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urxvt-background(1)		 RXVT-UNICODE		   urxvt-background(1)

NAME
       background - manage terminal background

SYNOPSIS
	  urxvt	--background-expr 'background expression'
		--background-border
		--background-interval seconds

QUICK AND DIRTY	CHEAT SHEET
       Load a random jpeg image	and tile the background	with it	without
       scaling or anything else:

	  load "/path/to/img.jpg"

       The same, but use mirroring/reflection instead of tiling:

	  mirror load "/path/to/img.jpg"

       Load an image and scale it to exactly fill the terminal window:

	  scale	keep { load "/path/to/img.jpg" }

       Implement pseudo-transparency by	using a	suitably-aligned root pixmap
       as window background:

	  rootalign root

       Likewise, but keep a blurred copy:

	  rootalign keep { blur	10, root }

DESCRIPTION
       This extension manages the terminal background by creating a picture
       that is behind the text,	replacing the normal background	colour.

       It does so by evaluating	a Perl expression that calculates the image on
       the fly,	for example, by	grabbing the root background or	loading	a
       file.

       While the full power of Perl is available, the operators	have been
       designed	to be as simple	as possible.

       For example, to load an image and scale it to the window	size, you
       would use:

	  urxvt	--background-expr 'scale keep {	load "/path/to/mybg.png" }'

       Or specified as a X resource:

	  URxvt.background.expr: scale keep { load "/path/to/mybg.png" }

THEORY OF OPERATION
       At startup, just	before the window is mapped for	the first time,	the
       expression is evaluated and must	yield an image.	The image is then
       extended	as necessary to	cover the whole	terminal window, and is	set as
       a background pixmap.

       If the image contains an	alpha channel, then it will be used as-is in
       visuals that support alpha channels (for	example, for a compositing
       manager). In other visuals, the terminal	background colour will be used
       to replace any transparency.

       When the	expression relies, directly or indirectly, on the window size,
       position, the root pixmap, or a timer, then it will be remembered. If
       not, then it will be removed.

       If any of the parameters	that the expression relies on changes (when
       the window is moved or resized, its position or size changes; when the
       root pixmap is replaced by another one the root background changes; or
       when the	timer elapses),	then the expression will be evaluated again.

       For example, an expression such as "scale keep {	load "$HOME/mybg.png"
       }" scales the image to the window size, so it relies on the window size
       and will	be reevaluated each time it is changed,	but not	when it	moves
       for example. That ensures that the picture always fills the terminal,
       even after its size changes.

   EXPRESSIONS
       Expressions are normal Perl expressions,	in fact, they are Perl blocks
       - which means you could use multiple lines and statements:

	  scale	keep {
	     again 3600;
	     if	(localtime now)[6]) {
		return load "$HOME/weekday.png";
	     } else {
		return load "$HOME/sunday.png";
	     }
	  }

       This inner expression is	evaluated once per hour	(and whenever the
       terminal	window is resized). It sets sunday.png as background on
       Sundays,	and weekday.png	on all other days.

       Fortunately, we expect that most	expressions will be much simpler, with
       little Perl knowledge needed.

       Basically, you always start with	a function that	"generates" an image
       object, such as "load", which loads an image from disk, or "root",
       which returns the root window background	image:

	  load "$HOME/mypic.png"

       The path	is usually specified as	a quoted string	(the exact rules can
       be found	in the perlop manpage).	The $HOME at the beginning of the
       string is expanded to the home directory.

       Then you	prepend	one or more modifiers or filtering expressions,	such
       as "scale":

	  scale	load "$HOME/mypic.png"

       Just like a mathematical	expression with	functions, you should read
       these expressions from right to left, as	the "load" is evaluated	first,
       and its result becomes the argument to the "scale" function.

       Many operators also allow some parameters preceding the input image
       that modify its behaviour. For example, "scale" without any additional
       arguments scales	the image to size of the terminal window. If you
       specify an additional argument, it uses it as a scale factor (multiply
       by 100 to get a percentage):

	  scale	2, load	"$HOME/mypic.png"

       This enlarges the image by a factor of 2	(200%).	As you can see,
       "scale" has now two arguments, the 2 and	the "load" expression, while
       "load" only has one argument. Arguments are separated from each other
       by commas.

