugin  must	 not  return  a	 result	until the action has landed in
	   persistent storage.	This flag will	not  be	 sent  to  the	plugin
	   unless ".can_fua" is	provided and returns "NBDKIT_FUA_NATIVE".

       The  following  defines	are  valid  as	successful  return  values for
       ".can_fua":

       "NBDKIT_FUA_NONE"
	   Forced Unit Access is  not  supported;  the	client	must  manually
	   request a flush after writes	have completed.	 The "NBDKIT_FLAG_FUA"
	   flag	will not be passed to the plugin's write callbacks.

       "NBDKIT_FUA_EMULATE"
	   The client may request Forced Unit Access, but it is	implemented by
	   emulation,  where  nbdkit  calls  ".flush" after a write operation;
	   this	is semantically	correct, but may hurt performance as it	 tends
	   to  flush  more  data  than	just  what  the	client requested.  The
	   "NBDKIT_FLAG_FUA" flag will not be passed  to  the  plugin's	 write
	   callbacks.

       "NBDKIT_FUA_NATIVE"
	   The	client	may  request  Forced Unit Access, which	results	in the
	   "NBDKIT_FLAG_FUA" flag being	passed to the plugin's write callbacks
	   (".pwrite", ".trim",	and ".zero").  When the	 flag  is  set,	 these
	   callbacks  must  not	 return	success	until the client's request has
	   landed in persistent	storage.

       The following  defines  are  valid  as  successful  return  values  for
       ".can_cache":

       "NBDKIT_CACHE_NONE"
	   The	server	does  not  advertise  caching support, and rejects any
	   client-requested caching. Any ".cache" callback is ignored.

       "NBDKIT_CACHE_EMULATE"
	   The nbdkit server advertises	cache support to the client, where the
	   client may request that the server cache a region of	the export  to
	   potentially	speed  up  future read and/or write operations on that
	   region.  The	 nbdkit	 server	 implements  the  caching  by  calling
	   ".pread"  and  ignoring the results.	This option exists to ease the
	   implementation of a common form of caching; any  ".cache"  callback
	   is ignored.

       "NBDKIT_CACHE_NATIVE"
	   The nbdkit server advertises	cache support to the client, where the
	   client  may request that the	server cache a region of the export to
	   potentially speed up	future read and/or write  operations  on  that
	   region.  The	 nbdkit	 server	calls the ".cache" callback to perform
	   the caching;	if  that  callback  is	missing,  the  client's	 cache
	   request succeeds without doing anything.

   Threads
       Each  nbdkit  plugin  must  declare  its	maximum	thread safety model by
       defining	 the  "THREAD_MODEL"  macro.	(This	macro	is   used   by
       "NBDKIT_REGISTER_PLUGIN").   Additionally,  a  plugin may implement the
       ".thread_model" callback, called	right after ".config_complete" to make
       a runtime decision on which thread model	to  use.   The	nbdkit	server
       chooses the most	restrictive model between the plugin's "THREAD_MODEL",
       the  ".thread_model" if present,	any restrictions requested by filters,
       and any limitations imposed by the operating system.

       In "nbdkit --dump-plugin	PLUGIN"	output,	 the  "max_thread_model"  line
       matches	the  "THREAD_MODEL" macro, and the "thread_model" line matches
       what the	system finally settled on after	applying all restrictions.

       The possible settings for "THREAD_MODEL"	are defined below.

       "#define	THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_CONNECTIONS"
	   Only	a single handle	can be open at	any  time,  and	 all  requests
	   happen from one thread.

	   Note	 this  means  only one client can connect to the server	at any
	   time.  If a second client tries to connect it  will	block  waiting
	   for the first client	to close the connection.

       "#define	THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS"
	   This	is a safe default for most plugins.

	   Multiple  handles  can  be  open at the same	time, but requests are
	   serialized  so  that	 for  the  plugin  as	a   whole   only   one
	   open/read/write/close  (etc)	 request  will	be  in progress	at any
	   time.

	   This	is a useful setting if	the  library  you  are	using  is  not
	   thread-safe.	 However performance may not be	good.

       "#define	THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_REQUESTS"
	   Multiple  handles can be open and multiple data requests can	happen
	   in parallel.	 However only one request will happen per handle at  a
	   time	(but requests on different handles might happen	concurrently).

       "#define	THREAD_MODEL NBDKIT_THREAD_MODEL_PARALLEL"
	   Multiple  handles can be open and multiple data requests can	happen
	   in parallel (even on	the same  handle).   The  server  may  reorder
	   replies, answering a	later request before an	earlier	one.

	   All	the  libraries	you use	must be	thread-safe and	reentrant, and
	   any code that creates  a  file  descriptor  should  atomically  set
	   "FD_CLOEXEC"	 if  you do not	want it	accidentally leaked to another
	   thread's child process.  You	may also need to provide  mutexes  for
	   fields in your connection handle.

       If    none   of	 the   above   thread	models	 are   suitable,   use
       "NBDKIT_THREAD_MODEL_PARALLEL" and implement  your  own	locking	 using
       "pthread_mutex_t" etc.

   Error handling
       If   there   is	an  error  in  the  plugin,  the  plugin  should  call
       "nbdkit_error"  to  report  an  error  message;	additionally,  if  the
       callback	  is   involved	 in  serving  data,  the  plugin  should  call
       "nbdkit_set_error" to influence the error code that will	be sent	to the
       client.	These two functions can	be called in either order.  Then,  the
       callback	 should	return the appropriate error indication, eg. "NULL" or
       "-1".

       If the call to "nbdkit_set_error" is omitted while serving  data,  then
       the  global  variable  "errno"  may  be	used.	For plugins which have
       ".errno_is_preserved != 0" the core code	will use "errno".  In  plugins
       written	in  non-C languages, we	usually	cannot trust that "errno" will
       not be overwritten when returning from that language  to	 C.   In  that
       case,  either  the  plugin  must	 call "nbdkit_set_error" or hard-coded
       "EIO" is	used.

       "nbdkit_error" has the following	prototype and works like printf(3):

	void nbdkit_error (const char *fs, ...);
	void nbdkit_verror (const char *fs, va_list args);

       For convenience,	"nbdkit_error" preserves the  value  of	 "errno",  and
       also  supports  the  glibc  extension of	a single %m in a format	string
       expanding to "strerror(errno)", even on platforms  that	don't  support
       that natively.

       "nbdkit_set_error"  can	be  called at any time,	but only has an	impact
       during callbacks	for serving data, and only when	the  callback  returns
       an indication of	failure.  It has the following prototype:

	void nbdkit_set_error (int err);

CALLBACKS
   ".name"
	const char *name;

       This  field  (a	string)	 is  required,	and  must  contain  only ASCII
       alphanumeric characters and be unique amongst all plugins.

