FreeBSD Manual Pages
quad3d(3) Allegro manual quad3d(3) NAME quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game programming library. SYNOPSIS #include <allegro.h> void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4); void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4); DESCRIPTION Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]). Read the beginning of chapter "Polygon rendering" for a list of render- ing types you can use with this function. SEE ALSO polygon3d(3), triangle3d(3), ex3d(3) Allegro version 4.4.3 quad3d(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=quad3d_f&sektion=3&manpath=FreeBSD+Ports+14.3.quarterly>