       Scale also accepts two arguments, which are then	separate factors for
       both horizontal and vertical dimensions.	For example, this halves the
       image width and doubles the image height:

	  scale	0.5, 2,	load "$HOME/mypic.png"

       IF you try out these expressions, you might suffer from some
       sluggishness, because each time the terminal is resized,	it loads the
       PNG image again and scales it. Scaling is usually fast (and
       unavoidable), but loading the image can be quite	time consuming.	This
       is where	"keep" comes in	handy:

	  scale	0.5, 2,	keep { load "$HOME/mypic.png" }

       The "keep" operator executes all	the statements inside the braces only
       once, or	when it	thinks the outcome might change. In other cases	it
       returns the last	value computed by the brace block.

       This means that the "load" is only executed once, which makes it	much
       faster, but also	means that more	memory is being	used, because the
       loaded image must be kept in memory at all times. In this expression,
       the trade-off is	likely worth it.

       But back	to effects: Other effects than scaling are also	readily
       available, for example, you can tile the	image to fill the whole
       window, instead of resizing it:

	  tile keep { load "$HOME/mypic.png" }

       In fact,	images returned	by "load" are in "tile"	mode by	default, so
       the "tile" operator is kind of superfluous.

       Another common effect is	to mirror the image, so	that the same edges
       touch:

	  mirror keep {	load "$HOME/mypic.png" }

       Another common background expression is:

	  rootalign root

       This one	first takes a snapshot of the screen background	image, and
       then moves it to	the upper left corner of the screen (as	opposed	to the
       upper left corner of the	terminal window)- the result is	pseudo-
       transparency: the image seems to	be static while	the window is moved
       around.

   COLOUR SPECIFICATIONS
       Whenever	an operator expects a "colour",	then this can be specified in
       one of two ways:	Either as string with an X11 colour specification,
       such as:

	  "red"		      #	named colour
	  "#f00"	      #	simple rgb
	  "[50]red"	      #	red with 50% alpha
	  "TekHVC:300/50/50"  #	anything goes

       OR as an	array reference	with one, three	or four	components:

	  [0.5]		      #	50% gray, 100% alpha
	  [0.5,	0, 0]	      #	dark red, no green or blur, 100% alpha
	  [0.5,	0, 0, 0.7]    #	same with explicit 70% alpha

   CACHING AND SENSITIVITY
       Since some operations (such as "load" and "blur") can take a long time,
       caching results can be very important for a smooth operation. Caching
       can also	be useful to reduce memory usage, though, for example, when an
       image is	cached by "load", it could be shared by	multiple terminal
       windows running inside urxvtd.

       "keep { ... }" caching

       The most	important way to cache expensive operations is to use "keep {
       ... }". The "keep" operator takes a block of multiple statements
       enclosed	by "{}"	and keeps the return value in memory.

       An expression can be "sensitive"	to various external events, such as
       scaling or moving the window, root background changes and timers.
       Simply using an expression (such	as "scale" without parameters) that
       depends on certain changing values (called "variables"),	or using those
       variables directly, will	make an	expression sensitive to	these events -
       for example, using "scale" or "TW" will make the	expression sensitive
       to the terminal size, and thus to resizing events.

       When such an event happens, "keep" will automatically trigger a
       reevaluation of the whole expression with the new value of the
       expression.

       "keep" is most useful for expensive operations, such as "blur":

	  rootalign keep { blur	20, root }

       This makes a blurred copy of the	root background	once, and on
       subsequent calls, just root-aligns it. Since "blur" is usually quite
       slow and	"rootalign" is quite fast, this	trades extra memory (for the
       cached blurred pixmap) with speed (blur only needs to be	redone when
       root changes).

       "load" caching

       The "load" operator itself does not keep	images in memory, but as long
       as the image is still in	memory,	"load" will use	the in-memory image
       instead of loading it freshly from disk.

       That means that this expression:

	  keep { load "$HOME/path..." }

       Not only	caches the image in memory, other terminal instances that try
       to "load" it can	reuse that in-memory copy.

REFERENCE
   COMMAND LINE	SWITCHES
       --background-expr perl-expression
	   Specifies the Perl expression to evaluate.

       --background-border
	   By  default,	 the  expression  creates an image that	fills the full
	   window, overwriting borders	and  any  other	 areas,	 such  as  the
	   scrollbar.

	   Specifying  this flag changes the behaviour,	so that	the image only
	   replaces the	background of the character area.

       --background-interval seconds
	   Since some operations  in  the  underlying  XRender	extension  can
	   effectively freeze your X-server for	prolonged time,	this extension
	   enforces  a	minimum	 time between updates, which is	normally about
	   0.1 seconds.

	   If you want to do updates more often, you can decrease this	safety
	   interval with this switch.

