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LIBSOLV-BINDINGS(3)		    LIBSOLV		   LIBSOLV-BINDINGS(3)

NAME
       libsolv-bindings	- access libsolv from perl/python/ruby

DESCRIPTION
       Libsolv's language bindings offer an abstract, object orientated
       interface to the	library. The supported languages are currently perl,
       python, ruby and	tcl. All example code (except in the specifics
       sections, of course) lists first	the "C-ish" interface, then the	syntax
       for perl, python, and ruby (in that order).

PERL SPECIFICS
       Libsolv's perl bindings can be loaded with the following	statement:

	   use solv;

       Objects are either created by calling the new() method on a class or
       they are	returned by calling methods on other objects.

	   my $pool = solv::Pool->new();
	   my $repo = $pool->add_repo("my_first_repo");

       Swig encapsulates all objects as	tied hashes, thus the attributes can
       be accessed by treating the object as standard hash reference:

	   $pool->{appdata} = 42;
	   printf "appdata is %d\n", $pool->{appdata};

       A special exception to this are iterator	objects, they are encapsulated
       as tied arrays so that it is possible to	iterate	with a for()
       statement:

	   my $iter = $pool->solvables_iter();
	   for my $solvable (@$iter) { ... };

       As a downside of	this approach, iterator	objects	cannot have
       attributes.

       If an array needs to be passed to a method it is	usually	done by
       reference, if a method returns an array it returns it on	the perl
       stack:

	   my @problems	= $solver->solve(\@jobs);

       Due to a	bug in swig, stringification does not work for libsolv's
       objects.	Instead, you have to call the object's str() method.

	   print $dep->str() . "\n";

       Swig implements all constants as	numeric	variables (instead of the more
       natural constant	subs), so don't	forget the leading "$" when accessing
       a constant. Also	do not forget to prepend the namespace of the
       constant:

	   $pool->set_flag($solv::Pool::POOL_FLAG_OBSOLETEUSESCOLORS, 1);

PYTHON SPECIFICS
       The python bindings can be loaded with:

	   import solv

       Objects are either created by calling the constructor method for	a
       class or	they are returned by calling methods on	other objects.

	   pool	= solv.Pool()
	   repo	= pool.add_repo("my_first_repo")

       Attributes can be accessed as usual:

	   pool.appdata	= 42
	   print "appdata is %d" % (pool.appdata)

       Iterators also work as expected:

	   for solvable	in pool.solvables_iter():

       Arrays are passed and returned as list objects:

	   jobs	= []
	   problems = solver.solve(jobs)

       The bindings define stringification for many classes, some also have a
       repr method to ease debugging.

	   print dep
	   print repr(repo)

       Constants are attributes	of the corresponding classes:

	   pool.set_flag(solv.Pool.POOL_FLAG_OBSOLETEUSESCOLORS, 1);

RUBY SPECIFICS
       The ruby	bindings can be	loaded with:

	   require 'solv'

       Objects are either created by calling the new method on a class or they
       are returned by calling methods on other	objects. Note that all classes
       start with an uppercase letter in ruby, so the class is called "Solv".

	   pool	= Solv::Pool.new
	   repo	= pool.add_repo("my_first_repo")

       Attributes can be accessed as usual:

	   pool.appdata	= 42
	   puts	"appdata is #{pool.appdata}"

       Iterators also work as expected:

	   for solvable	in pool.solvables_iter() do ...

       Arrays are passed and returned as array objects:

	   jobs	= []
	   problems = solver.solve(jobs)

       Most classes define a to_s method, so objects can be easily
       stringified. Many also define an	inspect() method.

	   puts	dep
	   puts	repo.inspect

       Constants live in the namespace of the class they belong	to:

	   pool.set_flag(Solv::Pool::POOL_FLAG_OBSOLETEUSESCOLORS, 1);

       Note that boolean methods have an added trailing	"?", to	be consistent
       with other ruby modules:

	   puts	"empty"	if repo.isempty?

TCL SPECIFICS
       Libsolv's tcl bindings can be loaded with the following statement:

	   package require solv

       Objects are either created by calling class name	prefixed with "new_",
       or they are returned by calling methods on other	objects.

	   set pool [solv::new_Pool]
	   set repo [$pool add_repo "my_first_repo"]

       Swig provides a "cget" method to	read object attributes,	and a
       "configure" method to write them:

	   $pool configure -appdata 42
	   puts	"appdata is [$pool cget	-appdata]"

       The tcl bindings	provide	a little helper	to work	with iterators in a
       foreach style:

	   set iter [$pool solvables_iter]
	   solv::iter s	$iter {	... }

       libsolv's arrays	are mapped to tcl's lists:

	   set jobs [list $job1	$job2]
	   set problems	[$solver solve $jobs]
	   puts	"We have [llength $problems] problems..."

       Stringification is done by calling the object's "str" method.

	   puts	[$dep str]

       There is	one exception: you have	to use "stringify" for Datamatch
       objects,	as swig	reports	a clash	with the "str" attribute.

       Some classes also support a "=="	method for equality tests, and a "!="
       method.

       Swig implements all constants as	numeric	variables, constants belonging
       to a libsolv class are prefixed with the	class name:

	   $pool set_flag $solv::Pool_POOL_FLAG_OBSOLETEUSESCOLORS 1
	   puts	[$solvable lookup_str $solv::SOLVABLE_SUMMARY]

LUA SPECIFICS
       Libsolv's lua bindings can be loaded with the following statement:

	   require("solv")

       Objects are either created by calling the constructor method for	a
       class or	they are returned by calling methods on	other objects.

	   pool	= solv.Pool()
	   repo	= pool:add_repo("my_first_repo")

       Note the	":method" syntax that makes lua	add the	object as first
       argument.

       Attributes can be accessed as usual:

	   pool.appdata	= 42
	   print("appdata is "..pool.appdata)

       Iterators also work as expected:

	   for solvable	in pool.solvables do ...

       Note that some functions	return a table instead of an iterator, so you
       need to use "ipairs" for	iteration:

	   for _,solvable in ipairs(job.solvables()) do	...

       Arrays are passed and returned as tables:

	   jobs	= {}
	   problems = solver.solve(jobs)
	   if #problems	!= 0 then ...

       The bindings define a "__tostring" method for many classes:

	   print(dep)
	   print(("Package: %s"):format(solvable))

       Constants live in the namespace of the class they belong	to:

	   pool:set_flag(Solv.Pool.POOL_FLAG_OBSOLETEUSESCOLORS, 1);

THE SOLV CLASS
       This is the main	namespace of the library, you cannot create objects of
       this type but it	contains some useful constants.

   CONSTANTS
       Relational flag constants, the first three can be or-ed together

       REL_LT
	   the "less than" bit

       REL_EQ
	   the "equals to" bit

       REL_GT
	   the "greater	than" bit

       REL_ARCH
	   used	for relations that describe an extra architecture filter, the
	   version part	of the relation	is interpreted as architecture.

       Special Solvable	Ids

       SOLVID_META
	   Access the meta section of a	repository or repodata area. This is
	   like	an extra Solvable that has the Id SOLVID_META.

       SOLVID_POS
	   Use the data	position stored	inside of the pool instead of
	   accessing some solvable by Id. The bindings have the	Datapos
	   objects as an abstraction mechanism,	so you most likely do not need
	   this	constant.

       Constant	string Ids

       ID_NULL
	   Always zero

       ID_EMPTY
	   Always one, describes the empty string

       SOLVABLE_NAME
	   The keyname Id of the name of the solvable.

       ...
	   see the libsolv-constantids manpage for a list of fixed Ids.

THE POOL CLASS
       The pool	is libsolv's central resource manager. A pool consists of
       Solvables, Repositories,	Dependencies, each indexed by Ids.

   CLASS METHODS
	   Pool	*Pool()
	   my $pool = solv::Pool->new();
	   pool	= solv.Pool()
	   pool	= Solv::Pool.new()

       Create a	new pool instance. In most cases you just need one pool. Note
       that the	returned object	"owns" the pool, i.e. if the object is freed,
       the pool	is also	freed. You can use the disown method to	break this
       ownership relation.

   ATTRIBUTES
	   void	*appdata;		   /* read/write */
	   $pool->{appdata}
	   pool.appdata
	   pool.appdata

       Application specific data that may be used in any way by	the code using
       the pool.

	   Solvable solvables[];	   /* read only	*/
	   my $solvable	= $pool->{solvables}->[$solvid];
	   solvable = pool.solvables[solvid]
	   solvable = pool.solvables[solvid]

       Look up a Solvable by its id.

	   Repo	repos[];		   /* read only	*/
	   my $repo = $pool->{repos}->[$repoid];
	   repo	= pool.repos[repoid]
	   repo	= pool.repos[repoid]

       Look up a Repository by its id.

	   Repo	*installed;		   /* read/write */
	   $pool->{installed} =	$repo;
	   pool.installed = repo
	   pool.installed = repo

       Define which repository contains	all the	installed packages.

	   const char *errstr;		   /* read only	*/
	   my $err = $pool->{errstr};
	   err = pool.errstr
	   err = pool.errstr

       Return the last error string that was stored in the pool.

   CONSTANTS
       POOL_FLAG_PROMOTEEPOCH
	   Promote the epoch of	the providing dependency to the	requesting
	   dependency if it does not contain an	epoch. Used at some time in
	   old rpm versions, modern systems should never need this.

       POOL_FLAG_FORBIDSELFCONFLICTS
	   Disallow the	installation of	packages that conflict with
	   themselves. Debian always allows self-conflicting packages, rpm
	   used	to forbid them but switched to also allowing them since
	   rpm-4.9.0.

       POOL_FLAG_OBSOLETEUSESPROVIDES
	   Make	obsolete type dependency match against provides	instead	of
	   just	the name and version of	packages. Very old versions of rpm
	   used	the name/version, then it got switched to provides and later
	   switched back again to just name/version.

       POOL_FLAG_IMPLICITOBSOLETEUSESPROVIDES
	   An implicit obsoletes is the	internal mechanism to remove the old
	   package on an update. The default is	to remove all packages with
	   the same name, rpm-5	switched to also removing packages providing
	   the same name.

       POOL_FLAG_OBSOLETEUSESCOLORS
	   Rpm's multilib implementation distinguishes between 32bit and 64bit
	   packages (the terminology is	that they have a different color). If
	   obsoleteusescolors is set, packages with different colors will not
	   obsolete each other.

       POOL_FLAG_IMPLICITOBSOLETEUSESCOLORS
	   Same	as POOL_FLAG_OBSOLETEUSESCOLORS, but used to find out if
	   packages of the same	name can be installed in parallel. For current
	   Fedora systems, POOL_FLAG_OBSOLETEUSESCOLORS	should be false	and
	   POOL_FLAG_IMPLICITOBSOLETEUSESCOLORS	should be true (this is	the
	   default if FEDORA is	defined	when libsolv is	compiled).

       POOL_FLAG_NOINSTALLEDOBSOLETES
	   Since version 4.9.0 rpm considers the obsoletes of installed
	   packages when checking for dependency conflicts, thus you may not
	   install a package that is obsoleted by some other installed package
	   unless you also erase the other package.

       POOL_FLAG_HAVEDISTEPOCH
	   Mandriva added a new	field called distepoch that gets checked in
	   version comparison if the epoch/version/release of two packages are
	   the same.

       POOL_FLAG_NOOBSOLETESMULTIVERSION
	   If a	package	is installed in	multiversion mode, rpm used to ignore
	   both	the implicit obsoletes and the obsolete	dependency of a
	   package. This was changed to	ignoring just the implicit obsoletes,
	   thus	you may	install	multiple versions of the same name, but
	   obsoleted packages still get	removed.

       POOL_FLAG_ADDFILEPROVIDESFILTERED
	   Make	the addfileprovides method only	add files from the standard
	   locations (i.e. the "bin" and "etc" directories). This is useful if
	   you have only few packages that use non-standard file dependencies,
	   but you still want the fast speed that addfileprovides() generates.

       POOL_FLAG_NOWHATPROVIDESAUX
	   Disable the creation	of the auxiliary whatprovides index. This
	   saves a bit of memory but also makes	the whatprovides lookups a bit
	   slower.

       POOL_FLAG_WHATPROVIDESWITHDISABLED
	   Make	the whatprovides index also contain disabled packages. This
	   means that you do not need to recreate the index if a package is
	   enabled/disabled, i.e. the poolconsidered bitmap is changed.

   METHODS
	   void	free()
	   $pool->free();
	   pool.free()
	   pool.free()

       Force a free of the pool. After this call, you must not access any
       object that still references the	pool.

	   void	disown()
	   $pool->disown();
	   pool.disown()
	   pool.disown()

       Break the ownership relation between the	binding	object and the pool.
       After this call,	the pool will not get freed even if the	object goes
       out of scope. This also means that you must manually call the free
       method to free the pool data.

	   void	setdebuglevel(int level)
	   $pool->setdebuglevel($level);
	   pool.setdebuglevel(level)
	   pool.setdebuglevel(level)

       Set the debug level. A value of zero means no debug output, the higher
       the value, the more output is generated.

	   int set_flag(int flag, int value)
	   my $oldvalue	= $pool->set_flag($flag, $value);
	   oldvalue = pool.set_flag(flag, value)
	   oldvalue = pool.set_flag(flag, value)

	   int get_flag(int flag)
	   my $value = $pool->get_flag($flag);
	   value = pool.get_flag(flag)
	   value = pool.get_flag(flag)

       Set/get a pool specific flag. The flags define how the system works,
       e.g. how	the package manager treats obsoletes. The default flags	should
       be sane for most	applications, but in some cases	you may	want to	tweak
       a flag, for example if you want to solve	package	dependencies for some
       other system.

	   void	set_rootdir(const char *rootdir)
	   $pool->set_rootdir(rootdir);
	   pool.set_rootdir(rootdir)
	   pool.set_rootdir(rootdir)

	   const char *get_rootdir()
	   my $rootdir = $pool->get_rootdir();
	   rootdir = pool.get_rootdir()
	   rootdir = pool.get_rootdir()

       Set/get the rootdir to use. This	is useful if you want package
       management to work only in some directory, for example if you want to
       setup a chroot jail. Note that the rootdir will only be prepended to
       file paths if the REPO_USE_ROOTDIR flag is used.

	   void	setarch(const char *arch = 0)
	   $pool->setarch();
	   pool.setarch()
	   pool.setarch()

       Set the architecture for	your system. The architecture is used to
       determine which packages	are installable. It defaults to	the result of
       "uname -m".

	   Repo	add_repo(const char *name)
	   $repo = $pool->add_repo($name);
	   repo	= pool.add_repo(name)
	   repo	= pool.add_repo(name)

       Add a Repository	with the specified name	to the pool. The repository is
       empty on	creation, use the repository methods to	populate it with
       packages.

	   Repoiterator	repos_iter()
	   for my $repo	(@{$pool->repos_iter()})
	   for repo in pool.repos_iter():
	   for repo in pool.repos_iter()

       Iterate over the	existing repositories.

	   Solvableiterator solvables_iter()
	   for my $solvable (@{$pool->solvables_iter()})
	   for solvable	in pool.solvables_iter():
	   for solvable	in pool.solvables_iter()

       Iterate over the	existing solvables.

	   Dep Dep(const char *str, bool create	= 1)
	   my $dep = $pool->Dep($string);
	   dep = pool.Dep(string)
	   dep = pool.Dep(string)

       Create an object	describing a string or dependency. If the string is
       currently not in	the pool and create is false, undef/None/nil is
       returned.

	   void	addfileprovides()
	   $pool->addfileprovides();
	   pool.addfileprovides()
	   pool.addfileprovides()

	   Id *addfileprovides_queue()
	   my @ids = $pool->addfileprovides_queue();
	   ids = pool.addfileprovides_queue()
	   ids = pool.addfileprovides_queue()

       Some package managers like rpm allow dependencies on files contained in
       other packages. To allow	libsolv	to deal	with those dependencies	in an
       efficient way, you need to call the addfileprovides method after
       creating	and reading all	repositories. This method will scan all
       dependency for file names and then scan all packages for	matching
       files. If a filename has	been matched, it will be added to the provides
       list of the corresponding package. The addfileprovides_queue variant
       works the same way but returns an array containing all file
       dependencies. This information can be stored in the meta	section	of the
       repositories to speed up	the next time the repository is	loaded and
       addfileprovides is called.

	   void	createwhatprovides()
	   $pool->createwhatprovides();
	   pool.createwhatprovides()
	   pool.createwhatprovides()

       Create the internal "whatprovides" hash over all	of the provides	of all
       installable packages. This method must be called	before doing any
       lookups on provides. It's encouraged to do it right after all repos are
       set up, usually right after the call to addfileprovides().

	   Solvable *whatprovides(DepId	dep)
	   my @solvables = $pool->whatprovides($dep);
	   solvables = pool.whatprovides(dep)
	   solvables = pool.whatprovides(dep)

       Return all solvables that provide the specified dependency. You can use
       either a	Dep object or a	simple Id as argument.

	   Solvable *best_solvables(Solvable *solvables, int flags = 0)
	   my @solvables = $pool->best_solvables($solvables);
	   solvables = pool.best_solvables(solvables)
	   solvables = pool.best_solvables(solvables)

       Filter list of solvables	by repo	priority, architecture and version.

