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XVIER(6)			 Games Manual			      XVIER(6)

NAME
       xvier - a X11 board game.

SYNOPSIS
       xvier [ -display	displayname ] [	-geometry geometry ] [ -fn fontpattern
       ] [ -iconic ] [ -rows rows ] [ -columns columns ] [ -prog programpath ]
       [ -level	levelnumber ]

DESCRIPTION
       Xvier  is  a  board  game  where	you and	the computer alternately throw
       stones into free	columns. The stones pile up in the  columns,  and  the
       goal is to get four stones in a row, in a column	or diagonally. You can
       choose various board sizes and levels of	difficulty.

       During the game you click with the mouse	onto the column	where you want
       to  put	your  stone. Another possibility is a lower case letter	in the
       range 'a' to 'm'	(maximally) where 'a' is the left column. If you  want
       to  change  the level of	difficulty, you	must use the keyboard.	Simply
       type the	number of the desired level. These levels  correspond  to  the
       search  depth  of the game program. The meaning of the command line op-
       tions and buttons is given below.

       While the game program computes a move, everything besides  Change  and
       Quit is blocked.

OPTIONS
       -display	displayname
	      The X11 screen you want to use.

       -geometry geometry
	      The desired geometry of the game window.

       -fn fontpattern
	      A	 pattern  describing  the fonts	which are used for the buttons
	      and messages.  Xvier chooses the biggest font that fits into the
	      window. Therefore	the pattern should describe different sizes of
	      one font.	The default is *-Helvetica-Medium-R-Normal-*.

       -iconic
	      Start in iconic state.

       -rows rows
	      The number of rows of the	board. The possible range is 4 to  13.
	      The default is 6.

       -columns	columns
	      The  number  of columns of the board. The	possible range is 4 to
	      13. The default is 7.

       -prog programpath
	      The path of the game program.

       -level levelnumber
	      The level	of difficulty to start with. The possible range	 is  0
	      to 9.  The default is 0.

BUTTONS
       The keyboard equivalents	of the buttons are given in brackets.

       Quit ['q' or 'Q']   Finish the game.

       New ['n'	or 'N']	   Start a new game.

       Undo ['u' or 'U']   Undo	one move.

       Start ['s' or 'S']  Let	the  computer  begin  with the first move. The
			   board must be empty.

       Change ['C']	   Exchange the	colours	of  your  and  the  computer's
			   stones.

AUTHOR
       Norbert Jung   jung@dia.informatik.uni-stuttgart.de

				 21 April 1992			      XVIER(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=xvier&sektion=6&manpath=FreeBSD+Ports+15.0>

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