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rdbomb(6)		      XScreenSaver manual		     rdbomb(6)

NAME
       rd-bomb - reaction/diffusion textures

SYNOPSIS
       rd-bomb	[--display  host:display.screen] [--foreground color] [--back-
       ground  color]  [--window]  [--root]  [--window-id   number][--install]
       [--visual  visual] [--width n] [--height	n] [--reaction n] [--diffusion
       n] [--size f] [--speed f] [--delay millisecs] [--fps]

DESCRIPTION
       The rd-bomb program draws reaction/diffusion textures.

OPTIONS
       If one of the reaction, diffusion, radius, and palette options  is  set
       to a negative value, then that option will be set to a random appropri-
       ate value.

       Be sure to try "-speed 1	-size 0.1 -epoch 3000".

       rd-bomb accepts the following options:

       --window
	       Draw on a newly-created window.	This is	the default.

       --root  Draw on the root	window.

       --window-id number
	       Draw on the specified window.

       --install
	       Install a private colormap for the window.

       --visual	visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or	the id number (decimal or hex) of  a  specific
	       visual.

       --width n

       --height	n
	       Specify the size	of the tile, in	pixels.

       --reaction n

       --diffusion n
	       These are constants in the equations that effect	its visual na-
	       ture.  Each may be one of 0, 1, or 2. Default is	-1: these con-
	       stants are chosen randomly.

       --radius	n
	       Size of the seed.

       --size f
	       What fraction of	the window is actively drawn, a	floating point
	       number  between	0  (exclusive)	and 1 (inclusive).  Default is
	       1.0.

       --speed f
	       When a fraction of the screen is	active,	the active area	 moves
	       at this rate (a floating	point number).	Default	is zero.  Sug-
	       gested value: 1.0.

       --delay millisecs
	       How  many  milliseconds	to delay between frames; default 1, or
	       about 1/1000th of a second.

       --fps   Display the current frame rate and CPU load.

HISTORY
       The code	is derived from	the 'd'	mode of	the "Bomb" visual musical  in-
       strument,  also	by  Scott  Draves.   The equations come	from Xmorphia,
       which is	based on a version of the Gray-Scott model taken from:

       John E. Pearson "Complex	Patterns in a Simple System"
       Science,	261,189, 9 July	1993.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to get the name of a resource file that	overrides  the	global
	       resources stored	in the RESOURCE_MANAGER	property.

       XSCREENSAVER_WINDOW
	       The window ID to	use with --root.

SEE ALSO
       X(1), xscreensaver(1),
       https://scottdraves.com/bomb.html
       https://web.archive.org/web/19981206145216/http%3A//www.ccsf.cal-
       tech.edu/ismap/image.html

COPYRIGHT
       Copyright (C) 1997 by Scott Draves.

       Permission  to  use, copy, modify, and distribute this software and its
       documentation for any purpose and without fee is	hereby	granted,  pro-
       vided  that  the	 above	copyright notice appear	in all copies and that
       both that copyright notice and this permission notice  appear  in  sup-
       porting documentation.

AUTHOR
       Scott Draves <spot@cs.cmu.edu>, Sep 1997

X Version 11		      6.09 (07-Jun-2024)		     rdbomb(6)

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