	   Solvable *whatcontainsdep(Id	keyname, DepId dep, Id marker =	-1)
	   my @solvables = $pool->whatcontainsdep($keyname, $dep);
	   solvables = pool.whatcontainsdep(keyname, dep)
	   solvables = pool.whatcontainsdep(keyname, dep)

       Return all solvables for	which keyname contains the dependency.

	   Solvable *whatmatchesdep(Id keyname,	DepId dep, Id marker = -1)
	   my @solvables = $pool->whatmatchesdep($keyname, $sdep);
	   solvables = pool.whatmatchesdep(keyname, dep)
	   solvables = pool.whatmatchesdep(keyname, dep)

       Return all solvables that have dependencies in keyname that match the
       dependency.

	   Solvable *whatmatchessolvable(Id keyname, Solvable solvable,	Id marker = -1)
	   my @solvables = $pool->whatmatchessolvable($keyname,	$solvable);
	   solvables = pool.whatmatchessolvable(keyname, solvable)
	   solvables = pool.whatmatchessolvable(keyname, solvable)

       Return all solvables that match package dependencies against solvable's
       provides.

	   Id *matchprovidingids(const char *match, int	flags)
	   my @ids = $pool->matchprovidingids($match, $flags);
	   ids = pool.matchprovidingids(match, flags)
	   ids = pool.matchprovidingids(match, flags)

       Search the names	of all provides	and return the ones matching the
       specified string. See the Dataiterator class for	the allowed flags.

	   Id towhatprovides(Id	*ids)
	   my $offset =	$pool->towhatprovides(\@ids);
	   offset = pool.towhatprovides(ids)
	   offset = pool.towhatprovides(ids)

       "Internalize" an	array containing Ids. The returned value can be	used
       to create solver	jobs working on	a specific set of packages. See	the
       Solver class for	more information.

	   void	set_namespaceproviders(DepId ns, DepId evr, bool value = 1)
	   $pool->set_namespaceproviders($ns, $evr, 1);
	   pool.set_namespaceproviders(ns, evr,	True)
	   pool.set_namespaceproviders(ns, evr,	true)

       Manually	set a namespace	provides entry in the whatprovides index.

	   void	flush_namespaceproviders(DepId ns, DepId evr)
	   $pool->flush_namespaceproviders($ns,	$evr);
	   $pool.flush_namespaceproviders(ns, evr)
	   $pool.flush_namespaceproviders(ns, evr)

       Flush the cache of all namespaceprovides	matching the specified
       namespace dependency. You can use zero as a wildcard argument.

	   bool	isknownarch(DepId id)
	   my $bool = $pool->isknownarch($id);
	   bool	= pool.isknownarch(id)
	   bool	= pool.isknownarch?(id)

       Return true if the specified Id describes a known architecture.

	   Solver Solver()
	   my $solver =	$pool->Solver();
	   solver = pool.Solver()
	   solver = pool.Solver()

       Create a	new solver object.

	   Job Job(int how, Id what)
	   my $job = $pool->Job($how, $what);
	   job = pool.Job(how, what)
	   job = pool.Job(how, what)

       Create a	new Job	object.	Kind of	low level, in most cases you would
       instead use a Selection or Dep job constructor.

	   Selection Selection()
	   my $sel = $pool->Selection();
	   sel = pool.Selection()
	   sel = pool.Selection()

       Create an empty selection. Useful as a starting point for merging other
       selections.

	   Selection Selection_all()
	   my $sel = $pool->Selection_all();
	   sel = pool.Selection_all()
	   sel = pool.Selection_all()

       Create a	selection containing all packages. Useful as starting point
       for intersecting	other selections or for	update/distupgrade jobs.

	   Selection select(const char *name, int flags)
	   my $sel = $pool->select($name, $flags);
	   sel = pool.select(name, flags)
	   sel = pool.select(name, flags)

       Create a	selection by matching packages against the specified string.
       See the Selection class for a list of flags and how to create solver
       jobs from a selection.

	   Selection matchdeps(const char *name, int flags, Id keyname,	Id marker = -1)
	   my $sel = $pool->matchdeps($name, $flags, $keyname);
	   sel = pool.matchdeps(name, flags, keyname)
	   sel = pool.matchdeps(name, flags, keyname)

       Create a	selection by matching package dependencies against the
       specified string. This can be used if you want to match other
       dependency types	than "provides".

	   Selection matchdepid(DepId dep, int flags, Id keyname, Id marker = -1)
	   my $sel = $pool->matchdepid($dep, $flags, $keyname);
	   sel = pool.matchdepid(dep, flags, keyname)
	   sel = pool.matchdepid(dep, flags, keyname)

       Create a	selection by matching package dependencies against the
       specified dependency. This may be faster	than matchdeps and also	works
       with complex dependencies. The downside is that you cannot use globs or
       case insensitive	matching.

	   Selection matchsolvable(Solvable solvable, int flags, Id keyname, Id	marker = -1)
	   my $sel = $pool->matchsolvable($solvable, $flags, $keyname);
	   sel = pool.matchsolvable(solvable, flags, keyname)
	   sel = pool.matchsolvable(solvable, flags, keyname)

       Create a	selection by matching package dependencies against the
       specified solvable's provides.

	   void	setpooljobs(Jobs *jobs)
	   $pool->setpooljobs(\@jobs);
	   pool.setpooljobs(jobs)
	   pool.setpooljobs(jobs)

	   Job *getpooljobs()
	   @jobs = $pool->getpooljobs();
	   jobs	= pool.getpooljobs()
	   jobs	= pool.getpooljobs()

       Get/Set fixed jobs stored in the	pool. Those jobs are automatically
       appended	to all solver jobs, they are meant for fixed configurations
       like which packages can be multiversion installed, which	packages were
       userinstalled, or which packages	must not be erased.

	   void	set_loadcallback(Callable *callback)
	   $pool->setloadcallback(\&callbackfunction);
	   pool.setloadcallback(callbackfunction)
	   pool.setloadcallback	{ |repodata| ... }

       Set the callback	function called	when repository	metadata needs to be
       loaded on demand. To make use of	this feature, you need to create
       repodata	stubs that tell	the library which data is available but	not
       loaded. If later	on the data needs to be	accessed, the callback
       function	is called with a repodata argument. You	can then load the data
       (maybe fetching it first	from a remote server). The callback should
       return true if the data has been	made available.

	   /* bindings only */
	   $pool->appdata_disown()
	   pool.appdata_disown()
	   pool.appdata_disown()

       Decrement the reference count of	the appdata object. This can be	used
       to break	circular references (e.g. if the pool's	appdata	value points
       to some meta data structure that	contains a pool	handle). If used
       incorrectly, this method	can lead to application	crashes, so beware.
       (This method is a no-op for ruby	and tcl.)

	   Id *get_considered_list()
	   my @ids = $pool->get_considered_list();
	   ids = pool.get_considered_list()
	   ids = pool.get_considered_list()

	   void	set_considered_list(Id *ids)
	   $pool->set_considered_list(\@ids);
	   pool.set_considered_list(ids)
	   pool.set_considered_list(ids)

       Get/set the list	of solvables that are eligible for installation. Note
       that you	need to	recreate the whatprovides hash after changing the
       list.

	   Id *get_disabled_list()
	   my @ids = $pool->get_disabled_list();
	   ids = pool.get_disabled_list()
	   ids = pool.get_disabled_list()

	   void	set_disabled_list(Id *ids)
	   $pool->set_disabled_list(\@ids);
	   pool.set_disabled_list(ids)
	   pool.set_disabled_list(ids)

       Get/set the list	of solvables that are not eligible for installation.
       This is basically the inverse of	the "considered" methods above,	i.e.
       calling "set_disabled_list()" with an empty list	will make all
       solvables eligible for installation. Note you need to recreate the
       whatprovides hash after changing	the list.

	   const char *solvableset2str(Solvable	*solvables)
	   my $str = $pool->solvableset2str($solvables);
	   str = pool.solvableset2str(solvables)
	   str = pool.solvableset2str(solvables)

       Return a	string describing a list of solvables. The method tries	to
       reduce the output by using version ranges if possible.

   DATA	RETRIEVAL METHODS
       In the following	functions, the keyname argument	describes what to
       retrieve. For the standard cases	you can	use the	available Id
       constants. For example,

	   $solv::SOLVABLE_SUMMARY
	   solv.SOLVABLE_SUMMARY
	   Solv::SOLVABLE_SUMMARY

       selects the "Summary" entry of a	solvable. The solvid argument selects
       the desired solvable by Id.

	   const char *lookup_str(Id solvid, Id	keyname)
	   my $string =	$pool->lookup_str($solvid, $keyname);
	   string = pool.lookup_str(solvid, keyname)
	   string = pool.lookup_str(solvid, keyname)

	   Id lookup_id(Id solvid, Id keyname)
	   my $id = $pool->lookup_id($solvid, $keyname);
	   id =	pool.lookup_id(solvid, keyname)
	   id =	pool.lookup_id(solvid, keyname)

	   unsigned long long lookup_num(Id solvid, Id keyname,	unsigned long long notfound = 0)
	   my $num = $pool->lookup_num($solvid,	$keyname);
	   num = pool.lookup_num(solvid, keyname)
	   num = pool.lookup_num(solvid, keyname)

	   bool	lookup_void(Id solvid, Id keyname)
	   my $bool = $pool->lookup_void($solvid, $keyname);
	   bool	= pool.lookup_void(solvid, keyname)
	   bool	= pool.lookup_void(solvid, keyname)

	   Id *lookup_idarray(Id solvid, Id keyname)
	   my @ids = $pool->lookup_idarray($solvid, $keyname);
	   ids = pool.lookup_idarray(solvid, keyname)
	   ids = pool.lookup_idarray(solvid, keyname)

	   Chksum lookup_checksum(Id solvid, Id	keyname)
	   my $chksum =	$pool->lookup_checksum($solvid,	$keyname);
	   chksum = pool.lookup_checksum(solvid, keyname)
	   chksum = pool.lookup_checksum(solvid, keyname)

       Lookup functions. Return	the data element stored	in the specified
       solvable. You should probably use the methods of	the Solvable class
       instead.

	   Dataiterator	Dataiterator(Id	keyname, const char *match = 0,	int flags = 0)
	   my $di = $pool->Dataiterator($keyname, $match, $flags);
	   di =	pool.Dataiterator(keyname, match, flags)
	   di =	pool.Dataiterator(keyname, match, flags)

	   Dataiterator	Dataiterator_solvid(Id solvid, Id keyname, const char *match = 0, int flags = 0)
	   my $di = $pool->Dataiterator($solvid, $keyname, $match, $flags);
	   di =	pool.Dataiterator(solvid, keyname, match, flags)
	   di =	pool.Dataiterator(solvid, keyname, match, flags)

	   for my $d (@$di)
	   for d in di:
	   for d in di

       Iterate over the	matching data elements.	See the	Dataiterator class for
       more information. The Dataiterator method iterates over all solvables
       in the pool, whereas the	Dataiterator_solvid only iterates over the
       specified solvable.

   ID METHODS
       The following methods deal with Ids, i.e. integers representing objects
       in the pool. They are considered	"low level", in	most cases you would
       not use them but	instead	the object orientated methods.

	   Repo	id2repo(Id id)
	   $repo = $pool->id2repo($id);
	   repo	= pool.id2repo(id)
	   repo	= pool.id2repo(id)

       Lookup an existing Repository by	id. You	can also do this by using the
       repos attribute.

	   Solvable id2solvable(Id id)
	   $solvable = $pool->id2solvable($id);
	   solvable = pool.id2solvable(id)
	   solvable = pool.id2solvable(id)

       Lookup an existing Repository by	id. You	can also do this by using the
       solvables attribute.

	   const char *solvid2str(Id id)
	   my $str = $pool->solvid2str($id);
	   str = pool.solvid2str(id)
	   str = pool.solvid2str(id)

       Return a	string describing the Solvable with the	specified id. The
       string consists of the name, version, and architecture of the Solvable.

	   const char *solvidset2str(Id	*solvids)
	   my $str = $pool->solvidset2str(\@solvids);
	   str = pool.solvidset2str(solvids)
	   str = pool.solvidset2str(solvids)

       Return a	string describing a list of solvables. The method tries	to
       reduce the output by using version ranges if possible.

	   Id str2id(const char	*str, bool create = 1)
	   my $id = pool->str2id($string);
	   id =	pool.str2id(string)
	   id =	pool.str2id(string)

	   const char *id2str(Id id)
	   $string = pool->id2str($id);
	   string = pool.id2str(id)
	   string = pool.id2str(id)

       Convert a string	into an	Id and back. If	the string is currently	not in
       the pool	and create is false, zero is returned.

	   Id rel2id(Id	name, Id evr, int flags, bool create = 1)
	   my $id = pool->rel2id($nameid, $evrid, $flags);
	   id =	pool.rel2id(nameid, evrid, flags)
	   id =	pool.rel2id(nameid, evrid, flags)

       Create a	"relational" dependency. Such dependencies consist of a	name
       part, flags describing the relation, and	a version part.	The flags are:

	   $solv::REL_EQ | $solv::REL_GT | $solv::REL_LT
	   solv.REL_EQ | solv.REL_GT | solv.REL_LT
	   Solv::REL_EQ	| Solv::REL_GT | Solv::REL_LT

       Thus, if	you want a "<="	relation, you would use	REL_LT | REL_EQ.

	   Id id2langid(Id id, const char *lang, bool create = 1)
	   my $id = $pool->id2langid($id, $language);
	   id =	pool.id2langid(id, language)
	   id =	pool.id2langid(id, language)

       Create a	language specific Id from some other id. This function simply
       converts	the id into a string, appends a	dot and	the specified language
       to the string and converts the result back into an Id.

	   const char *dep2str(Id id)
	   $string = pool->dep2str($id);
	   string = pool.dep2str(id)
	   string = pool.dep2str(id)

       Convert a dependency id into a string. If the id	is just	a string, this
       function	has the	same effect as id2str(). For relational	dependencies,
       the result is the correct "name relation	evr" string.

THE DEPENDENCY CLASS
       The dependency class is an object orientated way	to work	with strings
       and dependencies. Internally, dependencies are represented as Ids, i.e.
       simple numbers. Dependency objects can be constructed by	using the
       Pool's Dep() method.

   ATTRIBUTES
	   Pool	*pool;		   /* read only	*/
	   $dep->{pool}
	   dep.pool
	   dep.pool

       Back reference to the pool this dependency belongs to.

	   Id id;	   /* read only	*/
	   $dep->{id}
	   dep.id
	   dep.id

       The id of this dependency.

   METHODS
	   Dep Rel(int flags, DepId evrid, bool	create = 1)
	   my $reldep =	$dep->Rel($flags, $evrdep);
	   reldep = dep.Rel(flags, evrdep)
	   reldep = dep.Rel(flags, evrdep)

       Create a	relational dependency from the caller dependency, the flags,
       and a dependency	describing the "version" part. See the pool's rel2id
       method for a description	of the flags.

	   Selection Selection_name(int	setflags = 0)
	   my $sel = $dep->Selection_name();
	   sel = dep.Selection_name()
	   sel = dep.Selection_name()

       Create a	Selection from a dependency. The selection consists of all
       packages	that have a name equal to the dependency. If the dependency is
       of a relational type, the packages version must also fulfill the
       dependency.

	   Selection Selection_provides(int setflags = 0)
	   my $sel = $dep->Selection_provides();
	   sel = dep.Selection_provides()
	   sel = dep.Selection_provides()

       Create a	Selection from a dependency. The selection consists of all
       packages	that have at least one provides	matching the dependency.

	   const char *str()
	   my $str = $dep->str();
	   str = $dep.str()
	   str = $dep.str()

       Return a	string describing the dependency.

	   <stringification>
	   my $str = $dep->str;
	   str = str(dep)
	   str = dep.to_s

       Same as calling the str() method.

	   <equality>
	   if ($dep1 ==	$dep2)
	   if dep1 == dep2:
	   if dep1 == dep2

       Two dependencies	are equal if they are part of the same pool and	have
       the same	ids.

THE REPOSITORY CLASS
       A Repository describes a	group of packages, normally coming from	the
       same source. Repositories are created by	the Pool's add_repo() method.

   ATTRIBUTES
	   Pool	*pool;			   /* read only	*/
	   $repo->{pool}
	   repo.pool
	   repo.pool

       Back reference to the pool this dependency belongs to.

	   Id id;			   /* read only	*/
	   $repo->{id}
	   repo.id
	   repo.id

       The id of the repository.

	   const char *name;		   /* read/write */
	   $repo->{name}
	   repo.name
	   repo.name

       The repositories	name. To libsolv, the name is just a string with no
       specific	meaning.

	   int priority;		   /* read/write */
	   $repo->{priority}
	   repo.priority
	   repo.priority

       The priority of the repository. A higher	number means that packages of
       this repository will be chosen over other repositories, even if they
       have a greater package version.

	   int subpriority;		   /* read/write */
	   $repo->{subpriority}
	   repo.subpriority
	   repo.subpriority

       The sub-priority	of the repository. This	value is compared when the
       priorities of two repositories are the same. It is useful to make the
       library prefer on-disk repositories to remote ones.

	   int nsolvables;		   /* read only	*/
	   $repo->{nsolvables}
	   repo.nsolvables
	   repo.nsolvables

       The number of solvables in this repository.

	   void	*appdata;		   /* read/write */
	   $repo->{appdata}
	   repo.appdata
	   repo.appdata

       Application specific data that may be used in any way by	the code using
       the repository.

