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WIZZNIC(6) Games Manual WIZZNIC(6) NAME wizznic -- brick-matching puzzle game SYNOPSIS wizznic [-f] [-w] [-z mult] [-sw] [-gl] [-glwidth width] [-glheight height] [-glfilter filter] [-d packname] DESCRIPTION wizznic is a brick-matching puzzle game, an improved version of Puz- znic. The challenge is to clear each level of bricks by moving the bricks next to each other. This sounds a lot easier than it is. The bricks are heavy, so you can only push them, not lift them up. The options are as follows: -f Start in fullscreen. -w Start in windowed mode. -z mult Software scale to (320x240) x mult. This is more CPU intensive than OpenGL scaling. If wizznic is compiled with OpenGL scaling support, these options are available: -sw Disable OpenGL scaling. -gl Enable OpenGL scaling. -glwidth width Enable OpenGL scaling and set width resolution to width pixels. Use -1 for autodetection. -glheight height Enable OpenGL scaling and set height resolution to height pix- els. Use -1 for autodetection. -glfilter filter filter can be one of: 0 Sharp/Pixelated 1 Smooth/Soft For level creators: -d packname Dumps tga screenshots of each level in the pack packname. Use the tools/updatelevelpreviews.sh script for this, it will also cut the screenshots to size. -d must stand alone with its ar- gument--no other flags are allowed at the same time. FILES ~/.wizznic/settings.ini AUTHORS Jimmy Christensen <dusted@dusted.dk> HOMEPAGE Wizznic!: http://www.wizznic.org/ FreeBSD ports 15.0 October 6, 2013 WIZZNIC(6)
NAME | SYNOPSIS | DESCRIPTION | FILES | AUTHORS | HOMEPAGE
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