   PROVIDERS/GENERATORS
       These  functions	provide	an image, by loading it	from disk, grabbing it
       from the	root screen or by simply  generating  it.  They	 are  used  as
       starting	points to get an image you can play with.

       load $path
	   Loads  the  image  at  the  given  $path. The image is set to plane
	   tiling mode.

	   If the image	is already in memory (e.g.  because  another  terminal
	   instance uses it), then the in-memory copy is returned instead.

       load_uc $path
	   Load	 uncached  - same as load, but does not	cache the image, which
	   means it is always  loaded  from  the  filesystem  again,  even  if
	   another copy	of it is in memory at the time.

       root
	   Returns  the	root window pixmap, that is, hopefully,	the background
	   image of your screen.

	   This	function makes your expression root sensitive, that  means  it
	   will	be reevaluated when the	bg image changes.

       solid $colour
       solid $width, $height, $colour
	   Creates  a new image	and completely fills it	with the given colour.
	   The image is	set to tiling mode.

	   If $width and $height are omitted, it creates a 1x1 image, which is
	   useful for solid backgrounds	or for use in filtering	effects.

       clone $img
	   Returns an exact copy of the	image. This is useful if you  want  to
	   have	 multiple  copies of the same image to apply different effects
	   to.

       merge $img ...
	   Takes any number of images and merges  them	together,  creating  a
	   single  image  containing  them  all.  The tiling mode of the first
	   image is used as the	tiling mode of the resulting image.

	   This	function is called automatically when  an  expression  returns
	   multiple images.

   TILING MODES
       The  following  operators  modify the tiling mode of an image, that is,
       the way that pixels outside the image area are painted when  the	 image
       is used.

       tile $img
	   Tiles  the  whole plane with	the image and returns this new image -
	   or in other words, it returns a copy	of the image in	 plane	tiling
	   mode.

	   Example:  load  an  image  and tile it over the background, without
	   resizing. The "tile"	call is	 superfluous  because  "load"  already
	   defaults to tiling mode.

	      tile load	"mybg.png"

       mirror $img
	   Similar  to	tile,  but  reflects the image each time it uses a new
	   copy, so that top edges always touch	top edges, right edges	always
	   touch  right	edges and so on	(with normal tiling, left edges	always
	   touch right edges and top always touch bottom edges).

	   Example: load an image and mirror it	over the background,  avoiding
	   sharp  edges	 at  the image borders at the expense of mirroring the
	   image itself

	      mirror load "mybg.png"

       pad $img
	   Takes an image and modifies it so that all pixels outside the image
	   area	become transparent. This mode is most useful when you want  to
	   place  an  image  over another image	or the background colour while
	   leaving all background pixels outside the image unchanged.

	   Example: load an image and display it in the	upper left corner. The
	   rest	of the space is	left "empty"  (transparent  or	whatever  your
	   compositor does in alpha mode, else background colour).

	      pad load "mybg.png"

       extend $img
	   Extends  the	image over the whole plane, using the closest pixel in
	   the area outside the	image. This mode is mostly useful when you use
	   more	complex	filtering operations and want the pixels  outside  the
	   image to have the same values as the	pixels near the	edge.

	   Example:  just  for	curiosity, how does this pixel extension stuff
	   work?

	      extend move 50, 50, load "mybg.png"

   VARIABLE VALUES
       The following functions provide variable	 data  such  as	 the  terminal
       window  dimensions.  They  are  not (Perl-) variables, they just	return
       stuff that varies. Most of them make your expression sensitive to  some
       events,	for  example using "TW"	(terminal width) means your expression
       is evaluated again when the terminal is resized.

       TX
       TY  Return the X	and Y coordinates of the terminal window (the terminal
	   window is the full window by	default, and the character  area  only
	   when	in border-respect mode).

	   Using  these	 functions  makes  your	expression sensitive to	window
	   moves.

	   These functions are mainly useful  to  align	 images	 to  the  root
	   window.

	   Example:  load  an image and	align it so it looks as	if anchored to
	   the background (that's exactly what "rootalign" does	btw.):

	      move -TX,	-TY, keep { load "mybg.png" }

       TW
       TH  Return the width ("TW") and height ("TH") of	 the  terminal	window
	   (the	 terminal  window  is  the  full  window  by  default, and the
	   character area only when in border-respect mode).

	   Using these functions makes your  expression	 sensitive  to	window
	   resizes.

	   These  functions  are  mainly  useful  to  scale images, or to clip
	   images to the window	size to	conserve memory.