	   Datapos *meta;		   /* read only	*/
	   $repo->{meta}
	   repo.meta
	   repo.meta

       Return a	Datapos	object of the repodata's metadata. You can use the
       lookup methods of the Datapos class to lookup metadata attributes, like
       the repository timestamp.

   CONSTANTS
       REPO_REUSE_REPODATA
	   Reuse the last repository data area ("repodata") instead of
	   creating a new area.

       REPO_NO_INTERNALIZE
	   Do not internalize the added	repository data. This is useful	if you
	   plan	to add more data because internalization is a costly
	   operation.

       REPO_LOCALPOOL
	   Use the repodata's pool for Id storage instead of the global	pool.
	   Useful if you don't want to pollute the global pool with many
	   unneeded ids, like when storing the filelist.

       REPO_USE_LOADING
	   Use the repodata that is currently being loaded instead of creating
	   a new one. This only	makes sense if used in a load callback.

       REPO_EXTEND_SOLVABLES
	   Do not create new solvables for the new data, but match existing
	   solvables and add the data to them. Repository metadata is often
	   split into multiple parts, with one primary file describing all
	   packages and	other parts holding information	that is	normally not
	   needed, like	the changelog.

       REPO_USE_ROOTDIR
	   Prepend the pool's rootdir to the path when doing file operations.

       REPO_NO_LOCATION
	   Do not add a	location element to the	solvables. Useful if the
	   solvables are not in	the final position, so you can add the correct
	   location later in your code.

       SOLV_ADD_NO_STUBS
	   Do not create stubs for repository parts that can be	downloaded on
	   demand.

       SUSETAGS_RECORD_SHARES
	   This	is specific to the add_susetags() method. Susetags allows one
	   to refer to already read packages to	save disk space. If this data
	   sharing needs to work over multiple calls to	add_susetags, you need
	   to specify this flag	so that	the share information is made
	   available to	subsequent calls.

   METHODS
	   void	free(bool reuseids = 0)
	   $repo->free();
	   repo.free()
	   repo.free()

       Free the	repository and all solvables it	contains. If reuseids is set
       to true,	the solvable ids and the repository id may be reused by	the
       library when added new solvables. Thus you should leave it false	if you
       are not sure that somebody holds	a reference.

	   void	empty(bool reuseids = 0)
	   $repo->empty();
	   repo.empty()
	   repo.empty()

       Free all	the solvables in a repository. The repository will be empty
       after this call.	See the	free() method for the meaning of reuseids.

	   bool	isempty()
	   $repo->isempty()
	   repo.empty()
	   repo.empty?

       Return true if there are	no solvables in	this repository.

	   void	internalize()
	   $repo->internalize();
	   repo.internalize()
	   repo.internalize()

       Internalize added data. Data must be internalized before	it is
       available to the	lookup and data	iterator functions.

	   bool	write(FILE *fp)
	   $repo->write($fp)
	   repo.write(fp)
	   repo.write(fp)

       Write a repo as a "solv"	file. These files can be read very fast	and
       thus are	a good way to cache repository data. Returns false if there
       was some	error writing the file.

	   Solvableiterator solvables_iter()
	   for my $solvable (@{$repo->solvables_iter()})
	   for solvable	in repo.solvables_iter():
	   for solvable	in repo.solvables_iter()

       Iterate over all	solvables in a repository.

	   Repodata add_repodata(int flags = 0)
	   my $repodata	= $repo->add_repodata();
	   repodata = repo.add_repodata()
	   repodata = repo.add_repodata()

       Add a new repodata area to the repository. This is normally
       automatically done by the repo_add methods, so you need this method
       only in very rare circumstances.

	   void	create_stubs()
	   $repo->create_stubs();
	   repo.create_stubs()
	   repo.create_stubs()

       Calls the create_stubs()	repodata method	for the	last repodata of the
       repository.

	   bool	iscontiguous()
	   $repo->iscontiguous()
	   repo.iscontiguous()
	   repo.iscontiguous?

       Return true if the solvables of this repository are all in a single
       block with no holes, i.e. they have consecutive ids.

	   Repodata first_repodata()
	   my $repodata	= $repo->first_repodata();
	   repodata = repo.first_repodata()
	   repodata = repo.first_repodata()

       Checks if all repodatas but the first repodata are extensions, and
       return the first	repodata if this is the	case. Useful if	you want to do
       a store/retrieve	sequence on the	repository to reduce the memory	using
       and enable paging, as this does not work	if the repository contains
       multiple	non-extension repodata areas.

	   Selection Selection(int setflags = 0)
	   my $sel = $repo->Selection();
	   sel = repo.Selection()
	   sel = repo.Selection()

       Create a	Selection consisting of	all packages in	the repository.

	   Dataiterator	Dataiterator(Id	key, const char	*match = 0, int	flags =	0)
	   my $di = $repo->Dataiterator($keyname, $match, $flags);
	   di =	repo.Dataiterator(keyname, match, flags)
	   di =	repo.Dataiterator(keyname, match, flags)

	   Dataiterator	Dataiterator_meta(Id key, const	char *match = 0, int flags = 0)
	   my $di = $repo->Dataiterator_meta($keyname, $match, $flags);
	   di =	repo.Dataiterator_meta(keyname,	match, flags)
	   di =	repo.Dataiterator_meta(keyname,	match, flags)

	   for my $d (@$di)
	   for d in di:
	   for d in di

       Iterate over the	matching data elements in this repository. See the
       Dataiterator class for more information.	The Dataiterator() method
       iterates	over all solvables in a	repository, whereas the
       Dataiterator_meta method	only iterates over the repository's meta data.

	   <stringification>
	   my $str = $repo->str;
	   str = str(repo)
	   str = repo.to_s

       Return the name of the repository, or "Repo#<id>" if no name is set.

	   <equality>
	   if ($repo1 == $repo2)
	   if repo1 == repo2:
	   if repo1 == repo2

       Two repositories	are equal if they belong to the	same pool and have the
       same id.

   DATA	ADD METHODS
	   Solvable add_solvable()
	   $repo->add_solvable();
	   repo.add_solvable()
	   repo.add_solvable()

       Add a single empty solvable to the repository. Returns a	Solvable
       object, see the Solvable	class for more information.

	   bool	add_solv(const char *name, int flags = 0)
	   $repo->add_solv($name);
	   repo.add_solv(name)
	   repo.add_solv(name)

	   bool	add_solv(FILE *fp, int flags = 0)
	   $repo->add_solv($fp);
	   repo.add_solv(fp)
	   repo.add_solv(fp)

       Read a "solv" file and add its contents to the repository. These	files
       can be written with the write() method and are normally used as fast
       cache for repository metadata.

	   bool	add_rpmdb(int flags = 0)
	   $repo->add_rpmdb();
	   repo.add_rpmdb()
	   repo.add_rpmdb()

	   bool	add_rpmdb_reffp(FILE *reffp, int flags = 0)
	   $repo->add_rpmdb_reffp($reffp);
	   repo.add_rpmdb_reffp(reffp)
	   repo.add_rpmdb_reffp(reffp)

       Add the contents	of the rpm database to the repository. If a solv file
       containing an old version of the	database is available, it can be
       passed as reffp to speed	up reading.

	   Solvable add_rpm(const char *filename, int flags = 0)
	   my $solvable	= $repo->add_rpm($filename);
	   solvable = repo.add_rpm(filename)
	   solvable = repo.add_rpm(filename)

       Add the metadata	of a single rpm	package	to the repository.

	   bool	add_rpmdb_pubkeys(int flags = 0)
	   $repo->add_rpmdb_pubkeys();
	   repo.add_rpmdb_pubkeys()
	   repo.add_rpmdb_pubkeys()

       Add all pubkeys contained in the	rpm database to	the repository.	Note
       that newer rpm versions also allow storing the pubkeys in some
       directory instead of the	rpm database.

	   Solvable add_pubkey(const char *keyfile, int	flags =	0)
	   my $solvable	= $repo->add_pubkey($keyfile);
	   solvable = repo.add_pubkey(keyfile)
	   solvable = repo.add_pubkey(keyfile)

       Add a pubkey from a file	to the repository.

	   bool	add_rpmmd(FILE *fp, const char *language, int flags = 0)
	   $repo->add_rpmmd($fp, undef);
	   repo.add_rpmmd(fp, None)
	   repo.add_rpmmd(fp, nil)

       Add metadata stored in the "rpm-md" format (i.e.	from files in the
       "repodata" directory) to	a repository. Supported	files are "primary",
       "filelists", "other", "suseinfo". Do not	forget to specify the
       REPO_EXTEND_SOLVABLES for extension files like "filelists" and "other".
       Use the language	parameter if you have language extension files,
       otherwise simply	use a undef/None/nil parameter.

	   bool	add_repomdxml(FILE *fp,	int flags = 0)
	   $repo->add_repomdxml($fp);
	   repo.add_repomdxml(fp)
	   repo.add_repomdxml(fp)

       Add the repomd.xml meta description from	the "rpm-md" format to the
       repository. This	file contains information about	the repository like
       keywords, and also a list of all	database files with checksums. The
       data is added to	the "meta" section of the repository, i.e. no package
       gets created.

	   bool	add_updateinfoxml(FILE *fp, int	flags =	0)
	   $repo->add_updateinfoxml($fp);
	   repo.add_updateinfoxml(fp)
	   repo.add_updateinfoxml(fp)

       Add the updateinfo.xml file containing available	maintenance updates to
       the repository. All updates are created as special packages that	have a
       "patch:"	prefix in their	name.

	   bool	add_deltainfoxml(FILE *fp, int flags = 0)
	   $repo->add_deltainfoxml($fp);
	   repo.add_deltainfoxml(fp)
	   repo.add_deltainfoxml(fp)

       Add the deltainfo.xml file (also	called prestodelta.xml)	containing
       available delta-rpms to the repository. The data	is added to the	"meta"
       section,	i.e. no	package	gets created.

	   bool	add_debdb(int flags = 0)
	   $repo->add_debdb();
	   repo.add_debdb()
	   repo.add_debdb()

       Add the contents	of the debian installed	package	database to the
       repository.

	   bool	add_debpackages(FILE *fp, int flags = 0)
	   $repo->add_debpackages($fp);
	   repo.add_debpackages($fp)
	   repo.add_debpackages($fp)

       Add the contents	of the debian repository metadata (the "packages"
       file) to	the repository.

	   Solvable add_deb(const char *filename, int flags = 0)
	   my $solvable	= $repo->add_deb($filename);
	   solvable = repo.add_deb(filename)
	   solvable = repo.add_deb(filename)

       Add the metadata	of a single deb	package	to the repository.

	   bool	add_mdk(FILE *fp, int flags = 0)
	   $repo->add_mdk($fp);
	   repo.add_mdk(fp)
	   repo.add_mdk(fp)

       Add the contents	of the mageia/mandriva repository metadata (the
       "synthesis.hdlist" file)	to the repository.

	   bool	add_mdk_info(FILE *fp, int flags = 0)
	   $repo->add_mdk_info($fp);
	   repo.add_mdk_info(fp)
	   repo.add_mdk_info(fp)

       Extend the packages from	the synthesis file with	the info.xml and
       files.xml data. Do not forget to	specify	REPO_EXTEND_SOLVABLES.

	   bool	add_arch_repo(FILE *fp,	int flags = 0)
	   $repo->add_arch_repo($fp);
	   repo.add_arch_repo(fp)
	   repo.add_arch_repo(fp)

       Add the contents	of the archlinux repository metadata (the ".db.tar"
       file) to	the repository.

	   bool	add_arch_local(const char *dir,	int flags = 0)
	   $repo->add_arch_local($dir);
	   repo.add_arch_local(dir)
	   repo.add_arch_local(dir)

       Add the contents	of the archlinux installed package database to the
       repository. The dir parameter is	usually	set to
       "/var/lib/pacman/local".

	   bool	add_content(FILE *fp, int flags	= 0)
	   $repo->add_content($fp);
	   repo.add_content(fp)
	   repo.add_content(fp)

       Add the "content" meta description from the susetags format to the
       repository. This	file contains information about	the repository like
       keywords, and also a list of all	database files with checksums. The
       data is added to	the "meta" section of the repository, i.e. no package
       gets created.

	   bool	add_susetags(FILE *fp, Id defvendor, const char	*language, int flags = 0)
	   $repo->add_susetags($fp, $defvendor,	$language);
	   repo.add_susetags(fp, defvendor, language)
	   repo.add_susetags(fp, defvendor, language)

       Add repository metadata in the susetags format to the repository. Like
       with add_rpmmd, you can specify a language if you have language
       extension files.	The defvendor parameter	provides a default vendor for
       packages	with missing vendors, it is usually provided in	the content
       file.

	   bool	add_products(const char	*dir, int flags	= 0)
	   $repo->add_products($dir);
	   repo.add_products(dir)
	   repo.add_products(dir)

       Add the installed SUSE products database	to the repository. The dir
       parameter is usually "/etc/products.d".

THE SOLVABLE CLASS
       A solvable describes all	the information	of one package.	Each solvable
       belongs to one repository, it can be added and filled manually but in
       most cases solvables will get created by	the repo_add methods.

   ATTRIBUTES
	   Repo	*repo;			   /* read only	*/
	   $solvable->{repo}
	   solvable.repo
	   solvable.repo

       The repository this solvable belongs to.

	   Pool	*pool;			   /* read only	*/
	   $solvable->{pool}
	   solvable.pool
	   solvable.pool

       The pool	this solvable belongs to, same as the pool of the repo.

	   Id id;			   /* read only	*/
	   $solvable->{id}
	   solvable.id
	   solvable.id

       The specific id of the solvable.

	   char	*name;			   /* read/write */
	   $solvable->{name}
	   solvable.name
	   solvable.name

	   char	*evr;			   /* read/write */
	   $solvable->{evr}
	   solvable.evr
	   solvable.evr

	   char	*arch;			   /* read/write */
	   $solvable->{arch}
	   solvable.arch
	   solvable.arch

	   char	*vendor;		   /* read/write */
	   $solvable->{vendor}
	   solvable.vendor
	   solvable.vendor

       Easy access to often used attributes of solvables. They are internally
       stored as Ids.

	   Id nameid;			   /* read/write */
	   $solvable->{nameid}
	   solvable.nameid
	   solvable.nameid

	   Id evrid;			   /* read/write */
	   $solvable->{evrid}
	   solvable.evrid
	   solvable.evrid

	   Id archid;			   /* read/write */
	   $solvable->{archid}
	   solvable.archid
	   solvable.archid

	   Id vendorid;			   /* read/write */
	   $solvable->{vendorid}
	   solvable.vendorid
	   solvable.vendorid

       Raw interface to	the ids. Useful	if you want to search for a specific
       id and want to avoid the	string compare overhead.

   METHODS
	   const char *lookup_str(Id keyname)
	   my $string =	$solvable->lookup_str($keyname);
	   string = solvable.lookup_str(keyname)
	   string = solvable.lookup_str(keyname)

	   Id lookup_id(Id keyname)
	   my $id = $solvable->lookup_id($keyname);
	   id =	solvable.lookup_id(keyname)
	   id =	solvable.lookup_id(keyname)

	   unsigned long long lookup_num(Id keyname, unsigned long long	notfound = 0)
	   my $num = $solvable->lookup_num($keyname);
	   num = solvable.lookup_num(keyname)
	   num = solvable.lookup_num(keyname)

	   bool	lookup_void(Id keyname)
	   my $bool = $solvable->lookup_void($keyname);
	   bool	= solvable.lookup_void(keyname)
	   bool	= solvable.lookup_void(keyname)

	   Chksum lookup_checksum(Id keyname)
	   my $chksum =	$solvable->lookup_checksum($keyname);
	   chksum = solvable.lookup_checksum(keyname)
	   chksum = solvable.lookup_checksum(keyname)

	   Id *lookup_idarray(Id keyname, Id marker = -1)
	   my @ids = $solvable->lookup_idarray($keyname);
	   ids = solvable.lookup_idarray(keyname)
	   ids = solvable.lookup_idarray(keyname)

	   Dep *lookup_deparray(Id keyname, Id marker =	-1)
	   my @deps = $solvable->lookup_deparray($keyname);
	   deps	= solvable.lookup_deparray(keyname)
	   deps	= solvable.lookup_deparray(keyname)

       Generic lookup methods. Retrieve	data stored for	the specific keyname.
       The lookup_idarray() method will	return an array	of Ids,	use
       lookup_deparray if you want an array of Dependency objects instead.
       Some Id arrays contain two parts	of data	divided	by a specific marker,
       for example the provides	array uses the SOLVABLE_FILEMARKER id to store
       both the	ids provided by	the package and	the ids	added by the
       addfileprovides method. The default, -1,	translates to the correct
       marker for the keyname and returns the first part of the	array, use 1
       to select the second part or 0 to retrieve all ids including the
       marker.

	   const char *lookup_location(unsigned	int *OUTPUT)
	   my ($location, $mediano) = $solvable->lookup_location();
	   location, mediano = solvable.lookup_location()
	   location, mediano = solvable.lookup_location()

       Return a	tuple containing the on-media location and an optional media
       number for multi-part repositories (e.g.	repositories spawning multiple
       DVDs).

	   const char *lookup_sourcepkg()
	   my $sourcepkg = $solvable->lookup_sourcepkg();
	   sourcepkg = solvable.lookup_sourcepkg()
	   sourcepkg = solvable.lookup_sourcepkg()

       Return a	sourcepkg name associated with solvable.