   ".version"
	const char *version;

       Plugins may optionally set a version string which is displayed in  help
       and debugging output.

   ".longname"
	const char *longname;

       An  optional free text name of the plugin.  This	field is used in error
       messages.

   ".description"
	const char *description;

       An optional multi-line description of the plugin.

   ".load"
	void load (void);

       This is called once just	after the plugin is loaded into	 memory.   You
       can use this to perform any global initialization needed	by the plugin.

   ".unload"
	void unload (void);

       This may	be called once just before the plugin is unloaded from memory.
       Note that it's not guaranteed that ".unload" will always	be called (eg.
       the  server might be killed or segfault), so you	should try to make the
       plugin as robust	as  possible  by  not  requiring  cleanup.   See  also
       "SHUTDOWN" below.

   ".dump_plugin"
	void dump_plugin (void);

       This optional callback is called	when the "nbdkit plugin	--dump-plugin"
       command	 is   used.    It  should  print  any  additional  informative
       "key=value" fields to stdout as needed.	Prefixing the  keys  with  the
       name of the plugin will avoid conflicts.

   ".config"
	int config (const char *key, const char	*value);

       On the nbdkit command line, after the plugin filename, come an optional
       list  of	"key=value" arguments.	These are passed to the	plugin through
       this  callback  when  the  plugin  is  first  loaded  and  before   any
       connections are accepted.

       This callback may be called zero	or more	times.

       Both  "key"  and	 "value" parameters will be non-NULL.  The strings are
       owned by	nbdkit but will	remain valid for the lifetime of  the  plugin,
       so the plugin does not need to copy them.

       The  key	 will be a non-empty string beginning with an ASCII alphabetic
       character ("A-Z"	"a-z").	 The rest of the key must contain  only	 ASCII
       alphanumeric  plus  period,  underscore or dash characters ("A-Z" "a-z"
       "0-9" "." "_" "-").  The	value may be an	arbitrary string, including an
       empty string.

       The names of "key"s accepted by plugins is up to	the  plugin,  but  you
       should probably look at other plugins and follow	the same conventions.

       If  the	value  is  a  relative path, then note that the	server changes
       directory when it starts	up.  See "FILENAMES AND	PATHS" above.

       If "nbdkit_stdio_safe"  returns	1,  the	 value	of  the	 configuration
       parameter  may be used to trigger reading additional data through stdin
       (such as	a password or inline script).

       If the ".config"	callback is not	provided by the	plugin,	and  the  user
       tries  to specify any "key=value" arguments, then nbdkit	will exit with
       an error.

       If there	is an error, ".config"	should	call  "nbdkit_error"  with  an
       error message and return	"-1".

   ".magic_config_key"
	const char *magic_config_key;

       This optional string can	be used	to set a "magic" key used when parsing
       plugin  parameters.   It	 affects how "bare parameters" (those which do
       not contain an "=" character) are parsed	on the command line.

       If "magic_config_key != NULL" then any bare parameters  are  passed  to
       the ".config" method as:	"config	(magic_config_key, argv[i]);".

       If  "magic_config_key" is not set then we behave	as in nbdkit < 1.7: If
       the first parameter on the command line is bare then it	is  passed  to
       the  ".config"  method as: "config ("script", value);".	Any other bare
       parameters give errors.

   ".config_complete"
	int config_complete (void);

       This optional callback is called	after all the configuration  has  been
       passed  to  the	plugin.	  It is	a good place to	do checks, for example
       that the	user has passed	the required parameters	to the plugin.

       If there	is an error,  ".config_complete"  should  call	"nbdkit_error"
       with an error message and return	"-1".

   ".config_help"
	const char *config_help;

       This  optional multi-line help message should summarize any "key=value"
       parameters that it takes.  It does not  need  to	 repeat	 what  already
       appears in ".description".

       If  the	plugin	doesn't	take any config	parameters you should probably
       omit this.

   ".thread_model"
	int thread_model (void)

       This optional callback is called	after all the configuration  has  been
       passed  to the plugin.  It can be used to force a stricter thread model
       based on	configuration,	compared  to  "THREAD_MODEL".	See  "Threads"
       above  for details.  Attempts to	request	a looser (more parallel) model
       are silently ignored.

       If there	is an error, ".thread_model" should call  "nbdkit_error"  with
       an error	message	and return "-1".

   ".get_ready"
	int get_ready (void);

       This  optional callback is called before	the server starts serving.  It
       is called before	the server forks or changes directory.	It is the last
       chance  to  do  any  global  preparation	 that  is  needed   to	 serve
       connections.

       If  there  is an	error, ".get_ready" should call	"nbdkit_error" with an
       error message and return	"-1".

   ".preconnect"
	int preconnect (int readonly);

       This optional callback is called	when a TCP connection has been made to
       the server.  This happens early,	before NBD or TLS negotiation.	If TLS
       authentication is required to access the	server,	then it	has  not  been
       negotiated at this point.

       For security reasons (to	avoid denial of	service	attacks) this callback
       should  be written to be	as fast	and take as few	resources as possible.
       If you use this callback, only use it to	do basic access	control,  such
       as checking "nbdkit_peer_name" against a	whitelist (see "PEER NAME" and
       nbdkit-ip-filter(1)).   It  may	be better to do	access control outside
       the server, for example using TCP wrappers or a firewall.

       The "readonly" flag informs the plugin that the server was started with
       the -r flag on the command line.

       Returning 0 will	allow the connection to	 continue.   If	 there	is  an
       error  or  you want to deny the connection, call	"nbdkit_error" with an
       error message and return	"-1".

   ".open"
	void *open (int	readonly);

       This is called when a new client	connects to the	 nbdkit	 server.   The
       callback	should allocate	a handle and return it.	 This handle is	passed
       back to other callbacks and could be freed in the ".close" callback.

       Note that the handle is completely opaque to nbdkit, but	it must	not be
       NULL.	 If    you    don't    need    to   use	  a   handle,	return
       "NBDKIT_HANDLE_NOT_NEEDED" which	is a static non-NULL pointer.

       The "readonly" flag informs the plugin that the server was started with
       the -r flag on the command line which forces connections	 to  be	 read-
       only.  Note that	the plugin may additionally force the connection to be
       readonly	 (even	if  this  flag	is  false) by returning	false from the
       ".can_write" callback.  So if your plugin can only serve	read-only, you
       can ignore this parameter.

       This callback is	called after the NBD handshake	has  completed,	 which
       includes	 TLS  authentication  (if  required).  If the plugin defines a
       ".preconnect" callback, then it must be called and return with  success
       before ".open" is called.

