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voice_set_playmode(3)		Allegro	manual		 voice_set_playmode(3)

NAME
       voice_set_playmode  -  Adjusts  the loop	status of the specified	voice.
       Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void voice_set_playmode(int voice, int playmode);

DESCRIPTION
       Adjusts the loop	status of the specified	voice. This can	be done	 while
       the  voice is playing, so you can start a sample	in looped mode (having
       set the loop start and end positions to the  appropriate	 values),  and
       then  clear  the	 loop  flag when you want to end the sound, which will
       cause it	to continue past the loop end, play the	subsequent part	of the
       sample, and finish in the normal	way. The mode parameter	is a  bitfield
       containing the following	values:

       PLAYMODE_PLAY

       Plays  the  sample  a single time. This is the default if you don't set
       the loop	flag.

       PLAYMODE_LOOP

       Loops repeatedly	through	the sample, jumping back to the	loop start po-
       sition upon reaching the	loop end.

       PLAYMODE_FORWARD

       Plays the sample	from beginning to end. This  is	 the  default  if  you
       don't set the backward flag.

       PLAYMODE_BACKWARD

       Reverses	the direction of the sample. If	you combine this with the loop
       flag,  the sample jumps to the loop end position	upon reaching the loop
       start (ie. you do not need to reverse the loop  start  and  end	values
       when you	play the sample	in reverse).

       PLAYMODE_BIDIR

       When  used  in  combination  with  the  loop flag, causes the sample to
       change direction	each time it reaches one of the	loop points, so	it al-
       ternates	between	playing	forwards and in	reverse.

SEE ALSO
Allegro				 version 4.4.3		 voice_set_playmode(3)

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