	   Dataiterator	Dataiterator(Id	keyname, const char *match = 0,	int flags = 0)
	   my $di = $solvable->Dataiterator($keyname, $match, $flags);
	   di =	solvable.Dataiterator(keyname, match, flags)
	   di =	solvable.Dataiterator(keyname, match, flags)

	   for my $d (@$di)
	   for d in di:
	   for d in di

       Iterate over the	matching data elements.	See the	Dataiterator class for
       more information.

	   void	add_deparray(Id	keyname, DepId dep, Id marker =	-1)
	   $solvable->add_deparray($keyname, $dep);
	   solvable.add_deparray(keyname, dep)
	   solvable.add_deparray(keyname, dep)

       Add a new dependency to the attributes stored in	keyname.

	   void	unset(Id keyname)
	   $solvable->unset($keyname);
	   solvable.unset(keyname)
	   solvable.unset(keyname)

       Delete data stored for the specific keyname.

	   bool	installable()
	   $solvable->installable()
	   solvable.installable()
	   solvable.installable?

       Return true if the solvable is installable on the system. Solvables are
       not installable if the system does not support their architecture.

	   bool	isinstalled()
	   $solvable->isinstalled()
	   solvable.isinstalled()
	   solvable.isinstalled?

       Return true if the solvable is installed	on the system.

	   bool	identical(Solvable *other)
	   $solvable->identical($other)
	   solvable.identical(other)
	   solvable.identical?(other)

       Return true if the two solvables	are identical.

	   int evrcmp(Solvable *other)
	   $solvable->evrcmp($other)
	   solvable.evrcmp(other)
	   solvable.evrcmp(other)

       Returns -1 if the epoch/version/release of the solvable is less than
       the one from the	other solvable,	1 if it	is greater, and	0 if they are
       equal. Note that	"equal"	does not mean that the evr is identical.

	   int matchesdep(Id keyname, DepId id,	Id marker = -1)
	   $solvable->matchesdep($keyname, $dep)
	   solvable.matchesdep(keyname,	dep)
	   solvable.matchesdep?(keyname, dep)

       Return true if the dependencies stored in keyname match the specified
       dependency.

	   Selection Selection(int setflags = 0)
	   my $sel = $solvable->Selection();
	   sel = solvable.Selection()
	   sel = solvable.Selection()

       Create a	Selection containing just the single solvable.

	   const char *str()
	   my $str = $solvable->str();
	   str = $solvable.str()
	   str = $solvable.str()

       Return a	string describing the solvable.	The string consists of the
       name, version, and architecture of the Solvable.

	   <stringification>
	   my $str = $solvable->str;
	   str = str(solvable)
	   str = solvable.to_s

       Same as calling the str() method.

	   <equality>
	   if ($solvable1 == $solvable2)
	   if solvable1	== solvable2:
	   if solvable1	== solvable2

       Two solvables are equal if they are part	of the same pool and have the
       same ids.

THE DATAITERATOR CLASS
       Dataiterators can be used to do complex string searches or to iterate
       over arrays. They can be	created	via the	constructors in	the Pool,
       Repo, and Solvable classes. The Repo and	Solvable constructors will
       limit the search	to the repository or the specific package.

   CONSTANTS
       SEARCH_STRING
	   Return a match if the search	string matches the value.

       SEARCH_STRINGSTART
	   Return a match if the value starts with the search string.

       SEARCH_STRINGEND
	   Return a match if the value ends with the search string.

       SEARCH_SUBSTRING
	   Return a match if the search	string can be matched somewhere	in the
	   value.

       SEARCH_GLOB
	   Do a	glob match of the search string	against	the value.

       SEARCH_REGEX
	   Do a	regular	expression match of the	search string against the
	   value.

       SEARCH_NOCASE
	   Ignore case when matching strings. Works for	all the	above match
	   types.

       SEARCH_FILES
	   Match the complete filenames	of the file list, not just the base
	   name.

       SEARCH_COMPLETE_FILELIST
	   When	matching the file list,	check every file of the	package	not
	   just	the subset from	the primary metadata.

       SEARCH_CHECKSUMS
	   Allow the matching of checksum entries.

   METHODS
	   void	prepend_keyname(Id keyname);
	   $di->prepend_keyname($keyname);
	   di.prepend_keyname(keyname)
	   di.prepend_keyname(keyname)

       Do a sub-search in the array stored in keyname.

	   void	skip_solvable();
	   $di->skip_solvable();
	   di.skip_solvable()
	   di.skip_solvable()

       Stop matching the current solvable and advance to the next one.

	   <iteration>
	   for my $d (@$di)
	   for d in di:
	   for d in di

       Iterate through the matches. If there is	a match, the object in d will
       be of type Datamatch.

THE DATAMATCH CLASS
       Objects of this type will be created for	every value matched by a
       dataiterator.

   ATTRIBUTES
	   Pool	*pool;				   /* read only	*/
	   $d->{pool}
	   d.pool
	   d.pool

       Back pointer to pool.

	   Repo	*repo;				   /* read only	*/
	   $d->{repo}
	   d.repo
	   d.repo

       The repository containing the matched object.

	   Solvable *solvable;			   /* read only	*/
	   $d->{solvable}
	   d.solvable
	   d.solvable

       The solvable containing the value that was matched.

	   Id solvid;				   /* read only	*/
	   $d->{solvid}
	   d.solvid
	   d.solvid

       The id of the solvable that matched.

	   Id key_id;
	   $d->{key_id}
	   d.key_id
	   d.key_id

	   const char *key_idstr;
	   $d->{key_idstr}
	   d.key_idstr
	   d.key_idstr

       The keyname that	matched, either	as id or string.

	   Id type_id;
	   $d->{type_id}
	   d.type_id
	   d.type_id

	   const char *type_idstr;
	   $d->{type_idstr};
	   d.type_idstr
	   d.type_idstr

       The key type of the value that was matched, either as id	or string.

	   Id id;
	   $d->{id}
	   d.id
	   d.id

	   Id idstr;
	   $d->{idstr}
	   d.idstr
	   d.idstr

       The Id of the value that	was matched (only valid	for id types), either
       as id or	string.

	   Dep *dep;				   /* read only	*/
	   $d->{dep}
	   d.dep
	   d.dep

       The id of the value that	was matched converted to a dependency object.

	   const char *str;
	   $d->{str}
	   d.str
	   d.str

       The string value	that was matched (only valid for string	types).

	   unsigned long long num;
	   $d->{num}
	   d.num
	   d.num

       The numeric value that was matched (only	valid for numeric types).

	   unsigned int	num2;
	   $d->{num2}
	   d.num2
	   d.num2

       The secondary numeric value that	was matched (only valid	for types
       containing two values).

	   unsigned int	binary;
	   $d->{binary}
	   d.binary
	   d.binary

       The value in binary form, useful	for checksums and other	data that
       cannot be represented as	a string.

   METHODS
	   Datapos pos()
	   my $pos = $d->pos();
	   pos = d.pos()
	   pos = d.pos()

       The position object of the current match. It can	be used	to do
       sub-searches starting at	the match (if it is of an array	type). See the
       Datapos class for more information.

	   Datapos parentpos()
	   my $pos = $d->parentpos();
	   pos = d.parentpos()
	   pos = d.parentpos()

       The position object of the array	containing the current match. It can
       be used to do sub-searches, see the Datapos class for more information.

	   <stringification>
	   my $str = $d->str;
	   str = str(d)
	   str = d.to_s

       Return the stringification of the matched value.	Stringification
       depends on the search flags, for	file list entries it will return just
       the base	name unless SEARCH_FILES is used, for checksums	it will	return
       an empty	string unless SEARCH_CHECKSUMS is used.	Numeric	values are
       currently stringified to	an empty string.

THE SELECTION CLASS
       Selections are a	way to easily deal with	sets of	packages. There	are
       multiple	constructors to	create them, the most useful is	probably the
       select()	method in the Pool class.

   CONSTANTS
       SELECTION_NAME
	   Create the selection	by matching package names.

       SELECTION_PROVIDES
	   Create the selection	by matching package provides.

       SELECTION_FILELIST
	   Create the selection	by matching package files.

       SELECTION_CANON
	   Create the selection	by matching the	canonical representation of
	   the package.	This is	normally a combination of the name, the
	   version, and	the architecture of a package.

       SELECTION_DOTARCH
	   Allow an ".<architecture>" suffix when matching names or provides.

       SELECTION_REL
	   Allow the specification of a	relation when matching names or
	   dependencies, e.g. "name >= 1.2".

       SELECTION_GLOB
	   Allow glob matching for package names, package provides, and	file
	   names.

       SELECTION_NOCASE
	   Ignore case when matching package names, package provides, and file
	   names.

       SELECTION_FLAT
	   Return only one selection element describing	the selected packages.
	   The default is to create multiple elements for all globbed
	   packages. Multiple elements are useful if you want to turn the
	   selection into an install job, in that case you want	an install job
	   for every globbed package.

       SELECTION_SKIP_KIND
	   Remove a "packagekind:" prefix from the package names.

       SELECTION_MATCH_DEPSTR
	   When	matching dependencies, do a string match on the	result of
	   dep2str instead of using the	normal dependency intersect algorithm.

       SELECTION_INSTALLED_ONLY
	   Limit the package search to installed packages.

       SELECTION_SOURCE_ONLY
	   Limit the package search to source packages only.

       SELECTION_WITH_SOURCE
	   Extend the package search to	also match source packages. The
	   default is only to match binary packages.

       SELECTION_WITH_DISABLED
	   Extend the package search to	also include disabled packages.

       SELECTION_WITH_BADARCH
	   Extend the package search to	also include packages that are not
	   installable on the configured architecture.

       SELECTION_WITH_ALL
	   Shortcut for	selecting the three modifiers above.

       SELECTION_ADD
	   Add the result of the match to the current selection	instead	of
	   replacing it.

       SELECTION_SUBTRACT
	   Remove the result of	the match to the current selection instead of
	   replacing it.

       SELECTION_FILTER
	   Intersect the result	of the match to	the current selection instead
	   of replacing	it.

   ATTRIBUTES
	   Pool	*pool;				   /* read only	*/
	   $d->{pool}
	   d.pool
	   d.pool

       Back pointer to pool.

	   int flags;				   /* read only	*/
	   $sel->{flags}
	   flags = sel.flags
	   flags = sel.flags

       The result flags	of the selection. The flags are	a subset of the	ones
       used when creating the selection, they describe which method was	used
       to get the result. For example, if you create the selection with
       "SELECTION_NAME | SELECTION_PROVIDES", the resulting flags will either
       be SELECTION_NAME or SELECTION_PROVIDES depending if there was a
       package that matched the	name or	not. If	there was no match at all, the
       flags will be zero.

   METHODS
	   bool	isempty()
	   $sel->isempty()
	   sel.isempty()
	   sel.isempty?

       Return true if the selection is empty, i.e. no package could be
       matched.

	   Selection clone(int flags = 0)
	   my $cloned =	$sel->clone();
	   cloned = sel.clone()
	   cloned = sel.clone()

       Return a	copy of	a selection.

	   void	filter(Selection *other)
	   $sel->filter($other);
	   sel.filter(other)
	   sel.filter(other)

       Intersect two selections. Packages will only stay in the	selection if
       there are also included in the other selecting. Does an in-place
       modification.

	   void	add(Selection *other)
	   $sel->add($other);
	   sel.add(other)
	   sel.add(other)

       Build the union of two selections. All packages of the other selection
       will be added to	the set	of packages of the selection object. Does an
       in-place	modification. Note that	the selection flags are	no longer
       meaningful after	the add	operation.

	   void	subtract(Selection *other)
	   $sel->subtract($other);
	   sel.subtract(other)
	   sel.subtract(other)

       Remove the packages of the other	selection from the packages of the
       selection object. Does an in-place modification.

	   void	add_raw(Id how,	Id what)
	   $sel->add_raw($how, $what);
	   sel.add_raw(how, what)
	   sel.add_raw(how, what)

       Add a raw element to the	selection. Check the Job class for information
       about the how and what parameters. Note that the	selection flags	are no
       longer meaningful after the add_raw operation.

	   Job *jobs(int action)
	   my @jobs = $sel->jobs($action);
	   jobs	= sel.jobs(action)
	   jobs	= sel.jobs(action)

       Convert a selection into	an array of Job	objects. The action parameter
       is or-ed	to the "how" part of the job, it describes the type of job
       (e.g. install, erase). See the Job class	for the	action and action
       modifier	constants.

	   Solvable *solvables()
	   my @solvables = $sel->solvables();
	   solvables = sel.solvables()
	   solvables = sel.solvables()

       Convert a selection into	an array of Solvable objects.

	   void	select(const char *name, int flags)
	   $sel->select($name, $flags);
	   sel.select(name, flags)
	   sel.select(name, flags)

       Do a select operation and combine the result with the current
       selection. You can choose the desired combination method	by using
       either the SELECTION_ADD, SELECTION_SUBTRACT, or	SELECTION_FILTER flag.
       If none of the flags are	used, SELECTION_FILTER|SELECTION_WITH_ALL is
       assumed.

	   void	matchdeps(const	char *name, int	flags, Id keyname, Id marker = -1)
	   $sel->matchdeps($name, $flags, $keyname);
	   sel.matchdeps(name, flags, keyname)
	   sel.matchdeps(name, flags, keyname)

       Do a matchdeps operation	and combine the	result with the	current
       selection.

	   void	matchdepid(DepId dep, int flags, Id keyname, Id	marker = -1)
	   $sel->matchdepid($dep, $flags, $keyname);
	   sel.matchdepid(dep, flags, keyname)
	   sel.matchdepid(dep, flags, keyname)

       Do a matchdepid operation and combine the result	with the current
       selection.

	   void	matchsolvable(Solvable solvable, int flags, Id keyname,	Id marker = -1)
	   $sel->matchsolvable($solvable, $flags, $keyname);
	   sel.matchsolvable(solvable, flags, keyname)
	   sel.matchsolvable(solvable, flags, keyname)

       Do a matchsolvable operation and	combine	the result with	the current
       selection.

	   <stringification>
	   my $str = $sel->str;
	   str = str(sel)
	   str = sel.to_s

       Return a	string describing the selection.

THE JOB	CLASS
       Jobs are	the way	to specify to the dependency solver what to do.	Most
       of the times jobs will get created by calling the jobs()	method on a
       Selection object, but there is also a Job() constructor in the Pool
       class.

   CONSTANTS
       Selection constants:

       SOLVER_SOLVABLE
	   The "what" part is the id of	a solvable.

       SOLVER_SOLVABLE_NAME
	   The "what" part is the id of	a package name.

       SOLVER_SOLVABLE_PROVIDES
	   The "what" part is the id of	a package provides.

       SOLVER_SOLVABLE_ONE_OF
	   The "what" part is an offset	into the "whatprovides"	data, created
	   by calling the towhatprovides() pool	method.

       SOLVER_SOLVABLE_REPO
	   The "what" part is the id of	a repository.

       SOLVER_SOLVABLE_ALL
	   The "what" part is ignored, all packages are	selected.

       SOLVER_SOLVABLE_SELECTMASK
	   A mask containing all the above selection bits.

       Action constants:

       SOLVER_NOOP
	   Do nothing.

       SOLVER_INSTALL
	   Install a package of	the specified set of packages. It tries	to
	   install the best matching package (i.e. the highest version of the
	   packages from the repositories with the highest priority).

       SOLVER_ERASE
	   Erase all of	the packages from the specified	set. If	a package is
	   not installed, erasing it will keep it from getting installed.

       SOLVER_UPDATE
	   Update the matching installed packages to their best	version. If
	   none	of the specified packages are installed, try to	update the
	   installed packages to the specified versions. See the section about
	   targeted updates about more information.

       SOLVER_WEAKENDEPS
	   Allow one to	break the dependencies of the matching packages.
	   Handle with care.

       SOLVER_MULTIVERSION
	   Mark	the matched packages for multiversion install. If they get to
	   be installed	because	of some	other job, the installation will keep
	   the old version of the package installed (for rpm this is done by
	   using "-i" instead of "-U").

       SOLVER_LOCK
	   Do not change the state of the matched packages, i.e. when they are
	   installed they stay installed, if not they are not selected for
	   installation.

       SOLVER_DISTUPGRADE
	   Update the matching installed packages to the best version included
	   in one of the repositories. After this operation, all come from one
	   of the available repositories except	orphaned packages. Orphaned
	   packages are	packages that have no relation to the packages in the
	   repositories, i.e. no package in the	repositories have the same
	   name	or obsolete the	orphaned package. This action brings the
	   installed packages in sync with the ones in the repository. By
	   default it also turns of arch/vendor/version	locking	for the
	   affected packages to	simulate a fresh installation. This means that
	   distupgrade can actually downgrade packages if only lower versions
	   of a	package	are available in the repositories. You can tweak this
	   behavior with the SOLVER_FLAG_DUP_ solver flags.

