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PCRE2PERFORM(3)		   Library Functions Manual	       PCRE2PERFORM(3)

NAME
       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 PERFORMANCE

       Two  aspects  of	performance are	discussed below: memory	usage and pro-
       cessing time. The way you express your pattern as a regular  expression
       can affect both of them.

COMPILED PATTERN MEMORY	USAGE

       Patterns	are compiled by	PCRE2 into a reasonably	efficient interpretive
       code,  so  that most simple patterns do not use much memory for storing
       the compiled version. However, there is one case	where the memory usage
       of a compiled pattern can be unexpectedly  large.  If  a	 parenthesized
       group  has  a quantifier	with a minimum greater than 1 and/or a limited
       maximum,	the whole group	is repeated in the compiled code. For example,
       the pattern

	 (abc|def){2,4}

       is compiled as if it were

	 (abc|def)(abc|def)((abc|def)(abc|def)?)?

       (Technical aside: It is done this way so	that backtrack	points	within
       each of the repetitions can be independently maintained.)

       For  regular expressions	whose quantifiers use only small numbers, this
       is not usually a	problem. However, if the numbers are large,  and  par-
       ticularly  if  such repetitions are nested, the memory usage can	become
       an embarrassment. For example, the very simple pattern

	 ((ab){1,1000}c){1,3}

       uses over 50KiB when compiled using the 8-bit library.  When  PCRE2  is
       compiled	 with its default internal pointer size	of two bytes, the size
       limit on	a compiled pattern is 65535 code units in the 8-bit and	16-bit
       libraries, and this is reached with the above pattern if	the outer rep-
       etition is increased from 3 to 4. PCRE2 can be compiled to  use	larger
       internal	 pointers  and thus handle larger compiled patterns, but it is
       better to try to	rewrite	your pattern to	use less memory	if you can.

       One way of reducing the memory usage for	such patterns is to  make  use
       of PCRE2's "subroutine" facility. Re-writing the	above pattern as

	 ((ab)(?2){0,999}c)(?1){0,2}

       reduces	the memory requirements	to around 16KiB, and indeed it remains
       under 20KiB even	with the outer repetition increased to	100.  However,
       this kind of pattern is not always exactly equivalent, because any cap-
       tures  within  subroutine calls are lost	when the subroutine completes.
       If this is not a	problem, this kind of  rewriting  will	allow  you  to
       process	patterns that PCRE2 cannot otherwise handle. The matching per-
       formance	of the two different versions of the pattern are  roughly  the
       same.  (This applies from release 10.30 - things	were different in ear-
       lier releases.)

STACK AND HEAP USAGE AT	RUN TIME

       From release 10.30, the interpretive (non-JIT) version of pcre2_match()
       uses very little	system stack at	run time. In earlier  releases	recur-
       sive  function  calls  could  use a great deal of stack,	and this could
       cause problems, but this	usage has been eliminated. Backtracking	 posi-
       tions  are now explicitly remembered in memory frames controlled	by the
       code.

       The size	of each	frame depends on the size of pointer variables and the
       number of capturing parenthesized groups	in the pattern being  matched.
       On a 64-bit system the frame size for a pattern with no captures	is 128
       bytes. For each capturing group the size	increases by 16	bytes.

       Until  release  10.41,  an initial 20KiB	frames vector was allocated on
       the system stack, but this still	caused some  issues  for  multi-thread
       applications  where  each  thread  has a	very small stack. From release
       10.41 backtracking memory frames	are always held	 in  heap  memory.  An
       initial heap allocation is obtained the first time any match data block
       is  passed  to  pcre2_match().  This  is	remembered with	the match data
       block and re-used if that block is used for another match. It is	 freed
       when the	match data block itself	is freed.

       The  size  of the initial block is the larger of	20KiB or ten times the
       pattern's frame size, unless the	heap limit is less than	this, in which
       case the	heap limit is used. If the initial  block  proves  to  be  too
       small during matching, it is replaced by	a larger block,	subject	to the
       heap  limit.  The  heap limit is	checked	only when a new	block is to be
       allocated. Reducing the heap limit between calls	to pcre2_match()  with
       the same	match data block does not affect the saved block.

       In  contrast  to	 pcre2_match(),	 pcre2_dfa_match()  does use recursive
       function	calls, but only	for processing atomic groups,  lookaround  as-
       sertions, and recursion within the pattern. The original	version	of the
       code  used  to  allocate	 quite large internal workspace	vectors	on the
       stack, which caused some	problems for  some  patterns  in  environments
       with  small  stacks.  From release 10.32	the code for pcre2_dfa_match()
       has been	re-factored to use heap	memory	when  necessary	 for  internal
       workspace  when	recursing,  though  recursive function calls are still
       used.

       The "match depth" parameter can be used to limit	the depth of  function
       recursion,  and	the  "match  heap"  parameter  to limit	heap memory in
       pcre2_dfa_match().

PROCESSING TIME

       Certain items in	regular	expression patterns are	processed  more	 effi-
       ciently than others. It is more efficient to use	a character class like
       [aeiou]	 than	a   set	  of  single-character	alternatives  such  as
       (a|e|i|o|u). In general,	the simplest construction  that	 provides  the
       required	behaviour is usually the most efficient. Jeffrey Friedl's book
       contains	 a  lot	 of useful general discussion about optimizing regular
       expressions for efficient performance. This document contains a few ob-
       servations about	PCRE2.

       Using Unicode character properties (the \p,  \P,	 and  \X  escapes)  is
       slow,  because  PCRE2 has to use	a multi-stage table lookup whenever it
       needs a character's property. If	you can	find  an  alternative  pattern
       that does not use character properties, it will probably	be faster.

