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NEVERBALL(6) Games Manual NEVERBALL(6) NAME neverball - 3D floor-tilting game SYNOPSIS neverball [options] DESCRIPTION In the grand tradition of Marble Madness and Super Monkey Ball, Never- ball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to col- lect coins to earn extra balls. OPTIONS The following command-line options are available: -d, --data DIR Run the game with a different data directory -r, --replay FILE Play the specified replay. -v, --version Show version number. -h, --help Show a summary of command-line options. CONTROLS Escape Pause and resume / Exit F1 Chase view F2 Lazy view F2 Manual view F6 Hide HUD F9 Toggle frame counter F10 Take screenshot Arrow Keys | Mouse | Joystick Floor tilting S | Left mouse click Rotate the view left D | Right mouse click Rotate the view right R Restart current level Shift Faster view rotation ENVIRONMENT HOME Specify the path to the directory containing the configuration directory (~/.neverball). NEVERBALL_DATA Used to determine the path to Neverball data files. SEE ALSO Homepage: <http://icculus.org/neverball/>. AUTHOR This manual page was written by Tamas SZERB <toma@rulez.org> and Jorda Polo <jorda@ettin.org>. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 or any later version published by the Free Software Foundation. On Debian sys- tems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. Version 1.5.0 September 2008 NEVERBALL(6)
NAME | SYNOPSIS | DESCRIPTION | OPTIONS | CONTROLS | ENVIRONMENT | SEE ALSO | AUTHOR
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