       SOLVER_DROP_ORPHANED
	   Erase all the matching installed packages if	they are orphaned.
	   This	only makes sense if there is a "distupgrade all	packages" job.
	   The default is to erase orphaned packages only if they block	the
	   installation	of other packages.

       SOLVER_VERIFY
	   Fix dependency problems of matching installed packages. The default
	   is to ignore	dependency problems for	installed packages.

       SOLVER_USERINSTALLED
	   The matching	installed packages are considered to be	installed by a
	   user, thus not installed to fulfill some dependency.	This is	needed
	   input for the calculation of	unneeded packages for jobs that	have
	   the SOLVER_CLEANDEPS	flag set.

       SOLVER_ALLOWUNINSTALL
	   Allow the solver to deinstall the matching installed	packages if
	   they	get into the way of resolving a	dependency. This is like the
	   SOLVER_FLAG_ALLOW_UNINSTALL flag, but limited to a specific set of
	   packages.

       SOLVER_FAVOR
	   Prefer the specified	packages if the	solver encounters an
	   alternative.	If a job contains multiple matching favor/disfavor
	   elements, the last one takes	precedence.

       SOLVER_DISFAVOR
	   Avoid the specified packages	if the solver encounters an
	   alternative.	This can also be used to block recommended or
	   supplemented	packages from being installed.

       SOLVER_EXCLUDEFROMWEAK
	   Avoid the specified packages	to satisfy recommended or supplemented
	   dependencies. Unlike	SOLVER_DISFAVOR, it does not interfere with
	   other rules.

       SOLVER_JOBMASK
	   A mask containing all the above action bits.

       Action modifier constants:

       SOLVER_WEAK
	   Makes the job a weak	job. The solver	tries to fulfill weak jobs,
	   but does not	report a problem if it is not possible to do so.

       SOLVER_ESSENTIAL
	   Makes the job an essential job. If there is a problem with the job,
	   the solver will not propose to remove the job as one	solution
	   (unless all other solutions are also	to remove essential jobs).

       SOLVER_CLEANDEPS
	   The solver will try to also erase all packages dragged in through
	   dependencies	when erasing the package. This needs
	   SOLVER_USERINSTALLED	jobs to	maximize user satisfaction.

       SOLVER_FORCEBEST
	   Insist on the best package for install, update, and distupgrade
	   jobs. If this flag is not used, the solver will use the second-best
	   package if the best package cannot be installed for some reason.
	   When	this flag is used, the solver will generate a problem instead.

       SOLVER_TARGETED
	   Forces targeted operation update and	distupgrade jobs. See the
	   section about targeted updates about	more information.

       Set constants.

       SOLVER_SETEV
	   The job specified the exact epoch and version of the	package	set.

       SOLVER_SETEVR
	   The job specified the exact epoch, version, and release of the
	   package set.

       SOLVER_SETARCH
	   The job specified the exact architecture of the packages from the
	   set.

       SOLVER_SETVENDOR
	   The job specified the exact vendor of the packages from the set.

       SOLVER_SETREPO
	   The job specified the exact repository of the packages from the
	   set.

       SOLVER_SETNAME
	   The job specified the exact name of the packages from the set.

       SOLVER_NOAUTOSET
	   Turn	of automatic set flag generation for SOLVER_SOLVABLE jobs.

       SOLVER_SETMASK
	   A mask containing all the above set bits.

       See the section about set bits for more information.

   ATTRIBUTES
	   Pool	*pool;				   /* read only	*/
	   $job->{pool}
	   d.pool
	   d.pool

       Back pointer to pool.

	   Id how;				   /* read/write */
	   $job->{how}
	   d.how
	   d.how

       Union of	the selection, action, action modifier,	and set	flags. The
       selection part describes	the semantics of the "what" Id.

	   Id what;				   /* read/write */
	   $job->{what}
	   d.what
	   d.what

       Id describing the set of	packages, the meaning depends on the selection
       part of the "how" attribute.

   METHODS
	   Solvable *solvables()
	   my @solvables = $job->solvables();
	   solvables = job.solvables()
	   solvables = job.solvables()

       Return the set of solvables of the job as an array of Solvable objects.

	   bool	isemptyupdate()
	   $job->isemptyupdate()
	   job.isemptyupdate()
	   job.isemptyupdate?

       Convenience function to find out	if the job describes an	update job
       with no matching	packages, i.e. a job that does nothing.	Some package
       managers	like "zypper" like to turn those jobs into install jobs, i.e.
       an update of a not-installed package will result	into the installation
       of the package.

	   <stringification>
	   my $str = $job->str;
	   str = str(job)
	   str = job.to_s

       Return a	string describing the job.

	   <equality>
	   if ($job1 ==	$job2)
	   if job1 == job2:
	   if job1 == job2

       Two jobs	are equal if they belong to the	same pool and both the "how"
       and the "what" attributes are the same.

   TARGETED UPDATES
       Libsolv has two modes for upgrades and distupgrade: targeted and
       untargeted. Untargeted mode means that the installed packages from the
       specified set will be updated to	the best version. Targeted means that
       packages	that can be updated to a package in the	specified set will be
       updated to the best package of the set.

       Here's an example to explain the	subtle difference. Suppose that	you
       have package A installed	in version "1.1", "A-1.2" is available in one
       of the repositories and there is	also package "B" that obsoletes
       package A.

       An untargeted update of "A" will	update the installed "A-1.1" to
       package "B", because that is the	newest version (B obsoletes A and is
       thus newer).

       A targeted update of "A"	will update "A-1.1" to "A-1.2",	as the set of
       packages	contains both "A-1.1" and "A-1.2", and "A-1.2" is the newer
       one.

       An untargeted update of "B" will	do nothing, as "B" is not installed.

       An targeted update of "B" will update "A-1.1" to	"B".

       Note that the default is	to do "auto-targeting",	thus if	the specified
       set of packages does not	include	an installed package, the solver will
       assume targeted operation even if SOLVER_TARGETED is not	used.

       This mostly matches the intent of the user, with	one exception: In the
       example above, an update	of "A-1.2" will	update "A-1.1" to "A-1.2"
       (targeted mode),	but a second update of "A-1.2" will suddenly update to
       "B", as untargeted mode is chosen because "A-1.2" is now	installed.

       If you want to have full	control	over when targeting mode is chosen,
       turn off	auto-targeting with the	SOLVER_FLAG_NO_AUTOTARGET solver
       option. In that case, all updates are considered	to be untargeted
       unless they include the SOLVER_TARGETED flag.

   SET BITS
       Set bits	specify	which parts of the specified packages where specified
       by the user. It is used by the solver when checking if an operation is
       allowed or not. For example, the	solver will normally not allow the
       downgrade of an installed package. But it will not report a problem if
       the SOLVER_SETEVR flag is used, as it then assumes that the user
       specified the exact version and thus knows what he is doing.

       So if a package "screen-1-1" is installed for the x86_64	architecture
       and version "2-1" is only available for the i586	architecture,
       installing package "screen-2.1" will ask	the user for confirmation
       because of the different	architecture. When using the Selection class
       to create jobs the set bits are automatically added, e.g. selecting
       "screen.i586" will automatically	add SOLVER_SETARCH, and	thus no
       problem will be reported.

THE SOLVER CLASS
       Dependency solving is what this library is about. A solver object is
       needed for solving to store the result of the solver run. The solver
       object can be used multiple times for different jobs, reusing it	allows
       the solver to re-use the	dependency rules it already computed.

   CONSTANTS
       Flags to	modify some of the solver's behavior:

       SOLVER_FLAG_ALLOW_DOWNGRADE
	   Allow the solver to downgrade packages without asking for
	   confirmation	(i.e. reporting	a problem).

       SOLVER_FLAG_ALLOW_ARCHCHANGE
	   Allow the solver to change the architecture of an installed package
	   without asking for confirmation. Note that changes to/from noarch
	   are always considered to be allowed.

       SOLVER_FLAG_ALLOW_VENDORCHANGE
	   Allow the solver to change the vendor of an installed package
	   without asking for confirmation. Each vendor	is part	of one or more
	   vendor equivalence classes, normally	installed packages may only
	   change their	vendor if the new vendor shares	at least one
	   equivalence class.

       SOLVER_FLAG_ALLOW_NAMECHANGE
	   Allow the solver to change the name of an installed package,	i.e.
	   install a package with a different name that	obsoletes the
	   installed package. This option is on	by default.

       SOLVER_FLAG_ALLOW_UNINSTALL
	   Allow the solver to erase installed packages	to fulfill the jobs.
	   This	flag also includes the above flags. You	may want to set	this
	   flag	if you only have SOLVER_ERASE jobs, as in that case it's
	   better for the user to check	the transaction	overview instead of
	   approving every single package that needs to	be erased.

       SOLVER_FLAG_DUP_ALLOW_DOWNGRADE
	   Like	SOLVER_FLAG_ALLOW_DOWNGRADE, but used in distupgrade mode.

       SOLVER_FLAG_DUP_ALLOW_ARCHCHANGE
	   Like	SOLVER_FLAG_ALLOW_ARCHCHANGE, but used in distupgrade mode.

       SOLVER_FLAG_DUP_ALLOW_VENDORCHANGE
	   Like	SOLVER_FLAG_ALLOW_VENDORCHANGE,	but used in distupgrade	mode.

       SOLVER_FLAG_DUP_ALLOW_NAMECHANGE
	   Like	SOLVER_FLAG_ALLOW_NAMECHANGE, but used in distupgrade mode.

       SOLVER_FLAG_NO_UPDATEPROVIDE
	   If multiple packages	obsolete an installed package, the solver
	   checks the provides of every	such package and ignores all packages
	   that	do not provide the installed package name. Thus, you can have
	   an official update candidate	that provides the old name, and	other
	   packages that also obsolete the package but are not considered for
	   updating. If	you cannot use this feature, you can turn it off by
	   setting this	flag.

       SOLVER_FLAG_NEED_UPDATEPROVIDE
	   This	is somewhat the	opposite of SOLVER_FLAG_NO_UPDATEPROVIDE: Only
	   packages that provide the installed package names are considered
	   for updating.

       SOLVER_FLAG_SPLITPROVIDES
	   Make	the solver aware of special provides of	the form
	   "<packagename>:<path>" used in SUSE systems to support package
	   splits.

       SOLVER_FLAG_IGNORE_RECOMMENDED
	   Do not process optional (aka	weak) dependencies.

       SOLVER_FLAG_ADD_ALREADY_RECOMMENDED
	   Install recommended or supplemented packages	even if	they have no
	   connection to the current transaction. You can use this feature to
	   implement a simple way for the user to install new recommended
	   packages that were not available in the past.

       SOLVER_FLAG_NO_INFARCHCHECK
	   Turn	off the	inferior architecture checking that is normally	done
	   by the solver. Normally, the	solver allows only the installation of
	   packages from the "best" architecture if a package is available for
	   multiple architectures.

       SOLVER_FLAG_BEST_OBEY_POLICY
	   Make	the SOLVER_FORCEBEST job option	consider only packages that
	   meet	the policies for installed packages, i.e. no downgrades, no
	   architecture	change,	no vendor change (see the first	flags of this
	   section). If	the flag is not	specified, the solver will enforce the
	   installation	of the best package ignoring the installed packages,
	   which may conflict with the set policy.

       SOLVER_FLAG_NO_AUTOTARGET
	   Do not enable auto-targeting	up update and distupgrade jobs.	See
	   the section on targeted updates for more information.

       SOLVER_FLAG_KEEP_ORPHANS
	   Do not allow	orphaned packages to be	deinstalled if they get	in the
	   way of resolving other packages.

       SOLVER_FLAG_BREAK_ORPHANS
	   Ignore dependencies of orphaned packages that get in	the way	of
	   resolving non-orphaned ones.	Setting	the flag might result in no
	   longer working packages in case they	are orphaned.

       SOLVER_FLAG_FOCUS_INSTALLED
	   Resolve installed packages before resolving the given jobs. Setting
	   this	flag means that	the solver will	prefer picking a package
	   version that	fits the other installed packages over updating
	   installed packages.

       SOLVER_FLAG_FOCUS_BEST
	   First resolve the given jobs, then the dependencies of the
	   resulting packages, then resolve all	already	installed packages.
	   This	will result in more packages being updated as when the flag is
	   not used.

       SOLVER_FLAG_FOCUS_NEW
	   First resolve the given jobs, then the dependencies of the
	   resulting packages ignoreing	the ones provided by currently
	   installed packages. After that resolve all already installed
	   packages. This is similar to	SOLVER_FLAG_FOCUS_BEST but less
	   aggressive in updating packages.

       SOLVER_FLAG_INSTALL_ALSO_UPDATES
	   Update the package if a job is already fulfilled by an installed
	   package.

       SOLVER_FLAG_YUM_OBSOLETES
	   Turn	on yum-like package split handling. See	the yum	documentation
	   for more details.

       SOLVER_FLAG_URPM_REORDER
	   Turn	on urpm	like package reordering	for kernel packages. See the
	   urpm	documentation for more details.

       Basic rule types:

       SOLVER_RULE_UNKNOWN
	   A rule of an	unknown	class. You should never	encounter those.

       SOLVER_RULE_PKG
	   A rule generated because of a package dependency.

       SOLVER_RULE_UPDATE
	   A rule to implement the update policy of installed packages.	Every
	   installed package has an update rule	that consists of the packages
	   that	may replace the	installed package.

       SOLVER_RULE_FEATURE
	   Feature rules are fallback rules used when an update	rule is
	   disabled. They include all packages that may	replace	the installed
	   package ignoring the	update policy, i.e. they contain downgrades,
	   arch	changes	and so on. Without them, the solver would simply erase
	   installed packages if their update rule gets	disabled.

       SOLVER_RULE_JOB
	   Job rules implement the job given to	the solver.

       SOLVER_RULE_DISTUPGRADE
	   These are simple negative assertions	that make sure that only
	   packages are	kept that are also available in	one of the
	   repositories.

       SOLVER_RULE_INFARCH
	   Infarch rules are also negative assertions, they disallow the
	   installation	of packages when there are packages of the same	name
	   but with a better architecture.

       SOLVER_RULE_CHOICE
	   Choice rules	are used to make sure that the solver prefers updating
	   to installing different packages when some dependency is provided
	   by multiple packages	with different names. The solver may always
	   break choice	rules, so you will not see them	when a problem is
	   found.

       SOLVER_RULE_LEARNT
	   These rules are generated by	the solver to keep it from running
	   into	the same problem multiple times	when it	has to backtrack. They
	   are the main	reason why a sat solver	is faster than other
	   dependency solver implementations.

       Special dependency rule types:

       SOLVER_RULE_PKG_NOT_INSTALLABLE
	   This	rule was added to prevent the installation of a	package	of an
	   architecture	that does not work on the system.

       SOLVER_RULE_PKG_NOTHING_PROVIDES_DEP
	   The package contains	a required dependency which was	not provided
	   by any package.

       SOLVER_RULE_PKG_REQUIRES
	   The package contains	a required dependency which was	provided by at
	   least one package.

       SOLVER_RULE_PKG_SELF_CONFLICT
	   The package conflicts with itself. This is not allowed by older rpm
	   versions.

       SOLVER_RULE_PKG_CONFLICTS
	   The package conflices with some other package.

       SOLVER_RULE_PKG_SAME_NAME
	   This	rules make sure	that only one version of a package is
	   installed in	the system.

       SOLVER_RULE_PKG_OBSOLETES
	   To fulfill the dependencies two packages need to be installed, but
	   one of the packages obsoletes the other one.

       SOLVER_RULE_PKG_IMPLICIT_OBSOLETES
	   To fulfill the dependencies two packages need to be installed, but
	   one of the packages has provides a dependency that is obsoleted by
	   the other one. See the POOL_FLAG_IMPLICITOBSOLETEUSESPROVIDES flag.

       SOLVER_RULE_PKG_INSTALLED_OBSOLETES
	   To fulfill the dependencies a package needs to be installed that is
	   obsoleted by	an installed package. See the
	   POOL_FLAG_NOINSTALLEDOBSOLETES flag.

       SOLVER_RULE_PKG_RECOMMENDS
	   The package contains	a recommended dependency.

       SOLVER_RULE_PKG_SUPPLEMENTS
	   The package contains	a dependency to	specify	it supplements another
	   package.

       SOLVER_RULE_PKG_CONSTRAINS
	   The package contains	a constraint against some other	package
	   (disttype conda).

       SOLVER_RULE_JOB_NOTHING_PROVIDES_DEP
	   The user asked for installation of a	package	providing a specific
	   dependency, but no available	package	provides it.

       SOLVER_RULE_JOB_UNKNOWN_PACKAGE
	   The user asked for installation of a	package	with a specific	name,
	   but no available package has	that name.

       SOLVER_RULE_JOB_PROVIDED_BY_SYSTEM
	   The user asked for the erasure of a dependency that is provided by
	   the system (i.e. for	special	hardware or language dependencies),
	   this	cannot be done with a job.

       SOLVER_RULE_JOB_UNSUPPORTED
	   The user asked for something	that is	not yet	implemented, e.g. the
	   installation	of all packages	at once.