	   Example: take the screen background,	clip it	to  the	 window	 size,
	   blur	 it  a	bit,  align  it	 to  the window	position and use it as
	   background.

	      clip move	-TX, -TY, keep { blur 5, root }

       FOCUS
	   Returns a  boolean  indicating  whether  the	 terminal  window  has
	   keyboard focus, in which case it returns true.

	   Using  this	function  makes	 your  expression  sensitive  to focus
	   changes.

	   A common use	case is	to fade	the background image when the terminal
	   loses focus,	often together with the	"-fade"	command	 line  option.
	   In  fact,  there  is	 a  special  function  for just	that use case:
	   "focus_fade".

	   Example: use	two entirely different background images, depending on
	   whether the window has focus.

	      FOCUS ? keep { load "has_focus.jpg" } : keep { load "no_focus.jpg" }

       now Returns the current time as (fractional) seconds since the epoch.

	   Using this expression does not make your  expression	 sensitive  to
	   time, but the next two functions do.

       again $seconds
	   When	this function is used the expression will be reevaluated again
	   in $seconds seconds.

	   Example: load some image and	rotate it according to the time	of day
	   (as	if  it	were  the  hour	pointer	of a clock). Update this image
	   every minute.

	      again 60;
	      rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }

       counter $seconds
	   Like	 "again",  but	also  returns  an  increasing  counter	value,
	   starting  at	 0,  which  might  be useful for some simple animation
	   effects.

   SHAPE CHANGING OPERATORS
       The following operators modify the  shape,  size	 or  position  of  the
       image.

       clip $img
       clip $width, $height, $img
       clip $x,	$y, $width, $height, $img
	   Clips  an image to the given	rectangle. If the rectangle is outside
	   the image area (e.g.	when $x	or $y are negative) or	the  rectangle
	   is  larger  than  the  image,  then the tiling mode defines how the
	   extra pixels	will be	filled.

	   If $x and $y	are missing, then 0 is assumed for both.

	   If $width and $height are missing, then the	window	size  will  be
	   assumed.

	   Example:  load an image, blur it, and clip it to the	window size to
	   save	memory.

	      clip keep	{ blur 10, load	"mybg.png" }

       scale $img
       scale $size_factor, $img
       scale $width_factor, $height_factor, $img
	   Scales the image by the given factors in  horizontal	 ($width)  and
	   vertical ($height) direction.

	   If only one factor is given,	it is used for both directions.

	   If  no  factors  are	 given,	 scales	 the  image to the window size
	   without keeping aspect.

       resize $width, $height, $img
	   Resizes the image to	exactly	$width times $height pixels.

       fit $img
       fit $width, $height, $img
	   Fits	the image into the given $width	and $height  without  changing
	   aspect, or the terminal size. That means it will be shrunk or grown
	   until  the  whole  image fits into the given	area, possibly leaving
	   borders.

       cover $img
       cover $width, $height, $img
	   Similar to "fit", but shrinks or grows until	all  of	 the  area  is
	   covered by the image, so instead of potentially leaving borders, it
	   will	cut off	image data that	doesn't	fit.

       move $dx, $dy, $img
	   Moves  the image by $dx pixels in the horizontal, and $dy pixels in
	   the vertical.

	   Example: move the image right by 20 pixels and down by 30.

	      move 20, 30, ...

       align $xalign, $yalign, $img
	   Aligns the image according to a factor - 0 means the	image is moved
	   to the left or top edge (for	$xalign	or $yalign), 0.5 means	it  is
	   exactly centered and	1 means	it touches the right or	bottom edge.

	   Example:  remove  any  visible  border  around  an image, center it
	   vertically but move it to the right hand side.

	      align 1, 0.5, pad	$img

       center $img
       center $width, $height, $img
	   Centers the image, i.e. the center of the image  is	moved  to  the
	   center  of  the terminal window (or the box specified by $width and
	   $height if given).

	   Example: load an image and center it.

	     center keep { pad load "mybg.png" }

       rootalign $img
	   Moves the image so that it appears glued to the screen  as  opposed
	   to  the window. This	gives the illusion of a	larger area behind the
	   window. It is exactly equivalent to "move -TX, -TY",	 that  is,  it
	   moves the image to the top left of the screen.