       By  default,  the  escape  sequences  \b, \d, \s, and \w, and the POSIX
       character classes such as [:alpha:]  do	not  use  Unicode  properties,
       partly for backwards compatibility, and partly for performance reasons.
       However,	 you  can  set	the PCRE2_UCP option or	start the pattern with
       (*UCP) if you want Unicode character properties to be  used.  This  can
       double  the  matching  time  for	 items	such  as \d, when matched with
       pcre2_match(); the performance loss is less with	a DFA  matching	 func-
       tion, and in both cases there is	not much difference for	\b.

       When  a pattern begins with .* not in atomic parentheses, nor in	paren-
       theses that are the subject of a	backreference,	and  the  PCRE2_DOTALL
       option  is  set,	 the pattern is	implicitly anchored by PCRE2, since it
       can match only at the start of a	subject	string.	 If  the  pattern  has
       multiple	top-level branches, they must all be anchorable. The optimiza-
       tion  can be disabled by	the PCRE2_NO_DOTSTAR_ANCHOR option, and	is au-
       tomatically disabled if the pattern contains (*PRUNE) or	(*SKIP).

       If PCRE2_DOTALL is not set, PCRE2 cannot	make  this  optimization,  be-
       cause  the  dot metacharacter does not then match a newline, and	if the
       subject string contains newlines, the pattern may match from the	 char-
       acter immediately following one of them instead of from the very	start.
       For example, the	pattern

	 .*second

       matches	the subject "first\nand	second"	(where \n stands for a newline
       character), with	the match starting at the seventh character. In	 order
       to  do  this, PCRE2 has to retry	the match starting after every newline
       in the subject.

       If you are using	such a pattern with subject strings that do  not  con-
       tain   newlines,	  the	best   performance   is	 obtained  by  setting
       PCRE2_DOTALL, or	starting the pattern with ^.* or ^.*? to indicate  ex-
       plicit  anchoring.  That	saves PCRE2 from having	to scan	along the sub-
       ject looking for	a newline to restart at.

       Beware of patterns that contain nested indefinite  repeats.  These  can
       take  a	long time to run when applied to a string that does not	match.
       Consider	the pattern fragment

	 ^(a+)*

       This can	match "aaaa" in	16 different ways, and this  number  increases
       very  rapidly  as the string gets longer. (The *	repeat can match 0, 1,
       2, 3, or	4 times, and for each of those cases other than	0 or 4,	the  +
       repeats	can  match  different numbers of times.) When the remainder of
       the pattern is such that	the entire match is going to fail,  PCRE2  has
       in  principle to	try every possible variation, and this can take	an ex-
       tremely long time, even for relatively short strings.

       An optimization catches some of the more	simple cases such as

	 (a+)*b

       where a literal character follows. Before  embarking  on	 the  standard
       matching	 procedure, PCRE2 checks that there is a "b" later in the sub-
       ject string, and	if there is not, it fails the match immediately.  How-
       ever,  when  there  is no following literal this	optimization cannot be
       used. You can see the difference	by comparing the behaviour of

	 (a+)*\d

       with the	pattern	above. The former gives	 a  failure  almost  instantly
       when  applied  to  a  whole  line of "a"	characters, whereas the	latter
       takes an	appreciable time with strings longer than about	20 characters.

       In many cases, the solution to this kind	of performance issue is	to use
       an atomic group or a possessive quantifier. This	can often reduce  mem-
       ory requirements	as well. As another example, consider this pattern:

	 ([^<]|<(?!inet))+

       It  matches  from wherever it starts until it encounters	"<inet"	or the
       end of the data,	and is the kind	of pattern that	 might	be  used  when
       processing an XML file. Each iteration of the outer parentheses matches
       either  one  character that is not "<" or a "<" that is not followed by
       "inet". However,	each time a parenthesis	is processed,  a  backtracking
       position	 is  passed,  so this formulation uses a memory	frame for each
       matched character. For a	long string, a lot of memory is	required. Con-
       sider now this  rewritten  pattern,  which  matches  exactly  the  same
       strings:

	 ([^<]++|<(?!inet))+

       This runs much faster, because sequences	of characters that do not con-
       tain "<"	are "swallowed"	in one item inside the parentheses, and	a pos-
       sessive	quantifier  is	used to	stop any backtracking into the runs of
       non-"<" characters. This	version	also uses a lot	 less  memory  because
       entry  to  a  new  set of parentheses happens only when a "<" character
       that is not followed by "inet" is encountered (and we  assume  this  is
       relatively rare).

       This example shows that one way of optimizing performance when matching
       long  subject strings is	to write repeated parenthesized	subpatterns to
       match more than one character whenever possible.

   SETTING RESOURCE LIMITS

       You can set limits on the amount	of processing that  takes  place  when
       matching,  and  on  the amount of heap memory that is used. The default
       values of the limits are	very large, and	unlikely ever to operate. They
       can be changed when PCRE2 is built, and	they  can  also	 be  set  when
       pcre2_match()  or pcre2_dfa_match() is called. For details of these in-
       terfaces, see the pcre2build documentation  and	the  section  entitled
       "The match context" in the pcre2api documentation.

       The  pcre2test  test program has	a modifier called "find_limits"	which,
       if applied to a subject line, causes it to  find	 the  smallest	limits
       that allow a pattern to match. This is done by repeatedly matching with
       different limits.

AUTHOR

       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.

REVISION

       Last updated: 06	December 2022
       Copyright (c) 1997-2022 University of Cambridge.

PCRE2 10.45		       06 December 2022		       PCRE2PERFORM(3)

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