       If  there is an error, ".open" should call "nbdkit_error" with an error
       message and return "NULL".

   ".close"
	void close (void *handle);

       This is called when the client closes the connection.  It should	 clean
       up any per-connection resources.

       Note  there  is	no way in the NBD protocol to communicate close	errors
       back to the client, for example if your plugin calls close(2)  and  you
       are checking for	errors (as you should do).  Therefore the best you can
       do  is to log the error on the server.  Well-behaved NBD	clients	should
       try to flush the	connection before it is	closed and check  for  errors,
       but obviously this is outside the scope of nbdkit.

   ".get_size"
	int64_t	get_size (void *handle);

       This  is	 called	during the option negotiation phase of the protocol to
       get the size (in	bytes) of the block device being exported.

       The returned size must be  0.  If there is an error, ".get_size"	should
       call "nbdkit_error" with	an error message and return "-1".

   ".can_write"
	int can_write (void *handle);

       This is called during the option	negotiation phase to find out  if  the
       handle supports writes.

       If  there  is an	error, ".can_write" should call	"nbdkit_error" with an
       error message and return	"-1".

       This callback is	not required.  If omitted, then	we return true	iff  a
       ".pwrite" callback has been defined.

   ".can_flush"
	int can_flush (void *handle);

       This  is	 called	during the option negotiation phase to find out	if the
       handle supports the flush-to-disk operation.

       If there	is an error, ".can_flush" should call "nbdkit_error"  with  an
       error message and return	"-1".

       This  callback  is not required.	 If omitted, then we return true iff a
       ".flush"	callback has been defined.

   ".is_rotational"
	int is_rotational (void	*handle);

       This is called during the option	negotiation phase to find out  if  the
       backing	disk  is a rotational medium (like a traditional hard disk) or
       not (like an SSD).  If true, this  may  cause  the  client  to  reorder
       requests	to make	them more efficient for	a slow rotating	disk.

       If  there is an error, ".is_rotational" should call "nbdkit_error" with
       an error	message	and return "-1".

       This callback is	not required.  If omitted, then	we return false.

   ".can_trim"
	int can_trim (void *handle);

       This is called during the option	negotiation phase to find out  if  the
       plugin  supports	 the  trim/discard operation for punching holes	in the
       backing storage.

       If there	is an error, ".can_trim" should	call  "nbdkit_error"  with  an
       error message and return	"-1".

       This  callback  is not required.	 If omitted, then we return true iff a
       ".trim" callback	has been defined.

   ".can_zero"
	int can_zero (void *handle);

       This is called during the option	negotiation phase to find out  if  the
       plugin  wants the ".zero" callback to be	utilized.  Support for writing
       zeroes	is   still   advertised	  to   the    client	(unless	   the
       nbdkit-nozero-filter(1) is also used), so returning false merely	serves
       as  a  way  to  avoid complicating the ".zero" callback to have to fail
       with "ENOTSUP" or "EOPNOTSUPP" on the connections where it  will	 never
       be more efficient than using ".pwrite" up front.

       If  there  is  an error,	".can_zero" should call	"nbdkit_error" with an
       error message and return	"-1".

       This callback is	not required.  If omitted,  then  for  a  normal  zero
       request,	 nbdkit	 always	 tries	".zero"	 first	if  it is present, and
       gracefully falls	back to	".pwrite" if ".zero" was absent	or failed with
       "ENOTSUP" or "EOPNOTSUPP".

   ".can_fast_zero"
	int can_fast_zero (void	*handle);

       This is called during the option	negotiation phase to find out  if  the
       plugin  wants  to  advertise  support  for fast zero requests.  If this
       support is not advertised, a client cannot attempt fast zero  requests,
       and  has	 no way	to tell	if writing zeroes offers any speedups compared
       to using	".pwrite" (other than compressed network traffic).  If support
       is advertised, then ".zero" will	have "NBDKIT_FLAG_FAST_ZERO" set  when
       the  client  has	 requested  a fast zero, in which case the plugin must
       fail with "ENOTSUP" or "EOPNOTSUPP" up front if the request  would  not
       offer  any  benefits over ".pwrite".  Advertising support for fast zero
       requests	does not require that writing zeroes be	fast,  only  that  the
       result  (whether	 success  or  failure)	is  fast,  so  this  should be
       advertised when feasible.

       If there	is an error, ".can_fast_zero" should call "nbdkit_error"  with
       an error	message	and return "-1".

       This callback is	not required.  If omitted, then	nbdkit returns true if
       ".zero"	is absent or ".can_zero" returns false (in those cases,	nbdkit
       fails all fast zero requests, as	 its  fallback	to  ".pwrite"  is  not
       inherently  faster),  otherwise false (since it cannot be determined in
       advance if the plugin's ".zero" will properly honor  the	 semantics  of
       "NBDKIT_FLAG_FAST_ZERO").

   ".can_extents"
	int can_extents	(void *handle);

       This  is	 called	during the option negotiation phase to find out	if the
       plugin supports detecting allocated (non-sparse)	regions	 of  the  disk
       with the	".extents" callback.

       If there	is an error, ".can_extents" should call	"nbdkit_error" with an
       error message and return	"-1".

       This  callback  is not required.	 If omitted, then we return true iff a
       ".extents" callback has been defined.

   ".can_fua"
	int can_fua (void *handle);

       This is called during the option	negotiation phase to find out  if  the
       plugin  supports	 the Forced Unit Access	(FUA) flag on write, zero, and
       trim requests.  If this returns "NBDKIT_FUA_NONE", FUA support  is  not
       advertised  to  the  client;  if	this returns "NBDKIT_FUA_EMULATE", the
       ".flush"	callback must work (even if ".can_flush" returns  false),  and
       FUA  support is emulated	by calling ".flush" after any write operation;
       if this returns "NBDKIT_FUA_NATIVE", then the ".pwrite",	 ".zero",  and
       ".trim"	  callbacks    (if   implemented)   must   handle   the	  flag
       "NBDKIT_FLAG_FUA", by not returning until that  action  has  landed  in
       persistent storage.

       If  there  is  an  error, ".can_fua" should call	"nbdkit_error" with an
       error message and return	"-1".

       This callback is	not required unless a  plugin  wants  to  specifically
       handle  FUA  requests.	If  omitted,  nbdkit  checks  whether ".flush"
       exists, and behaves as if this function	returns	 "NBDKIT_FUA_NONE"  or
       "NBDKIT_FUA_EMULATE" as appropriate.

