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std::fopen(3) C++ Standard Libary std::fopen(3) NAME std::fopen - std::fopen Synopsis Defined in header <cstdio> std::FILE* fopen( const char* filename, const char* mode ); Opens a file indicated by filename and returns a file stream associ- ated with that file. mode is used to determine the file access mode. Parameters filename - file name to associate the file stream to mode - null-terminated character string determining file access mode File access flags File access Meaning Explanation Action if file Action if file mode string already exists does not exist "r" read Open a file for read from start return NULL and reading set error "w" write Create a file for destroy contents create new writing "a" append Append to a file write to end create new "r+" read extended Open a file for read from start return NULL and read/write set error "w+" write extended Create a file for destroy contents create new read/write "a+" append extended Open a file for write to end create new read/write File access mode flag "b" can optionally be specified to open a file in binary mode. This flag has no effect on POSIX systems, but on Windows, for exam- ple, it disables special handling of '\n' and '\x1A'. On the append file access modes, data is written to the end of the file regardless of the current position of the file position indicator. File access mode flag "x" can optionally be appended to "w" or "w+" specifiers. This flag forces the function to fail if the file exists, instead of overwriting it. (C++17) The behavior is undefined if the mode is not one of the strings listed above. Some implementations define additional supported modes (e.g. Windows). Return value If successful, returns a pointer to the object that controls the opened file stream, with both eof and error bits cleared. The stream is fully buffered unless filename refers to an interactive device. On error, returns a null pointer. POSIX requires that errno is set in this case. Notes The format of filename is implementation-defined, and does not nec- essarily refer to a file (e.g. it may be the console or another device accessible through filesystem API). On platforms that support them, filename may include absolute or relative filesystem path. For portable directory and file naming, see C++ filesystem library or boost.filesystem. Example // Run this code #include <cstdio> #include <cstdlib> int main() { int is_ok = EXIT_FAILURE; FILE* fp = std::fopen("/tmp/test.txt", "w+"); if(!fp) { std::perror("File opening failed"); return is_ok; } int c; // note: int, not char, required to handle EOF while ((c = std::fgetc(fp)) != EOF) { // standard C I/O file read- ing loop std::putchar(c); } if (std::ferror(fp)) { std::puts("I/O error when reading"); } else if (std::feof(fp)) { std::puts("End of file reached successfully"); is_ok = EXIT_SUCCESS; } std::fclose(fp); return is_ok; } Output: End of file reached successfully See also fclose closes a file (function) fflush synchronizes an output stream with the actual file (function) freopen open an existing stream with a different name (function) http://cppreference.com 2022.07.31 std::fopen(3)
NAME | Synopsis | Parameters | Return value | Notes | Example | Output: | See also
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