	   Example:  load  a  background image,	put it in mirror mode and root
	   align it.

	      rootalign	keep { mirror load "mybg.png" }

	   Example: take the  screen  background  and  align  it,  giving  the
	   illusion  of	 transparency  as long as the window isn't in front of
	   other windows.

	      rootalign	root

       rotate $center_x, $center_y, $degrees, $img
	   Rotates the image clockwise by $degrees degrees, around  the	 point
	   at	$center_x   and	  $center_y  (specified	 as  factor  of	 image
	   width/height).

	   Example: rotate the image by	90 degrees around its center.

	      rotate 0.5, 0.5, 90, keep	{ load "$HOME/mybg.png"	}

   COLOUR MODIFICATIONS
       The following operators change the pixels of the	image.

       tint $color, $img
	   Tints the image in the given	colour.

	   Example: tint the image red.

	      tint "red", load "rgb.png"

	   Example: the	same, but specify the colour by	component.

	      tint [1, 0, 0], load "rgb.png"

       shade $factor, $img
	   Shade the image by the given	factor.

       contrast	$factor, $img
       contrast	$r, $g,	$b, $img
       contrast	$r, $g,	$b, $a,	$img
	   Adjusts the contrast	of an image.

	   The first form applies a single $factor to red, green and blue, the
	   second form applies separate	factors	to each	 colour	 channel,  and
	   the last form includes the alpha channel.

	   Values  from	 0  to	1  lower  the  contrast,  values higher	than 1
	   increase the	contrast.

	   Due to limitations in the underlying	 XRender  extension,  lowering
	   contrast   also   reduces  brightness,  while  increasing  contrast
	   currently also increases brightness.

       brightness $bias, $img
       brightness $r, $g, $b, $img
       brightness $r, $g, $b, $a, $img
	   Adjusts the brightness of an	image.

	   The first form applies a single $bias to red, green and  blue,  the
	   second form applies separate	biases to each colour channel, and the
	   last	form includes the alpha	channel.

	   Values  less	 than  0 reduce	brightness, while values larger	than 0
	   increase it.	Useful range is	from -1	to 1 - the former results in a
	   black, the latter in	a white	picture.

	   Due to idiosyncrasies in the	underlying XRender  extension,	biases
	   less	than zero can be very slow.

	   You can also	try the	experimental(!)	"muladd" operator.

       muladd $mul, $add, $img # EXPERIMENTAL
	   First  multiplies  the  pixels by $mul, then	adds $add. This	can be
	   used	to implement brightness	and contrast at	the same time, with  a
	   wider value range than contrast and brightness operators.

	   Due	to  numerous  bugs  in	XRender	 implementations,  it can also
	   introduce a number of visual	artifacts.

	   Example: increase contrast by a factor of $c	without	changing image
	   brightness too much.

	      muladd $c, (1 - $c) * 0.5, $img

       blur $radius, $img
       blur $radius_horz, $radius_vert,	$img
	   Gaussian-blurs the image with (roughly) $radius pixel  radius.  The
	   radii can also be specified separately.

	   Blurring  is	often very slow, at least compared or other operators.
	   Larger blur radii are slower	than smaller  ones,  too,  so  if  you
	   don't   want	  to   freeze	your  screen  for  long	 times,	 start
	   experimenting with low values for radius (<5).

       focus_fade $img
       focus_fade $factor, $img
       focus_fade $factor, $color, $img
	   Fades the image by the given	factor (and colour) when focus is lost
	   (the	same as	the "-fade"/"-fadecolor" command line  options,	 which
	   also	supply the default values for "factor" and $color. Unlike with
	   "-fade",  the $factor is a real value, not a	percentage value (that
	   is, 0..1, not 0..100).

	   Example: do the right thing when focus fading is requested.

	      focus_fade load "mybg.jpg";

   OTHER STUFF
       Anything	that didn't fit	 any  of  the  other  categories,  even	 after
       applying	force and closing our eyes.

       keep { ... }
	   This	 operator takes	a code block as	argument, that is, one or more
	   statements enclosed by braces.

	   The trick is	that this  code	 block	is  only  evaluated  when  the
	   outcome  changes  -	on  other  calls the "keep" simply returns the
	   image it computed previously	(yes, it  should  only	be  used  with
	   images).  Or	 in  other words, "keep" caches	the result of the code
	   block so it doesn't need to be computed again.

	   This	can be extremely useful	to avoid redoing slow operations - for
	   example, if your background expression takes	the  root  background,
	   blurs  it  and  then	 root-aligns it	it would have to blur the root
	   background on every window move or resize.

	   Another example is "load", which can	be quite slow.

	   In fact, urxvt itself encloses the whole expression in some kind of
	   "keep" block	so it only is reevaluated as required.