   ".can_multi_conn"
	int can_multi_conn (void *handle);

       This  is	 called	during the option negotiation phase to find out	if the
       plugin is prepared to handle multiple connections from a	single client.
       If the plugin sets this to true then a client may try to	open  multiple
       connections  to	the  nbdkit  server  and  spread  requests  across all
       connections to maximize parallelism.  If	the plugin sets	 it  to	 false
       (which  is  the	default)  then well-behaved clients should only	open a
       single connection, although  we	cannot	control	 what  clients	do  in
       practice.

       Specifically it means that either the plugin does not cache requests at
       all.   Or  if it	does cache them	then the effects of a ".flush" request
       or setting "NBDKIT_FLAG_FUA" on a request must be  visible  across  all
       connections to the plugin before	the plugin replies to that request.

       Properly	 working  clients should send the same export name for each of
       these connections.

       If you use Linux	nbd-client(8) option -C	num with num >	1  then	 Linux
       checks  this  flag  and	will refuse to connect if ".can_multi_conn" is
       false.

       If there	is an error, ".can_multi_conn" should call "nbdkit_error" with
       an error	message	and return "-1".

       This callback is	not required.  If omitted, then	we return false.

   ".can_cache"
	int can_cache (void *handle);

       This is called during the option	negotiation phase to find out  if  the
       plugin  supports	 a  cache  operation.  The  nature  of	the caching is
       unspecified (including whether there are	limits	on  how	 much  can  be
       cached  at  once,  and  whether	writes	to a cached region have	write-
       through or write-back semantics), but the command exists	to let clients
       issue a hint to the server that they will be accessing that  region  of
       the export.

       If this returns "NBDKIT_CACHE_NONE", cache support is not advertised to
       the client; if this returns "NBDKIT_CACHE_EMULATE", caching is emulated
       by  the	server	calling	 ".pread"  and	ignoring  the results; if this
       returns "NBDKIT_CACHE_NATIVE", then the ".cache"	callback will be used.
       If there	is an error, ".can_cache" should call "nbdkit_error"  with  an
       error message and return	"-1".

       This   callback	 is   not   required.	If  omitted,  then  we	return
       "NBDKIT_CACHE_NONE"  if	the   ".cache"	 callback   is	 missing,   or
       "NBDKIT_CACHE_NATIVE" if	it is defined.

   ".pread"
	int pread (void	*handle, void *buf, uint32_t count, uint64_t offset,
		   uint32_t flags);

       During  the data	serving	phase, nbdkit calls this callback to read data
       from the	backing	store.	"count"	bytes  starting	 at  "offset"  in  the
       backing	store should be	read and copied	into "buf".  nbdkit takes care
       of all bounds- and sanity-checking, so the  plugin  does	 not  need  to
       worry about that.

       The parameter "flags" exists in case of future NBD protocol extensions;
       at this time, it	will be	0 on input.

       The  callback  must  read  the  whole "count" bytes if it can.  The NBD
       protocol	doesn't	allow partial reads (instead, these would be  errors).
       If  the	whole  "count" bytes was read, the callback should return 0 to
       indicate	there was no error.

       If there	is  an	error  (including  a  short  read  which  couldn't  be
       recovered  from),  ".pread"  should  call  "nbdkit_error" with an error
       message,	and "nbdkit_set_error" to record an appropriate	error  (unless
       "errno" is sufficient), then return "-1".

   ".pwrite"
	int pwrite (void *handle, const	void *buf, uint32_t count, uint64_t offset,
		    uint32_t flags);

       During the data serving phase, nbdkit calls this	callback to write data
       to  the	backing	 store.	  "count"  bytes  starting  at "offset"	in the
       backing store should be written using the data in "buf".	 nbdkit	 takes
       care of all bounds- and sanity-checking,	so the plugin does not need to
       worry about that.

       This  function  will not	be called if ".can_write" returned false.  The
       parameter "flags" may include "NBDKIT_FLAG_FUA" on input	based  on  the
       result of ".can_fua".

       The  callback  must  write  the whole "count" bytes if it can.  The NBD
       protocol	doesn't	allow partial writes (instead, these would be errors).
       If the whole "count"  bytes  was	 written  successfully,	 the  callback
       should return 0 to indicate there was no	error.

       If  there  is  an  error	 (including  a	short  write which couldn't be
       recovered from),	".pwrite" should call  "nbdkit_error"  with  an	 error
       message,	 and "nbdkit_set_error"	to record an appropriate error (unless
       "errno" is sufficient), then return "-1".

   ".flush"
	int flush (void	*handle, uint32_t flags);

       During the data serving phase, this callback is	used  to  fdatasync(2)
       the  backing  store,  ie. to ensure it has been completely written to a
       permanent medium.  If that is not  possible  then  you  can  omit  this
       callback.

       This function will not be called	directly by the	client if ".can_flush"
       returned	false; however,	it may still be	called by nbdkit if ".can_fua"
       returned	"NBDKIT_FUA_EMULATE".  The parameter "flags" exists in case of
       future NBD protocol extensions; at this time, it	will be	0 on input.

       If there	is an error, ".flush" should call "nbdkit_error" with an error
       message,	 and "nbdkit_set_error"	to record an appropriate error (unless
       "errno" is sufficient), then return "-1".

   ".trim"
	int trim (void *handle,	uint32_t count,	uint64_t offset, uint32_t flags);

       During the data serving phase, this callback is used to	"punch	holes"
       in  the	backing	store.	If that	is not possible	then you can omit this
       callback.

       This function will not be called	if ".can_trim"	returned  false.   The
       parameter  "flags"  may include "NBDKIT_FLAG_FUA" on input based	on the
       result of ".can_fua".

       If there	is an error, ".trim" should call "nbdkit_error"	with an	 error
       message,	 and "nbdkit_set_error"	to record an appropriate error (unless
       "errno" is sufficient), then return "-1".

   ".zero"
	int zero (void *handle,	uint32_t count,	uint64_t offset, uint32_t flags);

       During the data serving phase, this callback is used to	write  "count"
       bytes of	zeroes at "offset" in the backing store.

       This  function  will  not  be called if ".can_zero" returned false.  On
       input,  the  parameter  "flags"	may   include	"NBDKIT_FLAG_MAY_TRIM"
       unconditionally,	 "NBDKIT_FLAG_FUA"  based on the result	of ".can_fua",
       and "NBDKIT_FLAG_FAST_ZERO" based on the	result of ".can_fast_zero".

       If "NBDKIT_FLAG_MAY_TRIM" is requested, the operation can punch a  hole
       instead of writing actual zero bytes, but only if subsequent reads from
       the hole	read as	zeroes.

