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rotate_sprite_v_flip(3) Allegro manual rotate_sprite_v_flip(3) NAME rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game pro- gramming library. SYNOPSIS #include <allegro.h> void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle); DESCRIPTION Like rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the an- gle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle. SEE ALSO rotate_sprite(3), rotate_scaled_sprite_v_flip(3), pivot_sprite_v_flip(3), pivot_scaled_sprite_v_flip(3), exsprite(3) Allegro version 4.4.3 rotate_sprite_v_flip(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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