	   Putting the blur into a "keep" block	will make  sure	 the  blur  is
	   only	 done  once, while the "rootalign" is still done each time the
	   window moves.

	      rootalign	keep { blur 10,	root }

	   This	leaves the question of how to force reevaluation of the	block,
	   in case the root background changes:	If expression inside the block
	   is  sensitive  to  some  event  (root  background  changes,	window
	   geometry  changes),	then  it  will be reevaluated automatically as
	   needed.

OLD BACKGROUND IMAGE SETTINGS
       This extension also provides support for	the old	options/resources  and
       OSC  sequences  for  setting  a	background  image.  These settings are
       deprecated and will be removed in future	versions.

   OPTIONS AND RESOURCES
       -pixmap file[;oplist]
       backgroundPixmap: file[;oplist]
	   Use the specified image file	as the window's	 background  and  also
	   optionally  specify	a colon	separated list of operations to	modify
	   it.	Note that you may need to quote	the ";"	character  when	 using
	   the	command	 line  option,	as  ";"	 is usually a metacharacter in
	   shells.  Supported operations are:

	   WxH+X+Y
	       sets   scale   and   position.	"W"   /	  "H"	specify	   the
	       horizontal/vertical  scale  (percent), and "X" /	"Y" locate the
	       image centre (percent). A scale of 0 disables scaling.

	   op=tile
	       enables tiling

	   op=keep-aspect
	       maintain	the image aspect ratio when scaling

	   op=root-align
	       use the position	of the terminal	window relative	 to  the  root
	       window as the image offset, simulating a	root window background

	   The	 default   scale  and  position	 setting  is  "100x100+50+50".
	   Alternatively, a predefined set of templates	can be used to achieve
	   the most common setups:

	   style=tiled
	       the  image  is	tiled	with   no   scaling.   Equivalent   to
	       0x0+0+0:op=tile

	   style=aspect-stretched
	       the  image  is  scaled to fill the whole	window maintaining the
	       aspect	  ratio	    and	     centered.	    Equivalent	    to
	       100x100+50+50:op=keep-aspect

	   style=stretched
	       the  image  is  scaled  to fill the whole window. Equivalent to
	       100x100

	   style=centered
	       the image is centered with no scaling. Equivalent to 0x0+50+50

	   style=root-tiled
	       the  image  is  tiled  with  no	scaling	  and	using	'root'
	       positioning.  Equivalent	to 0x0:op=tile:op=root-align

	   If  multiple	templates are specified	the last one wins. Note	that a
	   template overrides all the scale, position and operations settings.

	   If used in  conjunction  with  pseudo-transparency,	the  specified
	   image  will be blended over the transparent background using	alpha-
	   blending.

       -tr|+tr
       transparent: boolean
	   Turn	 on/off	 pseudo-transparency  by  using	 the  root  pixmap  as
	   background.

       -tint colour
       tintColor: colour
	   Tint	 the transparent background with the given colour. Note	that a
	   black tint yields a completely  black  image	 while	a  white  tint
	   yields the image unchanged.

       -sh number
       shading:	number
	   Darken   (0	..  99)	 or  lighten  (101  ..	200)  the  transparent
	   background.	A value	of 100 means no	shading.

       -blr HxV
       blurRadius: HxV
	   Apply gaussian blur with the	specified radius  to  the  transparent
	   background.	If  a  single  number  is  specified, the vertical and
	   horizontal radii are	considered to be the same. Setting one of  the
	   radii  to  1	 and  the  other to a large number creates interesting
	   effects on some backgrounds.	The maximum radius value  is  128.  An
	   horizontal or vertical radius of 0 disables blurring.

   OSC sequences
       This  extension	will  react  to	the following OSC sequences. Note that
       this extension will not be autoloaded when these	are used currently, so
       to make urxvt recognize them,  you  have	 to  enable  the  "background"
       extension. One way to achieve that is to	use the	"--background-expr ''"
       command	   line	    argument	 or    by    specifying	   an	 empty
       "URxvt.background.expr:"> resource.

       "ESC ] 705 ; Pt ST" Change transparent background tint colour to	"Pt".
       "ESC ]  20 ; Pt ST" Change/Query	background image parameters: the value
       of "Pt" can be one of the following commands:
	   "?" display scale and position in the title

	   ";WxH+X+Y"
	       change scale and/or position

	   "FILE;WxH+X+Y"
	       change background image

9.31				  2025-04-17		   urxvt-background(1)

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