       If  "NBDKIT_FLAG_FAST_ZERO"  is	requested,  the	 plugin	must decide up
       front if	the implementation is likely to	be faster than a corresponding
       ".pwrite"; if not, then it must	immediately  fail  with	 "ENOTSUP"  or
       "EOPNOTSUPP"  (whether by "nbdkit_set_error" or "errno")	and preferably
       without modifying the exported image.  It is acceptable to always  fail
       a  fast	zero  request (as a fast failure is better than	attempting the
       write only to find out after the	fact that it was not fast after	 all).
       Note that on Linux, support for "ioctl(BLKZEROOUT)" is insufficient for
       determining  whether  a	zero  request  to  a block device will be fast
       (because	the kernel will	perform	a slow fallback	when needed).

       The callback must write the whole "count" bytes if  it  can.   The  NBD
       protocol	doesn't	allow partial writes (instead, these would be errors).
       If  the	whole  "count"	bytes  was  written successfully, the callback
       should return 0 to indicate there was no	error.

       If there	is an error, ".zero" should call "nbdkit_error"	with an	 error
       message,	 and "nbdkit_set_error"	to record an appropriate error (unless
       "errno" is sufficient), then return "-1".

       If this	callback  is  omitted,	or  if	it  fails  with	 "ENOTSUP"  or
       "EOPNOTSUPP" (whether by	"nbdkit_set_error" or "errno"),	then ".pwrite"
       will  be	used as	an automatic fallback except when the client requested
       a fast zero.

   ".extents"
	int extents (void *handle, uint32_t count, uint64_t offset,
		     uint32_t flags, struct nbdkit_extents *extents);

       During the  data	 serving  phase,  this	callback  is  used  to	detect
       allocated, sparse and zeroed regions of the disk.

       This  function  will  not  be  called if	".can_extents" returned	false.
       nbdkit's	default	behaviour in this case is to treat the	whole  virtual
       disk as if it was allocated.  Also, this	function will not be called by
       a  client  that does not	request	structured replies (the	--no-sr	option
       of nbdkit can be	used to	test behavior when ".extents"  is  unavailable
       to the client).

       The  callback  should detect and	return the list	of extents overlapping
       the range "[offset...offset+count-1]".  The "extents" parameter	points
       to  an  opaque  object  which  the  callback  should fill in by calling
       "nbdkit_add_extent".  See "Extents list"	below.

       If there	is an error, ".extents"	should	call  "nbdkit_error"  with  an
       error  message,	and  "nbdkit_set_error"	to record an appropriate error
       (unless "errno" is sufficient), then return "-1".

       Extents list

       The plugin "extents" callback  is  passed  an  opaque  pointer  "struct
       nbdkit_extents	*extents".    This  structure  represents  a  list  of
       filesystem extents describing which areas of the	 disk  are  allocated,
       which are sparse	(holes), and, if supported, which are zeroes.

       The  "extents"  callback	 should	scan the disk starting at "offset" and
       call "nbdkit_add_extent"	for each extent	found.

       Extents overlapping the	range  "[offset...offset+count-1]"  should  be
       returned	 if  possible.	However	nbdkit ignores extents < offset	so the
       plugin may, if it is easier to implement, return	all extent information
       for the whole disk.  The	plugin may return extents beyond  the  end  of
       the  range.   It	 may  also return extent information for less than the
       whole range, but	 it  must  return  at  least  one  extent  overlapping
       "offset".

       The extents must	be added in ascending order, and must be contiguous.

       The  "flags"  parameter of the ".extents" callback may contain the flag
       "NBDKIT_FLAG_REQ_ONE".  This means that the client is  only  requesting
       information  about  the	extent	overlapping  "offset".	The plugin may
       ignore this flag, or as an optimization it may  return  just  a	single
       extent for "offset".

	int nbdkit_add_extent (struct nbdkit_extents *extents,
			       uint64_t	offset,	uint64_t length, uint32_t type);

       Add  an	extent	covering  "[offset...offset+length-1]"	of  one	of the
       following four types:

       "type = 0"
	   A normal, allocated data extent.

       "type = NBDKIT_EXTENT_HOLE|NBDKIT_EXTENT_ZERO"
	   An unallocated extent, a.k.a. a hole, which reads back  as  zeroes.
	   This	is the normal type of hole applicable to most disks.

       "type = NBDKIT_EXTENT_ZERO"
	   An allocated	extent which is	known to contain only zeroes.

       "type = NBDKIT_EXTENT_HOLE"
	   An  unallocated  extent  (hole) which does not read back as zeroes.
	   Note	this should only be used in specialized	circumstances such  as
	   when	writing	a plugin for (or to emulate) certain SCSI drives which
	   do not guarantee that trimmed blocks	read back as zeroes.

       "nbdkit_add_extent"  returns  0	on  success  or	 "-1"  on failure.  On
       failure	"nbdkit_error"	and/or	"nbdkit_set_error"  has	 already  been
       called.	"errno"	will be	set to a suitable value.

   ".cache"
	int cache (void	*handle, uint32_t count, uint64_t offset, uint32_t flags);

       During the data serving phase, this callback is used to give the	plugin
       a  hint	that  the client intends to make further accesses to the given
       region of the export.  The nature of caching is not  specified  further
       by the NBD specification	(for example, a	server may place limits	on how
       much may	be cached at once, and there is	no way to control if writes to
       a  cached  area	have write-through or write-back semantics).  In fact,
       the cache command can always fail and still be compliant,  and  success
       might  not  guarantee a performance gain.  If this callback is omitted,
       then the	results	of ".can_cache"	determine whether nbdkit  will	reject
       cache  requests,	 treat	them as	instant	success, or emulate caching by
       calling ".pread"	over the same region and ignoring the results.

       This function will  not	be  called  if	".can_cache"  did  not	return
       "NBDKIT_CACHE_NATIVE".	The parameter "flags" exists in	case of	future
       NBD protocol extensions;	at this	time, it will be 0 on input. A	plugin
       must  fail  this	 function if "flags" includes an unrecognized flag, as
       that may	indicate a requirement that the	 plugin	 comply	 must  with  a
       specific	caching	semantic.

       If there	is an error, ".cache" should call "nbdkit_error" with an error
       message,	 and "nbdkit_set_error"	to record an appropriate error (unless
       "errno" is sufficient), then return "-1".

   ".errno_is_preserved"
       This field defaults to 0; if non-zero,  nbdkit  can  reliably  use  the
       value  of  "errno"  when	 a  callback  reports failure, rather than the
       plugin having to	call "nbdkit_set_error".

SHUTDOWN
       When nbdkit receives certain signals it will shut down  (see  "SIGNALS"
       in  nbdkit(1)).	 The server will wait for any currently	running	plugin
       callbacks to  finish  and  also	call  the  ".unload"  callback	before
       unloading the plugin.

