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WIZZNIC(6)			  Games	Manual			    WIZZNIC(6)

NAME
       wizznic -- brick-matching puzzle	game

SYNOPSIS
       wizznic	 [-f]	[-w]   [-z   mult]   [-sw]   [-gl]   [-glwidth	width]
	       [-glheight height] [-glfilter filter] [-d packname]

DESCRIPTION
       wizznic is a brick-matching puzzle game,	an improved  version  of  Puz-
       znic.   The  challenge  is  to clear each level of bricks by moving the
       bricks next to each other.  This	sounds a lot easier than it  is.   The
       bricks are heavy, so you	can only push them, not	lift them up.

       The options are as follows:

       -f      Start in	fullscreen.

       -w      Start in	windowed mode.

       -z mult
	       Software	scale to (320x240) x mult.  This is more CPU intensive
	       than OpenGL scaling.

       If  wizznic  is compiled	with OpenGL scaling support, these options are
       available:

       -sw     Disable OpenGL scaling.

       -gl     Enable OpenGL scaling.

       -glwidth	width
	       Enable OpenGL scaling and set width resolution to width pixels.
	       Use -1 for autodetection.

       -glheight height
	       Enable OpenGL scaling and set height resolution to height  pix-
	       els.  Use -1 for	autodetection.

       -glfilter filter
	       filter can be one of:
		    0 Sharp/Pixelated
		    1 Smooth/Soft

       For level creators:

       -d packname
	       Dumps  tga screenshots of each level in the pack	packname.  Use
	       the tools/updatelevelpreviews.sh	script for this, it will  also
	       cut  the	screenshots to size.  -d must stand alone with its ar-
	       gument--no other	flags are allowed at the same time.

FILES
       ~/.wizznic/settings.ini

AUTHORS
       Jimmy Christensen <dusted@dusted.dk>

HOMEPAGE
       Wizznic!: http://www.wizznic.org/

FreeBSD	ports 15.0		October	6, 2013			    WIZZNIC(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=wizznic&sektion=6&manpath=FreeBSD+Ports+15.0>

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