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XPAT2(6)			 Games Manual			      XPAT2(6)

NAME
       xpat2 - generic patience	game for X11

SYNOPSIS
       xpat2 [ options ] [ seed	] [ saved game ]

DESCRIPTION
       xpat2  is  the  successor of xpat, a generic patience game which	can be
       used with different rule	sets.  It does understand  the	rules  of  the
       well-known  Spider game,	as well	as Klondike and	others.	 It features a
       flexible	layout which responds to window	resize commands	and possibili-
       ties to customize the existing rules.  xpat2 has	either a  bitmap-based
       card  drawing  routine or a pixmap based	routine	(selectable at compile
       time).  With the	pixmap based drawing routine, antialiased  colour  im-
       ages of the rank	and suit symbols are supplied.	The bitmap card	images
       are  black  and red by default, but users can supply images of complete
       colour cards in XPM format.

       xpat2 may be compiled with the Athena widget set	(or its	nicer replace-
       ment, the Xaw3d widget set), or with a  standard	 Xlib  interface.  The
       command	line parameters	and X resource names of	these versions differ.
       This manual page	describes only the Athena widget version, for the Xlib
       options please refer to the xpat	manual page.

RULE CUSTOMIZATION OPTIONS
       -rules rule name
	   (Resource: Tableau.rules)

	   This	option specifies the initial rule set for  xpat.   Valid  rule
	   names  are  Gypsy,  Spider, FreeCell, Klondike, and Seahaven, Monte
	   Carlo, Calculation, Canfield, Baker's Dozen,	and others. Supply  an
	   invalid rule	name to	see a complete listing.

	   The	initial	 rule  set  may	 also be given by the name of the exe-
	   cutable (capitalisation is important). A predefined rule set	may be
	   customized by the following options,	but not	all options  apply  to
	   every rule set.

       -slots slots
	   (Resource: Tableau.slots)

	   Use a different number of slots.

       -tmps tmps
	   (Resource: Tableau.tmps)

	   Use a different number of temporary storage places.

       -decks decks
	   (Resource: Tableau.decks)

	   Use	a  different  number of	decks. Every deck has a	full set of 52
	   cards.  This	option does also set the number	of stacks. (To 4 times
	   the number of decks,	naturally.)

       -facedown number
	   (Resource: Tableau.facedown)

	   Specifies the number	of cards per slot which	 are  initially	 dealt
	   face-down (i.e. invisible).

       -faceup number
	   (Resource: Tableau.faceup)

	   Specifies  the  number  of cards per	slot which are initially dealt
	   face-up.

       -jokers number
	   (Resource: Tableau.jokers)

	   Specifies the number	of jokers in the game (increasing  the	number
	   of  cards).	 With  jokers, you have	to put all ordinary cards onto
	   the stacks and keep the jokers on the slots.

       -relaxed	number
	   -flips number -turn number -rotations number	(Resource: Tableau.re-
	   laxed to Tableau.rotations)

	   Defines game	specific customisation parameters.

       -rng number
	   (Resource: Tableau.rng)

	   This	option affects the random number generator. rng	0 (used	up  to
	   version  1.03  of  xpat2)  has been found to	generate not uniformly
	   distributed permutations.  You may activate it to be	able to	replay
	   old saved games. The	default	is rng 1.

GRAPHIC	OPTIONS
       All standard X toolkit parameters may be	given, such as

       -display	display
	   Specifies on	which display to run.

       -geometry geometry
	   (Resource: geometry)	Specifies the initial geometry.

	   Other options are:

       -cards cardset
	   (Resource: Tableau.cards)

	   cardset is the filename of an external bitmap card set  which  will
	   be  used  instead of	the built-in cardset. There are	two card sets,
	   namely  small and  french. You can also give	the full pathname of a
	   cardset here.

       -xpmdir xpmdir
	   (Resource: Tableau.xpmdir)

	   Tells xpat2 to search xpmdir	for colour replacements	 of  the  card
	   images. The filenames searched for are Joker.xpm and	Rank.Suit.xpm,
	   where  Rank is one of Two to	Ten, or	one of Jack, Queen, King, Ace.
	   The display must be capable of displaying all images	 at  the  same
	   time.  For a	256-colour display, no more than 128 colours should be
	   used	 for  all  card	 images	 together.  An	additional file, Card-
	   back.xpm, may give you nice cardbacks.

	   If the directory name xpmdir	does not start with a dot or a	slash,
	   it is interpreted as	a subdirectory of /usr/local/share/xpat.

       -xpmcls xpmcls
	   (Resource: Tableau.xpmcls)

	   Tells  xpat2	to allow using colours of the given closeness when al-
	   location of the real	colour fails during  the  reading  of  an  xpm
	   file.   This	 option	is useful on 8-bit X-servers when many colours
	   are already allocated by other applications (typically when using a
	   KDE desktop).