       Note  that  it's	 not guaranteed	this can always	happen (eg. the	server
       might be	killed by "SIGKILL" or segfault).

   Requesting asynchronous shutdown
       Plugins and filters can call exit(3) in the configuration phase (before
       and including ".get_ready", but not in connected	callbacks).

       Once nbdkit has started serving connections, plugins and	filters	should
       not call	exit(3).  However they may instruct nbdkit  to	shut  down  by
       calling "nbdkit_shutdown":

	void nbdkit_shutdown (void);

       This  function requests an asynchronous shutdown	and returns (note that
       it does not exit	the process immediately).  It ensures that the	plugin
       and all filters are unloaded cleanly which may take some	time.  Further
       callbacks  from	nbdkit	into  the plugin or filter may occur after you
       have called this.

PARSING	COMMAND	LINE PARAMETERS
   Parsing numbers
       There are several  functions  for  parsing  numbers.   These  all  deal
       correctly  with overflow, out of	range and parse	errors,	and you	should
       use them	instead	 of  unsafe  functions	like  sscanf(3),  atoi(3)  and
       similar.

	int nbdkit_parse_int (const char *what,	const char *str, int *r);
	int nbdkit_parse_unsigned (const char *what,
				   const char *str, unsigned *r);
	int nbdkit_parse_int8_t	(const char *what,
				 const char *str, int8_t *r);
	int nbdkit_parse_uint8_t (const	char *what,
				  const	char *str, uint8_t *r);
	int nbdkit_parse_int16_t (const	char *what,
				  const	char *str, int16_t *r);
	int nbdkit_parse_uint16_t (const char *what,
				   const char *str, uint16_t *r);
	int nbdkit_parse_int32_t (const	char *what,
				  const	char *str, int32_t *r);
	int nbdkit_parse_uint32_t (const char *what,
				   const char *str, uint32_t *r);
	int nbdkit_parse_int64_t (const	char *what,
				  const	char *str, int64_t *r);
	int nbdkit_parse_uint64_t (const char *what,
				   const char *str, uint64_t *r);

       Parse  string  "str" into an integer of various types.  These functions
       parse a decimal,	hexadecimal ("0x...") or octal ("0...")	number.

       On success the functions	return 0  and  set  *r	to  the	 parsed	 value
       (unless "*r == NULL" in which case the result is	discarded).  On	error,
       "nbdkit_error" is called	and the	functions return "-1".	On error *r is
       always unchanged.

       The  "what"  parameter is printed in error messages to provide context.
       It should usually be a short descriptive	string of what you are	trying
       to parse, eg:

	if (nbdkit_parse_int ("random seed", argv[1], &seed) ==	-1)
	  return -1;

       might print an error:

	random seed: could not parse number: "lalala"

   Parsing sizes
       Use  the	 "nbdkit_parse_size"  utility function to parse	human-readable
       size strings such as "100M" into	the size in bytes.

	int64_t	nbdkit_parse_size (const char *str);

       "str" can be a string in	a number  of  common  formats.	 The  function
       returns the size	in bytes.  If there was	an error, it returns "-1".

   Parsing booleans
       Use  the	 "nbdkit_parse_bool"  utility function to parse	human-readable
       strings such as "on" into a boolean value.

	int nbdkit_parse_bool (const char *str);

       "str" can be a string containing	a  case-insensitive  form  of  various
       common  toggle  values.	 The  function returns 0 or 1 if the parse was
       successful.  If there was an error, it returns "-1".

   Reading passwords
       The  "nbdkit_read_password"  utility  function  can  be	used  to  read
       passwords from config parameters:

	int nbdkit_read_password (const	char *value, char **password);

       For example:

	char *password = NULL;

	static int
	myplugin_config	(const char *key, const	char *value)
	{
	  ..
	  if (strcmp (key, "password") == 0) {
	    free (password);
	    if (nbdkit_read_password (value, &password)	== -1)
	      return -1;
	  }
	  ..
	}

       The  "password"	result	string	is allocated by	malloc,	and so you may
       need to free it.

       This function recognizes	several	password formats.  A password  may  be
       used directly on	the command line, eg:

	nbdkit myplugin	password=mostsecret

       But more	securely this function can also	read a password	interactively:

	nbdkit myplugin	password=-

       or from a file:

	nbdkit myplugin	password=+/tmp/secret

       or from a file descriptor inherited by nbdkit:

	nbdkit myplugin	password=-99

       Notes on	reading	passwords

       If  the	password  begins  with	a "-" or "+" character then it must be
       passed in a file.

       "password=-" can	only be	used when stdin	is a terminal.

       "password=-FD" cannot be	used with stdin, stdout	or stderr  (ie.	 "-0",
       "-1"  or	"-2").	The reason is that after reading the password the file
       descriptor is closed, which causes bad stuff to happen.

   Safely interacting with stdin and stdout
	int nbdkit_stdio_safe (void);

       The "nbdkit_stdio_safe" utility function	returns	1 if  it  is  safe  to
       interact	 with  stdin  and stdout during	the configuration phase, and 0
       otherwise.  This	is because when	the  nbdkit  -s	 option	 is  used  the
       plugin  must  not  directly  interact  with  stdin,  because that would
       interfere with the client.

       The  result  of	this  function	only  matters  in  callbacks   up   to
       ".config_complete".   Once  nbdkit  reaches  ".get_ready",  the	plugin
       should assume that nbdkit may have closed the original stdin and	stdout
       in order	to become a daemon.

       nbdkit-sh-plugin(3) uses	this function to determine whether it is  safe
       to  support  "script=-"	to  read a script from stdin.  Also constructs
       like "password=-" (see "Reading passwords"  above)  are	disabled  when
       reading from stdio is not safe.

FILENAMES AND PATHS
       The  server  usually  (not  always)  changes directory to "/" before it
       starts serving connections.  This means that any	relative paths	passed
       during configuration will not work when the server is running (example:
       "nbdkit plugin.so disk.img").

       To  avoid  problems,  prepend relative paths with the current directory
       before storing them in the handle.  Or open files and  store  the  file
       descriptor.

   "nbdkit_absolute_path"
	char *nbdkit_absolute_path (const char *filename);

       The  utility  function  "nbdkit_absolute_path"  converts	any path to an
       absolute	path: if it is	relative,  then	 all  this  function  does  is
       prepend	the  current  working  directory  to  the  path, with no extra
       checks.

       Note that  this	function  works	 only  when  used  in  the  ".config",
       ".config_complete" and ".get_ready" callbacks.

       If  conversion  was not possible, this calls "nbdkit_error" and returns
       "NULL".	Note that this function	does not check that the	file exists.