       Policy error constants

       POLICY_ILLEGAL_DOWNGRADE
	   The solver ask for permission before	downgrading packages.

       POLICY_ILLEGAL_ARCHCHANGE
	   The solver ask for permission before	changing the architecture of
	   installed packages.

       POLICY_ILLEGAL_VENDORCHANGE
	   The solver ask for permission before	changing the vendor of
	   installed packages.

       POLICY_ILLEGAL_NAMECHANGE
	   The solver ask for permission before	replacing an installed
	   packages with a package that	has a different	name.

       Solution	element	type constants

       SOLVER_SOLUTION_JOB
	   The problem can be solved by	removing the specified job.

       SOLVER_SOLUTION_POOLJOB
	   The problem can be solved by	removing the specified job that	is
	   defined in the pool.

       SOLVER_SOLUTION_INFARCH
	   The problem can be solved by	allowing the installation of the
	   specified package with an inferior architecture.

       SOLVER_SOLUTION_DISTUPGRADE
	   The problem can be solved by	allowing to keep the specified package
	   installed.

       SOLVER_SOLUTION_BEST
	   The problem can be solved by	allowing to install the	specified
	   package that	is not the best	available package.

       SOLVER_SOLUTION_ERASE
	   The problem can be solved by	allowing to erase the specified
	   package.

       SOLVER_SOLUTION_REPLACE
	   The problem can be solved by	allowing to replace the	package	with
	   some	other package.

       SOLVER_SOLUTION_REPLACE_DOWNGRADE
	   The problem can be solved by	allowing to replace the	package	with
	   some	other package that has a lower version.

       SOLVER_SOLUTION_REPLACE_ARCHCHANGE
	   The problem can be solved by	allowing to replace the	package	with
	   some	other package that has a different architecture.

       SOLVER_SOLUTION_REPLACE_VENDORCHANGE
	   The problem can be solved by	allowing to replace the	package	with
	   some	other package that has a different vendor.

       SOLVER_SOLUTION_REPLACE_NAMECHANGE
	   The problem can be solved by	allowing to replace the	package	with
	   some	other package that has a different name.

       Reason constants

       SOLVER_REASON_UNRELATED
	   The package status did not change as	it was not related to any job.

       SOLVER_REASON_UNIT_RULE
	   The package was installed/erased/kept because of a unit rule, i.e.
	   a rule where	all literals but one were false.

       SOLVER_REASON_KEEP_INSTALLED
	   The package was chosen when trying to keep as many packages
	   installed as	possible.

       SOLVER_REASON_RESOLVE_JOB
	   The decision	happened to fulfill a job rule.

       SOLVER_REASON_UPDATE_INSTALLED
	   The decision	happened to fulfill a package update request.

       SOLVER_REASON_CLEANDEPS_ERASE
	   The package was erased when cleaning	up dependencies	from other
	   erased packages.

       SOLVER_REASON_RESOLVE
	   The package was installed to	fulfill	package	dependencies.

       SOLVER_REASON_WEAKDEP
	   The package was installed because of	a weak dependency (Recommends
	   or Supplements).

       SOLVER_REASON_RESOLVE_ORPHAN
	   The decision	about the package was made when	deciding the fate of
	   orphaned packages.

       SOLVER_REASON_RECOMMENDED
	   This	is a special case of SOLVER_REASON_WEAKDEP.

       SOLVER_REASON_SUPPLEMENTED
	   This	is a special case of SOLVER_REASON_WEAKDEP.

       SOLVER_REASON_UNSOLVABLE
	   This	is a special case where	a rule cannot be fulfilled.

       SOLVER_REASON_PREMISE
	   This	is a special case for the premises of learnt rules.

   ATTRIBUTES
	   Pool	*pool;				   /* read only	*/
	   $job->{pool}
	   d.pool
	   d.pool

       Back pointer to pool.

   METHODS
	   int set_flag(int flag, int value)
	   my $oldvalue	= $solver->set_flag($flag, $value);
	   oldvalue = solver.set_flag(flag, value)
	   oldvalue = solver.set_flag(flag, value)

	   int get_flag(int flag)
	   my $value = $solver->get_flag($flag);
	   value = solver.get_flag(flag)
	   value = solver.get_flag(flag)

       Set/get a solver	specific flag. The flags define	the policies the
       solver has to obey. The flags are explained in the CONSTANTS section of
       this class.

	   Problem *solve(Job *jobs)
	   my @problems	= $solver->solve(\@jobs);
	   problems = solver.solve(jobs)
	   problems = solver.solve(jobs)

       Solve a problem specified in the	job list (plus the jobs	defined	in the
       pool). Returns an array of problems that	need user interaction, or an
       empty array if no problems were encountered. See	the Problem class on
       how to deal with	problems.

	   Transaction transaction()
	   my $trans = $solver->transaction();
	   trans = solver.transaction()
	   trans = solver.transaction()

       Return the transaction to implement the calculated package changes. A
       transaction is available	even if	problems were found, this is useful
       for interactive user interfaces that show both the job result and the
       problems.

	   Solvable *get_recommended(bool noselected=0)
	   my @solvables = $solver->get_recommended();
	   solvables = solver.get_recommended()
	   solvables = solver.get_recommended()

       Return all solvables that are recommended by the	solver run result.
       This includes solvables included	in the result; set noselected if you
       want to filter those.

	   Solvable *get_suggested(bool	noselected=0)
	   my @solvables = $solver->get_suggested();
	   solvables = solver.get_suggested()
	   solvables = solver.get_suggested()

       Return all solvables that are suggested by the solver run result. This
       includes	solvables included in the result; set noselected if you	want
       to filter those.

	   Decision = get_decision(Solvable *s)
	   my $decision	= $solver->get_decision($solvable);
	   decision = solver.get_decision(solvable);
	   decision = solver.get_decision(solvable);

       Return a	decision object	that describes why a specific solvable was
       installed or erased. See	the Decision class for more information.

	   Decision *get_decisionlist(Solvable *s)
	   my @decisions = $solver->get_decisionlist($solvable);
	   decisions = solver.get_decisionlist(solvable)
	   decisions = solver.get_decisionlist(solvable)

       Return a	list of	decisions that caused the specific solvable to be
       installed or erased. This is usually more useful	than the
       get_decision() method, as it returns every involved decision instead of
       just a single one.

	   Alternative *alternatives()
	   my @alternatives = $solver->alternatives();
	   alternatives	= solver.alternatives()
	   alternatives	= solver.alternatives()

       Return all alternatives recorded	in the solver run. See the Alternative
       class for more information.

	   int alternatives_count()
	   my $cnt = $solver->alternatives_count();
	   cnt = solver.alternatives_count()
	   cnt = solver.alternatives_count()

       Return the number of alternatives without creating alternative objects.

THE PROBLEM CLASS
       Problems	are the	way of the solver to interact with the user. You can
       simply list all problems	and terminate your program, but	a better way
       is to present solutions to the user and let him pick the	ones he	likes.

   ATTRIBUTES
	   Solver *solv;			   /* read only	*/
	   $problem->{solv}
	   problem.solv
	   problem.solv

       Back pointer to solver object.

	   Id id;				   /* read only	*/
	   $problem->{id}
	   problem.id
	   problem.id

       Id of the problem. The first problem has	Id 1, they are numbered
       consecutively.

   METHODS
	   Rule	findproblemrule()
	   my $probrule	= $problem->findproblemrule();
	   probrule = problem.findproblemrule()
	   probrule = problem.findproblemrule()

       Return the rule that caused the problem.	Of course in most situations
       there is	no single responsible rule, but	many rules that	interconnect
       with each created the problem. Nevertheless, the	solver uses some
       heuristic approach to find a rule that somewhat describes the problem
       best to the user.

	   Rule	*findallproblemrules(bool unfiltered = 0)
	   my @probrules = $problem->findallproblemrules();
	   probrules = problem.findallproblemrules()
	   probrules = problem.findallproblemrules()

       Return all rules	responsible for	the problem. The returned set of rules
       contains	all the	needed information why there was a problem, but	it's
       hard to present them to the user	in a sensible way. The default is to
       filter out all update and job rules (unless the returned	rules only
       consist of those	types).

	   Decision *get_decisionlist()
	   my @decisions = $problem->get_decisionlist();
	   decisions = problem.get_decisionlist()
	   decisions = problem.get_decisionlist()

       Return a	list of	decisions proving the problem. This is somewhat
       similar to the findallproblemrules(), but the output is in an order
       that makes it easier to understand why the solver could not find	a
       solution.

	   Decisionset *get_decisionsetlist()
	   my @decisionsets = $problem->get_decisionsetlist();
	   decisionsets	= problem.get_decisionsetlist()
	   decisionsets	= problem.get_decisionsetlist()

       Like the	get_decisionlist() method, but the decisions are merged	into
       individual sets.

	   Rule	*get_learnt()
	   my @learnt =	$problem->get_learnt();
	   learnt = problem.get_learnt()
	   learnt = problem.get_lerant()

       Return a	list of	learnt rules that are part of the problem proof. This
       is useful for presenting	a complete proof to the	user.

	   Solution *solutions()
	   my @solutions = $problem->solutions();
	   solutions = problem.solutions()
	   solutions = problem.solutions()

       Return an array containing multiple possible solutions to fix the
       problem.	See the	solution class for more	information.

	   int solution_count()
	   my $cnt = $problem->solution_count();
	   cnt = problem.solution_count()
	   cnt = problem.solution_count()

       Return the number of solutions without creating solution	objects.

	   <stringification>
	   my $str = $problem->str;
	   str = str(problem)
	   str = problem.to_s

       Return a	string describing the problem. This is a convenience function,
       it is a shorthand for calling findproblemrule(),	then ruleinfo()	on the
       problem rule and	problemstr() on	the ruleinfo object.

THE RULE CLASS
       Rules are the basic block of sat	solving. Each package dependency gets
       translated into one or multiple rules.

   ATTRIBUTES
	   Solver *solv;			   /* read only	*/
	   $rule->{solv}
	   rule.solv
	   rule.solv

       Back pointer to solver object.

	   Id id;				   /* read only	*/
	   $rule->{id}
	   rule.id
	   rule.id

       The id of the rule.

	   int type;				   /* read only	*/
	   $rule->{type}
	   rule.type
	   rule.type

       The basic type of the rule. See the constant section of the solver
       class for the type list.

   METHODS
	   Ruleinfo info()
	   my $ruleinfo	= $rule->info();
	   ruleinfo = rule.info()
	   ruleinfo = rule.info()

       Return a	Ruleinfo object	that contains information about	why the	rule
       was created. But	see the	allinfos() method below.

	   Ruleinfo *allinfos()
	   my @ruleinfos = $rule->allinfos();
	   ruleinfos = rule.allinfos()
	   ruleinfos = rule.allinfos()

       As the same dependency rule can get created because of multiple
       dependencies, one Ruleinfo is not enough	to describe the	reason.	Thus
       the allinfos() method returns an	array of all infos about a rule.

	   Decision *get_decisionlist()
	   my @decisions = $rule->get_decisionlist();
	   decisions = rule.get_decisionlist()
	   decisions = rule.get_decisionlist()

       Return a	list of	decisions proving a learnt rule.

	   Decision *get_decisionsetlist()
	   my @decisionsets = $rule->get_decisionsetlist();
	   decisionsets	= rule.get_decisionsetlist()
	   decisionsets	= rule.get_decisionsetlist()

       Like the	get_decisionlist() method, but the decisions are merged	into
       individual sets.

	   Rule	*get_learnt()
	   my @learnt =	$rule->get_learnt();
	   learnt = rule.get_learnt()
	   learnt = rule.get_lerant()

       Return a	list of	learnt rules that are part of the learnt rule proof.

	   <equality>
	   if ($rule1 == $rule2)
	   if rule1 == rule2:
	   if rule1 == rule2

       Two rules are equal if they belong to the same solver and have the same
       id.

THE RULEINFO CLASS
       A Ruleinfo describes one	reason why a rule was created.

   ATTRIBUTES
	   Solver *solv;			   /* read only	*/
	   $ruleinfo->{solv}
	   ruleinfo.solv
	   ruleinfo.solv

       Back pointer to solver object.

	   int type;				   /* read only	*/
	   $ruleinfo->{type}
	   ruleinfo.type
	   ruleinfo.type

       The type	of the ruleinfo. See the constant section of the solver	class
       for the rule type list and the special type list.

	   Dep *dep;				   /* read only	*/
	   $ruleinfo->{dep}
	   ruleinfo.dep
	   ruleinfo.dep

       The dependency leading to the creation of the rule.

	   Dep *dep_id;				   /* read only	*/
	   $ruleinfo->{dep_id}
	   ruleinfo.dep_id
	   ruleinfo.dep_id

       The Id of the dependency	leading	to the creation	of the rule, or	zero.

	   Solvable *solvable;			   /* read only	*/
	   $ruleinfo->{solvable}
	   ruleinfo.solvable
	   ruleinfo.solvable

       The involved Solvable, e.g. the one containing the dependency.

	   Solvable *othersolvable;		   /* read only	*/
	   $ruleinfo->{othersolvable}
	   ruleinfo.othersolvable
	   ruleinfo.othersolvable

       The other involved Solvable (if any), e.g. the one providing the
       dependency.

	   const char *problemstr();
	   my $str = $ruleinfo->problemstr();
	   str = ruleinfo.problemstr()
	   str = ruleinfo.problemstr()

       A string	describing the ruleinfo	from a problem perspective. This
       probably	only makes sense if the	rule is	part of	a problem.

	   <stringification>
	   my $str = $ruleinfo->str;
	   str = str(ruleinfo)
	   str = ruleinfo.to_s

       A string	describing the ruleinfo, i.e. the reason why the corresponding
       rule has	been created.

THE SOLUTION CLASS
       A solution solves one specific problem. It consists of multiple
       solution	elements that all need to be executed.

   ATTRIBUTES
	   Solver *solv;			   /* read only	*/
	   $solution->{solv}
	   solution.solv
	   solution.solv

       Back pointer to solver object.

	   Id problemid;			   /* read only	*/
	   $solution->{problemid}
	   solution.problemid
	   solution.problemid

       Id of the problem the solution solves.

	   Id id;				   /* read only	*/
	   $solution->{id}
	   solution.id
	   solution.id

       Id of the solution. The first solution has Id 1,	they are numbered
       consecutively.

   METHODS
	   Solutionelement *elements(bool expandreplaces = 0)
	   my @solutionelements	= $solution->elements();
	   solutionelements = solution.elements()
	   solutionelements = solution.elements()

       Return an array containing the elements describing what needs to	be
       done to implement the specific solution.	If expandreplaces is true,
       elements	of type	SOLVER_SOLUTION_REPLACE	will be	replaced by one	or
       more elements replace elements describing the policy mismatches.

	   int element_count()
	   my $cnt = $solution->solution_count();
	   cnt = solution.element_count()
	   cnt = solution.element_count()

       Return the number of solution elements without creating objects.	Note
       that the	count does not match the number	of objects returned by the
       elements() method of expandreplaces is set to true.

THE SOLUTIONELEMENT CLASS
       A solution element describes a single action of a solution. The action
       is always either	to remove one specific job or to add a new job that
       installs	or erases a single specific package.

   ATTRIBUTES
	   Solver *solv;			   /* read only	*/
	   $solutionelement->{solv}
	   solutionelement.solv
	   solutionelement.solv

       Back pointer to solver object.

	   Id problemid;			   /* read only	*/
	   $solutionelement->{problemid}
	   solutionelement.problemid
	   solutionelement.problemid

       Id of the problem the element (partly) solves.

	   Id solutionid;			   /* read only	*/
	   $solutionelement->{solutionid}
	   solutionelement.solutionid
	   solutionelement.solutionid

       Id of the solution the element is a part	of.

	   Id id;				   /* read only	*/
	   $solutionelement->{id}
	   solutionelement.id
	   solutionelement.id

       Id of the solution element. The first element has Id 1, they are
       numbered	consecutively.

	   Id type;				   /* read only	*/
	   $solutionelement->{type}
	   solutionelement.type
	   solutionelement.type

       Type of the solution element. See the constant section of the solver
       class for the existing types.

	   Solvable *solvable;			   /* read only	*/
	   $solutionelement->{solvable}
	   solutionelement.solvable
	   solutionelement.solvable

       The installed solvable that needs to be replaced	for replacement
       elements.

	   Solvable *replacement;		   /* read only	*/
	   $solutionelement->{replacement}
	   solutionelement.replacement
	   solutionelement.replacement

       The solvable that needs to be installed to fix the problem.

	   int jobidx;				   /* read only	*/
	   $solutionelement->{jobidx}
	   solutionelement.jobidx
	   solutionelement.jobidx

       The index of the	job that needs to be removed to	fix the	problem, or -1
       if the element is of another type. Note that it's better	to change the
       job to SOLVER_NOOP type so that the numbering of	other elements does
       not get disturbed. This method works both for types SOLVER_SOLUTION_JOB
       and SOLVER_SOLUTION_POOLJOB.

