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MONSTERZ(6)			 User Commands			   MONSTERZ(6)

NAME
       monsterz	- a puzzle game	with monster

SYNOPSIS
       monsterz	[OPTION]...

DESCRIPTION
       Options

       --data <dir>
	      set alternate data directory to <dir>

       -f, --fullscreen
	      start in full screen mode

       -h, --help
	      display this help	and exit

       -m, --nomusic
	      disable music

       --outfd <fd>
	      output scores to file descriptor <fd>

       -s, --nosfx
	      disable sound effects

       --score <file>
	      set score	file to	<file>

       -v, --version
	      display version information and exit

AUTHORS
       Written	by  Sam	 Hocevar, music	by MenTaLguY, sound effects by Sun Mi-
       crosystems, Inc., Michael Speck,	David White and	the Battle for Wesnoth
       project,	Mike Kershaw and Sam Hocevar.

REPORTING BUGS
       Report bugs or suggestions  at  https://github.com/0-wiz-0/monsterz/is-
       sues

COPYRIGHT
       Copyright (C) 2005, 2006	Sam Hocevar <sam@zoy.org>
		 (C) 1998 MenTaLguY <mental@rydia.net>
		 (C) 2002, 2005	Sun Microsystems, Inc.
		 (C) Michael Speck <kulkanie@gmx.net>
		 (C) 2003 by David White <davidnwhite@optusnet.com.au> and the
		     Battle for	Wesnoth	project
		 (C) Mike Kershaw <dragorn@kismetwireless.net> This program is
       free software; you can redistribute it and/or modify it under the terms
       of  the Do What The Fuck	You Want To Public License, Version 2, as pub-
       lished by Sam Hocevar. See http://sam.zoy.org/wtfpl/ for	more  details.
       The  sound  effects are released	under their own	licences: applause.wav
       and pop.wav are covered by the LGPL, the	others are covered by the GPL.

monsterz 0.9			 May 17, 2025			   MONSTERZ(6)

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<https://man.freebsd.org/cgi/man.cgi?query=monsterz&sektion=6&manpath=FreeBSD+Ports+15.0>

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