       The returned string must	be freed by the	caller.

   "nbdkit_realpath"
	char *nbdkit_realpath (const char *filename);

       The utility function "nbdkit_realpath" converts any path	to an absolute
       path, resolving symlinks.   Under  the  hood  it	 uses  the  "realpath"
       function,  and  thus  it	fails if the path does not exist, or it	is not
       possible	to access to any of the	components of the path.

       Note that  this	function  works	 only  when  used  in  the  ".config",
       ".config_complete" and ".get_ready" callbacks.

       If  the path resolution was not possible, this calls "nbdkit_error" and
       returns "NULL".

       The returned string must	be freed by the	caller.

   umask
       All plugins will	see a umask(2) of 0022.

SLEEPING
       A plugin	that needs  to	sleep  may  call  sleep(2),  nanosleep(2)  and
       similar.	  However  that	 can  cause  nbdkit  to	delay excessively when
       shutting	down (since it must wait for any plugin	 or  filter  which  is
       sleeping).   To	avoid this there is a special wrapper around nanosleep
       which plugins and filters should	use instead.

   "nbdkit_nanosleep"
	int nbdkit_nanosleep (unsigned sec, unsigned nsec);

       The utility function "nbdkit_nanosleep" suspends	 the  current  thread,
       and  returns  0 if it slept at least as many seconds and	nanoseconds as
       requested, or -1	after calling "nbdkit_error" if	there is no  point  in
       continuing  the current command.	 Attempts to sleep more	than "INT_MAX"
       seconds are treated as an error.

EXPORT NAME
       If the client negotiated	an NBD export name with	 nbdkit	 then  plugins
       may  read this from any connected callbacks.  Nbdkit's normal behaviour
       is to accept any	export name passed by the  client,  log	 it  in	 debug
       output, but otherwise ignore it.	 By using "nbdkit_export_name" plugins
       may choose to filter by export name or serve different content.

   "nbdkit_export_name"
	const char *nbdkit_export_name (void);

       Return  the  optional  NBD  export  name	if one was negotiated with the
       current client  (this  uses  thread-local  magic	 so  no	 parameter  is
       required).   The	 returned  string  is  only  valid while the client is
       connected, so if	you need to store it in	the plugin you must copy it.

       The export name is a free-form text string, it  is  not	necessarily  a
       path  or	 filename  and it does not need	to begin with a	'/' character.
       The NBD protocol	describes the empty string ("")	as  a  representing  a
       "default	 export" or to be used in cases	where the export name does not
       make sense.  The	export name is untrusted client	data, be cautious when
       parsing it.

       On error, "nbdkit_error"	is called and the call returns "NULL".

PEER NAME
       It is possible to get the address of the	client when you	are running in
       any connected callback.

   "nbdkit_peer_name"
	int nbdkit_peer_name (struct sockaddr *addr, socklen_t *addrlen);

       Return the  peer	 (client)  address,  if	 available.   The  "addr"  and
       "addrlen"  parameters  behave  like  getpeername(2).  In	particular you
       must initialize "addrlen" with the size of the  buffer  pointed	to  by
       "addr",	and  if	 "addr"	 is  not large enough then the address will be
       truncated.

       In some cases this is not available or the  address  returned  will  be
       meaningless  (eg.  if  there is a proxy between the client and nbdkit).
       This call uses thread-local  magic  so  no  parameter  is  required  to
       specify the current connection.

       On success this returns 0.  On error, "nbdkit_error" is called and this
       call returns "-1".

DEBUGGING
       Run  the	 server	 with -f and -v	options	so it doesn't fork and you can
       see debugging information:

	nbdkit -fv ./myplugin.so [key=value [key=value [...]]]

       To  print  debugging  information  from	 within	  the	plugin,	  call
       "nbdkit_debug",	which  has  the	 following  prototype  and  works like
       printf(3):

	void nbdkit_debug (const char *fs, ...);
	void nbdkit_vdebug (const char *fs, va_list args);

       For convenience,	"nbdkit_debug" preserves the  value  of	 "errno",  and
       also  supports  the  glibc  extension of	a single %m in a format	string
       expanding to "strerror(errno)", even on platforms  that	don't  support
       that  natively.	Note  that  "nbdkit_debug" only	prints things when the
       server is in verbose mode (-v option).

   Debug Flags
       The -v option switches general debugging	on or off, and this  debugging
       should  be  used	 for  messages	which are useful for all users of your
       plugin.

       In cases	where you want to enable specific  extra  debugging  to	 track
       down  bugs  in  plugins or filters  mainly for use by the plugin/filter
       developers themselves  you can define Debug Flags.   These  are	global
       ints called "myplugin_debug_*":

	int myplugin_debug_foo;
	int myplugin_debug_bar;
	...
	if (myplugin_debug_foo)	{
	  nbdkit_debug ("lots of extra debugging about foo: ...");
	}

       Debug  Flags  can  be  controlled  on the command line using the	-D (or
       --debug)	option:

	nbdkit -f -v -D	myplugin.foo=1 -D myplugin.bar=2 myplugin [...]

       Note  "myplugin"	 is  the  name	passed	to  ".name"  in	 the   "struct
       nbdkit_plugin".

       You  should  only  use  this  feature  for debug	settings.  For general
       settings	use ordinary plugin parameters.	 Debug Flags  can  only	 be  C
       ints.  They are not supported by	non-C language plugins.

       For  convenience	'.' characters are replaced with '_' characters	in the
       variable	name, so both of these parameters:

	-D myplugin.foo_bar=1
	-D myplugin.foo.bar=1

       correspond to the plugin	variable "myplugin_debug_foo_bar".

COMPILING THE PLUGIN
       Plugins should be compiled as shared libraries.	There are various ways
       to achieve this,	but most Linux compilers support a -shared  option  to
       create the shared library directly, for example:

	gcc -fPIC -shared myplugin.c -o	myplugin.so

       Note  that the shared library will have undefined symbols for functions
       that you	call like "nbdkit_parse_int" or	"nbdkit_error".	 These will be
       resolved	by the server binary when nbdkit dlopens the plugin.

   PKG-CONFIG/PKGCONF
       nbdkit provides a  pkg-config/pkgconf  file  called  "nbdkit.pc"	 which
       should  be  installed  on  the  correct	path  when  the	 nbdkit	plugin
       development environment is installed.  You can  use  this  in  autoconf
       configure.ac scripts to test for	the development	environment:

	PKG_CHECK_MODULES([NBDKIT], [nbdkit >= 1.2.3])

       The  above  will	 fail  unless  nbdkit	1.2.3  and  the	header file is
       installed, and will set "NBDKIT_CFLAGS" and "NBDKIT_LIBS" appropriately
       for compiling plugins.

