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LIBGAMEPAD(3) Library Functions Manual LIBGAMEPAD(3) NAME libgamepad - Unix gamepad and joystick API SYNOPSIS #include <libgamepad/gamepad.h> cc -o executable files -lgamepad DESCRIPTION Libgamepad is a C library providing a standardized API for gamepad and joystick devices under various Unix-like platforms. It consists of a high-level device-independent, interface-independent API layer which provides basic functionality for any USB gamepad or analog joystick. The top level API has no knowledge of devices or interfaces, and uti- lizes the lower interface-dependent layer to access the devices. Currently supported interfaces include the analog joystick driver (e.g. /dev/joy0 on FreeBSD) and the usbhid driver (E.g. /dev/uhid0 on FreeBSD). Future plans include support for the user-level libhid and potentially other interfaces. API FUNCTIONS /* I/O */ gamepad_t *gamepad_open(const char *device, gamepad_interface_t interface, int io_flags); int gamepad_read(gamepad_t *gp); void gamepad_close(gamepad_t *gp); /* Accessing data from last gamepad_read() */ int gamepad_x(gamepad_t *gp); int gamepad_y(gamepad_t *gp); int gamepad_z(gamepad_t *gp); int gamepad_rz(gamepad_t *gp); int gamepad_hat_switch(gamepad_t *gp); int gamepad_button(gamepad_t *gp, int button); int gamepad_num_buttons(gamepad_t *gp); /* Device information */ int gamepad_max_x(gamepad_t *gp); int gamepad_max_y(gamepad_t *gp); int gamepad_max_z(gamepad_t *gp); int gamepad_max_rz(gamepad_t *gp); /* Mode control */ void gamepad_set_nonblock(gamepad_t *gp); void gamepad_unset_nonblock(gamepad_t *gp); FILES /usr/share/misc/usb_hid_usages EXAMPLES Please see gamepad_test.c. SEE ALSO joy(4), usbhid(3), uhid(4), usbdevs(1), libhid BUGS This is an alpha quality library. Documentation, more features, and plenty of bug fixes to come. AUTHOR Jason W. Bacon LIBGAMEPAD(3)
NAME | SYNOPSIS | DESCRIPTION | API FUNCTIONS | FILES | EXAMPLES | SEE ALSO | BUGS | AUTHOR
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