       -tb color
	   (Resource: Tableau.background)

	   Sets	the background color to	color. The default is LightSlateGrey.

       -cb color
	   (Resource: Tableau.cardbackColor)

	   Sets	the background color of	the cards to  color.  The  default  is
	   SlateGrey. This option is not in effect when	an XPM replacement for
	   the cardback	is used.

       -markwidth width
	   (Resource: Tableau.markWidth)

	   Sets	 the width of the dashed frame which marks selected cards.  If
	   this	width is at least half of the card width, marked cards will be
	   shaded. The default is to shade the cards.

       -markcolor color
	   (Resource: markColor)

	   Sets	the color of the marking frame.

       -sound, -nosound
	   (Resource: Sound.state)

	   Enables or Disables sound.

NATIVE LANGUAGE	SUPPORT
       xpat2 has simple	support	for different languages.  All  messages	 which
       appear in the X11 window	may be overloaded by files, as well as the key
       bindings.   The	typical	 support  consists  of an application-defaults
       file, a message file, and a keyboard file. Possibly translated  online-
       help  files are also there.  To select a	different language, call xpat2
       after setting the environment variable LANG to the desired value.  Some
       ISO3166 language	codes will be mapped to	their correspondig  xpat2  di-
       rectory	names.	 Currently, italian and	german versions	are available,
       and fragments of	a french and russian version.  The russian version re-
       quires a	special	cyrillic font, sq01.  The bdf-file is distributed with
       xpat2, you have to convert it into a format supported by	your  X-server
       (pcf, snf, ...)

FILES
	/usr/local/bin/xpat2
	/var/games/xpat.log
	/usr/local/share/xpat/small.cards
	/usr/local/share/xpat/french.cards
	/usr/local/share/xpat/audio/success.au
	/usr/local/share/xpat/audio/giveup.au
	/usr/local/share/xpat/audio/goodbye.au
	/usr/local/share/xpat/audio/cannotsave.au
	/usr/local/share/xpat/help.*
	/usr/local/share/xpat/hlp*

       and  a  number  of subdirs of /usr/local/share/xpat, containing sets of
       colour cards.

DIAGNOSTICS
       Almost none. (Type 'v' to see the version number. This is the  man-page
       of  xpat2 version 1.06, using Athena Widgets. The game may behave some-
       what different when used	with another widget set.)

BUGS
       Correct cheat counting is not implemented in all	rules.

       Only a few rule customisations are checked and meaningful.

       The Motif/Lesstif and Xview interfaces doesn't work reliable. Any  vol-
       unteers?

       xpat2  uses  a  lot of colours when compiled with the module X-gfx2 and
       may therefore fail to start if you have an 8-bit	or monochrome display.
       In this case, compile the game using the	graphics loader	X-gfx1,	 which
       uses  the  original card	images from spider or start the	game using the
       option -cards french, which uses	monochrome card	graphics from the file
       french.cards.  On 8-bit displays	you can	also experiment	with the -xpm-
       cls option.

       There is	a problem with X-servers which are short on  memory.  In  this
       case,  some  parts of the xpat2 window may be left blank	after a	resize
       event.  You have	to hit <ctrl-L>	to get the window redrawn correctly.

       Please mail bug reports to Michael.Bischoff@gmx.net.  Fixes  are	 espe-
       cially welcome.

SEE ALSO
       xpat(6),	spider(1), xsol(1)

AUTHORS
       Heiko Eissfeldt and Michael Bischoff

COPYRIGHT
       Copyright (c) 1994 by Heiko Eissfeldt and Michael Bischoff
       (heiko@colossus.escape.de and mbi@mo.math.nat.tu-bs.de)

       Copyright (c) 1990 by David Lemke & Network Computing Devices, Inc.
       (lemke@ncd.com)

       Copyright 1990 Heather Rose and Sun Microsystems, Inc.

       Copyright (c) 1989, Donald R. Woods and Sun Microsystems, Inc.

       Permission  to  use, copy, modify, and distribute this software and its
       documentation for any purpose and without fee is	hereby	granted,  pro-
       vided  that  the	 above	copyright notice appear	in all copies and that
       both that copyright notice and this permission notice  appear  in  sup-
       porting documentation.

       xpat and	xpat2 were developed under Linux, the free UNIX	for the	IBM-PC
       and  compatibles. xpat is based on the game spider.  All	new code which
       is not covered by spider	copyrights is distributed by terms of the  GNU
       General public license (GNU Copyleft).

Handmade			   June	1994			      XPAT2(6)

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