Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
WORM(6)				  Games	Manual			       WORM(6)

NAME
       worm -- play the	growing	worm game

SYNOPSIS
       worm [size]

DESCRIPTION
       In  worm,  you  are a little worm, your body is the "o"'s on the	screen
       and your	head is	the "@".  As in	the game snake(6) you  move  with  the
       hjkl  keys.  If you don't press any keys, you continue in the direction
       you last	moved.	The upper case HJKL  keys  move	 you  as  if  you  had
       pressed several (9 for HL and 5 for JK) of the corresponding lower case
       key (unless you run into	a digit, then it stops).

       On the screen you will see a digit, if your worm	eats the digit is will
       grow  longer,  the  actual  amount longer depends on which digit	it was
       that you	ate.  The object of the	game is	to see how long	you  can  make
       the worm	grow.

       The  game  ends when the	worm runs into either the sides	of the screen,
       or itself.  The current score (how much the worm	has grown) is kept  in
       the upper left corner of	the screen.

       The optional argument, if present, is the initial length	of the worm.

BUGS
       If  the initial length of the worm is set to less than one or more than
       75, various strange things happen.

FreeBSD	Ports 14.quarterly	 May 31, 1993			       WORM(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=worm&sektion=6&manpath=FreeBSD+Ports+14.3.quarterly>

home | help