       You can also run	pkg-config/pkgconf directly, for example:

	if ! pkg-config	nbdkit --exists; then
	  echo "you must install the nbdkit plugin development environment"
	  exit 1
	fi

       You can also substitute the plugindir variable by doing:

	PKG_CHECK_VAR([NBDKIT_PLUGINDIR], [nbdkit], [plugindir])

       which defines "$(NBDKIT_PLUGINDIR)" in automake-generated Makefiles.

       If nbdkit development headers are installed in a	non-standard  location
       then you	may need to compile plugins using:

	gcc -fPIC -shared myplugin.c -o	myplugin.so \
	  `pkg-config nbdkit --cflags --libs`

INSTALLING THE PLUGIN
       The  plugin  is	a  "*.so" file and possibly a manual page.  You	can of
       course install the plugin "*.so"	file wherever you want,	and users will
       be able to use it by running:

	nbdkit /path/to/plugin.so [args]

       However	if   the   shared   library   has   a	name   of   the	  form
       "nbdkit-name-plugin.so"	 and  if  the  library	is  installed  in  the
       $plugindir directory, then users	can be run it by only typing:

	nbdkit name [args]

       The location of the $plugindir directory	is set when nbdkit is compiled
       and can be found	by doing:

	nbdkit --dump-config

       If using	the pkg-config/pkgconf system  then  you  can  also  find  the
       plugin directory	at compile time	by doing:

	pkg-config nbdkit --variable=plugindir

WRITING	PLUGINS	IN OTHER PROGRAMMING LANGUAGES
       You  can	 also  write  nbdkit  plugins in Go, Lua, OCaml, Perl, Python,
       Ruby, Rust, shell script	or Tcl.	 Other programming  languages  may  be
       offered in future.

       For	 more	   information	    see:      nbdkit-golang-plugin(3),
       nbdkit-lua-plugin(3),  nbdkit-ocaml-plugin(3),	nbdkit-perl-plugin(3),
       nbdkit-python-plugin(3),	 nbdkit-ruby-plugin(3),	nbdkit-rust-plugin(3),
       nbdkit-sh-plugin(3), nbdkit-tcl-plugin(3) .

       Plugins written	in  scripting  languages  may  also  be	 installed  in
       $plugindir.   These  must  be  called  "nbdkit-name-plugin" without any
       extension.  They	must be	executable, and	 they  must  use  the  shebang
       header  (see  "Shebang  scripts"	 in  nbdkit(1)).  For example a	plugin
       written in Perl called "foo.pl" might be	installed like this:

	$ head -1 foo.pl
	#!/usr/sbin/nbdkit perl

	$ sudo install -m 0755 foo.pl $plugindir/nbdkit-foo-plugin

       and then	users will be able to run it like this:

	$ nbdkit foo [args ...]

SEE ALSO
       nbdkit(1), nbdkit-nozero-filter(3), nbdkit-filter(3).

       Standard	plugins	provided by nbdkit:

       nbdkit-curl-plugin(1),  nbdkit-data-plugin(1),	nbdkit-eval-plugin(1),
       nbdkit-example1-plugin(1),		    nbdkit-example2-plugin(1),
       nbdkit-example3-plugin(1),		    nbdkit-example4-plugin(1),
       nbdkit-ext2-plugin(1),  nbdkit-file-plugin(1), nbdkit-floppy-plugin(1),
       nbdkit-full-plugin(1), nbdkit-guestfs-plugin(1),	nbdkit-gzip-plugin(1),
       nbdkit-info-plugin(1), nbdkit-iso-plugin(1),  nbdkit-libvirt-plugin(1),
       nbdkit-linuxdisk-plugin(1),		      nbdkit-memory-plugin(1),
       nbdkit-nbd-plugin(1),				nbdkit-null-plugin(1),
       nbdkit-partitioning-plugin(1),		     nbdkit-pattern-plugin(1),
       nbdkit-random-plugin(1),	nbdkit-split-plugin(1),	 nbdkit-ssh-plugin(1),
       nbdkit-streaming-plugin(1),			 nbdkit-tar-plugin(1),
       nbdkit-tmpdisk-plugin(1), nbdkit-vddk-plugin(1),	 nbdkit-zero-plugin(1)
       ;	     nbdkit-golang-plugin(3),		 nbdkit-lua-plugin(3),
       nbdkit-ocaml-plugin(3), nbdkit-perl-plugin(3), nbdkit-python-plugin(3),
       nbdkit-ruby-plugin(3),	nbdkit-rust-plugin(3),	  nbdkit-sh-plugin(3),
       nbdkit-tcl-plugin(3) .

AUTHORS
       Eric Blake

       Richard W.M. Jones

       Pino Toscano

COPYRIGHT
       Copyright (C) 2013-2020 Red Hat Inc.

LICENSE
       Redistribution  and  use	 in  source  and binary	forms, with or without
       modification, are permitted provided that the following conditions  are
       met:

          Redistributions  of	source	code  must  retain the above copyright
	   notice, this	list of	conditions and the following disclaimer.

          Redistributions in binary form must reproduce the  above  copyright
	   notice, this	list of	conditions and the following disclaimer	in the
	   documentation    and/or   other   materials	 provided   with   the
	   distribution.

          Neither the name of Red Hat nor the names of	its  contributors  may
	   be  used  to	endorse	or promote products derived from this software
	   without specific prior written permission.

       THIS SOFTWARE IS	PROVIDED BY RED	HAT AND	CONTRIBUTORS ''AS IS'' AND ANY
       EXPRESS OR IMPLIED WARRANTIES,  INCLUDING,  BUT	NOT  LIMITED  TO,  THE
       IMPLIED	WARRANTIES  OF	MERCHANTABILITY	 AND  FITNESS FOR A PARTICULAR
       PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RED HAT  OR  CONTRIBUTORS  BE
       LIABLE  FOR  ANY	 DIRECT,  INDIRECT, INCIDENTAL,	SPECIAL, EXEMPLARY, OR
       CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED  TO,  PROCUREMENT  OF
       SUBSTITUTE  GOODS  OR  SERVICES;	 LOSS  OF  USE,	 DATA,	OR PROFITS; OR
       BUSINESS	INTERRUPTION) HOWEVER CAUSED AND ON ANY	THEORY	OF  LIABILITY,
       WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
       OTHERWISE)  ARISING IN ANY WAY OUT OF THE USE OF	THIS SOFTWARE, EVEN IF
       ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

nbdkit-1.20.4			  2025-04-13		      nbdkit-plugin(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=nbdkit-plugin&sektion=3&manpath=FreeBSD+Ports+14.3.quarterly>

home | help