   METHODS
	   Solutionelement *replaceelements()
	   my @solutionelements	= $solutionelement->replaceelements();
	   solutionelements = solutionelement.replaceelements()
	   solutionelements = solutionelement.replaceelements()

       If the solution element is of type SOLVER_SOLUTION_REPLACE, return an
       array of	elements describing the	policy mismatches, otherwise return a
       copy of the element. See	also the "expandreplaces" option in the
       solution's elements() method.

	   int illegalreplace()
	   my $illegal = $solutionelement->illegalreplace();
	   illegal = solutionelement.illegalreplace()
	   illegal = solutionelement.illegalreplace()

       Return an integer that contains the policy mismatch bits	or-ed
       together, or zero if there was no policy	mismatch. See the policy error
       constants in the	solver class.

	   Job Job()
	   my $job = $solutionelement->Job();
	   illegal = solutionelement.Job()
	   illegal = solutionelement.Job()

       Create a	job that implements the	solution element. Add this job to the
       array of	jobs for all elements of type different	to SOLVER_SOLUTION_JOB
       and SOLVER_SOLUTION_POOLJOB. For	the latter two,	a SOLVER_NOOB Job is
       created,	you should replace the old job with the	new one.

	   <stringification>
	   my $str = $solutionelement->str;
	   str = str(solutionelement)
	   str = solutionelement.to_s

       A string	describing the change the solution element consists of.

THE TRANSACTION	CLASS
       Transactions describe the output	of a solver run. A transaction
       contains	a number of transaction	elements, each either the installation
       of a new	package	or the removal of an already installed package.	The
       Transaction class supports a classify() method that puts	the elements
       into different groups so	that a transaction can be presented to the
       user in a meaningful way.

   CONSTANTS
       Transaction element types, both active and passive

       SOLVER_TRANSACTION_IGNORE
	   This	element	does nothing. Used to map element types	that do	not
	   match the view mode.

       SOLVER_TRANSACTION_INSTALL
	   This	element	installs a package.

       SOLVER_TRANSACTION_ERASE
	   This	element	erases a package.

       SOLVER_TRANSACTION_MULTIINSTALL
	   This	element	installs a package with	a different version keeping
	   the other versions installed.

       SOLVER_TRANSACTION_MULTIREINSTALL
	   This	element	reinstalls an installed	package	keeping	the other
	   versions installed.

       Transaction element types, active view

       SOLVER_TRANSACTION_REINSTALL
	   This	element	re-installs a package, i.e. installs the same package
	   again.

       SOLVER_TRANSACTION_CHANGE
	   This	element	installs a package with	same name, version,
	   architecture	but different content.

       SOLVER_TRANSACTION_UPGRADE
	   This	element	installs a newer version of an installed package.

       SOLVER_TRANSACTION_DOWNGRADE
	   This	element	installs an older version of an	installed package.

       SOLVER_TRANSACTION_OBSOLETES
	   This	element	installs a package that	obsoletes an installed
	   package.

       Transaction element types, passive view

       SOLVER_TRANSACTION_REINSTALLED
	   This	element	re-installs a package, i.e. installs the same package
	   again.

       SOLVER_TRANSACTION_CHANGED
	   This	element	replaces an installed package with one of the same
	   name, version, architecture but different content.

       SOLVER_TRANSACTION_UPGRADED
	   This	element	replaces an installed package with a new version.

       SOLVER_TRANSACTION_DOWNGRADED
	   This	element	replaces an installed package with an old version.

       SOLVER_TRANSACTION_OBSOLETED
	   This	element	replaces an installed package with a package that
	   obsoletes it.

       Pseudo element types for	showing	extra information used by classify()

       SOLVER_TRANSACTION_ARCHCHANGE
	   This	element	replaces an installed package with a package of	a
	   different architecture.

       SOLVER_TRANSACTION_VENDORCHANGE
	   This	element	replaces an installed package with a package of	a
	   different vendor.

       Transaction mode	flags

       SOLVER_TRANSACTION_SHOW_ACTIVE
	   Filter for active view types. The default is	to return passive view
	   type, i.e. to show how the installed	packages get changed.

       SOLVER_TRANSACTION_SHOW_OBSOLETES
	   Do not map the obsolete view	type into INSTALL/ERASE	elements.

       SOLVER_TRANSACTION_SHOW_ALL
	   If multiple packages	replace	an installed package, only the best of
	   them	is kept	as OBSOLETE element, the other ones are	mapped to
	   INSTALL/ERASE elements. This	is because most	applications want to
	   show	just one package replacing the installed one. The
	   SOLVER_TRANSACTION_SHOW_ALL makes the library keep all OBSOLETE
	   elements.

       SOLVER_TRANSACTION_SHOW_MULTIINSTALL
	   The library maps MULTIINSTALL elements to simple INSTALL elements.
	   This	flag can be used to disable the	mapping.

       SOLVER_TRANSACTION_CHANGE_IS_REINSTALL
	   Use this flag if you	want to	map CHANGE elements to the REINSTALL
	   type.

       SOLVER_TRANSACTION_OBSOLETE_IS_UPGRADE
	   Use this flag if you	want to	map OBSOLETE elements to the UPGRADE
	   type.

       SOLVER_TRANSACTION_MERGE_ARCHCHANGES
	   Do not add extra categories for every architecture change, instead
	   cumulate them in one	category.

       SOLVER_TRANSACTION_MERGE_VENDORCHANGES
	   Do not add extra categories for every vendor	change,	instead
	   cumulate them in one	category.

       SOLVER_TRANSACTION_RPM_ONLY
	   Special view	mode that just returns IGNORE, ERASE, INSTALL,
	   MULTIINSTALL	elements. Useful if you	want to	find out what to feed
	   to the underlying package manager.

       Transaction order flags

       SOLVER_TRANSACTION_KEEP_ORDERDATA
	   Do not throw	away the dependency graph used for ordering the
	   transaction.	This flag is needed if you want	to do manual ordering.

   ATTRIBUTES
	   Pool	*pool;				   /* read only	*/
	   $trans->{pool}
	   trans.pool
	   trans.pool

       Back pointer to pool.

   METHODS
	   bool	isempty()
	   $trans->isempty()
	   trans.isempty()
	   trans.isempty?

       Returns true if the transaction does not	do anything, i.e. has no
       elements.

	   Solvable *newsolvables()
	   my @newsolvables = $trans->newsolvables();
	   newsolvables	= trans.newsolvables()
	   newsolvables	= trans.newsolvables()

       Return all packages that	are to be installed by the transaction.	These
       are the packages	that need to be	downloaded from	the repositories.

	   Solvable *keptsolvables()
	   my @keptsolvables = $trans->keptsolvables();
	   keptsolvables = trans.keptsolvables()
	   keptsolvables = trans.keptsolvables()

       Return all installed packages that the transaction will keep installed.

	   Solvable *steps()
	   my @steps = $trans->steps();
	   steps = trans.steps()
	   steps = trans.steps()

       Return all solvables that need to be installed (if the returned
       solvable	is not already installed) or erased (if	the returned solvable
       is installed). A	step is	also called a transaction element.

	   int steptype(Solvable *solvable, int	mode)
	   my $type = $trans->steptype($solvable, $mode);
	   type	= trans.steptype(solvable, mode)
	   type	= trans.steptype(solvable, mode)

       Return the transaction type of the specified solvable. See the
       CONSTANTS sections for the mode argument	flags and the list of returned
       types.

	   TransactionClass *classify(int mode = 0)
	   my @classes = $trans->classify();
	   classes = trans.classify()
	   classes = trans.classify()

       Group the transaction elements into classes so that they	can be
       displayed in a structured way. You can use various mapping mode flags
       to tweak	the result to match your preferences, see the mode argument
       flag in the CONSTANTS section. See the TransactionClass class for how
       to deal with the	returned objects.

	   Solvable othersolvable(Solvable *solvable)
	   my $other = $trans->othersolvable($solvable);
	   other = trans.othersolvable(solvable)
	   other = trans.othersolvable(solvable)

       Return the "other" solvable for a given solvable. For installed
       packages	the other solvable is the best package with the	same name that
       replaces	the installed package, or the best package of the obsoleting
       packages	if the package does not	get replaced by	one with the same
       name.

       For to be installed packages, the "other" solvable is the best
       installed package with the same name that will be replaced, or the best
       packages	of all the packages that are obsoleted if the new package does
       not replace a package with the same name.

       Thus, the "other" solvable is normally the package that is also shown
       for a given package.

	   Solvable *allothersolvables(Solvable	*solvable)
	   my @others =	$trans->allothersolvables($solvable);
	   others = trans.allothersolvables(solvable)
	   others = trans.allothersolvables(solvable)

       For installed packages, returns all of the packages that	replace	us.
       For to be installed packages, returns all of the	packages that the new
       package replaces. The special "other" solvable is always	the first
       entry of	the returned array.

	   long	long calc_installsizechange()
	   my $change =	$trans->calc_installsizechange();
	   change = trans.calc_installsizechange()
	   change = trans.calc_installsizechange()

       Return the size change of the installed system in kilobytes
       (kibibytes).

	   void	order(int flags	= 0)
	   $trans->order();
	   trans.order()
	   trans.order()

       Order the steps in the transactions so that dependent packages are
       updated before packages that depend on them. For	rpm, you can also use
       rpmlib's	ordering functionality,	debian's dpkg does not provide a way
       to order	a transaction.

   ACTIVE/PASSIVE VIEW
       Active view lists what new packages get installed, while	passive	view
       shows what happens to the installed packages. Most often	there's	not
       much difference between the two modes, but things get interesting if
       multiple	packages get replaced by one new package. Say you have
       installed packages A-1-1	and B-1-1, and now install A-2-1 which has a
       new dependency that obsoletes B.	The transaction	elements will be

	   updated   A-1-1 (other: A-2-1)
	   obsoleted B-1-1 (other: A-2-1)

       in passive mode,	but

	   update A-2-1	(other:	A-1-1)
	   erase  B

       in active mode. If the mode contains SOLVER_TRANSACTION_SHOW_ALL, the
       passive mode list will be unchanged but the active mode list will just
       contain A-2-1.

THE TRANSACTIONCLASS CLASS
       Objects of this type are	returned by the	classify() Transaction method.

   ATTRIBUTES
	   Transaction *transaction;		   /* read only	*/
	   $class->{transaction}
	   class.transaction
	   class.transaction

       Back pointer to transaction object.

	   int type;				   /* read only	*/
	   $class->{type}
	   class.type
	   class.type

       The type	of the transaction elements in the class.

	   int count;				   /* read only	*/
	   $class->{count}
	   class.count
	   class.count

       The number of elements in the class.

	   const char *fromstr;
	   $class->{fromstr}
	   class.fromstr
	   class.fromstr

       The old vendor or architecture.

	   const char *tostr;
	   $class->{tostr}
	   class.tostr
	   class.tostr

       The new vendor or architecture.

	   Id fromid;
	   $class->{fromid}
	   class.fromid
	   class.fromid

       The id of the old vendor	or architecture.

	   Id toid;
	   $class->{toid}
	   class.toid
	   class.toid

       The id of the new vendor	or architecture.

   METHODS
	   void	solvables();
	   my @solvables = $class->solvables();
	   solvables = class.solvables()
	   solvables = class.solvables()

       Return the solvables for	all transaction	elements in the	class.

CHECKSUMS
       Checksums (also called hashes) are used to make sure that downloaded
       data is not corrupt and also as a fingerprint mechanism to check	if
       data has	changed.

   CLASS METHODS
	   Chksum Chksum(Id type)
	   my $chksum =	solv::Chksum->new($type);
	   chksum = solv.Chksum(type)
	   chksum = Solv::Chksum.new(type)

       Create a	checksum object. Currently the following types are supported:

	   REPOKEY_TYPE_MD5
	   REPOKEY_TYPE_SHA1
	   REPOKEY_TYPE_SHA224
	   REPOKEY_TYPE_SHA256
	   REPOKEY_TYPE_SHA384
	   REPOKEY_TYPE_SHA512

       These keys are constants	in the solv class.

	   Chksum Chksum(Id type, const	char *hex)
	   my $chksum =	solv::Chksum->new($type, $hex);
	   chksum = solv.Chksum(type, hex)
	   chksum = Solv::Chksum.new(type, hex)

       Create an already finalized checksum object from	a hex string.

	   Chksum Chksum_from_bin(Id type, char	*bin)
	   my $chksum =	solv::Chksum->from_bin($type, $bin);
	   chksum = solv.Chksum.from_bin(type, bin)
	   chksum = Solv::Chksum.from_bin(type,	bin)

       Create an already finalized checksum object from	a binary checksum.

   ATTRIBUTES
	   Id type;			   /* read only	*/
	   $chksum->{type}
	   chksum.type
	   chksum.type

       Return the type of the checksum object.

   METHODS
	   void	add(const char *str)
	   $chksum->add($str);
	   chksum.add(str)
	   chksum.add(str)

       Add a (binary) string to	the checksum.

	   void	add_fp(FILE *fp)
	   $chksum->add_fp($file);
	   chksum.add_fp(file)
	   chksum.add_fp(file)

       Add the contents	of a file to the checksum.

	   void	add_stat(const char *filename)
	   $chksum->add_stat($filename);
	   chksum.add_stat(filename)
	   chksum.add_stat(filename)

       Stat the	file and add the dev/ino/size/mtime member to the checksum. If
       the stat	fails, the members are zeroed.

	   void	add_fstat(int fd)
	   $chksum->add_fstat($fd);
	   chksum.add_fstat(fd)
	   chksum.add_fstat(fd)

       Same as add_stat, but instead of	the filename a file descriptor is
       used.

	   unsigned char *raw()
	   my $raw = $chksum->raw();
	   raw = chksum.raw()
	   raw = chksum.raw()

       Finalize	the checksum and return	the result as raw bytes. This means
       that the	result can contain NUL bytes or	unprintable characters.

	   const char *hex()
	   my $raw = $chksum->hex();
	   raw = chksum.hex()
	   raw = chksum.hex()

       Finalize	the checksum and return	the result as hex string.

	   const char *typestr()
	   my $typestr = $chksum->typestr();
	   typestr = chksum.typestr
	   typestr = chksum.typestr

       Return the type of the checksum as a string, e.g. "sha256".

	   <equality>
	   if ($chksum1	== $chksum2)
	   if chksum1 == chksum2:
	   if chksum1 == chksum2

       Checksums are equal if they are of the same type	and the	finalized
       results are the same.

	   <stringification>
	   my $str = $chksum->str;
	   str = str(chksum)
	   str = chksum.to_s

       If the checksum is finished, the	checksum is returned as	"<type>:<hex>"
       string. Otherwise "<type>:unfinished" is	returned.

FILE MANAGEMENT
       This functions were added because libsolv uses standard FILE pointers
       to read/write files, but	languages like perl have their own
       implementation of files.	The libsolv functions also support
       decompression and compression, the algorithm is selected	by looking at
       the file	name extension.

	   FILE	*xfopen(char *fn, char *mode = "r")
	   my $file = solv::xfopen($path);
	   file	= solv.xfopen(path)
	   file	= Solv::xfopen(path)

       Open a file at the specified path. The mode argument is passed on to
       the stdio library.

	   FILE	*xfopen_fd(char	*fn, int fileno)
	   my $file = solv::xfopen_fd($path, $fileno);
	   file	= solv.xfopen_fd(path, fileno)
	   file	= Solv::xfopen_fd(path,	fileno)

       Create a	file handle from the specified file descriptor.	The path
       argument	is only	used to	select the correct (de-)compression algorithm,
       use an empty path if you	want to	make sure to read/write	raw data. The
       file descriptor is dup()ed before the file handle is created.

   METHODS
	   int fileno()
	   my $fileno =	$file->fileno();
	   fileno = file.fileno()
	   fileno = file.fileno()

       Return file file	descriptor of the file.	If the file is not open, -1 is
       returned.

	   void	cloexec(bool state)
	   $file->cloexec($state);
	   file.cloexec(state)
	   file.cloexec(state)

       Set the close-on-exec flag of the file descriptor. The xfopen function
       returns files with close-on-exec	turned on, so if you want to pass a
       file to some other process you need to call cloexec(0) before calling
       exec.

	   int dup()
	   my $fileno =	$file->dup();
	   fileno = file.dup()
	   fileno = file.dup()

       Return a	copy of	the descriptor of the file. If the file	is not open,
       -1 is returned.

	   bool	flush()
	   $file->flush();
	   file.flush()
	   file.flush()

       Flush the file. Returns false if	there was an error. Flushing a closed
       file always returns true.

	   bool	close()
	   $file->close();
	   file.close()
	   file.close()

       Close the file. This is needed for languages like Ruby that do not
       destruct	objects	right after they are no	longer referenced. In that
       case, it	is good	style to close open files so that the file descriptors
       are freed right away. Returns false if there was	an error.

THE REPODATA CLASS
       The Repodata stores attributes for packages and the repository itself,
       each repository can have	multiple repodata areas. You normally only
       need to directly	access them if you implement lazy downloading of
       repository data.	Repodata areas are created by calling the repository's
       add_repodata() method or	by using repo_add methods without the
       REPO_REUSE_REPODATA or REPO_USE_LOADING flag.

   ATTRIBUTES
	   Repo	*repo;			   /* read only	*/
	   $data->{repo}
	   data.repo
	   data.repo

       Back pointer to repository object.

	   Id id;				   /* read only	*/
	   $data->{id}
	   data.id
	   data.id

       The id of the repodata area. Repodata ids of different repositories
       overlap.

   METHODS
	   internalize()
	   $data->internalize();
	   data.internalize()
	   data.internalize()

       Internalize newly added data. The lookup	functions will only see	the
       new data	after it has been internalized.

	   bool	write(FILE *fp)
	   $data->write($fp);
	   data.write(fp)
	   data.write(fp)

       Write the contents of the repodata area as solv file.

	   Id str2dir(const char *dir, bool create = 1)
	   my $did = data->str2dir($dir);
	   did = data.str2dir(dir)
	   did = data.str2dir(dir)

	   const char *dir2str(Id did, const char *suffix = 0)
	   $dir	= pool->dir2str($did);
	   dir = pool.dir2str(did)
	   dir = pool.dir2str(did)

       Convert a string	(directory) into an Id and back. If the	string is
       currently not in	the pool and create is false, zero is returned.

	   void	add_dirstr(Id solvid, Id keyname, Id dir, const	char *str)
	   $data->add_dirstr($solvid, $keyname,	$dir, $string);
	   data.add_dirstr(solvid, keyname, dir, string)
	   data.add_dirstr(solvid, keyname, dir, string)

       Add a file path consisting of a dirname Id and a	basename string.

	   bool	add_solv(FILE *fp, int flags = 0)
	   $data->add_solv($fp);
	   data.add_solv(fp)
	   data.add_solv(fp)

       Replace a stub repodata object with the data from a solv	file. This
       method automatically adds the REPO_USE_LOADING flag. It should only be
       used from a load	callback.

	   void	create_stubs()
	   $data->create_stubs();
	   data.create_stubs()
	   data.create_stubs()

       Create stub repodatas from the information stored in the	repodata meta
       area.

	   void	extend_to_repo()
	   $data->extend_to_repo();
	   data.extend_to_repo()
	   data.extend_to_repo()

       Extend the repodata so that it has the same size	as the repo it belongs
       to. This	method is needed when setting up a new extension repodata so
       that it matches the repository size. It is also needed when switching
       to a just written repodata extension to make the	repodata match the
       written extension (which	is always of the size of the repo).

	   <equality>
	   if ($data1 == $data2)
	   if data1 == data2:
	   if data1 == data2

       Two repodata objects are	equal if they belong to	the same repository
       and have	the same id.

   DATA	RETRIEVAL METHODS
	   const char *lookup_str(Id solvid, Id	keyname)
	   my $string =	$data->lookup_str($solvid, $keyname);
	   string = data.lookup_str(solvid, keyname)
	   string = data.lookup_str(solvid, keyname)

	   const char *lookup_id(Id solvid, Id keyname)
	   my $string =	$data->lookup_id($solvid, $keyname);
	   string = data.lookup_id(solvid, keyname)
	   string = data.lookup_id(solvid, keyname)

	   unsigned long long lookup_num(Id solvid, Id keyname,	unsigned long long notfound = 0)
	   my $num = $data->lookup_num($solvid,	$keyname);
	   num = data.lookup_num(solvid, keyname)
	   num = data.lookup_num(solvid, keyname)

	   bool	lookup_void(Id solvid, Id keyname)
	   my $bool = $data->lookup_void($solvid, $keyname);
	   bool	= data.lookup_void(solvid, keyname)
	   bool	= data.lookup_void(solvid, keyname)

	   Id *lookup_idarray(Id solvid, Id keyname)
	   my @ids = $data->lookup_idarray($solvid, $keyname);
	   ids = data.lookup_idarray(solvid, keyname)
	   ids = data.lookup_idarray(solvid, keyname)

	   Chksum lookup_checksum(Id solvid, Id	keyname)
	   my $chksum =	$data->lookup_checksum($solvid,	$keyname);
	   chksum = data.lookup_checksum(solvid, keyname)
	   chksum = data.lookup_checksum(solvid, keyname)

       Lookup functions. Return	the data element stored	in the specified
       solvable. The methods probably only make	sense to retrieve data from
       the special SOLVID_META solvid that stores repodata meta	information.

   DATA	STORAGE	METHODS
	   void	set_str(Id solvid, Id keyname, const char *str)
	   $data->set_str($solvid, $keyname, $str);
	   data.set_str(solvid,	keyname, str)
	   data.set_str(solvid,	keyname, str)

	   void	set_id(Id solvid, Id keyname, DepId id)
	   $data->set_id($solvid, $keyname, $id);
	   data.set_id(solvid, keyname,	id)
	   data.set_id(solvid, keyname,	id)

	   void	set_num(Id solvid, Id keyname, unsigned	long long num)
	   $data->set_num($solvid, $keyname, $num);
	   data.set_num(solvid,	keyname, num)
	   data.set_num(solvid,	keyname, num)

	   void	set_void(Id solvid, Id keyname)
	   $data->set_void($solvid, $keyname);
	   data.set_void(solvid, keyname)
	   data.set_void(solvid, keyname)

	   void	set_poolstr(Id solvid, Id keyname, const char *str)
	   $data->set_poolstr($solvid, $keyname, $str);
	   data.set_poolstr(solvid, keyname, str)
	   data.set_poolstr(solvid, keyname, str)

	   void	set_checksum(Id	solvid,	Id keyname, Chksum *chksum)
	   $data->set_checksum($solvid,	$keyname, $chksum);
	   data.set_checksum(solvid, keyname, chksum)
	   data.set_checksum(solvid, keyname, chksum)

	   void	set_sourcepkg(Id solvid, const char *sourcepkg)
	   $data.set_sourcepkg($solvid,	$sourcepkg);
	   data.set_sourcepkg(solvid, sourcepkg)
	   data.set_sourcepkg(solvid, sourcepkg)

	   void	set_location(Id	solvid,	unsigned int mediano, const char *location)
	   $data.set_location($solvid, $mediano, $location);
	   data.set_location(solvid, mediano, location)
	   data.set_location(solvid, mediano, location)

	   void	add_idarray(Id solvid, Id keyname, DepId id)
	   $data->add_idarray($solvid, $keyname, $id);
	   data.add_idarray(solvid, keyname, id)
	   data.add_idarray(solvid, keyname, id)

	   Id new_handle()
	   my $handle =	$data->new_handle();
	   handle = data.new_handle()
	   handle = data.new_handle()

	   void	add_flexarray(Id solvid, Id keyname, Id	handle)
	   $data->add_flexarray($solvid, $keyname, $handle);
	   data.add_flexarray(solvid, keyname, handle)
	   data.add_flexarray(solvid, keyname, handle)

	   void	unset(Id solvid, Id keyname)
	   $data->unset($solvid, $keyname);
	   data.unset(solvid, keyname)
	   data.unset(solvid, keyname)

       Data storage methods. Probably only useful to store data	in the special
       SOLVID_META solvid that stores repodata meta information. Note that
       repodata	areas can have their own Id pool (see the REPO_LOCALPOOL
       flag), so be careful if you need	to store ids. Arrays are created by
       calling the add function	for every element. A flexarray is an array of
       sub-structures, call new_handle to create a new structure, use the
       handle as solvid	to fill	the structure with data	and call add_flexarray
       to put the structure in an array.

THE DATAPOS CLASS
       Datapos objects describe	a specific position in the repository data
       area. Thus they are only	valid until the	repository is modified in some
       way. Datapos objects can	be created by the pos()	and parentpos()
       methods of a Datamatch object or	by accessing the "meta"	attribute of a
       repository.

   ATTRIBUTES
	   Repo	*repo;			   /* read only	*/
	   $data->{repo}
	   data.repo
	   data.repo

       Back pointer to repository object.

   METHODS
	   Dataiterator(Id keyname, const char *match, int flags)
	   my $di = $datapos->Dataiterator($keyname, $match, $flags);
	   di =	datapos.Dataiterator(keyname, match, flags)
	   di =	datapos.Dataiterator(keyname, match, flags)

       Create a	Dataiterator at	the position of	the datapos object.

	   const char *lookup_deltalocation(unsigned int *OUTPUT)
	   my ($location, $mediano) = $datapos->lookup_deltalocation();
	   location, mediano = datapos.lookup_deltalocation()
	   location, mediano = datapos.lookup_deltalocation()

       Return a	tuple containing the on-media location and an optional media
       number for a delta rpm. This obviously only works if the	data position
       points to structure describing a	delta rpm.

	   const char *lookup_deltaseq()
	   my $seq = $datapos->lookup_deltaseq();
	   seq = datapos.lookup_deltaseq();
	   seq = datapos.lookup_deltaseq();

       Return the delta	rpm sequence from the structure	describing a delta
       rpm.

   DATA	RETRIEVAL METHODS
	   const char *lookup_str(Id keyname)
	   my $string =	$datapos->lookup_str($keyname);
	   string = datapos.lookup_str(keyname)
	   string = datapos.lookup_str(keyname)

	   Id lookup_id(Id solvid, Id keyname)
	   my $id = $datapos->lookup_id($keyname);
	   id =	datapos.lookup_id(keyname)
	   id =	datapos.lookup_id(keyname)

	   unsigned long long lookup_num(Id keyname, unsigned long long	notfound = 0)
	   my $num = $datapos->lookup_num($keyname);
	   num = datapos.lookup_num(keyname)
	   num = datapos.lookup_num(keyname)

	   bool	lookup_void(Id keyname)
	   my $bool = $datapos->lookup_void($keyname);
	   bool	= datapos.lookup_void(keyname)
	   bool	= datapos.lookup_void(keyname)

	   Id *lookup_idarray(Id keyname)
	   my @ids = $datapos->lookup_idarray($keyname);
	   ids = datapos.lookup_idarray(keyname)
	   ids = datapos.lookup_idarray(keyname)

	   Chksum lookup_checksum(Id keyname)
	   my $chksum =	$datapos->lookup_checksum($keyname);
	   chksum = datapos.lookup_checksum(keyname)
	   chksum = datapos.lookup_checksum(keyname)

       Lookup functions. Note that the returned	Ids are	always translated into
       the Ids of the global pool even if the repodata area contains its own
       pool.

	   Dataiterator	Dataiterator(Id	keyname, const char *match = 0,	int flags = 0)
	   my $di = $datapos->Dataiterator($keyname, $match, $flags);
	   di =	datapos.Dataiterator(keyname, match, flags)
	   di =	datapos.Dataiterator(keyname, match, flags)

	   for my $d (@$di)
	   for d in di:
	   for d in di

       Iterate over the	matching data elements.	See the	Dataiterator class for
       more information.

THE ALTERNATIVE	CLASS
       An Alternative object describes a branch	point in the solving process.
       The solver found	more than one good way to fulfill a dependency and
       chose one. It recorded the other	possibilities in the alternative
       object so that they can be presented to the user	in the case a
       different solution is preferable.

   ATTRIBUTES
	   Solver *solv;		   /* read only	*/
	   $alternative->{solv}
	   alternative.solv
	   alternative.solv

       Back pointer to solver object.

	   Id type;			   /* read only	*/
	   $alternative->{type}
	   alternative.type
	   alternative.type

       The type	of the alternative. Alternatives can be	created	because	of
       rule fulfillment, because of recommended	packages, and because of
       suggested packages (currently unused). See below	for a list of valid
       types.

	   Rule	rule;			   /* read only	*/
	   $alternative->{rule}
	   alternative.rule
	   alternative.rule

       The rule	that caused the	creation of the	alternative
       (SOLVER_ALTERNATIVE_TYPE_RULE).

	   Dep *dep;			   /* read only	*/
	   $ruleinfo->{dep}
	   ruleinfo.dep
	   ruleinfo.dep

       The dependency that caused the creation of the alternative
       (SOLVER_ALTERNATIVE_TYPE_RECOMMENDS).

	   Dep *depsolvable;		   /* read only	*/
	   $ruleinfo->{depsolvable}
	   ruleinfo.depsolvable
	   ruleinfo.depsolvable

       The package containing the dependency
       (SOLVER_ALTERNATIVE_TYPE_RECOMMENDS).

	   Solvable chosen;		   /* read only	*/
	   $alternative->{chosen}
	   alternative.chosen
	   alternative.chosen

       The solvable that the solver chose from the alternative's package set.

   CONSTANTS
       SOLVER_ALTERNATIVE_TYPE_RULE
	   The alternative was created when fulfilling a rule.

       SOLVER_ALTERNATIVE_TYPE_RECOMMENDS
	   The alternative was created when fulfilling a recommends
	   dependency.

       SOLVER_ALTERNATIVE_TYPE_SUGGESTS
	   The alternative was created when fulfilling a suggests dependency.

   METHODS
	   Solvable *choices()
	   my @choices = $alternative->choices();
	   choices = alternative.choices
	   choices = alternative.choices

       Return the set of solvables that	the solver could choose	from when
       creating	the alternative.

	   <stringification>
	   my $str = $alternative->str;
	   str = str(alternative)
	   str = alternative.to_s

       Return a	string describing the alternative.

THE DECISION CLASS
       A decision is created when the solver fulfills dependencies. It can be
       either to install a package to satisfy a	dependency or to conflict a
       dependency because it conflicts with another package or its
       dependencies cannot be met. Most	decisions are caused by	rule
       processing, but there are some other types like orphaned	package
       handling	or weak	dependency handling.

   ATTRIBUTES
	   Solver *solv;		   /* read only	*/
	   $decision->{solv}
	   decision.solv
	   decision.solv

       Back pointer to solver object.

	   Id p;			   /* read only	*/
	   $decision->{p}
	   decision.p
	   decision.p

       The decision package id,	positive for installs and negative for
       conflicts.

	   int reason;			   /* read only	*/
	   $decision->{reason}
	   decision.reason
	   decision.reason

       The reason for the decision. See	the SOLVER_REASON_ constants.

	   int infoid;			   /* read only	*/
	   $decision->{infoid}
	   decision.infoid
	   decision.infoid

       Extra info for the decision. This is the	rule id	for decisions caused
       by rule fulfillment.

	   Solvable solvable;		   /* read only	*/
	   $decision->{solvable}
	   decision.solvable
	   decision.solvable

       The decision package object.

	   Rule	rule()			   /* read only	*/
	   $decision->{rule}
	   decision.rule
	   decision.rule

       The rule	object for decisions that where	caused by rule fulfilment.

   METHODS
	   Ruleinfo info()
	   my $info = $decision->info();
	   info	= decision.info()
	   info	= decision.info()

       Return a	Ruleinfo object	describing the decision. Some reasons like
       SOLVER_REASON_WEAKDEP are not caused by rules, but can be expressed by
       a Ruleinfo object.

	   Ruleinfo *allinfos()
	   my @infos = $decision->allinfos();
	   infos = decision.allinfos()
	   infos = decision.allinfos()

       Same as info(), but all Ruleinfo	objects	describing the decision	are
       returned.

	   const char *reasonstr()
	   my str = $decision->reasonstr()
	   str = decision.reasonstr()
	   str = decision.reasonstr()

       Return a	string describing why a	decision was done (but without the
       decision	itself).

	   <stringification>
	   my $str = $decison->str;
	   str = str(decision)
	   str = decision.to_s

       Return a	string describing the decision (but without the	reason).

THE DECISIONSET	CLASS
       A decisionset consists of multiple decisions of the same	reason and
       type that can be	presented to the user as a single action.

   ATTRIBUTES
	   Solver *solv;		   /* read only	*/
	   $decision->{solv}
	   decision.solv
	   decision.solv

       Back pointer to solver object.

	   Id p;			   /* read only	*/
	   $decision->{p}
	   decision.p
	   decision.p

       The package id of the first decision, positive for installs and
       negative	for conflicts.

	   int reason;			   /* read only	*/
	   $decision->{reason}
	   decision.reason
	   decision.reason

       The reason for the decisions in the set.	See the	SOLVER_REASON_
       constants.

	   int type;			   /* read only	*/
	   $ruleinfo->{type}
	   ruleinfo.type
	   ruleinfo.type

       The type	of the decision	info. See the constant section of the solver
       class for the rule type list and	the special type list.

	   Dep *dep;			   /* read only	*/
	   $ruleinfo->{dep}
	   ruleinfo.dep
	   ruleinfo.dep

       The dependency that caused the decision

	   Dep *dep_id;			   /* read only	*/
	   $ruleinfo->{dep_id}
	   ruleinfo.dep_id
	   ruleinfo.dep_id

       The Id of the dependency	that caused the	decision.

   METHODS
	   Decision *decisions()
	   my @decisions = $decisionset->decisions();
	   decisions = decisionset.decisions()
	   decisions = decisionset.decisions()

       Return all the decisions	of the set.

	   Solvable *solvables()
	   my @pkgs = $decisionset->solvables();
	   pkgs	= decisionset.solvables()
	   pkgs	= decisionset.solvables()

       Return all the packages that were decided in the	set.

	   const char *reasonstr()
	   my str = $decision->reasonstr();
	   str = decision.reasonstr()
	   str = decision.reasonstr()

       Return a	string describing why the decisions were done (but without the
       decisions themself).

	   <stringification>
	   my $str = $decison->str;
	   str = str(decision)
	   str = decision.to_s

       Return a	string describing the decisions	(but without the reason).

AUTHOR
       Michael Schroeder <mls@suse.de>

libsolv				  07/09/2024		   LIBSOLV-BINDINGS(3)

Want to link to this manual page? Use this URL:
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